1 /* Tower Toppler - Nebulus
2  * Copyright (C) 2000-2012  Andreas R�ver
3  *
4  * This program is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU General Public License
6  * as published by the Free Software Foundation; either version 2
7  * of the License, or (at your option) any later version.
8 
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13 
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
17  */
18 
19 #ifndef ELEVATORS_H
20 #define ELEVATORS_H
21 
22 #include <SDL_types.h>
23 
24 /* this module handles all the necessities for up to 10
25  elevators */
26 
27 /* initializes the elevator structures */
28 void ele_init(void);
29 
30 /* activates the elevator. there can be only one
31  active elevator */
32 void ele_select(Uint16 row, Uint8 col);
33 
34 /* the elevator gets started */
35 void ele_activate(Sint8 dir);
36 
37 /* moves the elevator one level up */
38 void ele_move(void);
39 
40 /* return true, if the elevator is at a station */
41 bool ele_is_atstop(void);
42 
43 /* the animal leaves the elevator or got thrown off.
44  after a timeout the elevator will automatically fall down */
45 void ele_deactivate(void);
46 
47 /* call once per update to check elevator falldown */
48 void ele_update(void);
49 
50 #endif
51