1 // SuperTux 2 // Copyright (C) 2021 A. Semphris <semphris@protonmail.com> 3 // 4 // This program is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // This program is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU General Public License for more details. 13 // 14 // You should have received a copy of the GNU General Public License 15 // along with this program. If not, see <http://www.gnu.org/licenses/>. 16 17 #ifndef HEADER_SUPERTUX_SCRIPTING_WORLDMAP_HPP 18 #define HEADER_SUPERTUX_SCRIPTING_WORLDMAP_HPP 19 20 21 #ifndef SCRIPTING_API 22 #include <string> 23 #include "scripting/game_object_manager.hpp" 24 namespace worldmap { 25 class WorldMap; 26 } 27 #endif 28 29 namespace scripting { 30 31 class WorldMap final : public GameObjectManager 32 { 33 #ifndef SCRIPTING_API 34 private: 35 ::worldmap::WorldMap* m_parent; 36 37 public: 38 WorldMap(::worldmap::WorldMap* parent); 39 40 private: 41 WorldMap(const WorldMap&) = delete; 42 WorldMap& operator=(const WorldMap&) = delete; 43 #endif 44 45 public: 46 float get_tux_x(); 47 float get_tux_y(); 48 }; 49 50 } // namespace scripting 51 52 #endif 53 54 /* EOF */ 55