1# Widelands PATH/TO/FILE.PO 2# Copyright (C) 2005-2020 Widelands Development Team 3# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. 4# 5msgid "" 6msgstr "" 7"Project-Id-Version: Widelands svnVERSION\n" 8"Report-Msgid-Bugs-To: https://www.widelands.org/wiki/ReportingBugs/\n" 9"POT-Creation-Date: 2020-07-09 08:33+0000\n" 10"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" 11"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" 12"Language-Team: LANGUAGE <widelands-public@lists.sourceforge.net>\n" 13"MIME-Version: 1.0\n" 14"Content-Type: text/plain; charset=UTF-8\n" 15"Content-Transfer-Encoding: 8bit\n" 16 17#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:18 18#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:20 19msgid "Build up a basic economy" 20msgstr "" 21 22#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:21 23msgid "Start collecting basic building materials, and fortify the camp." 24msgstr "" 25 26#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:22 27msgid "Build a lumberjack’s hut" 28msgstr "" 29 30#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:23 31msgid "Build a ranger’s hut" 32msgstr "" 33 34#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:24 35msgid "Build a quarry" 36msgstr "" 37 38#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:25 39msgid "Build a wood hardener" 40msgstr "" 41 42#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:26 43msgid "Build a sentry on the eastern border" 44msgstr "" 45 46#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:27 47msgid "You should eventually also build a reed yard and a lime kiln." 48msgstr "" 49 50#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:32 51#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:34 52msgid "Build up a small food economy" 53msgstr "" 54 55#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:35 56msgid "Build up a basic food economy to provide your people with food." 57msgstr "" 58 59#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:36 60msgid "Build a fisher’s hut" 61msgstr "" 62 63#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:37 64msgid "Build a hunter’s hut" 65msgstr "" 66 67#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:38 68msgid "Build a well" 69msgstr "" 70 71#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:39 72msgid "Build a farm" 73msgstr "" 74 75#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:40 76msgid "Build a bakery" 77msgstr "" 78 79#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:45 80msgid "Build a cattle farm" 81msgstr "" 82 83#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:47 84#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:49 85msgid "Remember to build a cattle farm" 86msgstr "" 87 88#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:48 89msgid "" 90"As your roads grow longer and your economy bigger, you should make good use " 91"of your oxen to help transport wares more quickly." 92msgstr "" 93 94#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:55 95#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:57 96msgid "Build a tower" 97msgstr "" 98 99#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:58 100msgid "" 101"Build a tower at the north-east border of your territory to get greater " 102"visual range and to protect your people from sudden attacks by enemies." 103msgstr "" 104 105#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:63 106#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:65 107msgid "Explore further" 108msgstr "" 109 110#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:66 111msgid "" 112"Build more military buildings to explore the area around the headquarters " 113"and to ensure the safety of your people." 114msgstr "" 115 116#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:71 117#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:73 118msgid "Build a mining infrastructure" 119msgstr "" 120 121#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:74 122msgid "" 123"Expand your territory to the mountains, send geologists to search for ore " 124"and coal and build a mining economy with mines, taverns, smelting works and " 125"metal workshop." 126msgstr "" 127 128#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:79 129#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:81 130msgid "Build a fortress" 131msgstr "" 132 133#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:82 134msgid "Build a fortress to the east of the mountains." 135msgstr "" 136 137#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:87 138#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:89 139msgid "Build a training infrastructure" 140msgstr "" 141 142#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:90 143msgid "Build a barracks to train some basic soldiers." 144msgstr "" 145 146#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:91 147msgid "Build a battle arena and a training camp to the west of the mountains." 148msgstr "" 149 150#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:92 151#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:122 152msgid "" 153"Enhance your metal workshop to an ax workshop in order to produce weapons, " 154"and build up a second metal workshop to ensure the production of tools. When " 155"the blacksmith reaches his next level (master blacksmith), you can even " 156"enhance the ax workshop to a war mill, which will produce additional weapons." 157msgstr "" 158 159#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:93 160#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:130 161msgid "" 162"Build a helm smithy to the west of the mountains to provide your soldiers " 163"with better armor." 164msgstr "" 165 166#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:99 167#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:101 168msgid "Build a warehouse" 169msgstr "" 170 171#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:102 172msgid "Build a warehouse to the west of the mountains." 173msgstr "" 174 175#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:103 176msgid "" 177"Warehouses are similar to your headquarters, with the only difference that " 178"they aren’t defended by soldiers. It is often wise to build a warehouse when " 179"your territory is growing and the paths to your headquarters get longer and " 180"longer." 181msgstr "" 182 183#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:108 184#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:110 185msgid "Build training sites" 186msgstr "" 187 188#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:111 189msgid "" 190"Build a barracks, a battle arena and a training camp to the west of the " 191"mountains." 192msgstr "" 193 194#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:112 195msgid "" 196"Barracks train basic soldiers while training sites like a training camp or a " 197"battle arena are used for training soldiers in their different attributes. " 198"These attributes are important in fights and the better a soldier is, the " 199"higher is the chance to win a fight." 200msgstr "" 201 202#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:114 203msgid "The attributes are: health, attack, defense and evade." 204msgstr "" 205 206#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:119 207#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:121 208msgid "Build weapons production" 209msgstr "" 210 211#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:127 212#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:129 213msgid "Build a helm smithy" 214msgstr "" 215 216#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:135 217#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:137 218msgid "Destroy Kalitath’s army" 219msgstr "" 220 221#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:138 222msgid "Destroy Kalitath’s army and expand your territory to the east." 223msgstr "" 224 225#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:139 226msgid "" 227"To attack an enemy, you must click on the door of an adversary’s military " 228"building. A menu will pop up allowing you to select the number of soldiers " 229"that should attack. When you are ready with setting the number, click on the " 230"cross (‘Start Attack’)." 231msgstr "" 232 233#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:144 234#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:146 235msgid "Military assault on Al’thunran" 236msgstr "" 237 238#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:147 239msgid "" 240"Destroy all forces of Thron’s two brothers to liberate the throne-circle." 241msgstr "" 242 243#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:155 244msgid "Close to Home" 245msgstr "" 246 247#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:156 248#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:168 249#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:325 250msgid "Thron looks worried…" 251msgstr "" 252 253#. TRANSLATORS: Thron 254#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:158 255msgid "" 256"These last days, we came closer to our capital. Many people have already " 257"joined us on our march and set their hopes on me. However, I fear that we " 258"are not strong enough to take up the battle against my brothers." 259msgstr "" 260 261#. TRANSLATORS: Thron 262#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:161 263msgid "" 264"For now, we are resting at the borders of the old forest and preparing for " 265"the coming days." 266msgstr "" 267 268#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:167 269#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:191 270#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:324 271msgid "Another Cold Day" 272msgstr "" 273 274#. TRANSLATORS: Thron 275#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:170 276msgid "" 277"The news that a patrol brought is not good to hear. Our spies tell us that " 278"the war tribes still rage in battle, but some of the elder soldiers and " 279"tribe leaders seem to grow tired of this senseless war. Kalitath, son of Kun " 280"is the first war leader to leave Al’thunran, thus leaving his side weak and " 281"vulnerable. As my scouts report, he has set foot on the lower grounds around " 282"the capital, securing the outer fortification rings." 283msgstr "" 284 285#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:175 286msgid "Doubts" 287msgstr "" 288 289#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:176 290msgid "Boldreth is shaking his head…" 291msgstr "" 292 293#. TRANSLATORS: Boldreth 294#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:178 295msgid "" 296"Thron seeks to believe that Kalitath is tired of fighting and would be " 297"willing to join us once we march to re-establish law and order in " 298"Al’thunran. But I don’t think so. Kalitath is son to one of the mightiest " 299"generals of our forces and his family never quite liked the thought of " 300"bowing before the banner of Chat’Karuth. Why should he march with " 301"Chat’Karuth’s son to reclaim his heritage and the throne?" 302msgstr "" 303 304#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:183 305#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:199 306msgid "The Story Continues" 307msgstr "" 308 309#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:184 310#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:232 311#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:258 312#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:267 313#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:313 314msgid "Boldreth says:" 315msgstr "" 316 317#. TRANSLATORS: Boldreth 318#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:186 319msgid "" 320"However, Thron is not willing to listen to my doubts. He seeks to expand our " 321"fortifications to the borders of Kalitath’s territory and to reunite with " 322"his forces. I have to keep an eye on everything that happens here." 323msgstr "" 324 325#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:192 326msgid "Thron is speaking confidently." 327msgstr "" 328 329#. TRANSLATORS: Thron 330#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:194 331msgid "" 332"The frontier line of my forces has expanded to the edge of the forests. We " 333"have a long and cold winter and so many miles behind us. The fortification " 334"that we erected around Ondun will guarantee us a fast supply of men and " 335"goods, and once Al’thunran is in my hands, the two cities will be linked by " 336"a good and defensible infrastructure. Still, I hope I will not walk alone on " 337"this mission, I hope Kalitath son of Kun will follow my call." 338msgstr "" 339 340#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:200 341#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:218 342#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:249 343#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:288 344#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:296 345#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:305 346#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:338 347msgid "Thron says:" 348msgstr "" 349 350#. TRANSLATORS: Thron 351#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:202 352msgid "" 353"I have sent men to meet with Kalitath in his fortress. He has barricaded the " 354"former main entrance to the capital and is trying to set up a siege ring " 355"around Al’thunran. He will not let anyone enter or leave the city while the " 356"ring is intact. Until now, he has not answered any of my messages. But the " 357"time I spend waiting won’t be lost. I will train my soldiers further and " 358"prepare for battle." 359msgstr "" 360 361#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:206 362msgid "Your Loyal Companion" 363msgstr "" 364 365#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:207 366msgid "Boldreth shouts out!" 367msgstr "" 368 369#. TRANSLATORS: Boldreth 370#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:209 371msgid "" 372"The BASTARD! Only one man of our frontier patrol came back alive. He carried " 373"a message from Kalitath, telling us that he will punish every move of our " 374"troops with their own blood! We cannot accept this behavior. From now on, " 375"there is war between Kalitath and us!" 376msgstr "" 377 378#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:217 379msgid "Renegade Fortification" 380msgstr "" 381 382#. TRANSLATORS: Thron 383#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:220 384msgid "" 385"The traitor left his armies dying where they lay when he saw that he would " 386"not keep my forces back. Kalitath disappeared in the confusion of the war, " 387"but I don’t care now. Shall he flee and be forgotten for all times as a " 388"tribal leader that would not bow before the wooden throne, that is mine to " 389"take now." 390msgstr "" 391 392#. TRANSLATORS: Thron 393#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:223 394msgid "" 395"Furthermore, his flight brought us a great benefit: all year, Kalitath was " 396"so busy fighting that he did not even care to store enough food for all his " 397"men. Now that he has fled, their hunger has caused some of his younger " 398"followers to desert. This group holds a strong fortification on the main " 399"ring." 400msgstr "" 401 402#. TRANSLATORS: Thron 403#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:226 404msgid "" 405"But there is more news: My scouts have reported that the two raging tribes " 406"of my brothers are in chaos and have barely noticed the new danger that is " 407"about to strike them. However, they would not care if they noticed I guess, " 408"blinded by rage and hate, there is no sense left in them at all I believe." 409msgstr "" 410 411#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:231 412msgid "Winter Ahead" 413msgstr "" 414 415#. TRANSLATORS: Boldreth 416#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:234 417msgid "" 418"This morning, I found Thron’s mind troubled. He returned from his patrol " 419"late last night and sat back against a tree, watching over the encampment. " 420"The number of quarrels and disputes keeps growing, and the winter has us " 421"firmly in its grip. We should put food in our storage to survive the long, " 422"cold winter!" 423msgstr "" 424 425#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:239 426msgid "The Advisor" 427msgstr "" 428 429#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:240 430msgid "Khantrukh nods." 431msgstr "" 432 433#. TRANSLATORS: Khantrukh 434#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:242 435msgid "" 436"Boldreth is right! We don’t have enough food to survive a long, cold winter. " 437"We should start building a well, a fisher’s and a hunter’s hut. And if we " 438"find enough space, we should as well build up a farm and a bakery! One of " 439"our farmers seems to be very clever – he already got some crops to grow in " 440"this cold soil." 441msgstr "" 442 443#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:248 444msgid "Food Economy Completed" 445msgstr "" 446 447#. TRANSLATORS: Thron 448#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:251 449msgid "" 450"Khantrukh has just informed me that our basic food economy was built up " 451"successfully. Finally, none of us has to fear starvation anymore." 452msgstr "" 453 454#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:257 455msgid "Tracks" 456msgstr "" 457 458#. TRANSLATORS: Boldreth 459#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:260 460msgid "" 461"Thron told me that he discovered tracks in the snow to the northeast of our " 462"settlement. He has instructed us to build a tower, to have a greater visual " 463"range over the area around our hall to protect our people from sudden " 464"attacks." 465msgstr "" 466 467#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:266 468msgid "Further Exploration" 469msgstr "" 470 471#. TRANSLATORS: Boldreth 472#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:269 473msgid "" 474"The first fortification Thron ordered has just been completed. At the " 475"moment, he seeks to bring trust and belief to those who live inside the " 476"walls of our new habitat that we named ‘Ondun’, which means ‘those who wait’ " 477"in the old tongue. But Thron is not yet satisfied – and I fully understand " 478"his fears: the forests are deep, and the frontier to Al’thunran is near. I " 479"am sure that there are a thousand greater dangers out there than the unknown " 480"tracks." 481msgstr "" 482 483#. TRANSLATORS: Boldreth 484#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:272 485msgid "" 486"To overlook more of the area around our hall, we should explore further and " 487"set up more guards and scouts to observe the frontier and keep an eye on the " 488"raging wars on our doorstep. THEN we will be prepared once trouble seeks to " 489"capture our woods." 490msgstr "" 491 492#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:278 493msgid "Mountains Found" 494msgstr "" 495 496#. TRANSLATORS: Khantrukh 497#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:281 498msgid "" 499"I have just spoken to the leader of our patrol. He told me that they found " 500"some mountains to the north-east and east of our territory. With a bit of " 501"luck this will open up a new chance for rearming our men, because as far as " 502"I remember, most of the mountains west of Al’thunran hold coal and some " 503"metal ores." 504msgstr "" 505 506#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:287 507msgid "Mining Economy Completed" 508msgstr "" 509 510#. TRANSLATORS: Thron 511#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:290 512msgid "" 513"I just got informed that our mining economy has started its work. This news " 514"brought a smile to my face – even if the hardest part is still waiting to be " 515"done, now that our smiths will give their best to further ease our lives." 516msgstr "" 517 518#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:295 519msgid "Fortress Needed" 520msgstr "" 521 522#. TRANSLATORS: Thron 523#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:298 524msgid "" 525"Boldreth and I just explored the area around the three mountains. One major " 526"strategic problem of that area seems to be that there are two bigger " 527"passages – one north and one south of the central mountain. Those passages " 528"are quite hard to control, and so it seems to me like we have only one " 529"chance to secure the mountains from enemy hands: we must build a fortress to " 530"the east of the mountains!" 531msgstr "" 532 533#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:304 534msgid "Fortress Completed" 535msgstr "" 536 537#. TRANSLATORS: Thron 538#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:307 539msgid "" 540"Finally! The fortress has just been completed, so the entrance to our " 541"settlement should be safe for now. For the future, we might think on " 542"building some more fortifications like barriers and towers at the passages, " 543"but for now we can take a deep breath." 544msgstr "" 545 546#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:312 547msgid "Enhanced Economy and Training" 548msgstr "" 549 550#. TRANSLATORS: Boldreth 551#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:315 552msgid "" 553"Our mining economy seems to work fine, that is already good news! Anyway, " 554"there are still a lot of men and women waiting in our hall to get a task, so " 555"they can help our soldiers to prepare for the war to come." 556msgstr "" 557 558#. TRANSLATORS: Boldreth 559#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:318 560msgid "" 561"Our geologists found a lot more deposits of iron ore, coal and even gold. We " 562"should enhance our current mines as soon as our miners are more experienced. " 563"We should build up some more mines, a bigger food infrastructure to always " 564"supply our men with sufficient food and a further processing economy. But " 565"that’s still not everything – most of our soldiers are quite young and " 566"neither have a good weapon nor are they well trained. We should build up " 567"training sites to prepare them for their future tasks." 568msgstr "" 569 570#. TRANSLATORS: Thron 571#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:327 572msgid "" 573"My brothers and their soldiers are dead and left fire and destruction " 574"behind. In none of all the ruins could I find any man or woman of the normal " 575"folk, and so I just may hope that they fled from this cruel battleground and " 576"started a better life somewhere else." 577msgstr "" 578 579#. TRANSLATORS: Thron 580#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:330 581msgid "" 582"Nothing is left of that beauty I remember, only ruins remain of the old " 583"capital. I am sorrowful but also relieved. I never hoped to see Al’thunran’s " 584"old beauty again – it was only a few months ago that I wondered whether I " 585"would ever be able to set my feet there again. Now the old town is back in " 586"my hands, and I will not hesitate to rebuild it with all the strength my " 587"people have. I can’t wait to see it again in its old beauty." 588msgstr "" 589 590#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:331 591msgid "Victory" 592msgstr "" 593 594#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:332 595msgid "" 596"You have completed the last mission of the Barbarian tutorial campaign. You " 597"may continue playing if you wish, otherwise move on to the next campaign." 598msgstr "" 599 600#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:337 601msgid "Military Assault" 602msgstr "" 603 604#. TRANSLATORS: Thron 605#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:340 606msgid "" 607"So be it, the generals are out and about arranging my troops, and Boldreth " 608"himself will lead the first strike. I will ride by his side, to free " 609"Al’thunran of this war and return peace to our capital." 610msgstr "" 611 612#. TRANSLATORS: Thron 613#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:343 614msgid "" 615"When the young sun rises above the trees tomorrow morning, I will order the " 616"assault. By dusk, I will celebrate my victory in the wooden halls of the " 617"warlord and sacrifice a newborn lamb in the honor of my father, whose eyes " 618"are set upon me today." 619msgstr "" 620 621#. TRANSLATORS: Thron 622#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:346 623msgid "So be it!" 624msgstr "" 625 626#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:351 627msgid "Faster Transportation" 628msgstr "" 629 630#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:352 631msgid "Khantrukh says:" 632msgstr "" 633 634#. TRANSLATORS: Khantrukh 635#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:354 636msgid "" 637"Chieftain, remember the poor carriers: Our roads get longer and longer and " 638"the burden on their shoulders never gets lighter. We should breed more oxen " 639"to make their work lighter and our transportation more efficient." 640msgstr "" 641 642#: ../../data/scripting/richtext_scenarios.lua:36 643#, lua-format 644msgid "“%s”" 645msgstr "" 646