• Home
  • History
  • Annotate
Name Date Size #Lines LOC

..03-May-2022-

.github/workflows/H02-Jul-2021-202170

src/H03-May-2022-17,18110,443

tests/H02-Jul-2021-273195

.gitignoreH A D02-Jul-2021146 139

AUTHORSH A D02-Jul-20214.5 KiB199193

README.mdH A D02-Jul-202115.4 KiB328245

appveyor.ymlH A D02-Jul-20212.9 KiB8976

README.md

1## Overview
2
3[![Build Status](https://github.com/official-stockfish/Stockfish/actions/workflows/stockfish.yml/badge.svg)](https://github.com/official-stockfish/Stockfish/actions)
4[![Build Status](https://ci.appveyor.com/api/projects/status/github/official-stockfish/Stockfish?branch=master&svg=true)](https://ci.appveyor.com/project/mcostalba/stockfish/branch/master)
5
6[Stockfish](https://stockfishchess.org) is a free, powerful UCI chess engine
7derived from Glaurung 2.1. Stockfish is not a complete chess program and requires a
8UCI-compatible graphical user interface (GUI) (e.g. XBoard with PolyGlot, Scid,
9Cute Chess, eboard, Arena, Sigma Chess, Shredder, Chess Partner or Fritz) in order
10to be used comfortably. Read the documentation for your GUI of choice for information
11about how to use Stockfish with it.
12
13The Stockfish engine features two evaluation functions for chess, the classical
14evaluation based on handcrafted terms, and the NNUE evaluation based on efficiently
15updatable neural networks. The classical evaluation runs efficiently on almost all
16CPU architectures, while the NNUE evaluation benefits from the vector
17intrinsics available on most CPUs (sse2, avx2, neon, or similar).
18
19
20## Files
21
22This distribution of Stockfish consists of the following files:
23
24  * [Readme.md](https://github.com/official-stockfish/Stockfish/blob/master/README.md), the file you are currently reading.
25
26  * [Copying.txt](https://github.com/official-stockfish/Stockfish/blob/master/Copying.txt), a text file containing the GNU General Public License version 3.
27
28  * [AUTHORS](https://github.com/official-stockfish/Stockfish/blob/master/AUTHORS), a text file with the list of authors for the project
29
30  * [src](https://github.com/official-stockfish/Stockfish/tree/master/src), a subdirectory containing the full source code, including a Makefile
31    that can be used to compile Stockfish on Unix-like systems.
32
33  * a file with the .nnue extension, storing the neural network for the NNUE
34    evaluation. Binary distributions will have this file embedded.
35
36## The UCI protocol and available options
37
38The Universal Chess Interface (UCI) is a standard protocol used to communicate with
39a chess engine, and is the recommended way to do so for typical graphical user interfaces
40(GUI) or chess tools. Stockfish implements the majority of it options as described
41in [the UCI protocol](https://www.shredderchess.com/download/div/uci.zip).
42
43Developers can see the default values for UCI options available in Stockfish by typing
44`./stockfish uci` in a terminal, but the majority of users will typically see them and
45change them via a chess GUI. This is a list of available UCI options in Stockfish:
46
47  * #### Threads
48    The number of CPU threads used for searching a position. For best performance, set
49    this equal to the number of CPU cores available.
50
51  * #### Hash
52    The size of the hash table in MB. It is recommended to set Hash after setting Threads.
53
54  * #### Clear Hash
55    Clear the hash table.
56
57  * #### Ponder
58    Let Stockfish ponder its next move while the opponent is thinking.
59
60  * #### MultiPV
61    Output the N best lines (principal variations, PVs) when searching.
62    Leave at 1 for best performance.
63
64  * #### Use NNUE
65    Toggle between the NNUE and classical evaluation functions. If set to "true",
66    the network parameters must be available to load from file (see also EvalFile),
67    if they are not embedded in the binary.
68
69  * #### EvalFile
70    The name of the file of the NNUE evaluation parameters. Depending on the GUI the
71    filename might have to include the full path to the folder/directory that contains the file.
72    Other locations, such as the directory that contains the binary and the working directory,
73    are also searched.
74
75  * #### UCI_AnalyseMode
76    An option handled by your GUI.
77
78  * #### UCI_Chess960
79    An option handled by your GUI. If true, Stockfish will play Chess960.
80
81  * #### UCI_ShowWDL
82    If enabled, show approximate WDL statistics as part of the engine output.
83    These WDL numbers model expected game outcomes for a given evaluation and
84    game ply for engine self-play at fishtest LTC conditions (60+0.6s per game).
85
86  * #### UCI_LimitStrength
87    Enable weaker play aiming for an Elo rating as set by UCI_Elo. This option overrides Skill Level.
88
89  * #### UCI_Elo
90    If enabled by UCI_LimitStrength, aim for an engine strength of the given Elo.
91    This Elo rating has been calibrated at a time control of 60s+0.6s and anchored to CCRL 40/4.
92
93  * #### Skill Level
94    Lower the Skill Level in order to make Stockfish play weaker (see also UCI_LimitStrength).
95    Internally, MultiPV is enabled, and with a certain probability depending on the Skill Level a
96    weaker move will be played.
97
98  * #### SyzygyPath
99    Path to the folders/directories storing the Syzygy tablebase files. Multiple
100    directories are to be separated by ";" on Windows and by ":" on Unix-based
101    operating systems. Do not use spaces around the ";" or ":".
102
103    Example: `C:\tablebases\wdl345;C:\tablebases\wdl6;D:\tablebases\dtz345;D:\tablebases\dtz6`
104
105    It is recommended to store .rtbw files on an SSD. There is no loss in storing
106    the .rtbz files on a regular HD. It is recommended to verify all md5 checksums
107    of the downloaded tablebase files (`md5sum -c checksum.md5`) as corruption will
108    lead to engine crashes.
109
110  * #### SyzygyProbeDepth
111    Minimum remaining search depth for which a position is probed. Set this option
112    to a higher value to probe less aggressively if you experience too much slowdown
113    (in terms of nps) due to tablebase probing.
114
115  * #### Syzygy50MoveRule
116    Disable to let fifty-move rule draws detected by Syzygy tablebase probes count
117    as wins or losses. This is useful for ICCF correspondence games.
118
119  * #### SyzygyProbeLimit
120    Limit Syzygy tablebase probing to positions with at most this many pieces left
121    (including kings and pawns).
122
123  * #### Move Overhead
124    Assume a time delay of x ms due to network and GUI overheads. This is useful to
125    avoid losses on time in those cases.
126
127  * #### Slow Mover
128    Lower values will make Stockfish take less time in games, higher values will
129    make it think longer.
130
131  * #### nodestime
132    Tells the engine to use nodes searched instead of wall time to account for
133    elapsed time. Useful for engine testing.
134
135  * #### Debug Log File
136    Write all communication to and from the engine into a text file.
137
138For developers the following non-standard commands might be of interest, mainly useful for debugging:
139
140  * #### bench *ttSize threads limit fenFile limitType evalType*
141    Performs a standard benchmark using various options. The signature of a version (standard node
142    count) is obtained using all defaults. `bench` is currently `bench 16 1 13 default depth mixed`.
143
144  * #### compiler
145    Give information about the compiler and environment used for building a binary.
146
147  * #### d
148    Display the current position, with ascii art and fen.
149
150  * #### eval
151    Return the evaluation of the current position.
152
153  * #### export_net [filename]
154    Exports the currently loaded network to a file.
155    If the currently loaded network is the embedded network and the filename
156    is not specified then the network is saved to the file matching the name
157    of the embedded network, as defined in evaluate.h.
158    If the currently loaded network is not the embedded network (some net set
159    through the UCI setoption) then the filename parameter is required and the
160    network is saved into that file.
161
162  * #### flip
163    Flips the side to move.
164
165
166## A note on classical evaluation versus NNUE evaluation
167
168Both approaches assign a value to a position that is used in alpha-beta (PVS) search
169to find the best move. The classical evaluation computes this value as a function
170of various chess concepts, handcrafted by experts, tested and tuned using fishtest.
171The NNUE evaluation computes this value with a neural network based on basic
172inputs (e.g. piece positions only). The network is optimized and trained
173on the evaluations of millions of positions at moderate search depth.
174
175The NNUE evaluation was first introduced in shogi, and ported to Stockfish afterward.
176It can be evaluated efficiently on CPUs, and exploits the fact that only parts
177of the neural network need to be updated after a typical chess move.
178[The nodchip repository](https://github.com/nodchip/Stockfish) provides additional
179tools to train and develop the NNUE networks. On CPUs supporting modern vector instructions
180(avx2 and similar), the NNUE evaluation results in much stronger playing strength, even
181if the nodes per second computed by the engine is somewhat lower (roughly 80% of nps
182is typical).
183
184Notes:
185
1861) the NNUE evaluation depends on the Stockfish binary and the network parameter
187file (see the EvalFile UCI option). Not every parameter file is compatible with a given
188Stockfish binary, but the default value of the EvalFile UCI option is the name of a network
189that is guaranteed to be compatible with that binary.
190
1912) to use the NNUE evaluation, the additional data file with neural network parameters
192needs to be available. Normally, this file is already embedded in the binary or it
193can be downloaded. The filename for the default (recommended) net can be found as the default
194value of the `EvalFile` UCI option, with the format `nn-[SHA256 first 12 digits].nnue`
195(for instance, `nn-c157e0a5755b.nnue`). This file can be downloaded from
196```
197https://tests.stockfishchess.org/api/nn/[filename]
198```
199replacing `[filename]` as needed.
200
201## What to expect from the Syzygy tablebases?
202
203If the engine is searching a position that is not in the tablebases (e.g.
204a position with 8 pieces), it will access the tablebases during the search.
205If the engine reports a very large score (typically 153.xx), this means
206it has found a winning line into a tablebase position.
207
208If the engine is given a position to search that is in the tablebases, it
209will use the tablebases at the beginning of the search to preselect all
210good moves, i.e. all moves that preserve the win or preserve the draw while
211taking into account the 50-move rule.
212It will then perform a search only on those moves. **The engine will not move
213immediately**, unless there is only a single good move. **The engine likely
214will not report a mate score, even if the position is known to be won.**
215
216It is therefore clear that this behaviour is not identical to what one might
217be used to with Nalimov tablebases. There are technical reasons for this
218difference, the main technical reason being that Nalimov tablebases use the
219DTM metric (distance-to-mate), while the Syzygy tablebases use a variation of the
220DTZ metric (distance-to-zero, zero meaning any move that resets the 50-move
221counter). This special metric is one of the reasons that the Syzygy tablebases are
222more compact than Nalimov tablebases, while still storing all information
223needed for optimal play and in addition being able to take into account
224the 50-move rule.
225
226## Large Pages
227
228Stockfish supports large pages on Linux and Windows. Large pages make
229the hash access more efficient, improving the engine speed, especially
230on large hash sizes. Typical increases are 5..10% in terms of nodes per
231second, but speed increases up to 30% have been measured. The support is
232automatic. Stockfish attempts to use large pages when available and
233will fall back to regular memory allocation when this is not the case.
234
235### Support on Linux
236
237Large page support on Linux is obtained by the Linux kernel
238transparent huge pages functionality. Typically, transparent huge pages
239are already enabled, and no configuration is needed.
240
241### Support on Windows
242
243The use of large pages requires "Lock Pages in Memory" privilege. See
244[Enable the Lock Pages in Memory Option (Windows)](https://docs.microsoft.com/en-us/sql/database-engine/configure-windows/enable-the-lock-pages-in-memory-option-windows)
245on how to enable this privilege, then run [RAMMap](https://docs.microsoft.com/en-us/sysinternals/downloads/rammap)
246to double-check that large pages are used. We suggest that you reboot
247your computer after you have enabled large pages, because long Windows
248sessions suffer from memory fragmentation, which may prevent Stockfish
249from getting large pages: a fresh session is better in this regard.
250
251## Compiling Stockfish yourself from the sources
252
253Stockfish has support for 32 or 64-bit CPUs, certain hardware
254instructions, big-endian machines such as Power PC, and other platforms.
255
256On Unix-like systems, it should be easy to compile Stockfish
257directly from the source code with the included Makefile in the folder
258`src`. In general it is recommended to run `make help` to see a list of make
259targets with corresponding descriptions.
260
261```
262    cd src
263    make help
264    make net
265    make build ARCH=x86-64-modern
266```
267
268When not using the Makefile to compile (for instance, with Microsoft MSVC) you
269need to manually set/unset some switches in the compiler command line; see
270file *types.h* for a quick reference.
271
272When reporting an issue or a bug, please tell us which Stockfish version
273and which compiler you used to create your executable. This information
274can be found by typing the following command in a console:
275
276```
277    ./stockfish compiler
278```
279
280## Understanding the code base and participating in the project
281
282Stockfish's improvement over the last decade has been a great community
283effort. There are a few ways to help contribute to its growth.
284
285### Donating hardware
286
287Improving Stockfish requires a massive amount of testing. You can donate
288your hardware resources by installing the [Fishtest Worker](https://github.com/glinscott/fishtest/wiki/Running-the-worker:-overview)
289and view the current tests on [Fishtest](https://tests.stockfishchess.org/tests).
290
291### Improving the code
292
293If you want to help improve the code, there are several valuable resources:
294
295* [In this wiki,](https://www.chessprogramming.org) many techniques used in
296Stockfish are explained with a lot of background information.
297
298* [The section on Stockfish](https://www.chessprogramming.org/Stockfish)
299describes many features and techniques used by Stockfish. However, it is
300generic rather than being focused on Stockfish's precise implementation.
301Nevertheless, a helpful resource.
302
303* The latest source can always be found on [GitHub](https://github.com/official-stockfish/Stockfish).
304Discussions about Stockfish take place these days mainly in the [FishCooking](https://groups.google.com/forum/#!forum/fishcooking)
305group and on the [Stockfish Discord channel](https://discord.gg/nv8gDtt).
306The engine testing is done on [Fishtest](https://tests.stockfishchess.org/tests).
307If you want to help improve Stockfish, please read this [guideline](https://github.com/glinscott/fishtest/wiki/Creating-my-first-test)
308first, where the basics of Stockfish development are explained.
309
310
311## Terms of use
312
313Stockfish is free, and distributed under the **GNU General Public License version 3**
314(GPL v3). Essentially, this means you are free to do almost exactly
315what you want with the program, including distributing it among your
316friends, making it available for download from your website, selling
317it (either by itself or as part of some bigger software package), or
318using it as the starting point for a software project of your own.
319
320The only real limitation is that whenever you distribute Stockfish in
321some way, you MUST always include the full source code, or a pointer
322to where the source code can be found, to generate the exact binary
323you are distributing. If you make any changes to the source code,
324these changes must also be made available under the GPL.
325
326For full details, read the copy of the GPL v3 found in the file named
327[*Copying.txt*](https://github.com/official-stockfish/Stockfish/blob/master/Copying.txt).
328