1 //
2 // SuperTuxKart - a fun racing game with go-kart
3 // Copyright (C) 2010-2015 Joerg Henrichs
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 3
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19
20 //The AI debugging works best with just 1 AI kart, so set the number of karts
21 //to 2 in main.cpp with quickstart and run supertuxkart with the arg -N.
22
23 #include "karts/controller/controller.hpp"
24
25 #include "config/player_manager.hpp"
26 #include "karts/abstract_kart.hpp"
27
28 /** Constructor, saves the kart pointer and a pointer to the KartControl
29 * of the kart.
30 */
Controller(AbstractKart * kart)31 Controller::Controller(AbstractKart *kart)
32 {
33 m_controls = &(kart->getControls());
34 m_kart = kart;
35 setControllerName("Controller");
36 } // Controller
37
38 // ----------------------------------------------------------------------------
getName(bool include_handicap_string) const39 core::stringw Controller::getName(bool include_handicap_string) const
40 {
41 return m_kart->getName();
42 } // getName
43