1 //  SuperTux
2 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_BADGUY_STUMPY_HPP
18 #define HEADER_SUPERTUX_BADGUY_STUMPY_HPP
19 
20 #include "badguy/walking_badguy.hpp"
21 
22 class Stumpy final : public WalkingBadguy
23 {
24 public:
25   Stumpy(const ReaderMapping& reader);
26   Stumpy(const Vector& pos, Direction d);
27 
28   virtual void initialize() override;
29   virtual void active_update(float dt_sec) override;
30   virtual void collision_solid(const CollisionHit& hit) override;
31   virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override;
32 
33   virtual bool is_freezable() const override;
get_class() const34   virtual std::string get_class() const override { return "stumpy"; }
get_display_name() const35   virtual std::string get_display_name() const override { return _("Walking Stump"); }
36 
37 protected:
38   enum MyState {
39     STATE_INVINCIBLE, STATE_NORMAL
40   };
41 
42 protected:
43   virtual bool collision_squished(GameObject& object) override;
44 
45 private:
46   MyState mystate;
47   Timer   invincible_timer;
48 
49 private:
50   Stumpy(const Stumpy&) = delete;
51   Stumpy& operator=(const Stumpy&) = delete;
52 };
53 
54 #endif
55 
56 /* EOF */
57