1 /* 2 Copyright (C) 2010-2014 Kristian Duske 3 4 This file is part of TrenchBroom. 5 6 TrenchBroom is free software: you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation, either version 3 of the License, or 9 (at your option) any later version. 10 11 TrenchBroom is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>. 18 */ 19 20 #ifndef TrenchBroom_UVRotateTool 21 #define TrenchBroom_UVRotateTool 22 23 #include "Model/Hit.h" 24 #include "View/Tool.h" 25 #include "View/ToolController.h" 26 #include "View/ViewTypes.h" 27 28 namespace TrenchBroom { 29 namespace Model { 30 class PickResult; 31 } 32 33 namespace Renderer { 34 class RenderBatch; 35 class RenderContext; 36 } 37 38 namespace View { 39 class UVViewHelper; 40 41 class UVRotateTool : public ToolControllerBase<PickingPolicy, NoKeyPolicy, NoMousePolicy, MouseDragPolicy, RenderPolicy, NoDropPolicy>, public Tool { 42 public: 43 static const Model::Hit::HitType AngleHandleHit; 44 private: 45 static const float CenterHandleRadius; 46 static const float RotateHandleRadius; 47 static const float RotateHandleWidth; 48 49 MapDocumentWPtr m_document; 50 UVViewHelper& m_helper; 51 52 float m_initalAngle; 53 public: 54 UVRotateTool(MapDocumentWPtr document, UVViewHelper& helper); 55 private: 56 Tool* doGetTool(); 57 58 void doPick(const InputState& inputState, Model::PickResult& pickResult); 59 60 bool doStartMouseDrag(const InputState& inputState); 61 bool doMouseDrag(const InputState& inputState); 62 63 float measureAngle(const Vec2f& point) const; 64 float snapAngle(float angle) const; 65 66 void doEndMouseDrag(const InputState& inputState); 67 void doCancelMouseDrag(); 68 69 class Render; 70 void doRender(const InputState& inputState, Renderer::RenderContext& renderContext, Renderer::RenderBatch& renderBatch); 71 72 bool doCancel(); 73 }; 74 } 75 } 76 77 #endif /* defined(TrenchBroom_UVRotateTool) */ 78