1
2 //**************************************************************************
3 //**
4 //** pcode.c
5 //**
6 //**************************************************************************
7
8 // HEADER FILES ------------------------------------------------------------
9
10 #include <string.h>
11 #include <stddef.h>
12 #include "pcode.h"
13 #include "common.h"
14 #include "error.h"
15 #include "misc.h"
16 #include "strlist.h"
17 #include "token.h"
18 #include "symbol.h"
19 #include "parse.h"
20
21 // MACROS ------------------------------------------------------------------
22
23 // TYPES -------------------------------------------------------------------
24
25 typedef struct scriptInfo_s
26 {
27 U_WORD number;
28 U_BYTE type;
29 U_BYTE argCount;
30 U_WORD varCount;
31 U_WORD flags;
32 int address;
33 int srcLine;
34 boolean imported;
35 } scriptInfo_t;
36
37 typedef struct functionInfo_s
38 {
39 U_BYTE hasReturnValue;
40 U_BYTE argCount;
41 U_BYTE localCount;
42 int address;
43 int name;
44 } functionInfo_t;
45
46 typedef struct mapVarInfo_s
47 {
48 int initializer;
49 boolean isString;
50 char *name;
51 boolean imported;
52 } mapVarInfo_t;
53
54 // EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
55
56 // PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
57
58 // PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
59
60 static void GrowBuffer(void);
61 static void Append(void *buffer, size_t size);
62 static void Write(void *buffer, size_t size, int address);
63 static void Skip(size_t size);
64 static void CloseOld(void);
65 static void CloseNew(void);
66 static void CreateDummyScripts(void);
67 static void RecordDummyScripts(void);
68
69 // EXTERNAL DATA DECLARATIONS ----------------------------------------------
70
71 // PUBLIC DATA DEFINITIONS -------------------------------------------------
72
73 int pc_Address;
74 byte *pc_Buffer;
75 byte *pc_BufferPtr;
76 int pc_ScriptCount;
77 int pc_FunctionCount;
78 boolean pc_NoShrink;
79 boolean pc_HexenCase;
80 boolean pc_WadAuthor = TRUE;
81 boolean pc_EncryptStrings;
82 int pc_LastAppendedCommand;
83 int pc_DummyAddress;
84
85 // PRIVATE DATA DEFINITIONS ------------------------------------------------
86
87 static size_t BufferSize;
88 static boolean ObjectOpened = NO;
89 static scriptInfo_t ScriptInfo[MAX_SCRIPT_COUNT];
90 static functionInfo_t FunctionInfo[MAX_FUNCTION_COUNT];
91 static int ArraySizes[MAX_MAP_VARIABLES];
92 static int *ArrayInits[MAX_MAP_VARIABLES];
93 static boolean ArrayOfStrings[MAX_MAP_VARIABLES];
94 static int NumArrays;
95 static mapVarInfo_t MapVariables[MAX_MAP_VARIABLES];
96 static boolean MapVariablesInit = NO;
97 static char ObjectName[MAX_FILE_NAME_LENGTH];
98 static int ObjectFlags;
99 static int PushByteAddr;
100 static char Imports[MAX_IMPORTS][9];
101 static int NumImports;
102 static boolean HaveScriptFlags;
103
104 static char *PCDNames[PCODE_COMMAND_COUNT] =
105 {
106 "PCD_NOP",
107 "PCD_TERMINATE",
108 "PCD_SUSPEND",
109 "PCD_PUSHNUMBER",
110 "PCD_LSPEC1",
111 "PCD_LSPEC2",
112 "PCD_LSPEC3",
113 "PCD_LSPEC4",
114 "PCD_LSPEC5",
115 "PCD_LSPEC1DIRECT",
116 "PCD_LSPEC2DIRECT",
117 "PCD_LSPEC3DIRECT",
118 "PCD_LSPEC4DIRECT",
119 "PCD_LSPEC5DIRECT",
120 "PCD_ADD",
121 "PCD_SUBTRACT",
122 "PCD_MULTIPLY",
123 "PCD_DIVIDE",
124 "PCD_MODULUS",
125 "PCD_EQ",
126 "PCD_NE",
127 "PCD_LT",
128 "PCD_GT",
129 "PCD_LE",
130 "PCD_GE",
131 "PCD_ASSIGNSCRIPTVAR",
132 "PCD_ASSIGNMAPVAR",
133 "PCD_ASSIGNWORLDVAR",
134 "PCD_PUSHSCRIPTVAR",
135 "PCD_PUSHMAPVAR",
136 "PCD_PUSHWORLDVAR",
137 "PCD_ADDSCRIPTVAR",
138 "PCD_ADDMAPVAR",
139 "PCD_ADDWORLDVAR",
140 "PCD_SUBSCRIPTVAR",
141 "PCD_SUBMAPVAR",
142 "PCD_SUBWORLDVAR",
143 "PCD_MULSCRIPTVAR",
144 "PCD_MULMAPVAR",
145 "PCD_MULWORLDVAR",
146 "PCD_DIVSCRIPTVAR",
147 "PCD_DIVMAPVAR",
148 "PCD_DIVWORLDVAR",
149 "PCD_MODSCRIPTVAR",
150 "PCD_MODMAPVAR",
151 "PCD_MODWORLDVAR",
152 "PCD_INCSCRIPTVAR",
153 "PCD_INCMAPVAR",
154 "PCD_INCWORLDVAR",
155 "PCD_DECSCRIPTVAR",
156 "PCD_DECMAPVAR",
157 "PCD_DECWORLDVAR",
158 "PCD_GOTO",
159 "PCD_IFGOTO",
160 "PCD_DROP",
161 "PCD_DELAY",
162 "PCD_DELAYDIRECT",
163 "PCD_RANDOM",
164 "PCD_RANDOMDIRECT",
165 "PCD_THINGCOUNT",
166 "PCD_THINGCOUNTDIRECT",
167 "PCD_TAGWAIT",
168 "PCD_TAGWAITDIRECT",
169 "PCD_POLYWAIT",
170 "PCD_POLYWAITDIRECT",
171 "PCD_CHANGEFLOOR",
172 "PCD_CHANGEFLOORDIRECT",
173 "PCD_CHANGECEILING",
174 "PCD_CHANGECEILINGDIRECT",
175 "PCD_RESTART",
176 "PCD_ANDLOGICAL",
177 "PCD_ORLOGICAL",
178 "PCD_ANDBITWISE",
179 "PCD_ORBITWISE",
180 "PCD_EORBITWISE",
181 "PCD_NEGATELOGICAL",
182 "PCD_LSHIFT",
183 "PCD_RSHIFT",
184 "PCD_UNARYMINUS",
185 "PCD_IFNOTGOTO",
186 "PCD_LINESIDE",
187 "PCD_SCRIPTWAIT",
188 "PCD_SCRIPTWAITDIRECT",
189 "PCD_CLEARLINESPECIAL",
190 "PCD_CASEGOTO",
191 "PCD_BEGINPRINT",
192 "PCD_ENDPRINT",
193 "PCD_PRINTSTRING",
194 "PCD_PRINTNUMBER",
195 "PCD_PRINTCHARACTER",
196 "PCD_PLAYERCOUNT",
197 "PCD_GAMETYPE",
198 "PCD_GAMESKILL",
199 "PCD_TIMER",
200 "PCD_SECTORSOUND",
201 "PCD_AMBIENTSOUND",
202 "PCD_SOUNDSEQUENCE",
203 "PCD_SETLINETEXTURE",
204 "PCD_SETLINEBLOCKING",
205 "PCD_SETLINESPECIAL",
206 "PCD_THINGSOUND",
207 "PCD_ENDPRINTBOLD",
208 // [RH] End of Hexen p-codes
209 "PCD_ACTIVATORSOUND",
210 "PCD_LOCALAMBIENTSOUND",
211 "PCD_SETLINEMONSTERBLOCKING",
212 // [BC] Start of new pcodes
213 "PCD_PLAYERBLUESKULL",
214 "PCD_PLAYERREDSKULL",
215 "PCD_PLAYERYELLOWSKULL",
216 "PCD_PLAYERMASTERSKULL",
217 "PCD_PLAYERBLUECARD",
218 "PCD_PLAYERREDCARD",
219 "PCD_PLAYERYELLOWCARD",
220 "PCD_PLAYERMASTERCARD",
221 "PCD_PLAYERBLACKSKULL",
222 "PCD_PLAYERSILVERSKULL",
223 "PCD_PLAYERGOLDSKULL",
224 "PCD_PLAYERBLACKCARD",
225 "PCD_PLAYERSILVERCARD",
226 "PCD_PLAYERONTEAM",
227 "PCD_PLAYERTEAM",
228 "PCD_PLAYERHEALTH",
229 "PCD_PLAYERARMORPOINTS",
230 "PCD_PLAYERFRAGS",
231 "PCD_PLAYEREXPERT",
232 "PCD_BLUETEAMCOUNT",
233 "PCD_REDTEAMCOUNT",
234 "PCD_BLUETEAMSCORE",
235 "PCD_REDTEAMSCORE",
236 "PCD_ISONEFLAGCTF",
237 "PCD_LSPEC6",
238 "PCD_LSPEC6DIRECT",
239 "PCD_PRINTNAME",
240 "PCD_MUSICCHANGE",
241 "PCD_CONSOLECOMMANDDIRECT",
242 "PCD_CONSOLECOMMAND",
243 "PCD_SINGLEPLAYER",
244 // [RH] End of Skull Tag p-codes
245 "PCD_FIXEDMUL",
246 "PCD_FIXEDDIV",
247 "PCD_SETGRAVITY",
248 "PCD_SETGRAVITYDIRECT",
249 "PCD_SETAIRCONTROL",
250 "PCD_SETAIRCONTROLDIRECT",
251 "PCD_CLEARINVENTORY",
252 "PCD_GIVEINVENTORY",
253 "PCD_GIVEINVENTORYDIRECT",
254 "PCD_TAKEINVENTORY",
255 "PCD_TAKEINVENTORYDIRECT",
256 "PCD_CHECKINVENTORY",
257 "PCD_CHECKINVENTORYDIRECT",
258 "PCD_SPAWN",
259 "PCD_SPAWNDIRECT",
260 "PCD_SPAWNSPOT",
261 "PCD_SPAWNSPOTDIRECT",
262 "PCD_SETMUSIC",
263 "PCD_SETMUSICDIRECT",
264 "PCD_LOCALSETMUSIC",
265 "PCD_LOCALSETMUSICDIRECT",
266 "PCD_PRINTFIXED",
267 "PCD_PRINTLOCALIZED",
268 "PCD_MOREHUDMESSAGE",
269 "PCD_OPTHUDMESSAGE",
270 "PCD_ENDHUDMESSAGE",
271 "PCD_ENDHUDMESSAGEBOLD",
272 "PCD_SETSTYLE",
273 "PCD_SETSTYLEDIRECT",
274 "PCD_SETFONT",
275 "PCD_SETFONTDIRECT",
276 "PCD_PUSHBYTE",
277 "PCD_LSPEC1DIRECTB",
278 "PCD_LSPEC2DIRECTB",
279 "PCD_LSPEC3DIRECTB",
280 "PCD_LSPEC4DIRECTB",
281 "PCD_LSPEC5DIRECTB",
282 "PCD_DELAYDIRECTB",
283 "PCD_RANDOMDIRECTB",
284 "PCD_PUSHBYTES",
285 "PCD_PUSH2BYTES",
286 "PCD_PUSH3BYTES",
287 "PCD_PUSH4BYTES",
288 "PCD_PUSH5BYTES",
289 "PCD_SETTHINGSPECIAL",
290 "PCD_ASSIGNGLOBALVAR",
291 "PCD_PUSHGLOBALVAR",
292 "PCD_ADDGLOBALVAR",
293 "PCD_SUBGLOBALVAR",
294 "PCD_MULGLOBALVAR",
295 "PCD_DIVGLOBALVAR",
296 "PCD_MODGLOBALVAR",
297 "PCD_INCGLOBALVAR",
298 "PCD_DECGLOBALVAR",
299 "PCD_FADETO",
300 "PCD_FADERANGE",
301 "PCD_CANCELFADE",
302 "PCD_PLAYMOVIE",
303 "PCD_SETFLOORTRIGGER",
304 "PCD_SETCEILINGTRIGGER",
305 "PCD_GETACTORX",
306 "PCD_GETACTORY",
307 "PCD_GETACTORZ",
308 "PCD_STARTTRANSLATION",
309 "PCD_TRANSLATIONRANGE1",
310 "PCD_TRANSLATIONRANGE2",
311 "PCD_ENDTRANSLATION",
312 "PCD_CALL",
313 "PCD_CALLDISCARD",
314 "PCD_RETURNVOID",
315 "PCD_RETURNVAL",
316 "PCD_PUSHMAPARRAY",
317 "PCD_ASSIGNMAPARRAY",
318 "PCD_ADDMAPARRAY",
319 "PCD_SUBMAPARRAY",
320 "PCD_MULMAPARRAY",
321 "PCD_DIVMAPARRAY",
322 "PCD_MODMAPARRAY",
323 "PCD_INCMAPARRAY",
324 "PCD_DECMAPARRAY",
325 "PCD_DUP",
326 "PCD_SWAP",
327 "PCD_WRITETOINI",
328 "PCD_GETFROMINI",
329 "PCD_SIN",
330 "PCD_COS",
331 "PCD_VECTORANGLE",
332 "PCD_CHECKWEAPON",
333 "PCD_SETWEAPON",
334 "PCD_TAGSTRING",
335 "PCD_PUSHWORLDARRAY",
336 "PCD_ASSIGNWORLDARRAY",
337 "PCD_ADDWORLDARRAY",
338 "PCD_SUBWORLDARRAY",
339 "PCD_MULWORLDARRAY",
340 "PCD_DIVWORLDARRAY",
341 "PCD_MODWORLDARRAY",
342 "PCD_INCWORLDARRAY",
343 "PCD_DECWORLDARRAY",
344 "PCD_PUSHGLOBALARRAY",
345 "PCD_ASSIGNGLOBALARRAY",
346 "PCD_ADDGLOBALARRAY",
347 "PCD_SUBGLOBALARRAY",
348 "PCD_MULGLOBALARRAY",
349 "PCD_DIVGLOBALARRAY",
350 "PCD_MODGLOBALARRAY",
351 "PCD_INCGLOBALARRAY",
352 "PCD_DECGLOBALARRAY",
353 "PCD_SETMARINEWEAPON",
354 "PCD_SETACTORPROPERTY",
355 "PCD_GETACTORPROPERTY",
356 "PCD_PLAYERNUMBER",
357 "PCD_ACTIVATORTID",
358 "PCD_SETMARINESPRITE",
359 "PCD_GETSCREENWIDTH",
360 "PCD_GETSCREENHEIGHT",
361 "PCD_THING_PROJECTILE2",
362 "PCD_STRLEN",
363 "PCD_SETHUDSIZE",
364 "PCD_GETCVAR",
365 "PCD_CASEGOTOSORTED",
366 "PCD_SETRESULTVALUE",
367 "PCD_GETLINEROWOFFSET",
368 "PCD_GETACTORFLOORZ",
369 "PCD_GETACTORANGLE",
370 "PCD_GETSECTORFLOORZ",
371 "PCD_GETSECTORCEILINGZ",
372 "PCD_LSPEC5RESULT",
373 "PCD_GETSIGILPIECES",
374 "PCD_GELEVELINFO",
375 "PCD_CHANGESKY",
376 "PCD_PLAYERINGAME",
377 "PCD_PLAYERISBOT",
378 "PCD_SETCAMERATOTEXTURE",
379 "PCD_ENDLOG",
380 "PCD_GETAMMOCAPACITY",
381 "PCD_SETAMMOCAPACITY",
382 // [JB] start of new pcodes
383 "PCD_PRINTMAPCHARARRAY",
384 "PCD_PRINTWORLDCHARARRAY",
385 "PCD_PRINTGLOBALCHARARRAY",
386 // [JB] end of new pcodes
387 "PCD_SETACTORANGLE",
388 "PCD_GRABINPUT",
389 "PCD_SETMOUSEPOINTER",
390 "PCD_MOVEMOUSEPOINTER",
391 "PCD_SPAWNPROJECTILE",
392 "PCD_GETSECTORLIGHTLEVEL",
393 "PCD_GETACTORCEILINGZ",
394 "PCD_SETACTORPOSITION",
395 "PCD_CLEARACTORINVENTORY",
396 "PCD_GIVEACTORINVENTORY",
397 "PCD_TAKEACTORINVENTORY",
398 "PCD_CHECKACTORINVENTORY",
399 "PCD_THINGCOUNTNAME",
400 "PCD_SPAWNSPOTFACING",
401 "PCD_PLAYERCLASS",
402 //[MW] start my p-codes
403 "PCD_ANDSCRIPTVAR",
404 "PCD_ANDMAPVAR",
405 "PCD_ANDWORLDVAR",
406 "PCD_ANDGLOBALVAR",
407 "PCD_ANDMAPARRAY",
408 "PCD_ANDWORLDARRAY",
409 "PCD_ANDGLOBALARRAY",
410 "PCD_EORSCRIPTVAR",
411 "PCD_EORMAPVAR",
412 "PCD_EORWORLDVAR",
413 "PCD_EORGLOBALVAR",
414 "PCD_EORMAPARRAY",
415 "PCD_EORWORLDARRAY",
416 "PCD_EORGLOBALARRAY",
417 "PCD_ORSCRIPTVAR",
418 "PCD_ORMAPVAR",
419 "PCD_ORWORLDVAR",
420 "PCD_ORGLOBALVAR",
421 "PCD_ORMAPARRAY",
422 "PCD_ORWORLDARRAY",
423 "PCD_ORGLOBALARRAY",
424 "PCD_LSSCRIPTVAR",
425 "PCD_LSMAPVAR",
426 "PCD_LSWORLDVAR",
427 "PCD_LSGLOBALVAR",
428 "PCD_LSMAPARRAY",
429 "PCD_LSWORLDARRAY",
430 "PCD_LSGLOBALARRAY",
431 "PCD_RSSCRIPTVAR",
432 "PCD_RSMAPVAR",
433 "PCD_RSWORLDVAR",
434 "PCD_RSGLOBALVAR",
435 "PCD_RSMAPARRAY",
436 "PCD_RSWORLDARRAY",
437 "PCD_RSGLOBALARRAY",
438 //[MW] end my p-codes
439 "PCD_GETPLAYERINFO",
440 "PCD_CHANGELEVEL",
441 "PCD_SECTORDAMAGE",
442 "PCD_REPLACETEXTURES",
443 "PCD_NEGATEBINARY",
444 "PCD_GETACTORPITCH",
445 "PCD_SETACTORPITCH",
446 "PCD_PRINTBIND",
447 "PCD_SETACTORSTATE",
448 "PCD_THINGDAMAGE2",
449 "PCD_USEINVENTORY",
450 "PCD_USEACTORINVENTORY",
451 "PCD_CHECKACTORCEILINGTEXTURE",
452 "PCD_CHECKACTORFLOORTEXTURE",
453 "PCD_GETACTORLIGHTLEVEL",
454 "PCD_SETMUGSHOTSTATE",
455 "PCD_THINGCOUNTSECTOR",
456 "PCD_THINGCOUNTNAMESECTOR",
457 "PCD_CHECKPLAYERCAMERA",
458 "PCD_MORPHACTOR",
459 "PCD_UNMORPHACTOR",
460 "PCD_GETPLAYERINPUT",
461 "PCD_CLASSIFYACTOR",
462 "PCD_PRINTBINARY",
463 "PCD_PRINTHEX",
464 "PCD_CALLFUNC",
465 };
466
467 // CODE --------------------------------------------------------------------
468
469 //==========================================================================
470 //
471 // PC_OpenObject
472 //
473 //==========================================================================
474
PC_OpenObject(char * name,size_t size,int flags)475 void PC_OpenObject(char *name, size_t size, int flags)
476 {
477 if(ObjectOpened == YES)
478 {
479 PC_CloseObject();
480 }
481 if(strlen(name) >= MAX_FILE_NAME_LENGTH)
482 {
483 ERR_Exit(ERR_FILE_NAME_TOO_LONG, NO, name);
484 }
485 strcpy(ObjectName, name);
486 pc_Buffer = MS_Alloc(size, ERR_ALLOC_PCODE_BUFFER);
487 pc_BufferPtr = pc_Buffer;
488 pc_Address = 0;
489 ObjectFlags = flags;
490 BufferSize = size;
491 pc_ScriptCount = 0;
492 ObjectOpened = YES;
493 PC_AppendString("ACS");
494 PC_SkipInt(); // Script table offset
495 }
496
497 //==========================================================================
498 //
499 // PC_CloseObject
500 //
501 //==========================================================================
502
PC_CloseObject(void)503 void PC_CloseObject(void)
504 {
505 MS_Message(MSG_DEBUG, "---- PC_CloseObject ----\n");
506 while (pc_Address & 3)
507 {
508 PC_AppendByte (0);
509 }
510 if(!pc_NoShrink || (NumLanguages > 1) || (NumStringLists > 0) ||
511 (pc_FunctionCount > 0) || MapVariablesInit || NumArrays != 0 ||
512 pc_EncryptStrings || NumImports != 0 || HaveScriptFlags)
513 {
514 CloseNew();
515 }
516 else
517 {
518 CloseOld();
519 }
520 if(MS_SaveFile(ObjectName, pc_Buffer, pc_Address) == FALSE)
521 {
522 ERR_Exit(ERR_SAVE_OBJECT_FAILED, NO);
523 }
524 }
525
526 //==========================================================================
527 //
528 // CloseOld
529 //
530 //==========================================================================
531
CloseOld(void)532 static void CloseOld(void)
533 {
534 int i;
535
536 STR_WriteStrings();
537 PC_WriteInt((U_INT)pc_Address, 4);
538 PC_AppendInt((U_INT)pc_ScriptCount);
539 for(i = 0; i < pc_ScriptCount; ++i)
540 {
541 scriptInfo_t *info = &ScriptInfo[i];
542 MS_Message(MSG_DEBUG, "Script %d, address = %d, arg count = %d\n",
543 info->number, info->address, info->argCount);
544 PC_AppendInt((U_INT)(info->number + info->type * 1000));
545 PC_AppendInt((U_INT)info->address);
546 PC_AppendInt((U_INT)info->argCount);
547 }
548 STR_WriteList();
549 }
550
551 //==========================================================================
552 //
553 // CloseNew
554 //
555 // Creates a new-format ACS file. For programs that don't know any better,
556 // this will look just like an old ACS file with no scripts or strings but
557 // with some extra junk in the middle. Both WadAuthor and DeePsea will not
558 // accept ACS files that do not have the ACS\0 header. Worse, WadAuthor
559 // will hang if the file begins with ACS\0 but does not look like something
560 // that might have been created with Raven's ACC. Thus, the chunks live in
561 // the string block, and there are two 0 dwords at the end of the file.
562 //
563 //==========================================================================
564
CloseNew(void)565 static void CloseNew(void)
566 {
567 int i, j, count;
568 int chunkStart;
569
570 if(pc_WadAuthor)
571 {
572 CreateDummyScripts();
573 }
574
575 chunkStart = pc_Address;
576
577 // Only write out those scripts that this acs file actually provides.
578 for(i = j = 0; i < pc_ScriptCount; ++i)
579 {
580 if(!ScriptInfo[i].imported)
581 {
582 ++j;
583 }
584 }
585 if(j > 0)
586 {
587 PC_Append("SPTR", 4);
588 PC_AppendInt(j * 8);
589 for(i = 0; i < pc_ScriptCount; i++)
590 {
591 scriptInfo_t *info = &ScriptInfo[i];
592 if(!info->imported)
593 {
594 MS_Message(MSG_DEBUG, "Script %d, address = %d, arg count = %d\n",
595 info->number, info->address, info->argCount);
596 PC_AppendWord(info->number);
597 PC_AppendByte(info->type);
598 PC_AppendByte(info->argCount);
599 PC_AppendInt((U_INT)info->address);
600 }
601 }
602 }
603
604 // If any scripts have more than the maximum number of arguments, output them.
605 for(i = j = 0; i < pc_ScriptCount; ++i)
606 {
607 if(!ScriptInfo[i].imported && ScriptInfo[i].varCount > MAX_SCRIPT_VARIABLES)
608 {
609 ++j;
610 }
611 }
612 if(j > 0)
613 {
614 PC_Append("SVCT", 4);
615 PC_AppendInt(j * 4);
616 for(i = 0; i < pc_ScriptCount; ++i)
617 {
618 scriptInfo_t *info = &ScriptInfo[i];
619 if(!info->imported && info->varCount > MAX_SCRIPT_VARIABLES)
620 {
621 MS_Message(MSG_DEBUG, "Script %d, var count = %d\n",
622 info->number, info->varCount);
623 PC_AppendWord(info->number);
624 PC_AppendWord(info->varCount);
625 }
626 }
627 }
628
629 // Write script flags in a separate chunk, so older ZDooms don't get confused
630 for(i = j = 0; i < pc_ScriptCount; ++i)
631 {
632 if(!ScriptInfo[i].imported && ScriptInfo[i].flags != 0)
633 {
634 ++j;
635 }
636 }
637 if (j > 0)
638 {
639 PC_Append("SFLG", 4);
640 PC_AppendInt(j * 4);
641 for(i = 0; i < pc_ScriptCount; ++i)
642 {
643 scriptInfo_t *info = &ScriptInfo[i];
644 if(!info->imported && info->flags != 0)
645 {
646 PC_AppendWord(info->number);
647 PC_AppendWord(info->flags);
648 }
649 }
650 }
651
652 if(pc_FunctionCount > 0)
653 {
654 PC_Append("FUNC", 4);
655 PC_AppendInt(pc_FunctionCount * 8);
656 for(i = 0; i < pc_FunctionCount; ++i)
657 {
658 functionInfo_t *info = &FunctionInfo[i];
659 MS_Message(MSG_DEBUG, "Function %d:%s, address = %d, arg count = %d, var count = %d\n",
660 i, STR_GetString(STRLIST_FUNCTIONS, info->name),
661 info->address, info->argCount, info->localCount);
662 PC_AppendByte(info->argCount);
663 PC_AppendByte(info->localCount);
664 PC_AppendByte((U_BYTE)(info->hasReturnValue?1:0));
665 PC_AppendByte(0);
666 PC_AppendInt((U_INT)info->address);
667 }
668 STR_WriteListChunk(STRLIST_FUNCTIONS, MAKE4CC('F','N','A','M'), NO);
669 }
670
671 if(NumLanguages > 1)
672 {
673 for(i = 0; i < NumLanguages; i++)
674 {
675 STR_WriteChunk(i, pc_EncryptStrings);
676 }
677 }
678 else if(STR_ListSize(0) > 0)
679 {
680 STR_WriteChunk(0, pc_EncryptStrings);
681 }
682
683 STR_WriteListChunk(STRLIST_PICS, MAKE4CC('P','I','C','S'), NO);
684 if(MapVariablesInit)
685 {
686 int j;
687
688 for(i = 0; i < pa_MapVarCount; ++i)
689 {
690 if(MapVariables[i].initializer != 0)
691 break;
692 }
693 for(j = pa_MapVarCount-1; j > i; --j)
694 {
695 if(MapVariables[j].initializer != 0)
696 break;
697 }
698 ++j;
699
700 if (i < j)
701 {
702 PC_Append("MINI", 4);
703 PC_AppendInt((j-i)*4+4);
704 PC_AppendInt(i); // First map var defined
705 for(; i < j; ++i)
706 {
707 PC_AppendInt(MapVariables[i].initializer);
708 }
709 }
710 }
711
712 // If this is a library, record which map variables are
713 // initialized with strings.
714 if(ImportMode == IMPORT_Exporting)
715 {
716 count = 0;
717
718 for(i = 0; i < pa_MapVarCount; ++i)
719 {
720 if(MapVariables[i].isString)
721 {
722 ++count;
723 }
724 }
725 if(count > 0)
726 {
727 PC_Append("MSTR", 4);
728 PC_AppendInt(count*4);
729 for(i = 0; i < pa_MapVarCount; ++i)
730 {
731 if(MapVariables[i].isString)
732 {
733 PC_AppendInt(i);
734 }
735 }
736 }
737
738 // Now do the same thing for arrays.
739 for(count = 0, i = 0; i < pa_MapVarCount; ++i)
740 {
741 if(ArrayOfStrings[i])
742 {
743 ++count;
744 }
745 }
746 if(count > 0)
747 {
748 PC_Append("ASTR", 4);
749 PC_AppendInt(count*4);
750 for(i = 0; i < pa_MapVarCount; ++i)
751 {
752 if(ArrayOfStrings[i])
753 {
754 PC_AppendInt(i);
755 }
756 }
757 }
758 }
759
760 // Publicize the names of map variables in a library.
761 if(ImportMode == IMPORT_Exporting)
762 {
763 for(i = 0; i < pa_MapVarCount; ++i)
764 {
765 if(!MapVariables[i].imported)
766 {
767 STR_AppendToList(STRLIST_MAPVARS, MapVariables[i].name);
768 }
769 else
770 {
771 STR_AppendToList(STRLIST_MAPVARS, NULL);
772 }
773 }
774 STR_WriteListChunk(STRLIST_MAPVARS, MAKE4CC('M','E','X','P'), NO);
775 }
776
777 // Record the names of imported map variables
778 count = 0;
779 for(i = 0; i < pa_MapVarCount; ++i)
780 {
781 if(MapVariables[i].imported && !ArraySizes[i])
782 {
783 count += 5 + strlen(MapVariables[i].name);
784 }
785 }
786 if(count > 0)
787 {
788 PC_Append("MIMP", 4);
789 PC_AppendInt(count);
790 for(i = 0; i < pa_MapVarCount; ++i)
791 {
792 if(MapVariables[i].imported && !ArraySizes[i])
793 {
794 PC_AppendInt(i);
795 PC_AppendString(MapVariables[i].name);
796 }
797 }
798 }
799
800 if(NumArrays)
801 {
802 int count;
803
804 // Arrays defined here
805 for(count = 0, i = 0; i < pa_MapVarCount; ++i)
806 {
807 if(ArraySizes[i] && !MapVariables[i].imported)
808 {
809 ++count;
810 }
811 }
812 if(count)
813 {
814 PC_Append("ARAY", 4);
815 PC_AppendInt(count*8);
816 for(i = 0; i < pa_MapVarCount; ++i)
817 {
818 if(ArraySizes[i] && !MapVariables[i].imported)
819 {
820 PC_AppendInt(i);
821 PC_AppendInt(ArraySizes[i]);
822 }
823 }
824 for(i = 0; i < pa_MapVarCount; ++i)
825 {
826 if(ArrayInits[i])
827 {
828 int j;
829
830 PC_Append("AINI", 4);
831 PC_AppendInt(ArraySizes[i]*4+4);
832 PC_AppendInt((U_INT)i);
833 for(j = 0; j < ArraySizes[i]; ++j)
834 {
835 PC_AppendInt((U_INT)ArrayInits[i][j]);
836 }
837 }
838 }
839 }
840
841 // Arrays imported from elsewhere
842 for(count = 0, j = i = 0; i < pa_MapVarCount; ++i)
843 {
844 if(ArraySizes[i] && MapVariables[i].imported)
845 {
846 count += 9 + strlen(MapVariables[i].name);
847 ++j;
848 }
849 }
850 if(count)
851 {
852 PC_Append("AIMP", 4);
853 PC_AppendInt(count+4);
854 PC_AppendInt(j);
855 for(i = 0; i < pa_MapVarCount; ++i)
856 {
857 if(ArraySizes[i] && MapVariables[i].imported)
858 {
859 PC_AppendInt(i);
860 PC_AppendInt(ArraySizes[i]);
861 PC_AppendString(MapVariables[i].name);
862 }
863 }
864 }
865 }
866
867 // Add a dummy chunk to indicate if this object is a library.
868 if(ImportMode == IMPORT_Exporting)
869 {
870 PC_Append("ALIB", 4);
871 PC_AppendInt(0);
872 }
873
874 // Record libraries imported by this object.
875 if(NumImports > 0)
876 {
877 count = 0;
878 for(i = 0; i < NumImports; ++i)
879 {
880 count += strlen(Imports[i]) + 1;
881 }
882 if(count > 0)
883 {
884 PC_Append("LOAD", 4);
885 PC_AppendInt(count);
886 for(i = 0; i < NumImports; ++i)
887 {
888 PC_AppendString(Imports[i]);
889 }
890 }
891 }
892
893 PC_AppendInt((U_INT)chunkStart);
894 if(pc_NoShrink)
895 {
896 PC_Append("ACSE", 4);
897 }
898 else
899 {
900 PC_Append("ACSe", 4);
901 }
902 PC_WriteInt((U_INT)pc_Address, 4);
903
904 // WadAuthor compatibility when creating a library is pointless, because
905 // that editor does not know anything about libraries and will never
906 // find their scripts ever.
907 if(pc_WadAuthor && ImportMode != IMPORT_Exporting)
908 {
909 RecordDummyScripts();
910 }
911 else
912 {
913 PC_AppendInt(0);
914 }
915 PC_AppendInt(0);
916 }
917
918 //==========================================================================
919 //
920 // CreateDummyScripts
921 //
922 //==========================================================================
923
CreateDummyScripts(void)924 static void CreateDummyScripts(void)
925 {
926 int i;
927
928 MS_Message(MSG_DEBUG, "Creating dummy scripts to make WadAuthor happy.\n");
929 if(pc_Address%4 != 0)
930 { // Need to align
931 U_INT pad = 0;
932 PC_Append((void *)&pad, 4-(pc_Address%4));
933 }
934 pc_DummyAddress = pc_Address;
935 for(i = 0; i < pc_ScriptCount; ++i)
936 {
937 if(!ScriptInfo[i].imported)
938 {
939 PC_AppendCmd(PCD_TERMINATE);
940 if(!pc_NoShrink)
941 {
942 PC_AppendCmd(PCD_NOP);
943 PC_AppendCmd(PCD_NOP);
944 PC_AppendCmd(PCD_NOP);
945 }
946 }
947 }
948 }
949
950 //==========================================================================
951 //
952 // RecordDummyScripts
953 //
954 //==========================================================================
955
RecordDummyScripts(void)956 static void RecordDummyScripts(void)
957 {
958 int i, count;
959
960 for(i = count = 0; i < pc_ScriptCount; ++i)
961 {
962 if(!ScriptInfo[i].imported)
963 {
964 ++count;
965 }
966 }
967 PC_AppendInt((U_INT)count);
968 for(i = 0; i < pc_ScriptCount; ++i)
969 {
970 scriptInfo_t *info = &ScriptInfo[i];
971 if(!info->imported)
972 {
973 MS_Message(MSG_DEBUG, "Dummy script %d, address = %d, arg count = %d\n",
974 info->number, info->address, info->argCount);
975 PC_AppendInt((U_INT)info->number);
976 PC_AppendInt((U_INT)pc_DummyAddress + i*4);
977 PC_AppendInt((U_INT)info->argCount);
978 }
979 }
980 }
981
982 //==========================================================================
983 //
984 // GrowBuffer
985 //
986 //==========================================================================
987
GrowBuffer(void)988 void GrowBuffer(void)
989 {
990 ptrdiff_t buffpos = pc_BufferPtr - pc_Buffer;
991
992 BufferSize *= 2;
993 pc_Buffer = MS_Realloc(pc_Buffer, BufferSize, ERR_PCODE_BUFFER_OVERFLOW);
994 pc_BufferPtr = pc_Buffer + buffpos;
995 }
996
997 //==========================================================================
998 //
999 // PC_Append functions
1000 //
1001 //==========================================================================
1002
Append(void * buffer,size_t size)1003 static void Append(void *buffer, size_t size)
1004 {
1005 if (ImportMode != IMPORT_Importing)
1006 {
1007 if(pc_Address+size > BufferSize)
1008 {
1009 GrowBuffer ();
1010 }
1011 memcpy(pc_BufferPtr, buffer, size);
1012 pc_BufferPtr += size;
1013 pc_Address += size;
1014 }
1015 }
1016
PC_Append(void * buffer,size_t size)1017 void PC_Append(void *buffer, size_t size)
1018 {
1019 if (ImportMode != IMPORT_Importing)
1020 {
1021 MS_Message(MSG_DEBUG, "AD> %06d = (%d bytes)\n", pc_Address, size);
1022 Append(buffer, size);
1023 }
1024 }
1025
PC_AppendByte(U_BYTE val)1026 void PC_AppendByte(U_BYTE val)
1027 {
1028 if (ImportMode != IMPORT_Importing)
1029 {
1030 MS_Message(MSG_DEBUG, "AB> %06d = %d\n", pc_Address, val);
1031 Append(&val, sizeof(U_BYTE));
1032 }
1033 }
1034
PC_AppendWord(U_WORD val)1035 void PC_AppendWord(U_WORD val)
1036 {
1037 if (ImportMode != IMPORT_Importing)
1038 {
1039 MS_Message(MSG_DEBUG, "AW> %06d = %d\n", pc_Address, val);
1040 val = MS_LittleUWORD(val);
1041 Append(&val, sizeof(U_WORD));
1042 }
1043 }
1044
PC_AppendInt(U_INT val)1045 void PC_AppendInt(U_INT val)
1046 {
1047 if (ImportMode != IMPORT_Importing)
1048 {
1049 MS_Message(MSG_DEBUG, "AL> %06d = %d\n", pc_Address, val);
1050 val = MS_LittleUINT(val);
1051 Append(&val, sizeof(U_INT));
1052 }
1053 }
1054
PC_AppendString(char * string)1055 void PC_AppendString(char *string)
1056 {
1057 if (ImportMode != IMPORT_Importing)
1058 {
1059 int length;
1060
1061 length = strlen(string)+1;
1062 MS_Message(MSG_DEBUG, "AS> %06d = \"%s\" (%d bytes)\n",
1063 pc_Address, string, length);
1064 Append(string, length);
1065 }
1066 }
1067
PC_AppendCmd(pcd_t command)1068 void PC_AppendCmd(pcd_t command)
1069 {
1070 if (ImportMode != IMPORT_Importing)
1071 {
1072 pc_LastAppendedCommand = command;
1073 if (pc_NoShrink)
1074 {
1075 MS_Message(MSG_DEBUG, "AC> %06d = #%d:%s\n", pc_Address,
1076 command, PCDNames[command]);
1077 command = MS_LittleUINT(command);
1078 Append(&command, sizeof(U_INT));
1079 }
1080 else
1081 {
1082 U_BYTE cmd;
1083 if (command != PCD_PUSHBYTE && PushByteAddr)
1084 { // Maybe shrink a PCD_PUSHBYTE sequence into PCD_PUSHBYTES
1085 int runlen = (pc_Address - PushByteAddr) / 2;
1086 int i;
1087
1088 if (runlen > 5)
1089 {
1090 pc_Buffer[PushByteAddr] = PCD_PUSHBYTES;
1091 for (i = 0; i < runlen; i++)
1092 {
1093 pc_Buffer[PushByteAddr+i+2] = pc_Buffer[PushByteAddr+i*2+1];
1094 }
1095 pc_Buffer[PushByteAddr+1] = runlen;
1096 pc_Address = PushByteAddr + runlen + 2;
1097 pc_BufferPtr = pc_Buffer + pc_Address;
1098 MS_Message (MSG_DEBUG, "AC> Last %d PCD_PUSHBYTEs changed to #%d:PCD_PUSHBYTES\n",
1099 runlen, PCD_PUSHBYTES);
1100 }
1101 else if (runlen > 1)
1102 {
1103 pc_Buffer[PushByteAddr] = PCD_PUSH2BYTES + runlen - 2;
1104 for (i = 1; i < runlen; i++)
1105 {
1106 pc_Buffer[PushByteAddr+1+i] = pc_Buffer[PushByteAddr+1+i*2];
1107 }
1108 pc_Address = PushByteAddr + runlen + 1;
1109 pc_BufferPtr = pc_Buffer + pc_Address;
1110 MS_Message (MSG_DEBUG, "AC> Last %d PCD_PUSHBYTEs changed to #%d:PCD_PUSH%dBYTES\n",
1111 runlen, PCD_PUSH2BYTES+runlen-2, runlen);
1112 }
1113 PushByteAddr = 0;
1114 }
1115 else if (command == PCD_PUSHBYTE && PushByteAddr == 0)
1116 { // Remember the first PCD_PUSHBYTE, in case there are more
1117 PushByteAddr = pc_Address;
1118 }
1119 MS_Message(MSG_DEBUG, "AC> %06d = #%d:%s\n", pc_Address,
1120 command, PCDNames[command]);
1121
1122 if (command < 256-16)
1123 {
1124 cmd = command;
1125 Append(&cmd, sizeof(U_BYTE));
1126 }
1127 else
1128 {
1129 // Room for expansion: The top 16 pcodes in the [0,255]
1130 // range select a set of pcodes, and the next byte is
1131 // the pcode in that set.
1132 cmd = ((command - (256-16)) >> 8) + (256-16);
1133 Append(&cmd, sizeof(U_BYTE));
1134 cmd = (command - (256-16)) & 255;
1135 Append(&cmd, sizeof(U_BYTE));
1136 }
1137 }
1138 }
1139 }
1140
1141 //==========================================================================
1142 //
1143 // PC_AppendShrink
1144 //
1145 //==========================================================================
1146
PC_AppendShrink(U_BYTE val)1147 void PC_AppendShrink(U_BYTE val)
1148 {
1149 if(pc_NoShrink)
1150 {
1151 PC_AppendInt(val);
1152 }
1153 else
1154 {
1155 PC_AppendByte(val);
1156 }
1157 }
1158
1159 //==========================================================================
1160 //
1161 // PC_AppendPushVal
1162 //
1163 //==========================================================================
1164
PC_AppendPushVal(U_INT val)1165 void PC_AppendPushVal(U_INT val)
1166 {
1167 if(pc_NoShrink || val > 255)
1168 {
1169 PC_AppendCmd(PCD_PUSHNUMBER);
1170 PC_AppendInt(val);
1171 }
1172 else
1173 {
1174 PC_AppendCmd(PCD_PUSHBYTE);
1175 PC_AppendByte((U_BYTE)val);
1176 }
1177 }
1178
1179 //==========================================================================
1180 //
1181 // PC_Write functions
1182 //
1183 //==========================================================================
1184
Write(void * buffer,size_t size,int address)1185 static void Write(void *buffer, size_t size, int address)
1186 {
1187 if (ImportMode != IMPORT_Importing)
1188 {
1189 if(address+size > BufferSize)
1190 {
1191 GrowBuffer();
1192 }
1193 memcpy(pc_Buffer+address, buffer, size);
1194 }
1195 }
1196
PC_Write(void * buffer,size_t size,int address)1197 void PC_Write(void *buffer, size_t size, int address)
1198 {
1199 if (ImportMode != IMPORT_Importing)
1200 {
1201 MS_Message(MSG_DEBUG, "WD> %06d = (%d bytes)\n", address, size);
1202 Write(buffer, size, address);
1203 }
1204 }
1205
PC_WriteByte(U_BYTE val,int address)1206 void PC_WriteByte(U_BYTE val, int address)
1207 {
1208 if (ImportMode != IMPORT_Importing)
1209 {
1210 MS_Message(MSG_DEBUG, "WB> %06d = %d\n", address, val);
1211 Write(&val, sizeof(U_BYTE), address);
1212 }
1213 }
1214
1215 /*
1216 void PC_WriteWord(U_WORD val, int address)
1217 {
1218 MS_Message(MSG_DEBUG, "WW> %06d = %d\n", address, val);
1219 val = MS_LittleUWORD(val);
1220 Write(&val, sizeof(U_WORD), address);
1221 }
1222 */
1223
PC_WriteInt(U_INT val,int address)1224 void PC_WriteInt(U_INT val, int address)
1225 {
1226 if (ImportMode != IMPORT_Importing)
1227 {
1228 MS_Message(MSG_DEBUG, "WL> %06d = %d\n", address, val);
1229 val = MS_LittleUINT(val);
1230 Write(&val, sizeof(U_INT), address);
1231 }
1232 pc_LastAppendedCommand = PCD_NOP;
1233 }
1234
PC_WriteString(char * string,int address)1235 void PC_WriteString(char *string, int address)
1236 {
1237 if (ImportMode != IMPORT_Importing)
1238 {
1239 int length;
1240
1241 length = strlen(string)+1;
1242 MS_Message(MSG_DEBUG, "WS> %06d = \"%s\" (%d bytes)\n",
1243 address, string, length);
1244 Write(string, length, address);
1245 }
1246 }
1247
PC_WriteCmd(pcd_t command,int address)1248 void PC_WriteCmd(pcd_t command, int address)
1249 {
1250 if (ImportMode != IMPORT_Importing)
1251 {
1252 MS_Message(MSG_DEBUG, "WC> %06d = #%d:%s\n", address,
1253 command, PCDNames[command]);
1254 command = MS_LittleUINT(command);
1255 Write(&command, sizeof(U_INT), address);
1256 }
1257 }
1258
1259 //==========================================================================
1260 //
1261 // PC_Skip functions
1262 //
1263 //==========================================================================
1264
Skip(size_t size)1265 static void Skip(size_t size)
1266 {
1267 if (ImportMode != IMPORT_Importing)
1268 {
1269 if(pc_Address+size > BufferSize)
1270 {
1271 GrowBuffer();
1272 }
1273 pc_BufferPtr += size;
1274 pc_Address += size;
1275 }
1276 }
1277
PC_Skip(size_t size)1278 void PC_Skip(size_t size)
1279 {
1280 if (ImportMode != IMPORT_Importing)
1281 {
1282 MS_Message(MSG_DEBUG, "SD> %06d (skip %d bytes)\n", pc_Address, size);
1283 Skip(size);
1284 }
1285 }
1286
1287 /*
1288 void PC_SkipByte(void)
1289 {
1290 MS_Message(MSG_DEBUG, "SB> %06d (skip byte)\n", pc_Address);
1291 Skip(sizeof(U_BYTE));
1292 }
1293 */
1294
1295 /*
1296 void PC_SkipWord(void)
1297 {
1298 MS_Message(MSG_DEBUG, "SW> %06d (skip word)\n", pc_Address);
1299 Skip(sizeof(U_WORD));
1300 }
1301 */
1302
PC_SkipInt(void)1303 void PC_SkipInt(void)
1304 {
1305 if (ImportMode != IMPORT_Importing)
1306 {
1307 MS_Message(MSG_DEBUG, "SL> %06d (skip int)\n", pc_Address);
1308 Skip(sizeof(U_INT));
1309 }
1310 }
1311
1312 //==========================================================================
1313 //
1314 // PC_PutMapVariable
1315 //
1316 //==========================================================================
1317
PC_PutMapVariable(int index,int value)1318 void PC_PutMapVariable(int index, int value)
1319 {
1320 if(index < MAX_MAP_VARIABLES)
1321 {
1322 MapVariables[index].isString = pa_ConstExprIsString;
1323 MapVariables[index].initializer = value;
1324 MapVariablesInit = YES;
1325 }
1326 }
1327
1328 //==========================================================================
1329 //
1330 // PC_NameMapVariable
1331 //
1332 //==========================================================================
1333
PC_NameMapVariable(int index,symbolNode_t * sym)1334 void PC_NameMapVariable(int index, symbolNode_t *sym)
1335 {
1336 if(index < MAX_MAP_VARIABLES)
1337 {
1338 MapVariables[index].name = sym->name;
1339 MapVariables[index].imported = sym->imported;
1340 }
1341 }
1342
1343 //==========================================================================
1344 //
1345 // PC_AddScript
1346 //
1347 //==========================================================================
1348
PC_AddScript(int inNumber,int argCount)1349 void PC_AddScript(int inNumber, int argCount)
1350 {
1351 scriptInfo_t *script;
1352 int i;
1353 U_BYTE type;
1354 U_WORD flags;
1355 U_WORD number;
1356
1357 type = (inNumber & 65535) / 1000;
1358 number = (inNumber & 65535) % 1000;
1359 flags = (inNumber >> 16) & 65535;
1360
1361 if (flags != 0)
1362 {
1363 HaveScriptFlags = YES;
1364 }
1365
1366 for (i = 0; i < pc_ScriptCount; i++)
1367 {
1368 if (ScriptInfo[i].number == number)
1369 {
1370 ERR_Error(ERR_SCRIPT_ALREADY_DEFINED, YES);
1371 }
1372 }
1373 if(pc_ScriptCount == MAX_SCRIPT_COUNT)
1374 {
1375 ERR_Error(ERR_TOO_MANY_SCRIPTS, YES);
1376 }
1377 else
1378 {
1379 script = &ScriptInfo[pc_ScriptCount];
1380 script->number = number;
1381 script->type = type;
1382 script->address = (ImportMode == IMPORT_Importing) ? 0 : pc_Address;
1383 script->argCount = argCount;
1384 script->flags = flags;
1385 script->srcLine = tk_Line;
1386 script->imported = (ImportMode == IMPORT_Importing) ? YES : NO;
1387 pc_ScriptCount++;
1388 }
1389 }
1390
1391 //==========================================================================
1392 //
1393 // PC_SetScriptVarCount
1394 //
1395 // Sets the number of local variables used by a script, including
1396 // arguments.
1397 //
1398 //==========================================================================
1399
PC_SetScriptVarCount(int inNumber,int varCount)1400 void PC_SetScriptVarCount(int inNumber, int varCount)
1401 {
1402 int i;
1403 U_BYTE type;
1404 U_WORD number;
1405
1406 type = (inNumber & 65535) / 1000;
1407 number = (inNumber & 65535) % 1000;
1408
1409 for(i = 0; i < pc_ScriptCount; i++)
1410 {
1411 if(ScriptInfo[i].number == number)
1412 {
1413 ScriptInfo[i].varCount = varCount;
1414 break;
1415 }
1416 }
1417 }
1418
1419 //==========================================================================
1420 //
1421 // PC_AddFunction
1422 //
1423 //==========================================================================
1424
PC_AddFunction(symbolNode_t * sym)1425 void PC_AddFunction(symbolNode_t *sym)
1426 {
1427 functionInfo_t *function;
1428
1429 if(pc_FunctionCount == MAX_FUNCTION_COUNT)
1430 {
1431 ERR_Error(ERR_TOO_MANY_FUNCTIONS, YES, NULL);
1432 }
1433 function = &FunctionInfo[pc_FunctionCount];
1434 function->hasReturnValue = (U_BYTE)sym->info.scriptFunc.hasReturnValue;
1435 function->argCount = (U_BYTE)sym->info.scriptFunc.argCount;
1436 function->localCount = (U_BYTE)sym->info.scriptFunc.varCount;
1437 function->name = STR_AppendToList (STRLIST_FUNCTIONS, sym->name);
1438 function->address = sym->info.scriptFunc.address;
1439 sym->info.scriptFunc.funcNumber = pc_FunctionCount;
1440 pc_FunctionCount++;
1441 }
1442
1443 //==========================================================================
1444 //
1445 // PC_AddArray
1446 //
1447 //==========================================================================
1448
PC_AddArray(int index,int size)1449 void PC_AddArray(int index, int size)
1450 {
1451 NumArrays++;
1452 ArraySizes[index] = size;
1453 }
1454
1455 //==========================================================================
1456 //
1457 // PC_InitArray
1458 //
1459 //==========================================================================
1460
PC_InitArray(int index,int * entries,boolean hasStrings)1461 void PC_InitArray(int index, int *entries, boolean hasStrings)
1462 {
1463 int i;
1464
1465 // If the array is just initialized to zeros, then we don't need to
1466 // remember the initializer.
1467 for(i = 0; i < ArraySizes[index]; ++i)
1468 {
1469 if(entries[i] != 0)
1470 {
1471 break;
1472 }
1473 }
1474 if(i < ArraySizes[index])
1475 {
1476 ArrayInits[index] = MS_Alloc(ArraySizes[index]*sizeof(int), ERR_OUT_OF_MEMORY);
1477 memcpy(ArrayInits[index], entries, ArraySizes[index]*sizeof(int));
1478 }
1479 ArrayOfStrings[index] = hasStrings;
1480 }
1481
1482 //==========================================================================
1483 //
1484 // PC_AddImport
1485 //
1486 //==========================================================================
1487
PC_AddImport(char * name)1488 int PC_AddImport(char *name)
1489 {
1490 if (NumImports >= MAX_IMPORTS)
1491 {
1492 ERR_Exit(ERR_TOO_MANY_IMPORTS, YES);
1493 }
1494 strncpy(Imports[NumImports], name, 8);
1495 return NumImports++;
1496 }
1497