1 //
2 //  SuperTuxKart - a fun racing game with go-kart
3 //  Copyright (C) 2013-2015 Lauri Kasanen
4 //
5 //  This program is free software; you can redistribute it and/or
6 //  modify it under the terms of the GNU General Public License
7 //  as published by the Free Software Foundation; either version 3
8 //  of the License, or (at your option) any later version.
9 //
10 //  This program is distributed in the hope that it will be useful,
11 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
12 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 //  GNU General Public License for more details.
14 //
15 //  You should have received a copy of the GNU General Public License
16 //  along with this program; if not, write to the Free Software
17 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 #ifndef HEADER_SUN_HPP
20 #define HEADER_SUN_HPP
21 
22 #include "graphics/light.hpp"
23 #include "utils/cpp2011.hpp"
24 
25 class ScreenQuad;
26 
27 // The actual sun node
28 class SunNode: public LightNode
29 {
30 
31 public:
32     SunNode(scene::ISceneManager* mgr, scene::ISceneNode* parent,
33             float r, float g, float b);
34     virtual ~SunNode();
35 
36     virtual void render() OVERRIDE;
isPointLight()37     virtual bool isPointLight() OVERRIDE { return false; }
38 
39 };   // SunNode
40 
41 #endif
42