1 /* -----------------------------------------------------------------------------
2 
3     Copyright (c) 2006 Simon Brown                          si@sjbrown.co.uk
4 
5     Permission is hereby granted, free of charge, to any person obtaining
6     a copy of this software and associated documentation files (the
7     "Software"), to deal in the Software without restriction, including
8     without limitation the rights to use, copy, modify, merge, publish,
9     distribute, sublicense, and/or sell copies of the Software, and to
10     permit persons to whom the Software is furnished to do so, subject to
11     the following conditions:
12 
13     The above copyright notice and this permission notice shall be included
14     in all copies or substantial portions of the Software.
15 
16     THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17     OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18     MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19     IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
20     CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
21     TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
22     SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 
24    -------------------------------------------------------------------------- */
25 
26 #ifndef SQUISH_H
27 #define SQUISH_H
28 
29 //! All squish API functions live in this namespace.
30 namespace squish {
31 
32 // -----------------------------------------------------------------------------
33 
34 //! Typedef a quantity that is a single unsigned byte.
35 typedef unsigned char u8;
36 
37 // -----------------------------------------------------------------------------
38 
39 enum
40 {
41     //! Use DXT1 compression.
42     kDxt1 = ( 1 << 0 ),
43 
44     //! Use DXT3 compression.
45     kDxt3 = ( 1 << 1 ),
46 
47     //! Use DXT5 compression.
48     kDxt5 = ( 1 << 2 ),
49 
50     //! Use BC4 compression.
51     kBc4 = ( 1 << 3 ),
52 
53     //! Use BC5 compression.
54     kBc5 = ( 1 << 4 ),
55 
56     //! Use a slow but high quality colour compressor (the default).
57     kColourClusterFit = ( 1 << 5 ),
58 
59     //! Use a fast but low quality colour compressor.
60     kColourRangeFit = ( 1 << 6 ),
61 
62     //! Weight the colour by alpha during cluster fit (disabled by default).
63     kWeightColourByAlpha = ( 1 << 7 ),
64 
65     //! Use a very slow but very high quality colour compressor.
66     kColourIterativeClusterFit = ( 1 << 8 ),
67 
68     //! Source is BGRA rather than RGBA
69     kSourceBGRA = ( 1 << 9 ),
70 
71     //! Convert to linear color space
72     kToLinear = ( 1 << 10 )
73 };
74 
75 // -----------------------------------------------------------------------------
76 
77 /*! @brief Compresses a 4x4 block of pixels.
78 
79     @param rgba   The rgba values of the 16 source pixels.
80     @param mask   The valid pixel mask.
81     @param block  Storage for the compressed DXT block.
82     @param flags  Compression flags.
83     @param metric An optional perceptual metric.
84 
85     The source pixels should be presented as a contiguous array of 16 rgba
86     values, with each component as 1 byte each. In memory this should be:
87 
88         { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
89 
90     The mask parameter enables only certain pixels within the block. The lowest
91     bit enables the first pixel and so on up to the 16th bit. Bits beyond the
92     16th bit are ignored. Pixels that are not enabled are allowed to take
93     arbitrary colours in the output block. An example of how this can be used
94     is in the CompressImage function to disable pixels outside the bounds of
95     the image when the width or height is not divisible by 4.
96 
97     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
98     however, DXT1 will be used by default if none is specified. When using DXT1
99     compression, 8 bytes of storage are required for the compressed DXT block.
100     DXT3 and DXT5 compression require 16 bytes of storage per block.
101 
102     The flags parameter can also specify a preferred colour compressor to use
103     when fitting the RGB components of the data. Possible colour compressors
104     are: kColourClusterFit (the default), kColourRangeFit (very fast, low
105     quality) or kColourIterativeClusterFit (slowest, best quality).
106 
107     When using kColourClusterFit or kColourIterativeClusterFit, an additional
108     flag can be specified to weight the importance of each pixel by its alpha
109     value. For images that are rendered using alpha blending, this can
110     significantly increase the perceived quality.
111 
112     The metric parameter can be used to weight the relative importance of each
113     colour channel, or pass NULL to use the default uniform weight of
114     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
115     allowed either uniform or "perceptual" weights with the fixed values
116     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
117     contiguous array of 3 floats.
118 */
119 void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* metric = 0 );
120 
121 // -----------------------------------------------------------------------------
122 
123 /*! @brief Compresses a 4x4 block of pixels.
124 
125     @param rgba   The rgba values of the 16 source pixels.
126     @param block  Storage for the compressed DXT block.
127     @param flags  Compression flags.
128     @param metric An optional perceptual metric.
129 
130     The source pixels should be presented as a contiguous array of 16 rgba
131     values, with each component as 1 byte each. In memory this should be:
132 
133         { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
134 
135     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
136     however, DXT1 will be used by default if none is specified. When using DXT1
137     compression, 8 bytes of storage are required for the compressed DXT block.
138     DXT3 and DXT5 compression require 16 bytes of storage per block.
139 
140     The flags parameter can also specify a preferred colour compressor to use
141     when fitting the RGB components of the data. Possible colour compressors
142     are: kColourClusterFit (the default), kColourRangeFit (very fast, low
143     quality) or kColourIterativeClusterFit (slowest, best quality).
144 
145     When using kColourClusterFit or kColourIterativeClusterFit, an additional
146     flag can be specified to weight the importance of each pixel by its alpha
147     value. For images that are rendered using alpha blending, this can
148     significantly increase the perceived quality.
149 
150     The metric parameter can be used to weight the relative importance of each
151     colour channel, or pass NULL to use the default uniform weight of
152     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
153     allowed either uniform or "perceptual" weights with the fixed values
154     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
155     contiguous array of 3 floats.
156 
157     This method is an inline that calls CompressMasked with a mask of 0xffff,
158     provided for compatibility with older versions of squish.
159 */
160 inline void Compress( u8 const* rgba, void* block, int flags, float* metric = 0 )
161 {
162     CompressMasked( rgba, 0xffff, block, flags, metric );
163 }
164 
165 // -----------------------------------------------------------------------------
166 
167 /*! @brief Decompresses a 4x4 block of pixels.
168 
169     @param rgba  Storage for the 16 decompressed pixels.
170     @param block The compressed DXT block.
171     @param flags Compression flags.
172 
173     The decompressed pixels will be written as a contiguous array of 16 rgba
174     values, with each component as 1 byte each. In memory this is:
175 
176         { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
177 
178     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
179     however, DXT1 will be used by default if none is specified. All other flags
180     are ignored.
181 */
182 void Decompress( u8* rgba, void const* block, int flags );
183 
184 // -----------------------------------------------------------------------------
185 
186 /*! @brief Computes the amount of compressed storage required.
187 
188     @param width  The width of the image.
189     @param height The height of the image.
190     @param flags  Compression flags.
191 
192     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
193     however, DXT1 will be used by default if none is specified. All other flags
194     are ignored.
195 
196     Most DXT images will be a multiple of 4 in each dimension, but this
197     function supports arbitrary size images by allowing the outer blocks to
198     be only partially used.
199 */
200 int GetStorageRequirements( int width, int height, int flags );
201 
202 // -----------------------------------------------------------------------------
203 
204 /*! @brief Compresses an image in memory.
205 
206     @param rgba   The pixels of the source.
207     @param width  The width of the source image.
208     @param height The height of the source image.
209     @param pitch  The pitch of the source image.
210     @param blocks Storage for the compressed output.
211     @param flags  Compression flags.
212     @param metric An optional perceptual metric.
213 
214     The source pixels should be presented as a contiguous array of width*height
215     rgba values, with each component as 1 byte each. In memory this should be:
216 
217         { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
218 
219     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
220     however, DXT1 will be used by default if none is specified. When using DXT1
221     compression, 8 bytes of storage are required for each compressed DXT block.
222     DXT3 and DXT5 compression require 16 bytes of storage per block.
223 
224     The flags parameter can also specify a preferred colour compressor to use
225     when fitting the RGB components of the data. Possible colour compressors
226     are: kColourClusterFit (the default), kColourRangeFit (very fast, low
227     quality) or kColourIterativeClusterFit (slowest, best quality).
228 
229     When using kColourClusterFit or kColourIterativeClusterFit, an additional
230     flag can be specified to weight the importance of each pixel by its alpha
231     value. For images that are rendered using alpha blending, this can
232     significantly increase the perceived quality.
233 
234     The metric parameter can be used to weight the relative importance of each
235     colour channel, or pass NULL to use the default uniform weight of
236     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
237     allowed either uniform or "perceptual" weights with the fixed values
238     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
239     contiguous array of 3 floats.
240 
241     Internally this function calls squish::CompressMasked for each block, which
242     allows for pixels outside the image to take arbitrary values. The function
243     squish::GetStorageRequirements can be called to compute the amount of memory
244     to allocate for the compressed output.
245 
246     Note on compression quality: When compressing textures with
247     libsquish it is recommended to apply a gamma-correction
248     beforehand. This will reduce the blockiness in dark areas. The
249     level of necessary gamma-correction is platform dependent. For
250     example, a gamma correction with gamma = 0.5 before compression
251     and gamma = 2.0 after decompression yields good results on the
252     Windows platform but for other platforms like MacOS X a different
253     gamma value may be more suitable.
254 */
255 void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
256 void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
257 
258 // -----------------------------------------------------------------------------
259 
260 /*! @brief Decompresses an image in memory.
261 
262     @param rgba   Storage for the decompressed pixels.
263     @param width  The width of the source image.
264     @param height The height of the source image.
265     @param pitch  The pitch of the decompressed pixels.
266     @param blocks The compressed DXT blocks.
267     @param flags  Compression flags.
268 
269     The decompressed pixels will be written as a contiguous array of width*height
270     16 rgba values, with each component as 1 byte each. In memory this is:
271 
272         { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
273 
274     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
275     however, DXT1 will be used by default if none is specified. All other flags
276     are ignored.
277 
278     Internally this function calls squish::Decompress for each block.
279 */
280 void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
281 void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
282 
283 // -----------------------------------------------------------------------------
284 
285 /*! @brief Computes MSE of an compressed image in memory.
286 
287     @param rgba      The original image pixels.
288     @param width     The width of the source image.
289     @param height    The height of the source image.
290     @param pitch     The pitch of the source image.
291     @param dxt       The compressed dxt blocks
292     @param flags     Compression flags.
293     @param colourMSE The MSE of the colour values.
294     @param alphaMSE  The MSE of the alpha values.
295 
296     The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
297     averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
298 
299     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
300     however, DXT1 will be used by default if none is specified. All other flags
301     are ignored.
302 
303     Internally this function calls squish::Decompress for each block.
304 */
305 void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
306 void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
307 
308 // -----------------------------------------------------------------------------
309 
310 } // namespace squish
311 
312 #endif // ndef SQUISH_H
313