1 //
2 //  SuperTuxKart - a fun racing game with go-kart
3 //  Copyright (C) 2010-2015      Joerg Henrichs
4 //
5 //  This program is free software; you can redistribute it and/or
6 //  modify it under the terms of the GNU General Public License
7 //  as published by the Free Software Foundation; either version 3
8 //  of the License, or (at your option) any later version.
9 //
10 //  This program is distributed in the hope that it will be useful,
11 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
12 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 //  GNU General Public License for more details.
14 //
15 //  You should have received a copy of the GNU General Public License
16 //  along with this program; if not, write to the Free Software
17 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 
20 //The AI debugging works best with just 1 AI kart, so set the number of karts
21 //to 2 in main.cpp with quickstart and run supertuxkart with the arg -N.
22 
23 #include "karts/controller/controller.hpp"
24 
25 #include "config/player_manager.hpp"
26 #include "karts/abstract_kart.hpp"
27 
28 /** Constructor, saves the kart pointer and a pointer to the KartControl
29  *  of the kart.
30  */
Controller(AbstractKart * kart)31 Controller::Controller(AbstractKart *kart)
32 {
33     m_controls = &(kart->getControls());
34     m_kart     = kart;
35     setControllerName("Controller");
36 }   // Controller
37 
38 // ----------------------------------------------------------------------------
getName(bool include_handicap_string) const39 core::stringw Controller::getName(bool include_handicap_string) const
40 {
41     return m_kart->getName();
42 }   // getName
43