1 /*
2  Copyright (C) 2010-2014 Kristian Duske
3 
4  This file is part of TrenchBroom.
5 
6  TrenchBroom is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  TrenchBroom is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with TrenchBroom.  If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef TrenchBroom_GamesPreferencePane
21 #define TrenchBroom_GamesPreferencePane
22 
23 #include <iostream>
24 
25 #include "View/PreferencePane.h"
26 
27 class wxButton;
28 class wxStaticText;
29 
30 namespace TrenchBroom {
31     namespace View {
32         class GameListBox;
33         class GameSelectionCommand;
34 
35         class GamesPreferencePane : public PreferencePane {
36         private:
37             GameListBox* m_gameListBox;
38             wxStaticText* m_gamePathValueLabel;
39             wxButton* m_chooseGamePathButton;
40         public:
41             GamesPreferencePane(wxWindow* parent);
42 
43             void OnGameSelectionChanged(GameSelectionCommand& event);
44             void OnChooseGamePathClicked(wxCommandEvent& event);
45         private:
46             void createGui();
47             wxWindow* createGamePreferences();
48 
49             void bindEvents();
50 
51             bool doCanResetToDefaults();
52             void doResetToDefaults();
53             void doUpdateControls();
54             bool doValidate();
55         };
56     }
57 }
58 
59 #endif /* defined(TrenchBroom_GamesPreferencePane) */
60