1 // 2 // SuperTuxKart - a fun racing game with go-kart 3 // Copyright (C) 2013-2015 Lauri Kasanen 4 // 5 // This program is free software; you can redistribute it and/or 6 // modify it under the terms of the GNU General Public License 7 // as published by the Free Software Foundation; either version 3 8 // of the License, or (at your option) any later version. 9 // 10 // This program is distributed in the hope that it will be useful, 11 // but WITHOUT ANY WARRANTY; without even the implied warranty of 12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 // GNU General Public License for more details. 14 // 15 // You should have received a copy of the GNU General Public License 16 // along with this program; if not, write to the Free Software 17 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 19 #ifndef HEADER_SUN_HPP 20 #define HEADER_SUN_HPP 21 22 #include "graphics/light.hpp" 23 #include "utils/cpp2011.hpp" 24 25 class ScreenQuad; 26 27 // The actual sun node 28 class SunNode: public LightNode 29 { 30 31 public: 32 SunNode(scene::ISceneManager* mgr, scene::ISceneNode* parent, 33 float r, float g, float b); 34 virtual ~SunNode(); 35 36 virtual void render() OVERRIDE; isPointLight()37 virtual bool isPointLight() OVERRIDE { return false; } 38 39 }; // SunNode 40 41 #endif 42