1 //  SuperTux
2 //  Copyright (C) 2021 A. Semphris <semphris@protonmail.com>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_SCRIPTING_WORLDMAP_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_WORLDMAP_HPP
19 
20 
21 #ifndef SCRIPTING_API
22 #include <string>
23 #include "scripting/game_object_manager.hpp"
24 namespace worldmap {
25 class WorldMap;
26 }
27 #endif
28 
29 namespace scripting {
30 
31 class WorldMap final : public GameObjectManager
32 {
33 #ifndef SCRIPTING_API
34 private:
35   ::worldmap::WorldMap* m_parent;
36 
37 public:
38   WorldMap(::worldmap::WorldMap* parent);
39 
40 private:
41   WorldMap(const WorldMap&) = delete;
42   WorldMap& operator=(const WorldMap&) = delete;
43 #endif
44 
45 public:
46   float get_tux_x();
47   float get_tux_y();
48 };
49 
50 } // namespace scripting
51 
52 #endif
53 
54 /* EOF */
55