1#textdomain wesnoth-multiplayer
2
3[multiplayer]
4    id=multiplayer_elensefar_courtyard
5    name= _ "2p — Elensefar Courtyard"
6    map_data="{multiplayer/maps/2p_Elensefar_Courtyard.map}"
7    description= _ "Fight through corridors and gardens, and dominate the eastern courtyard of what used to be the glorious city of Elensefar."
8    random_start_time="no"
9
10    {DEFAULT_SCHEDULE}
11    {DEFAULT_MUSIC_PLAYLIST}
12
13    [side]
14        [ai]
15            villages_per_scout=7
16        [/ai]
17        side=1
18        gold=125
19        canrecruit=yes
20        controller=human
21        team_name=south
22        user_team_name= _ "teamname^South"
23        fog=yes
24    [/side]
25    [side]
26        [ai]
27            villages_per_scout=7
28        [/ai]
29        side=2
30        gold=125
31        canrecruit=yes
32        controller=human
33        team_name=north
34        user_team_name= _ "teamname^North"
35        fog=yes
36    [/side]
37
38    [item]
39        x=16
40        y=14
41        image=units/elves-wood/lord-magic-1.png~GS()
42    [/item]
43    [item]
44        x=19
45        y=2
46        image=units/elves-wood/champion-attack-5.png~GS()
47    [/item]
48    [item]
49        x=20
50        y=25
51        image="units/elves-wood/sharpshooter+female-bow-attack3.png~GS()"
52    [/item]
53
54    {PLACE_IMAGE scenery/village-human-burned1.png 35 3}
55    {PLACE_IMAGE scenery/rubble.png 27 6}
56    {PLACE_IMAGE scenery/tent-fancy-red.png 15 27}
57    {PLACE_IMAGE scenery/leanto.png 14 27}
58    {PLACE_IMAGE units/transport/boat.png 2 5}
59    {PLACE_IMAGE items/scarecrow.png 5 25}
60    {PLACE_IMAGE items/straw-bale2.png 37 25}
61    {PLACE_IMAGE items/straw-bale1.png 35 24}
62    {PLACE_IMAGE items/box.png 2 21}
63    {PLACE_IMAGE items/ornate1.png 2 22}
64    {PLACE_IMAGE items/barrel.png 1 13}
65    {PLACE_IMAGE items/brazier.png 1 16}
66    {PLACE_IMAGE items/barrel.png 2 18}
67    {PLACE_IMAGE scenery/monolith2.png 19 11}
68    {PLACE_IMAGE scenery/monolith3.png 22 12}
69    {PLACE_IMAGE scenery/monolith1.png 22 15}
70    {PLACE_IMAGE scenery/monolith3.png 19 17}
71    {PLACE_IMAGE scenery/monolith2.png 13 17}
72    {PLACE_IMAGE scenery/monolith3.png 10 15}
73    {PLACE_IMAGE scenery/monolith1.png 10 12}
74    {PLACE_IMAGE scenery/monolith3.png 13 11}
75    {PLACE_IMAGE scenery/whirlpool.png 15 14}
76    {PLACE_IMAGE scenery/whirlpool.png 17 14}
77    {PLACE_IMAGE scenery/well.png 15 26}
78
79    [event]
80        name=prestart
81
82        [store_locations]
83            variable=ToD_change_to_litcave
84            x=28-31
85            [or]
86                x,y=25-27,0-1
87            [/or]
88            [or]
89                x,y=24,0
90            [/or]
91            [or]
92                x,y=27,2
93            [/or]
94            [or]
95                x,y=26-27,26
96            [/or]
97            [or]
98                x,y=32-36,9-19
99                terrain=R*,Gg^Emf,Rp^Uf,Rp^Dr,Rd^Uf
100            [/or]
101            [or]
102                x=0-3
103                terrain=Rr,Xos
104            [/or]
105            [or]
106                x=22-37
107                terrain=Xos
108            [/or]
109        [/store_locations]
110        [time_area]
111            find_in=ToD_change_to_litcave
112            [time]
113                id=underground_illum
114                name= _ "Underground"
115                image=misc/time-schedules/schedule-underground-illum.png
116            [/time]
117        [/time_area]
118        {CLEAR_VARIABLE ToD_change_to_litcave}
119    [/event]
120[/multiplayer]
121