1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 // mathlib.h
21 
22 typedef float vec_t;
23 typedef vec_t vec3_t[3];
24 typedef vec_t vec5_t[5];
25 
26 typedef	int	fixed4_t;
27 typedef	int	fixed8_t;
28 typedef	int	fixed16_t;
29 
30 typedef float matrix_4x4[4][4];       // the standard 4x4 homogenous matrix
31 
32 typedef float matrix_1x4[4];          // a 1x4 matrix or a row vector
33 
34 #ifndef M_PI
35 #define M_PI		3.14159265358979323846	// matches value in gcc v2 math.h
36 #endif
37 
38 struct mplane_s;
39 
40 extern vec3_t vec3_origin;
41 extern	int nanmask;
42 
43 #define	IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask)
44 
45 #define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2])
46 #define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];}
47 #define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];}
48 #define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];}
49 
50 void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc);
51 
52 vec_t _DotProduct (vec3_t v1, vec3_t v2);
53 void _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out);
54 void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out);
55 void _VectorCopy (vec3_t in, vec3_t out);
56 
57 int VectorCompare (vec3_t v1, vec3_t v2);
58 vec_t Length (vec3_t v);
59 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
60 float VectorNormalize (vec3_t v);		// returns vector length
61 void VectorInverse (vec3_t v);
62 void VectorScale (vec3_t in, vec_t scale, vec3_t out);
63 int Q_log2(int val);
64 
65 void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]);
66 void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]);
67 
68 void FloorDivMod (double numer, double denom, int *quotient,
69 		int *rem);
70 fixed16_t Invert24To16(fixed16_t val);
71 int GreatestCommonDivisor (int i1, int i2);
72 
73 void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);
74 int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane);
75 float	anglemod(float a);
76 void MatrixAffineInverse (matrix_4x4  m, matrix_4x4 result);		// <AWE> added prototype.
77 void Mat_Mul_1x4_4x4 (matrix_1x4 a, matrix_4x4 b,matrix_1x4 result);	// <AWE> added prototype.
78 void RotatePointAroundVector (vec3_t dst, const vec3_t dir, const vec3_t point, float degrees); // <AWE> added prototype.
79 
80 //XYZ added
81 #define RAD2DEG( a ) ( ( (a) * 180.0f ) / M_PI )
82 #define DEG2RAD( a ) ( ( (a) * M_PI ) / 180.0F )
83 
84 #define BOX_ON_PLANE_SIDE(emins, emaxs, p)	\
85 	(((p)->type < 3)?						\
86 	(										\
87 		((p)->dist <= (emins)[(p)->type])?	\
88 			1								\
89 		:									\
90 		(									\
91 			((p)->dist >= (emaxs)[(p)->type])?\
92 				2							\
93 			:								\
94 				3							\
95 		)									\
96 	)										\
97 	:										\
98 		BoxOnPlaneSide( (emins), (emaxs), (p)))
99