1 //  SuperTux
2 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP
19 
20 #ifndef SCRIPTING_API
21 #  include <string>
22 #endif
23 
24 namespace scripting {
25 
26 /** Instantly finish the currently played level */
27 void Level_finish(bool win);
28 
29 /** spawn tux at specified sector and spawnpoint */
30 void Level_spawn(const std::string& sector, const std::string& spawnpoint);
31 
32 /** Flip level vertically */
33 void Level_flip_vertically();
34 
35 /** toggle pause */
36 void Level_toggle_pause();
37 
38 /** Switch to and from edit mode */
39 void Level_edit(bool edit_mode);
40 
41 } // namespace scripting
42 
43 #endif
44 
45 /* EOF */
46