1 /* 2 Copyright (C) 2010-2014 Kristian Duske 3 4 This file is part of TrenchBroom. 5 6 TrenchBroom is free software: you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation, either version 3 of the License, or 9 (at your option) any later version. 10 11 TrenchBroom is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>. 18 */ 19 20 #ifndef TrenchBroom_GamesPreferencePane 21 #define TrenchBroom_GamesPreferencePane 22 23 #include <iostream> 24 25 #include "View/PreferencePane.h" 26 27 class wxButton; 28 class wxStaticText; 29 30 namespace TrenchBroom { 31 namespace View { 32 class GameListBox; 33 class GameSelectionCommand; 34 35 class GamesPreferencePane : public PreferencePane { 36 private: 37 GameListBox* m_gameListBox; 38 wxStaticText* m_gamePathValueLabel; 39 wxButton* m_chooseGamePathButton; 40 public: 41 GamesPreferencePane(wxWindow* parent); 42 43 void OnGameSelectionChanged(GameSelectionCommand& event); 44 void OnChooseGamePathClicked(wxCommandEvent& event); 45 private: 46 void createGui(); 47 wxWindow* createGamePreferences(); 48 49 void bindEvents(); 50 51 bool doCanResetToDefaults(); 52 void doResetToDefaults(); 53 void doUpdateControls(); 54 bool doValidate(); 55 }; 56 } 57 } 58 59 #endif /* defined(TrenchBroom_GamesPreferencePane) */ 60