1 // SuperTux 2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de> 3 // 4 // This program is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // This program is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU General Public License for more details. 13 // 14 // You should have received a copy of the GNU General Public License 15 // along with this program. If not, see <http://www.gnu.org/licenses/>. 16 17 #ifndef HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP 18 #define HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP 19 20 #ifndef SCRIPTING_API 21 # include <string> 22 #endif 23 24 namespace scripting { 25 26 /** Instantly finish the currently played level */ 27 void Level_finish(bool win); 28 29 /** spawn tux at specified sector and spawnpoint */ 30 void Level_spawn(const std::string& sector, const std::string& spawnpoint); 31 32 /** Flip level vertically */ 33 void Level_flip_vertically(); 34 35 /** toggle pause */ 36 void Level_toggle_pause(); 37 38 /** Switch to and from edit mode */ 39 void Level_edit(bool edit_mode); 40 41 } // namespace scripting 42 43 #endif 44 45 /* EOF */ 46