1 //  SuperTux
2 //  Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 
17 #include "gui/dialog.hpp"
18 
19 #include <algorithm>
20 
21 #include "control/controller.hpp"
22 #include "gui/mousecursor.hpp"
23 #include "math/util.hpp"
24 #include "supertux/colorscheme.hpp"
25 #include "supertux/globals.hpp"
26 #include "supertux/resources.hpp"
27 #include "video/drawing_context.hpp"
28 #include "video/renderer.hpp"
29 #include "video/video_system.hpp"
30 #include "video/viewport.hpp"
31 
Dialog(bool passive,bool auto_clear_dialogs)32 Dialog::Dialog(bool passive, bool auto_clear_dialogs) :
33   m_text(),
34   m_buttons(),
35   m_selected_button(),
36   m_cancel_button(-1),
37   m_passive(passive),
38   m_clear_diags(auto_clear_dialogs),
39   m_text_size()
40 {
41 }
42 
~Dialog()43 Dialog::~Dialog()
44 {
45 }
46 
47 void
set_text(const std::string & text)48 Dialog::set_text(const std::string& text)
49 {
50   m_text = text;
51 
52   m_text_size = Sizef(Resources::normal_font->get_text_width(m_text),
53                       Resources::normal_font->get_text_height(m_text));
54 
55 }
56 
57 void
clear_buttons()58 Dialog::clear_buttons()
59 {
60   m_buttons.clear();
61   m_selected_button = 0;
62   m_cancel_button = -1;
63 }
64 
65 void
add_default_button(const std::string & text,const std::function<void ()> & callback)66 Dialog::add_default_button(const std::string& text, const std::function<void ()>& callback)
67 {
68   add_button(text, callback);
69   m_selected_button = static_cast<int>(m_buttons.size()) - 1;
70 }
71 
72 void
add_cancel_button(const std::string & text,const std::function<void ()> & callback)73 Dialog::add_cancel_button(const std::string& text, const std::function<void ()>& callback)
74 {
75   add_button(text, callback);
76   m_cancel_button = static_cast<int>(m_buttons.size() - 1);
77 }
78 
79 void
add_button(const std::string & text,const std::function<void ()> & callback)80 Dialog::add_button(const std::string& text, const std::function<void ()>& callback)
81 {
82   m_buttons.push_back({text, callback});
83 }
84 
85 int
get_button_at(const Vector & mouse_pos) const86 Dialog::get_button_at(const Vector& mouse_pos) const
87 {
88   Rectf bg_rect(Vector(static_cast<float>(SCREEN_WIDTH) / 2.0f - m_text_size.width / 2.0f,
89                        static_cast<float>(SCREEN_HEIGHT) / 2.0f - m_text_size.height / 2.0f),
90                 Sizef(m_text_size.width,
91                       m_text_size.height + 44));
92 
93   for (int i = 0; i < static_cast<int>(m_buttons.size()); ++i)
94   {
95     float segment_width = bg_rect.get_width() / static_cast<float>(m_buttons.size());
96     float button_width = segment_width;
97     float button_height = 24.0f;
98     Vector pos(bg_rect.get_left() + segment_width/2.0f + static_cast<float>(i) * segment_width,
99                bg_rect.get_bottom() - 12);
100     Rectf button_rect(Vector(pos.x - button_width/2, pos.y - button_height/2),
101                       Vector(pos.x + button_width/2, pos.y + button_height/2));
102     if (button_rect.contains(mouse_pos))
103     {
104       return i;
105     }
106   }
107   return -1;
108 }
109 
110 void
event(const SDL_Event & ev)111 Dialog::event(const SDL_Event& ev)
112 {
113   if (m_passive) // Passive dialogs don't accept events
114     return;
115 
116   switch (ev.type) {
117     case SDL_MOUSEBUTTONDOWN:
118     if (ev.button.button == SDL_BUTTON_LEFT)
119     {
120       Vector mouse_pos = VideoSystem::current()->get_viewport().to_logical(ev.motion.x, ev.motion.y);
121       int new_button = get_button_at(mouse_pos);
122       if (new_button != -1)
123       {
124         m_selected_button = new_button;
125         on_button_click(m_selected_button);
126       }
127     }
128     break;
129 
130     case SDL_MOUSEMOTION:
131     {
132       Vector mouse_pos = VideoSystem::current()->get_viewport().to_logical(ev.motion.x, ev.motion.y);
133       int new_button = get_button_at(mouse_pos);
134       if (new_button != -1)
135       {
136         m_selected_button = new_button;
137         if (MouseCursor::current())
138           MouseCursor::current()->set_state(MouseCursorState::LINK);
139       }
140       else
141       {
142         if (MouseCursor::current())
143           MouseCursor::current()->set_state(MouseCursorState::NORMAL);
144       }
145     }
146     break;
147 
148     default:
149       break;
150   }
151 }
152 
153 void
process_input(const Controller & controller)154 Dialog::process_input(const Controller& controller)
155 {
156   if (m_passive) // Passive dialogs don't accept events
157     return;
158 
159   if (controller.pressed(Control::LEFT))
160   {
161     m_selected_button -= 1;
162     m_selected_button = std::max(m_selected_button, 0);
163   }
164 
165   if (controller.pressed(Control::RIGHT))
166   {
167     m_selected_button += 1;
168     m_selected_button = std::min(m_selected_button, static_cast<int>(m_buttons.size()) - 1);
169   }
170 
171   if (controller.pressed(Control::ACTION) ||
172       controller.pressed(Control::JUMP) ||
173       controller.pressed(Control::MENU_SELECT))
174   {
175     on_button_click(m_selected_button);
176   }
177 
178   if (m_cancel_button != -1 &&
179       (controller.pressed(Control::ESCAPE) ||
180        controller.pressed(Control::MENU_BACK)))
181   {
182     on_button_click(m_cancel_button);
183   }
184 }
185 
186 void
draw(DrawingContext & context)187 Dialog::draw(DrawingContext& context)
188 {
189   Rectf bg_rect(Vector(static_cast<float>(m_passive ?
190                                           (static_cast<float>(context.get_width()) - m_text_size.width - 20.0f) :
191                                           static_cast<float>(context.get_width()) / 2.0f - m_text_size.width / 2.0f),
192                        static_cast<float>(m_passive ?
193                                           (static_cast<float>(context.get_height()) - m_text_size.height - 65.0f) :
194                                           (static_cast<float>(context.get_height()) / 2.0f - m_text_size.height / 2.0f))),
195                 Sizef(m_text_size.width,
196                       m_text_size.height + 44));
197 
198   // draw background rect
199   context.color().draw_filled_rect(bg_rect.grown(12.0f),
200                                      Color(0.2f, 0.3f, 0.4f, m_passive ? 0.3f : 0.8f),
201                                      16.0f,
202                                      LAYER_GUI-10);
203 
204   context.color().draw_filled_rect(bg_rect.grown(8.0f),
205                                      Color(0.6f, 0.7f, 0.8f, m_passive ? 0.2f : 0.5f),
206                                      16.0f,
207                                      LAYER_GUI-10);
208 
209   // draw text
210   context.color().draw_text(Resources::normal_font, m_text,
211                               Vector(bg_rect.get_left() + bg_rect.get_width()/2.0f,
212                                      bg_rect.get_top()),
213                               ALIGN_CENTER, LAYER_GUI);
214   if (m_passive)
215     return;
216 
217   // draw HL line
218   context.color().draw_filled_rect(Rectf(Vector(bg_rect.get_left(), bg_rect.get_bottom() - 35),
219                                          Sizef(bg_rect.get_width(), 4)),
220                                    Color(0.6f, 0.7f, 1.0f, 1.0f), LAYER_GUI);
221   context.color().draw_filled_rect(Rectf(Vector(bg_rect.get_left(), bg_rect.get_bottom() - 35),
222                                          Sizef(bg_rect.get_width(), 2)),
223                                    Color(1.0f, 1.0f, 1.0f, 1.0f), LAYER_GUI);
224 
225   // draw buttons
226   for (int i = 0; i < static_cast<int>(m_buttons.size()); ++i)
227   {
228     float segment_width = bg_rect.get_width() / static_cast<float>(m_buttons.size());
229     float button_width = segment_width;
230     Vector pos(bg_rect.get_left() + segment_width/2.0f + static_cast<float>(i) * segment_width,
231                bg_rect.get_bottom() - 12);
232 
233     if (i == m_selected_button)
234     {
235       float button_height = 24.0f;
236       float blink = (sinf(g_real_time * math::PI * 1.0f)/2.0f + 0.5f) * 0.5f + 0.25f;
237       context.color().draw_filled_rect(Rectf(Vector(pos.x - button_width/2, pos.y - button_height/2),
238                                                Vector(pos.x + button_width/2, pos.y + button_height/2)).grown(2.0f),
239                                          Color(1.0f, 1.0f, 1.0f, blink),
240                                          14.0f,
241                                          LAYER_GUI-10);
242       context.color().draw_filled_rect(Rectf(Vector(pos.x - button_width/2, pos.y - button_height/2),
243                                                Vector(pos.x + button_width/2, pos.y + button_height/2)),
244                                          Color(1.0f, 1.0f, 1.0f, 0.5f),
245                                          12.0f,
246                                          LAYER_GUI-10);
247     }
248 
249     context.color().draw_text(Resources::normal_font, m_buttons[i].text,
250                               Vector(pos.x, pos.y - static_cast<float>(int(Resources::normal_font->get_height() / 2))),
251                               ALIGN_CENTER, LAYER_GUI,
252                               i == m_selected_button ? ColorScheme::Menu::active_color : ColorScheme::Menu::default_color);
253   }
254 }
255 
256 void
on_button_click(int button) const257 Dialog::on_button_click(int button) const
258 {
259   if (m_buttons[button].callback)
260   {
261     m_buttons[button].callback();
262   }
263   if (m_clear_diags || button == m_cancel_button)
264   {
265     MenuManager::instance().set_dialog({});
266   }
267 }
268 
269 /* EOF */
270