1 #ifndef __gl2ext_h_
2 #define __gl2ext_h_
3 
4 /* $Revision: 19436 $ on $Date:: 2012-10-10 10:37:04 -0700 #$ */
5 
6 #ifdef __cplusplus
7 extern "C" {
8 #endif
9 
10 /*
11  * This document is licensed under the SGI Free Software B License Version
12  * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
13  */
14 
15 #ifndef GL_APIENTRYP
16 #   define GL_APIENTRYP GL_APIENTRY*
17 #endif
18 
19 /*------------------------------------------------------------------------*
20  * OES extension tokens
21  *------------------------------------------------------------------------*/
22 
23 /* GL_OES_compressed_ETC1_RGB8_texture */
24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
25 #define GL_ETC1_RGB8_OES                                        0x8D64
26 #endif
27 
28 /* GL_OES_compressed_paletted_texture */
29 #ifndef GL_OES_compressed_paletted_texture
30 #define GL_PALETTE4_RGB8_OES                                    0x8B90
31 #define GL_PALETTE4_RGBA8_OES                                   0x8B91
32 #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
33 #define GL_PALETTE4_RGBA4_OES                                   0x8B93
34 #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
35 #define GL_PALETTE8_RGB8_OES                                    0x8B95
36 #define GL_PALETTE8_RGBA8_OES                                   0x8B96
37 #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
38 #define GL_PALETTE8_RGBA4_OES                                   0x8B98
39 #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
40 #endif
41 
42 /* GL_OES_depth24 */
43 #ifndef GL_OES_depth24
44 #define GL_DEPTH_COMPONENT24_OES                                0x81A6
45 #endif
46 
47 /* GL_OES_depth32 */
48 #ifndef GL_OES_depth32
49 #define GL_DEPTH_COMPONENT32_OES                                0x81A7
50 #endif
51 
52 /* GL_OES_depth_texture */
53 /* No new tokens introduced by this extension. */
54 
55 /* GL_OES_EGL_image */
56 #ifndef GL_OES_EGL_image
57 typedef void* GLeglImageOES;
58 #endif
59 
60 /* GL_OES_EGL_image_external */
61 #ifndef GL_OES_EGL_image_external
62 /* GLeglImageOES defined in GL_OES_EGL_image already. */
63 #define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
64 #define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
65 #define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
66 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
67 #endif
68 
69 /* GL_OES_element_index_uint */
70 #ifndef GL_OES_element_index_uint
71 #define GL_UNSIGNED_INT                                         0x1405
72 #endif
73 
74 /* GL_OES_get_program_binary */
75 #ifndef GL_OES_get_program_binary
76 #define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
77 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
78 #define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
79 #endif
80 
81 /* GL_OES_mapbuffer */
82 #ifndef GL_OES_mapbuffer
83 #define GL_WRITE_ONLY_OES                                       0x88B9
84 #define GL_BUFFER_ACCESS_OES                                    0x88BB
85 #define GL_BUFFER_MAPPED_OES                                    0x88BC
86 #define GL_BUFFER_MAP_POINTER_OES                               0x88BD
87 #endif
88 
89 /* GL_OES_packed_depth_stencil */
90 #ifndef GL_OES_packed_depth_stencil
91 #define GL_DEPTH_STENCIL_OES                                    0x84F9
92 #define GL_UNSIGNED_INT_24_8_OES                                0x84FA
93 #define GL_DEPTH24_STENCIL8_OES                                 0x88F0
94 #endif
95 
96 /* GL_OES_required_internalformat */
97 #ifndef GL_OES_required_internalformat
98 #define GL_ALPHA8_OES                                           0x803C
99 #define GL_DEPTH_COMPONENT16_OES                                0x81A5
100 /* reuse GL_DEPTH_COMPONENT24_OES */
101 /* reuse GL_DEPTH24_STENCIL8_OES */
102 /* reuse GL_DEPTH_COMPONENT32_OES */
103 #define GL_LUMINANCE4_ALPHA4_OES                                0x8043
104 #define GL_LUMINANCE8_ALPHA8_OES                                0x8045
105 #define GL_LUMINANCE8_OES                                       0x8040
106 #define GL_RGBA4_OES                                            0x8056
107 #define GL_RGB5_A1_OES                                          0x8057
108 #define GL_RGB565_OES                                           0x8D62
109 /* reuse GL_RGB8_OES */
110 /* reuse GL_RGBA8_OES */
111 /* reuse GL_RGB10_EXT */
112 /* reuse GL_RGB10_A2_EXT */
113 #endif
114 
115 /* GL_OES_rgb8_rgba8 */
116 #ifndef GL_OES_rgb8_rgba8
117 #define GL_RGB8_OES                                             0x8051
118 #define GL_RGBA8_OES                                            0x8058
119 #endif
120 
121 /* GL_OES_standard_derivatives */
122 #ifndef GL_OES_standard_derivatives
123 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
124 #endif
125 
126 /* GL_OES_stencil1 */
127 #ifndef GL_OES_stencil1
128 #define GL_STENCIL_INDEX1_OES                                   0x8D46
129 #endif
130 
131 /* GL_OES_stencil4 */
132 #ifndef GL_OES_stencil4
133 #define GL_STENCIL_INDEX4_OES                                   0x8D47
134 #endif
135 
136 #ifndef GL_OES_surfaceless_context
137 #define GL_FRAMEBUFFER_UNDEFINED_OES                            0x8219
138 #endif
139 
140 /* GL_OES_texture_3D */
141 #ifndef GL_OES_texture_3D
142 #define GL_TEXTURE_WRAP_R_OES                                   0x8072
143 #define GL_TEXTURE_3D_OES                                       0x806F
144 #define GL_TEXTURE_BINDING_3D_OES                               0x806A
145 #define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
146 #define GL_SAMPLER_3D_OES                                       0x8B5F
147 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
148 #endif
149 
150 /* GL_OES_texture_float */
151 /* No new tokens introduced by this extension. */
152 
153 /* GL_OES_texture_float_linear */
154 /* No new tokens introduced by this extension. */
155 
156 /* GL_OES_texture_half_float */
157 #ifndef GL_OES_texture_half_float
158 #define GL_HALF_FLOAT_OES                                       0x8D61
159 #endif
160 
161 /* GL_OES_texture_half_float_linear */
162 /* No new tokens introduced by this extension. */
163 
164 /* GL_OES_texture_npot */
165 /* No new tokens introduced by this extension. */
166 
167 /* GL_OES_vertex_array_object */
168 #ifndef GL_OES_vertex_array_object
169 #define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
170 #endif
171 
172 /* GL_OES_vertex_half_float */
173 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
174 
175 /* GL_OES_vertex_type_10_10_10_2 */
176 #ifndef GL_OES_vertex_type_10_10_10_2
177 #define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
178 #define GL_INT_10_10_10_2_OES                                   0x8DF7
179 #endif
180 
181 /*------------------------------------------------------------------------*
182  * KHR extension tokens
183  *------------------------------------------------------------------------*/
184 
185 #ifndef GL_KHR_debug
186 typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
187 #define GL_DEBUG_OUTPUT_SYNCHRONOUS                             0x8242
188 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                     0x8243
189 #define GL_DEBUG_CALLBACK_FUNCTION                              0x8244
190 #define GL_DEBUG_CALLBACK_USER_PARAM                            0x8245
191 #define GL_DEBUG_SOURCE_API                                     0x8246
192 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM                           0x8247
193 #define GL_DEBUG_SOURCE_SHADER_COMPILER                         0x8248
194 #define GL_DEBUG_SOURCE_THIRD_PARTY                             0x8249
195 #define GL_DEBUG_SOURCE_APPLICATION                             0x824A
196 #define GL_DEBUG_SOURCE_OTHER                                   0x824B
197 #define GL_DEBUG_TYPE_ERROR                                     0x824C
198 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR                       0x824D
199 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR                        0x824E
200 #define GL_DEBUG_TYPE_PORTABILITY                               0x824F
201 #define GL_DEBUG_TYPE_PERFORMANCE                               0x8250
202 #define GL_DEBUG_TYPE_OTHER                                     0x8251
203 #define GL_DEBUG_TYPE_MARKER                                    0x8268
204 #define GL_DEBUG_TYPE_PUSH_GROUP                                0x8269
205 #define GL_DEBUG_TYPE_POP_GROUP                                 0x826A
206 #define GL_DEBUG_SEVERITY_NOTIFICATION                          0x826B
207 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH                          0x826C
208 #define GL_DEBUG_GROUP_STACK_DEPTH                              0x826D
209 #define GL_BUFFER                                               0x82E0
210 #define GL_SHADER                                               0x82E1
211 #define GL_PROGRAM                                              0x82E2
212 #define GL_QUERY                                                0x82E3
213 /* PROGRAM_PIPELINE only in GL */
214 #define GL_SAMPLER                                              0x82E6
215 /* DISPLAY_LIST only in GL */
216 #define GL_MAX_LABEL_LENGTH                                     0x82E8
217 #define GL_MAX_DEBUG_MESSAGE_LENGTH                             0x9143
218 #define GL_MAX_DEBUG_LOGGED_MESSAGES                            0x9144
219 #define GL_DEBUG_LOGGED_MESSAGES                                0x9145
220 #define GL_DEBUG_SEVERITY_HIGH                                  0x9146
221 #define GL_DEBUG_SEVERITY_MEDIUM                                0x9147
222 #define GL_DEBUG_SEVERITY_LOW                                   0x9148
223 #define GL_DEBUG_OUTPUT                                         0x92E0
224 #define GL_CONTEXT_FLAG_DEBUG_BIT                               0x00000002
225 #define GL_STACK_OVERFLOW                                       0x0503
226 #define GL_STACK_UNDERFLOW                                      0x0504
227 #endif
228 
229 #ifndef GL_KHR_texture_compression_astc_ldr
230 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                         0x93B0
231 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                         0x93B1
232 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                         0x93B2
233 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                         0x93B3
234 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                         0x93B4
235 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                         0x93B5
236 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                         0x93B6
237 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                         0x93B7
238 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                        0x93B8
239 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                        0x93B9
240 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                        0x93BA
241 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                       0x93BB
242 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                       0x93BC
243 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                       0x93BD
244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                 0x93D0
245 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                 0x93D1
246 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                 0x93D2
247 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                 0x93D3
248 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                 0x93D4
249 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                 0x93D5
250 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                 0x93D6
251 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                 0x93D7
252 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                0x93D8
253 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                0x93D9
254 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                0x93DA
255 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR               0x93DB
256 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR               0x93DC
257 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR               0x93DD
258 #endif
259 
260 /*------------------------------------------------------------------------*
261  * AMD extension tokens
262  *------------------------------------------------------------------------*/
263 
264 /* GL_AMD_compressed_3DC_texture */
265 #ifndef GL_AMD_compressed_3DC_texture
266 #define GL_3DC_X_AMD                                            0x87F9
267 #define GL_3DC_XY_AMD                                           0x87FA
268 #endif
269 
270 /* GL_AMD_compressed_ATC_texture */
271 #ifndef GL_AMD_compressed_ATC_texture
272 #define GL_ATC_RGB_AMD                                          0x8C92
273 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
274 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
275 #endif
276 
277 /* GL_AMD_performance_monitor */
278 #ifndef GL_AMD_performance_monitor
279 #define GL_COUNTER_TYPE_AMD                                     0x8BC0
280 #define GL_COUNTER_RANGE_AMD                                    0x8BC1
281 #define GL_UNSIGNED_INT64_AMD                                   0x8BC2
282 #define GL_PERCENTAGE_AMD                                       0x8BC3
283 #define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
284 #define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
285 #define GL_PERFMON_RESULT_AMD                                   0x8BC6
286 #endif
287 
288 /* GL_AMD_program_binary_Z400 */
289 #ifndef GL_AMD_program_binary_Z400
290 #define GL_Z400_BINARY_AMD                                      0x8740
291 #endif
292 
293 /*------------------------------------------------------------------------*
294  * ANGLE extension tokens
295  *------------------------------------------------------------------------*/
296 
297 /* GL_ANGLE_framebuffer_blit */
298 #ifndef GL_ANGLE_framebuffer_blit
299 #define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
300 #define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
301 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
302 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
303 #endif
304 
305 /* GL_ANGLE_framebuffer_multisample */
306 #ifndef GL_ANGLE_framebuffer_multisample
307 #define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
308 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
309 #define GL_MAX_SAMPLES_ANGLE                                    0x8D57
310 #endif
311 
312 /* GL_ANGLE_instanced_arrays */
313 #ifndef GL_ANGLE_instanced_arrays
314 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
315 #endif
316 
317 /* GL_ANGLE_pack_reverse_row_order */
318 #ifndef GL_ANGLE_pack_reverse_row_order
319 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
320 #endif
321 
322 /* GL_ANGLE_texture_compression_dxt3 */
323 #ifndef GL_ANGLE_texture_compression_dxt3
324 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
325 #endif
326 
327 /* GL_ANGLE_texture_compression_dxt5 */
328 #ifndef GL_ANGLE_texture_compression_dxt5
329 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
330 #endif
331 
332 /* GL_ANGLE_texture_usage */
333 #ifndef GL_ANGLE_texture_usage
334 #define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
335 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
336 #endif
337 
338 /* GL_ANGLE_translated_shader_source */
339 #ifndef GL_ANGLE_translated_shader_source
340 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
341 #endif
342 
343 /*------------------------------------------------------------------------*
344  * APPLE extension tokens
345  *------------------------------------------------------------------------*/
346 
347 /* GL_APPLE_copy_texture_levels */
348 /* No new tokens introduced by this extension. */
349 
350 /* GL_APPLE_framebuffer_multisample */
351 #ifndef GL_APPLE_framebuffer_multisample
352 #define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
353 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
354 #define GL_MAX_SAMPLES_APPLE                                    0x8D57
355 #define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
356 #define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
357 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
358 #define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
359 #endif
360 
361 /* GL_APPLE_rgb_422 */
362 #ifndef GL_APPLE_rgb_422
363 #define GL_RGB_422_APPLE                                        0x8A1F
364 #define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
365 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
366 #endif
367 
368 /* GL_APPLE_sync */
369 #ifndef GL_APPLE_sync
370 
371 #ifndef __gl3_h_
372 /* These types are defined with reference to <inttypes.h>
373  * in the Apple extension spec, but here we use the Khronos
374  * portable types in khrplatform.h, and assume those types
375  * are always defined.
376  * If any other extensions using these types are defined,
377  * the typedefs must move out of this block and be shared.
378  */
379 typedef khronos_int64_t GLint64;
380 typedef khronos_uint64_t GLuint64;
381 typedef struct __GLsync *GLsync;
382 #endif
383 
384 #define GL_SYNC_OBJECT_APPLE                                    0x8A53
385 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
386 #define GL_OBJECT_TYPE_APPLE                                    0x9112
387 #define GL_SYNC_CONDITION_APPLE                                 0x9113
388 #define GL_SYNC_STATUS_APPLE                                    0x9114
389 #define GL_SYNC_FLAGS_APPLE                                     0x9115
390 #define GL_SYNC_FENCE_APPLE                                     0x9116
391 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
392 #define GL_UNSIGNALED_APPLE                                     0x9118
393 #define GL_SIGNALED_APPLE                                       0x9119
394 #define GL_ALREADY_SIGNALED_APPLE                               0x911A
395 #define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
396 #define GL_CONDITION_SATISFIED_APPLE                            0x911C
397 #define GL_WAIT_FAILED_APPLE                                    0x911D
398 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
399 #define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
400 #endif
401 
402 /* GL_APPLE_texture_format_BGRA8888 */
403 #ifndef GL_APPLE_texture_format_BGRA8888
404 #define GL_BGRA_EXT                                             0x80E1
405 #endif
406 
407 /* GL_APPLE_texture_max_level */
408 #ifndef GL_APPLE_texture_max_level
409 #define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
410 #endif
411 
412 /*------------------------------------------------------------------------*
413  * ARM extension tokens
414  *------------------------------------------------------------------------*/
415 
416 /* GL_ARM_mali_program_binary */
417 #ifndef GL_ARM_mali_program_binary
418 #define GL_MALI_PROGRAM_BINARY_ARM                              0x8F61
419 #endif
420 
421 /* GL_ARM_mali_shader_binary */
422 #ifndef GL_ARM_mali_shader_binary
423 #define GL_MALI_SHADER_BINARY_ARM                               0x8F60
424 #endif
425 
426 /* GL_ARM_rgba8 */
427 /* No new tokens introduced by this extension. */
428 
429 /*------------------------------------------------------------------------*
430  * EXT extension tokens
431  *------------------------------------------------------------------------*/
432 
433 /* GL_EXT_blend_minmax */
434 #ifndef GL_EXT_blend_minmax
435 #define GL_MIN_EXT                                              0x8007
436 #define GL_MAX_EXT                                              0x8008
437 #endif
438 
439 /* GL_EXT_color_buffer_half_float */
440 #ifndef GL_EXT_color_buffer_half_float
441 #define GL_RGBA16F_EXT                                          0x881A
442 #define GL_RGB16F_EXT                                           0x881B
443 #define GL_RG16F_EXT                                            0x822F
444 #define GL_R16F_EXT                                             0x822D
445 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211
446 #define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17
447 #endif
448 
449 /* GL_EXT_debug_label */
450 #ifndef GL_EXT_debug_label
451 #define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F
452 #define GL_PROGRAM_OBJECT_EXT                                   0x8B40
453 #define GL_SHADER_OBJECT_EXT                                    0x8B48
454 #define GL_BUFFER_OBJECT_EXT                                    0x9151
455 #define GL_QUERY_OBJECT_EXT                                     0x9153
456 #define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154
457 #endif
458 
459 /* GL_EXT_debug_marker */
460 /* No new tokens introduced by this extension. */
461 
462 /* GL_EXT_discard_framebuffer */
463 #ifndef GL_EXT_discard_framebuffer
464 #define GL_COLOR_EXT                                            0x1800
465 #define GL_DEPTH_EXT                                            0x1801
466 #define GL_STENCIL_EXT                                          0x1802
467 #endif
468 
469 /* GL_EXT_map_buffer_range */
470 #ifndef GL_EXT_map_buffer_range
471 #define GL_MAP_READ_BIT_EXT                                     0x0001
472 #define GL_MAP_WRITE_BIT_EXT                                    0x0002
473 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
474 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
475 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
476 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
477 #endif
478 
479 /* GL_EXT_multisampled_render_to_texture */
480 #ifndef GL_EXT_multisampled_render_to_texture
481 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
482 /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
483 #define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
484 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
485 #define GL_MAX_SAMPLES_EXT                                      0x8D57
486 #endif
487 
488 /* GL_EXT_multiview_draw_buffers */
489 #ifndef GL_EXT_multiview_draw_buffers
490 #define GL_COLOR_ATTACHMENT_EXT                                 0x90F0
491 #define GL_MULTIVIEW_EXT                                        0x90F1
492 #define GL_DRAW_BUFFER_EXT                                      0x0C01
493 #define GL_READ_BUFFER_EXT                                      0x0C02
494 #define GL_MAX_MULTIVIEW_BUFFERS_EXT                            0x90F2
495 #endif
496 
497 /* GL_EXT_multi_draw_arrays */
498 /* No new tokens introduced by this extension. */
499 
500 /* GL_EXT_occlusion_query_boolean */
501 #ifndef GL_EXT_occlusion_query_boolean
502 #define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F
503 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A
504 #define GL_CURRENT_QUERY_EXT                                    0x8865
505 #define GL_QUERY_RESULT_EXT                                     0x8866
506 #define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
507 #endif
508 
509 /* GL_EXT_read_format_bgra */
510 #ifndef GL_EXT_read_format_bgra
511 #define GL_BGRA_EXT                                             0x80E1
512 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
513 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
514 #endif
515 
516 /* GL_EXT_robustness */
517 #ifndef GL_EXT_robustness
518 /* reuse GL_NO_ERROR */
519 #define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
520 #define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
521 #define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
522 #define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
523 #define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
524 #define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
525 #define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
526 #endif
527 
528 /* GL_EXT_separate_shader_objects */
529 #ifndef GL_EXT_separate_shader_objects
530 #define GL_VERTEX_SHADER_BIT_EXT                                0x00000001
531 #define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002
532 #define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF
533 #define GL_PROGRAM_SEPARABLE_EXT                                0x8258
534 #define GL_ACTIVE_PROGRAM_EXT                                   0x8259
535 #define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
536 #endif
537 
538 /* GL_EXT_shader_framebuffer_fetch */
539 #ifndef GL_EXT_shader_framebuffer_fetch
540 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
541 #endif
542 
543 /* GL_EXT_shader_texture_lod */
544 /* No new tokens introduced by this extension. */
545 
546 /* GL_EXT_shadow_samplers */
547 #ifndef GL_EXT_shadow_samplers
548 #define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C
549 #define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D
550 #define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E
551 #define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62
552 #endif
553 
554 /* GL_EXT_sRGB */
555 #ifndef GL_EXT_sRGB
556 #define GL_SRGB_EXT                                             0x8C40
557 #define GL_SRGB_ALPHA_EXT                                       0x8C42
558 #define GL_SRGB8_ALPHA8_EXT                                     0x8C43
559 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
560 #endif
561 
562 /* GL_EXT_texture_compression_dxt1 */
563 #ifndef GL_EXT_texture_compression_dxt1
564 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
565 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
566 #endif
567 
568 /* GL_EXT_texture_filter_anisotropic */
569 #ifndef GL_EXT_texture_filter_anisotropic
570 #define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
571 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
572 #endif
573 
574 /* GL_EXT_texture_format_BGRA8888 */
575 #ifndef GL_EXT_texture_format_BGRA8888
576 #define GL_BGRA_EXT                                             0x80E1
577 #endif
578 
579 /* GL_EXT_texture_rg */
580 #ifndef GL_EXT_texture_rg
581 #define GL_RED_EXT                                              0x1903
582 #define GL_RG_EXT                                               0x8227
583 #define GL_R8_EXT                                               0x8229
584 #define GL_RG8_EXT                                              0x822B
585 #endif
586 
587 /* GL_EXT_texture_storage */
588 #ifndef GL_EXT_texture_storage
589 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
590 #define GL_ALPHA8_EXT                                           0x803C
591 #define GL_LUMINANCE8_EXT                                       0x8040
592 #define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
593 #define GL_RGBA32F_EXT                                          0x8814
594 #define GL_RGB32F_EXT                                           0x8815
595 #define GL_ALPHA32F_EXT                                         0x8816
596 #define GL_LUMINANCE32F_EXT                                     0x8818
597 #define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
598 /* reuse GL_RGBA16F_EXT */
599 /* reuse GL_RGB16F_EXT */
600 #define GL_ALPHA16F_EXT                                         0x881C
601 #define GL_LUMINANCE16F_EXT                                     0x881E
602 #define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
603 #define GL_RGB10_A2_EXT                                         0x8059
604 #define GL_RGB10_EXT                                            0x8052
605 #define GL_BGRA8_EXT                                            0x93A1
606 #define GL_R8_EXT                                               0x8229
607 #define GL_RG8_EXT                                              0x822B
608 #define GL_R32F_EXT                                             0x822E
609 #define GL_RG32F_EXT                                            0x8230
610 #define GL_R16F_EXT                                             0x822D
611 #define GL_RG16F_EXT                                            0x822F
612 #endif
613 
614 /* GL_EXT_texture_type_2_10_10_10_REV */
615 #ifndef GL_EXT_texture_type_2_10_10_10_REV
616 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
617 #endif
618 
619 /* GL_EXT_unpack_subimage */
620 #ifndef GL_EXT_unpack_subimage
621 #define GL_UNPACK_ROW_LENGTH                                    0x0CF2
622 #define GL_UNPACK_SKIP_ROWS                                     0x0CF3
623 #define GL_UNPACK_SKIP_PIXELS                                   0x0CF4
624 #endif
625 
626 /*------------------------------------------------------------------------*
627  * DMP extension tokens
628  *------------------------------------------------------------------------*/
629 
630 /* GL_DMP_shader_binary */
631 #ifndef GL_DMP_shader_binary
632 #define GL_SHADER_BINARY_DMP                                    0x9250
633 #endif
634 
635 /*------------------------------------------------------------------------*
636  * FJ extension tokens
637  *------------------------------------------------------------------------*/
638 
639 /* GL_FJ_shader_binary_GCCSO */
640 #ifndef GL_FJ_shader_binary_GCCSO
641 #define GCCSO_SHADER_BINARY_FJ                                  0x9260
642 #endif
643 
644 /*------------------------------------------------------------------------*
645  * IMG extension tokens
646  *------------------------------------------------------------------------*/
647 
648 /* GL_IMG_program_binary */
649 #ifndef GL_IMG_program_binary
650 #define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
651 #endif
652 
653 /* GL_IMG_read_format */
654 #ifndef GL_IMG_read_format
655 #define GL_BGRA_IMG                                             0x80E1
656 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
657 #endif
658 
659 /* GL_IMG_shader_binary */
660 #ifndef GL_IMG_shader_binary
661 #define GL_SGX_BINARY_IMG                                       0x8C0A
662 #endif
663 
664 /* GL_IMG_texture_compression_pvrtc */
665 #ifndef GL_IMG_texture_compression_pvrtc
666 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
667 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
668 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
669 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
670 #endif
671 
672 /* GL_IMG_multisampled_render_to_texture */
673 #ifndef GL_IMG_multisampled_render_to_texture
674 #define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
675 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
676 #define GL_MAX_SAMPLES_IMG                                      0x9135
677 #define GL_TEXTURE_SAMPLES_IMG                                  0x9136
678 #endif
679 
680 /*------------------------------------------------------------------------*
681  * NV extension tokens
682  *------------------------------------------------------------------------*/
683 
684 /* GL_NV_coverage_sample */
685 #ifndef GL_NV_coverage_sample
686 #define GL_COVERAGE_COMPONENT_NV                                0x8ED0
687 #define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
688 #define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
689 #define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
690 #define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
691 #define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
692 #define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
693 #define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
694 #define GL_COVERAGE_BUFFER_BIT_NV                               0x8000
695 #endif
696 
697 /* GL_NV_depth_nonlinear */
698 #ifndef GL_NV_depth_nonlinear
699 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
700 #endif
701 
702 /* GL_NV_draw_buffers */
703 #ifndef GL_NV_draw_buffers
704 #define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
705 #define GL_DRAW_BUFFER0_NV                                      0x8825
706 #define GL_DRAW_BUFFER1_NV                                      0x8826
707 #define GL_DRAW_BUFFER2_NV                                      0x8827
708 #define GL_DRAW_BUFFER3_NV                                      0x8828
709 #define GL_DRAW_BUFFER4_NV                                      0x8829
710 #define GL_DRAW_BUFFER5_NV                                      0x882A
711 #define GL_DRAW_BUFFER6_NV                                      0x882B
712 #define GL_DRAW_BUFFER7_NV                                      0x882C
713 #define GL_DRAW_BUFFER8_NV                                      0x882D
714 #define GL_DRAW_BUFFER9_NV                                      0x882E
715 #define GL_DRAW_BUFFER10_NV                                     0x882F
716 #define GL_DRAW_BUFFER11_NV                                     0x8830
717 #define GL_DRAW_BUFFER12_NV                                     0x8831
718 #define GL_DRAW_BUFFER13_NV                                     0x8832
719 #define GL_DRAW_BUFFER14_NV                                     0x8833
720 #define GL_DRAW_BUFFER15_NV                                     0x8834
721 #define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
722 #define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
723 #define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
724 #define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
725 #define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
726 #define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
727 #define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
728 #define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
729 #define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
730 #define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
731 #define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
732 #define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
733 #define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
734 #define GL_COLOR_ATTACHMENT13_NV                                0x8CED
735 #define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
736 #define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
737 #endif
738 
739 /* GL_NV_fbo_color_attachments */
740 #ifndef GL_NV_fbo_color_attachments
741 #define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
742 /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
743 #endif
744 
745 /* GL_NV_fence */
746 #ifndef GL_NV_fence
747 #define GL_ALL_COMPLETED_NV                                     0x84F2
748 #define GL_FENCE_STATUS_NV                                      0x84F3
749 #define GL_FENCE_CONDITION_NV                                   0x84F4
750 #endif
751 
752 /* GL_NV_read_buffer */
753 #ifndef GL_NV_read_buffer
754 #define GL_READ_BUFFER_NV                                       0x0C02
755 #endif
756 
757 /* GL_NV_read_buffer_front */
758 /* No new tokens introduced by this extension. */
759 
760 /* GL_NV_read_depth */
761 /* No new tokens introduced by this extension. */
762 
763 /* GL_NV_read_depth_stencil */
764 /* No new tokens introduced by this extension. */
765 
766 /* GL_NV_read_stencil */
767 /* No new tokens introduced by this extension. */
768 
769 /* GL_NV_texture_compression_s3tc_update */
770 /* No new tokens introduced by this extension. */
771 
772 /* GL_NV_texture_npot_2D_mipmap */
773 /* No new tokens introduced by this extension. */
774 
775 /*------------------------------------------------------------------------*
776  * QCOM extension tokens
777  *------------------------------------------------------------------------*/
778 
779 /* GL_QCOM_alpha_test */
780 #ifndef GL_QCOM_alpha_test
781 #define GL_ALPHA_TEST_QCOM                                      0x0BC0
782 #define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
783 #define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
784 #endif
785 
786 /* GL_QCOM_binning_control */
787 #ifndef GL_QCOM_binning_control
788 #define GL_BINNING_CONTROL_HINT_QCOM                            0x8FB0
789 #define GL_CPU_OPTIMIZED_QCOM                                   0x8FB1
790 #define GL_GPU_OPTIMIZED_QCOM                                   0x8FB2
791 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                    0x8FB3
792 #endif
793 
794 /* GL_QCOM_driver_control */
795 /* No new tokens introduced by this extension. */
796 
797 /* GL_QCOM_extended_get */
798 #ifndef GL_QCOM_extended_get
799 #define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
800 #define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
801 #define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
802 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
803 #define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
804 #define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
805 #define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
806 #define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
807 #define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
808 #define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
809 #define GL_STATE_RESTORE                                        0x8BDC
810 #endif
811 
812 /* GL_QCOM_extended_get2 */
813 /* No new tokens introduced by this extension. */
814 
815 /* GL_QCOM_perfmon_global_mode */
816 #ifndef GL_QCOM_perfmon_global_mode
817 #define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
818 #endif
819 
820 /* GL_QCOM_writeonly_rendering */
821 #ifndef GL_QCOM_writeonly_rendering
822 #define GL_WRITEONLY_RENDERING_QCOM                             0x8823
823 #endif
824 
825 /* GL_QCOM_tiled_rendering */
826 #ifndef GL_QCOM_tiled_rendering
827 #define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
828 #define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
829 #define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
830 #define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
831 #define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
832 #define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
833 #define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
834 #define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
835 #define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
836 #define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
837 #define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
838 #define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
839 #define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
840 #define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
841 #define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
842 #define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
843 #define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
844 #define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
845 #define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
846 #define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
847 #define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
848 #define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
849 #define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
850 #define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
851 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
852 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
853 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
854 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
855 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
856 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
857 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
858 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
859 #endif
860 
861 /*------------------------------------------------------------------------*
862  * VIV extension tokens
863  *------------------------------------------------------------------------*/
864 
865 /* GL_VIV_shader_binary */
866 #ifndef GL_VIV_shader_binary
867 #define GL_SHADER_BINARY_VIV                                    0x8FC4
868 #endif
869 
870 /*------------------------------------------------------------------------*
871  * End of extension tokens, start of corresponding extension functions
872  *------------------------------------------------------------------------*/
873 
874 /*------------------------------------------------------------------------*
875  * OES extension functions
876  *------------------------------------------------------------------------*/
877 
878 /* GL_OES_compressed_ETC1_RGB8_texture */
879 #ifndef GL_OES_compressed_ETC1_RGB8_texture
880 #define GL_OES_compressed_ETC1_RGB8_texture 1
881 #endif
882 
883 /* GL_OES_compressed_paletted_texture */
884 #ifndef GL_OES_compressed_paletted_texture
885 #define GL_OES_compressed_paletted_texture 1
886 #endif
887 
888 /* GL_OES_depth24 */
889 #ifndef GL_OES_depth24
890 #define GL_OES_depth24 1
891 #endif
892 
893 /* GL_OES_depth32 */
894 #ifndef GL_OES_depth32
895 #define GL_OES_depth32 1
896 #endif
897 
898 /* GL_OES_depth_texture */
899 #ifndef GL_OES_depth_texture
900 #define GL_OES_depth_texture 1
901 #endif
902 
903 /* GL_OES_EGL_image */
904 #ifndef GL_OES_EGL_image
905 #define GL_OES_EGL_image 1
906 #ifdef GL_GLEXT_PROTOTYPES
907 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
908 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
909 #endif
910 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
911 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
912 #endif
913 
914 /* GL_OES_EGL_image_external */
915 #ifndef GL_OES_EGL_image_external
916 #define GL_OES_EGL_image_external 1
917 /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
918 #endif
919 
920 /* GL_OES_element_index_uint */
921 #ifndef GL_OES_element_index_uint
922 #define GL_OES_element_index_uint 1
923 #endif
924 
925 /* GL_OES_fbo_render_mipmap */
926 #ifndef GL_OES_fbo_render_mipmap
927 #define GL_OES_fbo_render_mipmap 1
928 #endif
929 
930 /* GL_OES_fragment_precision_high */
931 #ifndef GL_OES_fragment_precision_high
932 #define GL_OES_fragment_precision_high 1
933 #endif
934 
935 /* GL_OES_get_program_binary */
936 #ifndef GL_OES_get_program_binary
937 #define GL_OES_get_program_binary 1
938 #ifdef GL_GLEXT_PROTOTYPES
939 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
940 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
941 #endif
942 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
943 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
944 #endif
945 
946 /* GL_OES_mapbuffer */
947 #ifndef GL_OES_mapbuffer
948 #define GL_OES_mapbuffer 1
949 #ifdef GL_GLEXT_PROTOTYPES
950 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
951 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
952 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
953 #endif
954 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
955 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
956 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
957 #endif
958 
959 /* GL_OES_packed_depth_stencil */
960 #ifndef GL_OES_packed_depth_stencil
961 #define GL_OES_packed_depth_stencil 1
962 #endif
963 
964 /* GL_OES_required_internalformat */
965 #ifndef GL_OES_required_internalformat
966 #define GL_OES_required_internalformat 1
967 #endif
968 
969 /* GL_OES_rgb8_rgba8 */
970 #ifndef GL_OES_rgb8_rgba8
971 #define GL_OES_rgb8_rgba8 1
972 #endif
973 
974 /* GL_OES_standard_derivatives */
975 #ifndef GL_OES_standard_derivatives
976 #define GL_OES_standard_derivatives 1
977 #endif
978 
979 /* GL_OES_stencil1 */
980 #ifndef GL_OES_stencil1
981 #define GL_OES_stencil1 1
982 #endif
983 
984 /* GL_OES_stencil4 */
985 #ifndef GL_OES_stencil4
986 #define GL_OES_stencil4 1
987 #endif
988 
989 #ifndef GL_OES_surfaceless_context
990 #define GL_OES_surfaceless_context 1
991 #endif
992 
993 /* GL_OES_texture_3D */
994 #ifndef GL_OES_texture_3D
995 #define GL_OES_texture_3D 1
996 #ifdef GL_GLEXT_PROTOTYPES
997 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
998 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
999 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1000 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1001 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1002 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1003 #endif
1004 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1005 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1006 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1007 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1008 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1009 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1010 #endif
1011 
1012 /* GL_OES_texture_float */
1013 #ifndef GL_OES_texture_float
1014 #define GL_OES_texture_float 1
1015 #endif
1016 
1017 /* GL_OES_texture_float_linear */
1018 #ifndef GL_OES_texture_float_linear
1019 #define GL_OES_texture_float_linear 1
1020 #endif
1021 
1022 /* GL_OES_texture_half_float */
1023 #ifndef GL_OES_texture_half_float
1024 #define GL_OES_texture_half_float 1
1025 #endif
1026 
1027 /* GL_OES_texture_half_float_linear */
1028 #ifndef GL_OES_texture_half_float_linear
1029 #define GL_OES_texture_half_float_linear 1
1030 #endif
1031 
1032 /* GL_OES_texture_npot */
1033 #ifndef GL_OES_texture_npot
1034 #define GL_OES_texture_npot 1
1035 #endif
1036 
1037 /* GL_OES_vertex_array_object */
1038 #ifndef GL_OES_vertex_array_object
1039 #define GL_OES_vertex_array_object 1
1040 #ifdef GL_GLEXT_PROTOTYPES
1041 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1042 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
1043 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1044 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1045 #endif
1046 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1047 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
1048 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1049 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1050 #endif
1051 
1052 /* GL_OES_vertex_half_float */
1053 #ifndef GL_OES_vertex_half_float
1054 #define GL_OES_vertex_half_float 1
1055 #endif
1056 
1057 /* GL_OES_vertex_type_10_10_10_2 */
1058 #ifndef GL_OES_vertex_type_10_10_10_2
1059 #define GL_OES_vertex_type_10_10_10_2 1
1060 #endif
1061 
1062 /*------------------------------------------------------------------------*
1063  * KHR extension functions
1064  *------------------------------------------------------------------------*/
1065 
1066 #ifndef GL_KHR_debug
1067 #define GL_KHR_debug 1
1068 #ifdef GL_GLEXT_PROTOTYPES
1069 GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1070 GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1071 GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
1072 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1073 GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1074 GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
1075 GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1076 GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1077 GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
1078 GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1079 GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
1080 #endif
1081 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1082 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1083 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
1084 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1085 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1086 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
1087 typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1088 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1089 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
1090 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1091 typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
1092 #endif
1093 
1094 #ifndef GL_KHR_texture_compression_astc_ldr
1095 #define GL_KHR_texture_compression_astc_ldr 1
1096 #endif
1097 
1098 
1099 /*------------------------------------------------------------------------*
1100  * AMD extension functions
1101  *------------------------------------------------------------------------*/
1102 
1103 /* GL_AMD_compressed_3DC_texture */
1104 #ifndef GL_AMD_compressed_3DC_texture
1105 #define GL_AMD_compressed_3DC_texture 1
1106 #endif
1107 
1108 /* GL_AMD_compressed_ATC_texture */
1109 #ifndef GL_AMD_compressed_ATC_texture
1110 #define GL_AMD_compressed_ATC_texture 1
1111 #endif
1112 
1113 /* AMD_performance_monitor */
1114 #ifndef GL_AMD_performance_monitor
1115 #define GL_AMD_performance_monitor 1
1116 #ifdef GL_GLEXT_PROTOTYPES
1117 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1118 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1119 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1120 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1121 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1122 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1123 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1124 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1125 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1126 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1127 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1128 #endif
1129 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1130 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1131 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1132 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1133 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1134 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1135 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1136 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1137 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1138 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1139 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1140 #endif
1141 
1142 /* GL_AMD_program_binary_Z400 */
1143 #ifndef GL_AMD_program_binary_Z400
1144 #define GL_AMD_program_binary_Z400 1
1145 #endif
1146 
1147 /*------------------------------------------------------------------------*
1148  * ANGLE extension functions
1149  *------------------------------------------------------------------------*/
1150 
1151 /* GL_ANGLE_framebuffer_blit */
1152 #ifndef GL_ANGLE_framebuffer_blit
1153 #define GL_ANGLE_framebuffer_blit 1
1154 #ifdef GL_GLEXT_PROTOTYPES
1155 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1156 #endif
1157 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1158 #endif
1159 
1160 /* GL_ANGLE_framebuffer_multisample */
1161 #ifndef GL_ANGLE_framebuffer_multisample
1162 #define GL_ANGLE_framebuffer_multisample 1
1163 #ifdef GL_GLEXT_PROTOTYPES
1164 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1165 #endif
1166 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1167 #endif
1168 
1169 #ifndef GL_ANGLE_instanced_arrays
1170 #ifdef GL_GLEXT_PROTOTYPES
1171 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1172 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1173 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1174 #endif
1175 typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1176 typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1177 typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1178 #endif
1179 
1180 /* GL_ANGLE_pack_reverse_row_order */
1181 #ifndef GL_ANGLE_pack_reverse_row_order
1182 #define GL_ANGLE_pack_reverse_row_order 1
1183 #endif
1184 
1185 /* GL_ANGLE_texture_compression_dxt3 */
1186 #ifndef GL_ANGLE_texture_compression_dxt3
1187 #define GL_ANGLE_texture_compression_dxt3 1
1188 #endif
1189 
1190 /* GL_ANGLE_texture_compression_dxt5 */
1191 #ifndef GL_ANGLE_texture_compression_dxt5
1192 #define GL_ANGLE_texture_compression_dxt5 1
1193 #endif
1194 
1195 /* GL_ANGLE_texture_usage */
1196 #ifndef GL_ANGLE_texture_usage
1197 #define GL_ANGLE_texture_usage 1
1198 #endif
1199 
1200 #ifndef GL_ANGLE_translated_shader_source
1201 #define GL_ANGLE_translated_shader_source 1
1202 #ifdef GL_GLEXT_PROTOTYPES
1203 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1204 #endif
1205 typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1206 #endif
1207 
1208 /*------------------------------------------------------------------------*
1209  * APPLE extension functions
1210  *------------------------------------------------------------------------*/
1211 
1212 /* GL_APPLE_copy_texture_levels */
1213 #ifndef GL_APPLE_copy_texture_levels
1214 #define GL_APPLE_copy_texture_levels 1
1215 #ifdef GL_GLEXT_PROTOTYPES
1216 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1217 #endif
1218 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1219 #endif
1220 
1221 /* GL_APPLE_framebuffer_multisample */
1222 #ifndef GL_APPLE_framebuffer_multisample
1223 #define GL_APPLE_framebuffer_multisample 1
1224 #ifdef GL_GLEXT_PROTOTYPES
1225 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1226 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1227 #endif /* GL_GLEXT_PROTOTYPES */
1228 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1229 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1230 #endif
1231 
1232 /* GL_APPLE_rgb_422 */
1233 #ifndef GL_APPLE_rgb_422
1234 #define GL_APPLE_rgb_422 1
1235 #endif
1236 
1237 /* GL_APPLE_sync */
1238 #ifndef GL_APPLE_sync
1239 #define GL_APPLE_sync 1
1240 #ifdef GL_GLEXT_PROTOTYPES
1241 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1242 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1243 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1244 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1245 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1246 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1247 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1248 #endif
1249 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1250 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1251 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1252 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1253 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1254 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1255 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1256 #endif
1257 
1258 /* GL_APPLE_texture_format_BGRA8888 */
1259 #ifndef GL_APPLE_texture_format_BGRA8888
1260 #define GL_APPLE_texture_format_BGRA8888 1
1261 #endif
1262 
1263 /* GL_APPLE_texture_max_level */
1264 #ifndef GL_APPLE_texture_max_level
1265 #define GL_APPLE_texture_max_level 1
1266 #endif
1267 
1268 /*------------------------------------------------------------------------*
1269  * ARM extension functions
1270  *------------------------------------------------------------------------*/
1271 
1272 /* GL_ARM_mali_program_binary */
1273 #ifndef GL_ARM_mali_program_binary
1274 #define GL_ARM_mali_program_binary 1
1275 #endif
1276 
1277 /* GL_ARM_mali_shader_binary */
1278 #ifndef GL_ARM_mali_shader_binary
1279 #define GL_ARM_mali_shader_binary 1
1280 #endif
1281 
1282 /* GL_ARM_rgba8 */
1283 #ifndef GL_ARM_rgba8
1284 #define GL_ARM_rgba8 1
1285 #endif
1286 
1287 /*------------------------------------------------------------------------*
1288  * EXT extension functions
1289  *------------------------------------------------------------------------*/
1290 
1291 /* GL_EXT_blend_minmax */
1292 #ifndef GL_EXT_blend_minmax
1293 #define GL_EXT_blend_minmax 1
1294 #endif
1295 
1296 /* GL_EXT_color_buffer_half_float */
1297 #ifndef GL_EXT_color_buffer_half_float
1298 #define GL_EXT_color_buffer_half_float 1
1299 #endif
1300 
1301 /* GL_EXT_debug_label */
1302 #ifndef GL_EXT_debug_label
1303 #define GL_EXT_debug_label 1
1304 #ifdef GL_GLEXT_PROTOTYPES
1305 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1306 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1307 #endif
1308 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1309 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1310 #endif
1311 
1312 /* GL_EXT_debug_marker */
1313 #ifndef GL_EXT_debug_marker
1314 #define GL_EXT_debug_marker 1
1315 #ifdef GL_GLEXT_PROTOTYPES
1316 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1317 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1318 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1319 #endif
1320 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1321 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1322 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1323 #endif
1324 
1325 /* GL_EXT_discard_framebuffer */
1326 #ifndef GL_EXT_discard_framebuffer
1327 #define GL_EXT_discard_framebuffer 1
1328 #ifdef GL_GLEXT_PROTOTYPES
1329 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1330 #endif
1331 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1332 #endif
1333 
1334 /* GL_EXT_map_buffer_range */
1335 #ifndef GL_EXT_map_buffer_range
1336 #define GL_EXT_map_buffer_range 1
1337 #ifdef GL_GLEXT_PROTOTYPES
1338 GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1339 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1340 #endif
1341 typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1342 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1343 #endif
1344 
1345 /* GL_EXT_multisampled_render_to_texture */
1346 #ifndef GL_EXT_multisampled_render_to_texture
1347 #define GL_EXT_multisampled_render_to_texture 1
1348 #ifdef GL_GLEXT_PROTOTYPES
1349 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1350 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
1351 #endif
1352 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1353 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1354 #endif
1355 
1356 /* GL_EXT_multiview_draw_buffers */
1357 #ifndef GL_EXT_multiview_draw_buffers
1358 #define GL_EXT_multiview_draw_buffers 1
1359 #ifdef GL_GLEXT_PROTOTYPES
1360 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1361 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1362 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1363 #endif
1364 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1365 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1366 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1367 #endif
1368 
1369 #ifndef GL_EXT_multi_draw_arrays
1370 #define GL_EXT_multi_draw_arrays 1
1371 #ifdef GL_GLEXT_PROTOTYPES
1372 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
1373 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
1374 #endif /* GL_GLEXT_PROTOTYPES */
1375 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
1376 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
1377 #endif
1378 
1379 /* GL_EXT_occlusion_query_boolean */
1380 #ifndef GL_EXT_occlusion_query_boolean
1381 #define GL_EXT_occlusion_query_boolean 1
1382 #ifdef GL_GLEXT_PROTOTYPES
1383 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1384 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1385 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1386 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1387 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1388 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1389 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1390 #endif
1391 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1392 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1393 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1394 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1395 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1396 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1397 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1398 #endif
1399 
1400 /* GL_EXT_read_format_bgra */
1401 #ifndef GL_EXT_read_format_bgra
1402 #define GL_EXT_read_format_bgra 1
1403 #endif
1404 
1405 /* GL_EXT_robustness */
1406 #ifndef GL_EXT_robustness
1407 #define GL_EXT_robustness 1
1408 #ifdef GL_GLEXT_PROTOTYPES
1409 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1410 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1411 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
1412 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1413 #endif
1414 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1415 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1416 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
1417 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1418 #endif
1419 
1420 /* GL_EXT_separate_shader_objects */
1421 #ifndef GL_EXT_separate_shader_objects
1422 #define GL_EXT_separate_shader_objects 1
1423 #ifdef GL_GLEXT_PROTOTYPES
1424 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1425 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1426 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1427 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1428 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1429 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1430 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1431 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1432 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1433 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1434 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1435 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1436 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1437 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1438 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1439 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1440 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1441 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1442 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1443 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1444 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1445 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1446 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1447 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1448 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1449 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1450 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1451 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1452 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1453 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1454 #endif
1455 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1456 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1457 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1458 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1459 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1460 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1461 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1462 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1463 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1464 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1465 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1466 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1467 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1468 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1469 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1470 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1471 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1472 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1473 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1474 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1475 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1476 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1477 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1478 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1479 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1480 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1481 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1482 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1483 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1484 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1485 #endif
1486 
1487 /* GL_EXT_shader_framebuffer_fetch */
1488 #ifndef GL_EXT_shader_framebuffer_fetch
1489 #define GL_EXT_shader_framebuffer_fetch 1
1490 #endif
1491 
1492 /* GL_EXT_shader_texture_lod */
1493 #ifndef GL_EXT_shader_texture_lod
1494 #define GL_EXT_shader_texture_lod 1
1495 #endif
1496 
1497 /* GL_EXT_shadow_samplers */
1498 #ifndef GL_EXT_shadow_samplers
1499 #define GL_EXT_shadow_samplers 1
1500 #endif
1501 
1502 /* GL_EXT_sRGB */
1503 #ifndef GL_EXT_sRGB
1504 #define GL_EXT_sRGB 1
1505 #endif
1506 
1507 /* GL_EXT_texture_compression_dxt1 */
1508 #ifndef GL_EXT_texture_compression_dxt1
1509 #define GL_EXT_texture_compression_dxt1 1
1510 #endif
1511 
1512 /* GL_EXT_texture_filter_anisotropic */
1513 #ifndef GL_EXT_texture_filter_anisotropic
1514 #define GL_EXT_texture_filter_anisotropic 1
1515 #endif
1516 
1517 /* GL_EXT_texture_format_BGRA8888 */
1518 #ifndef GL_EXT_texture_format_BGRA8888
1519 #define GL_EXT_texture_format_BGRA8888 1
1520 #endif
1521 
1522 /* GL_EXT_texture_rg */
1523 #ifndef GL_EXT_texture_rg
1524 #define GL_EXT_texture_rg 1
1525 #endif
1526 
1527 /* GL_EXT_texture_storage */
1528 #ifndef GL_EXT_texture_storage
1529 #define GL_EXT_texture_storage 1
1530 #ifdef GL_GLEXT_PROTOTYPES
1531 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1532 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1533 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1534 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1535 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1536 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1537 #endif
1538 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1539 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1540 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1541 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1542 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1543 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1544 #endif
1545 
1546 /* GL_EXT_texture_type_2_10_10_10_REV */
1547 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1548 #define GL_EXT_texture_type_2_10_10_10_REV 1
1549 #endif
1550 
1551 /* GL_EXT_unpack_subimage */
1552 #ifndef GL_EXT_unpack_subimage
1553 #define GL_EXT_unpack_subimage 1
1554 #endif
1555 
1556 /*------------------------------------------------------------------------*
1557  * DMP extension functions
1558  *------------------------------------------------------------------------*/
1559 
1560 /* GL_DMP_shader_binary */
1561 #ifndef GL_DMP_shader_binary
1562 #define GL_DMP_shader_binary 1
1563 #endif
1564 
1565 /*------------------------------------------------------------------------*
1566  * FJ extension functions
1567  *------------------------------------------------------------------------*/
1568 
1569 /* GL_FJ_shader_binary_GCCSO */
1570 #ifndef GL_FJ_shader_binary_GCCSO
1571 #define GL_FJ_shader_binary_GCCSO 1
1572 #endif
1573 
1574 /*------------------------------------------------------------------------*
1575  * IMG extension functions
1576  *------------------------------------------------------------------------*/
1577 
1578 /* GL_IMG_program_binary */
1579 #ifndef GL_IMG_program_binary
1580 #define GL_IMG_program_binary 1
1581 #endif
1582 
1583 /* GL_IMG_read_format */
1584 #ifndef GL_IMG_read_format
1585 #define GL_IMG_read_format 1
1586 #endif
1587 
1588 /* GL_IMG_shader_binary */
1589 #ifndef GL_IMG_shader_binary
1590 #define GL_IMG_shader_binary 1
1591 #endif
1592 
1593 /* GL_IMG_texture_compression_pvrtc */
1594 #ifndef GL_IMG_texture_compression_pvrtc
1595 #define GL_IMG_texture_compression_pvrtc 1
1596 #endif
1597 
1598 /* GL_IMG_multisampled_render_to_texture */
1599 #ifndef GL_IMG_multisampled_render_to_texture
1600 #define GL_IMG_multisampled_render_to_texture 1
1601 #ifdef GL_GLEXT_PROTOTYPES
1602 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1603 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
1604 #endif
1605 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1606 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1607 #endif
1608 
1609 /*------------------------------------------------------------------------*
1610  * NV extension functions
1611  *------------------------------------------------------------------------*/
1612 
1613 /* GL_NV_coverage_sample */
1614 #ifndef GL_NV_coverage_sample
1615 #define GL_NV_coverage_sample 1
1616 #ifdef GL_GLEXT_PROTOTYPES
1617 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1618 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1619 #endif
1620 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1621 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1622 #endif
1623 
1624 /* GL_NV_depth_nonlinear */
1625 #ifndef GL_NV_depth_nonlinear
1626 #define GL_NV_depth_nonlinear 1
1627 #endif
1628 
1629 /* GL_NV_draw_buffers */
1630 #ifndef GL_NV_draw_buffers
1631 #define GL_NV_draw_buffers 1
1632 #ifdef GL_GLEXT_PROTOTYPES
1633 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1634 #endif
1635 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1636 #endif
1637 
1638 /* GL_NV_fbo_color_attachments */
1639 #ifndef GL_NV_fbo_color_attachments
1640 #define GL_NV_fbo_color_attachments 1
1641 #endif
1642 
1643 /* GL_NV_fence */
1644 #ifndef GL_NV_fence
1645 #define GL_NV_fence 1
1646 #ifdef GL_GLEXT_PROTOTYPES
1647 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
1648 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
1649 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
1650 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
1651 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
1652 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
1653 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
1654 #endif
1655 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1656 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1657 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1658 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1659 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1660 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1661 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1662 #endif
1663 
1664 /* GL_NV_read_buffer */
1665 #ifndef GL_NV_read_buffer
1666 #define GL_NV_read_buffer 1
1667 #ifdef GL_GLEXT_PROTOTYPES
1668 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1669 #endif
1670 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1671 #endif
1672 
1673 /* GL_NV_read_buffer_front */
1674 #ifndef GL_NV_read_buffer_front
1675 #define GL_NV_read_buffer_front 1
1676 #endif
1677 
1678 /* GL_NV_read_depth */
1679 #ifndef GL_NV_read_depth
1680 #define GL_NV_read_depth 1
1681 #endif
1682 
1683 /* GL_NV_read_depth_stencil */
1684 #ifndef GL_NV_read_depth_stencil
1685 #define GL_NV_read_depth_stencil 1
1686 #endif
1687 
1688 /* GL_NV_read_stencil */
1689 #ifndef GL_NV_read_stencil
1690 #define GL_NV_read_stencil 1
1691 #endif
1692 
1693 /* GL_NV_texture_compression_s3tc_update */
1694 #ifndef GL_NV_texture_compression_s3tc_update
1695 #define GL_NV_texture_compression_s3tc_update 1
1696 #endif
1697 
1698 /* GL_NV_texture_npot_2D_mipmap */
1699 #ifndef GL_NV_texture_npot_2D_mipmap
1700 #define GL_NV_texture_npot_2D_mipmap 1
1701 #endif
1702 
1703 /*------------------------------------------------------------------------*
1704  * QCOM extension functions
1705  *------------------------------------------------------------------------*/
1706 
1707 /* GL_QCOM_alpha_test */
1708 #ifndef GL_QCOM_alpha_test
1709 #define GL_QCOM_alpha_test 1
1710 #ifdef GL_GLEXT_PROTOTYPES
1711 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1712 #endif
1713 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1714 #endif
1715 
1716 /* GL_QCOM_binning_control */
1717 #ifndef GL_QCOM_binning_control
1718 #define GL_QCOM_binning_control 1
1719 #endif
1720 
1721 /* GL_QCOM_driver_control */
1722 #ifndef GL_QCOM_driver_control
1723 #define GL_QCOM_driver_control 1
1724 #ifdef GL_GLEXT_PROTOTYPES
1725 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1726 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1727 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1728 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1729 #endif
1730 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1731 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1732 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1733 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1734 #endif
1735 
1736 /* GL_QCOM_extended_get */
1737 #ifndef GL_QCOM_extended_get
1738 #define GL_QCOM_extended_get 1
1739 #ifdef GL_GLEXT_PROTOTYPES
1740 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1741 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1742 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1743 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1744 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1745 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1746 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1747 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1748 #endif
1749 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1750 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1751 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1752 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1753 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1754 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1755 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1756 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1757 #endif
1758 
1759 /* GL_QCOM_extended_get2 */
1760 #ifndef GL_QCOM_extended_get2
1761 #define GL_QCOM_extended_get2 1
1762 #ifdef GL_GLEXT_PROTOTYPES
1763 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1764 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1765 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1766 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1767 #endif
1768 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1769 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1770 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1771 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1772 #endif
1773 
1774 /* GL_QCOM_perfmon_global_mode */
1775 #ifndef GL_QCOM_perfmon_global_mode
1776 #define GL_QCOM_perfmon_global_mode 1
1777 #endif
1778 
1779 /* GL_QCOM_writeonly_rendering */
1780 #ifndef GL_QCOM_writeonly_rendering
1781 #define GL_QCOM_writeonly_rendering 1
1782 #endif
1783 
1784 /* GL_QCOM_tiled_rendering */
1785 #ifndef GL_QCOM_tiled_rendering
1786 #define GL_QCOM_tiled_rendering 1
1787 #ifdef GL_GLEXT_PROTOTYPES
1788 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1789 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
1790 #endif
1791 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1792 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
1793 #endif
1794 
1795 /*------------------------------------------------------------------------*
1796  * VIV extension tokens
1797  *------------------------------------------------------------------------*/
1798 
1799 /* GL_VIV_shader_binary */
1800 #ifndef GL_VIV_shader_binary
1801 #define GL_VIV_shader_binary 1
1802 #endif
1803 
1804 #ifdef __cplusplus
1805 }
1806 #endif
1807 
1808 #endif /* __gl2ext_h_ */
1809