1# Widelands PATH/TO/FILE.PO
2# Copyright (C) 2005-2020 Widelands Development Team
3# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
4#
5msgid ""
6msgstr ""
7"Project-Id-Version: Widelands svnVERSION\n"
8"Report-Msgid-Bugs-To: https://www.widelands.org/wiki/ReportingBugs/\n"
9"POT-Creation-Date: 2020-07-09 08:33+0000\n"
10"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
11"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
12"Language-Team: LANGUAGE <widelands-public@lists.sourceforge.net>\n"
13"MIME-Version: 1.0\n"
14"Content-Type: text/plain; charset=UTF-8\n"
15"Content-Transfer-Encoding: 8bit\n"
16
17#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:18
18#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:20
19msgid "Build up a basic economy"
20msgstr ""
21
22#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:21
23msgid "Start collecting basic building materials, and fortify the camp."
24msgstr ""
25
26#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:22
27msgid "Build a lumberjack’s hut"
28msgstr ""
29
30#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:23
31msgid "Build a ranger’s hut"
32msgstr ""
33
34#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:24
35msgid "Build a quarry"
36msgstr ""
37
38#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:25
39msgid "Build a wood hardener"
40msgstr ""
41
42#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:26
43msgid "Build a sentry on the eastern border"
44msgstr ""
45
46#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:27
47msgid "You should eventually also build a reed yard and a lime kiln."
48msgstr ""
49
50#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:32
51#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:34
52msgid "Build up a small food economy"
53msgstr ""
54
55#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:35
56msgid "Build up a basic food economy to provide your people with food."
57msgstr ""
58
59#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:36
60msgid "Build a fisher’s hut"
61msgstr ""
62
63#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:37
64msgid "Build a hunter’s hut"
65msgstr ""
66
67#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:38
68msgid "Build a well"
69msgstr ""
70
71#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:39
72msgid "Build a farm"
73msgstr ""
74
75#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:40
76msgid "Build a bakery"
77msgstr ""
78
79#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:45
80msgid "Build a cattle farm"
81msgstr ""
82
83#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:47
84#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:49
85msgid "Remember to build a cattle farm"
86msgstr ""
87
88#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:48
89msgid ""
90"As your roads grow longer and your economy bigger, you should make good use "
91"of your oxen to help transport wares more quickly."
92msgstr ""
93
94#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:55
95#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:57
96msgid "Build a tower"
97msgstr ""
98
99#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:58
100msgid ""
101"Build a tower at the north-east border of your territory to get greater "
102"visual range and to protect your people from sudden attacks by enemies."
103msgstr ""
104
105#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:63
106#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:65
107msgid "Explore further"
108msgstr ""
109
110#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:66
111msgid ""
112"Build more military buildings to explore the area around the headquarters "
113"and to ensure the safety of your people."
114msgstr ""
115
116#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:71
117#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:73
118msgid "Build a mining infrastructure"
119msgstr ""
120
121#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:74
122msgid ""
123"Expand your territory to the mountains, send geologists to search for ore "
124"and coal and build a mining economy with mines, taverns, smelting works and "
125"metal workshop."
126msgstr ""
127
128#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:79
129#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:81
130msgid "Build a fortress"
131msgstr ""
132
133#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:82
134msgid "Build a fortress to the east of the mountains."
135msgstr ""
136
137#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:87
138#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:89
139msgid "Build a training infrastructure"
140msgstr ""
141
142#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:90
143msgid "Build a barracks to train some basic soldiers."
144msgstr ""
145
146#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:91
147msgid "Build a battle arena and a training camp to the west of the mountains."
148msgstr ""
149
150#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:92
151#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:122
152msgid ""
153"Enhance your metal workshop to an ax workshop in order to produce weapons, "
154"and build up a second metal workshop to ensure the production of tools. When "
155"the blacksmith reaches his next level (master blacksmith), you can even "
156"enhance the ax workshop to a war mill, which will produce additional weapons."
157msgstr ""
158
159#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:93
160#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:130
161msgid ""
162"Build a helm smithy to the west of the mountains to provide your soldiers "
163"with better armor."
164msgstr ""
165
166#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:99
167#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:101
168msgid "Build a warehouse"
169msgstr ""
170
171#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:102
172msgid "Build a warehouse to the west of the mountains."
173msgstr ""
174
175#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:103
176msgid ""
177"Warehouses are similar to your headquarters, with the only difference that "
178"they aren’t defended by soldiers. It is often wise to build a warehouse when "
179"your territory is growing and the paths to your headquarters get longer and "
180"longer."
181msgstr ""
182
183#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:108
184#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:110
185msgid "Build training sites"
186msgstr ""
187
188#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:111
189msgid ""
190"Build a barracks, a battle arena and a training camp to the west of the "
191"mountains."
192msgstr ""
193
194#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:112
195msgid ""
196"Barracks train basic soldiers while training sites like a training camp or a "
197"battle arena are used for training soldiers in their different attributes. "
198"These attributes are important in fights and the better a soldier is, the "
199"higher is the chance to win a fight."
200msgstr ""
201
202#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:114
203msgid "The attributes are: health, attack, defense and evade."
204msgstr ""
205
206#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:119
207#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:121
208msgid "Build weapons production"
209msgstr ""
210
211#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:127
212#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:129
213msgid "Build a helm smithy"
214msgstr ""
215
216#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:135
217#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:137
218msgid "Destroy Kalitath’s army"
219msgstr ""
220
221#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:138
222msgid "Destroy Kalitath’s army and expand your territory to the east."
223msgstr ""
224
225#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:139
226msgid ""
227"To attack an enemy, you must click on the door of an adversary’s military "
228"building. A menu will pop up allowing you to select the number of soldiers "
229"that should attack. When you are ready with setting the number, click on the "
230"cross (‘Start Attack’)."
231msgstr ""
232
233#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:144
234#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:146
235msgid "Military assault on Al’thunran"
236msgstr ""
237
238#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:147
239msgid ""
240"Destroy all forces of Thron’s two brothers to liberate the throne-circle."
241msgstr ""
242
243#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:155
244msgid "Close to Home"
245msgstr ""
246
247#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:156
248#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:168
249#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:325
250msgid "Thron looks worried…"
251msgstr ""
252
253#. TRANSLATORS: Thron
254#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:158
255msgid ""
256"These last days, we came closer to our capital. Many people have already "
257"joined us on our march and set their hopes on me. However, I fear that we "
258"are not strong enough to take up the battle against my brothers."
259msgstr ""
260
261#. TRANSLATORS: Thron
262#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:161
263msgid ""
264"For now, we are resting at the borders of the old forest and preparing for "
265"the coming days."
266msgstr ""
267
268#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:167
269#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:191
270#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:324
271msgid "Another Cold Day"
272msgstr ""
273
274#. TRANSLATORS: Thron
275#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:170
276msgid ""
277"The news that a patrol brought is not good to hear. Our spies tell us that "
278"the war tribes still rage in battle, but some of the elder soldiers and "
279"tribe leaders seem to grow tired of this senseless war. Kalitath, son of Kun "
280"is the first war leader to leave Al’thunran, thus leaving his side weak and "
281"vulnerable. As my scouts report, he has set foot on the lower grounds around "
282"the capital, securing the outer fortification rings."
283msgstr ""
284
285#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:175
286msgid "Doubts"
287msgstr ""
288
289#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:176
290msgid "Boldreth is shaking his head…"
291msgstr ""
292
293#. TRANSLATORS: Boldreth
294#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:178
295msgid ""
296"Thron seeks to believe that Kalitath is tired of fighting and would be "
297"willing to join us once we march to re-establish law and order in "
298"Al’thunran. But I don’t think so. Kalitath is son to one of the mightiest "
299"generals of our forces and his family never quite liked the thought of "
300"bowing before the banner of Chat’Karuth. Why should he march with "
301"Chat’Karuth’s son to reclaim his heritage and the throne?"
302msgstr ""
303
304#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:183
305#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:199
306msgid "The Story Continues"
307msgstr ""
308
309#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:184
310#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:232
311#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:258
312#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:267
313#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:313
314msgid "Boldreth says:"
315msgstr ""
316
317#. TRANSLATORS: Boldreth
318#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:186
319msgid ""
320"However, Thron is not willing to listen to my doubts. He seeks to expand our "
321"fortifications to the borders of Kalitath’s territory and to reunite with "
322"his forces. I have to keep an eye on everything that happens here."
323msgstr ""
324
325#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:192
326msgid "Thron is speaking confidently."
327msgstr ""
328
329#. TRANSLATORS: Thron
330#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:194
331msgid ""
332"The frontier line of my forces has expanded to the edge of the forests. We "
333"have a long and cold winter and so many miles behind us. The fortification "
334"that we erected around Ondun will guarantee us a fast supply of men and "
335"goods, and once Al’thunran is in my hands, the two cities will be linked by "
336"a good and defensible infrastructure. Still, I hope I will not walk alone on "
337"this mission, I hope Kalitath son of Kun will follow my call."
338msgstr ""
339
340#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:200
341#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:218
342#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:249
343#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:288
344#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:296
345#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:305
346#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:338
347msgid "Thron says:"
348msgstr ""
349
350#. TRANSLATORS: Thron
351#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:202
352msgid ""
353"I have sent men to meet with Kalitath in his fortress. He has barricaded the "
354"former main entrance to the capital and is trying to set up a siege ring "
355"around Al’thunran. He will not let anyone enter or leave the city while the "
356"ring is intact. Until now, he has not answered any of my messages. But the "
357"time I spend waiting won’t be lost. I will train my soldiers further and "
358"prepare for battle."
359msgstr ""
360
361#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:206
362msgid "Your Loyal Companion"
363msgstr ""
364
365#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:207
366msgid "Boldreth shouts out!"
367msgstr ""
368
369#. TRANSLATORS: Boldreth
370#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:209
371msgid ""
372"The BASTARD! Only one man of our frontier patrol came back alive. He carried "
373"a message from Kalitath, telling us that he will punish every move of our "
374"troops with their own blood! We cannot accept this behavior. From now on, "
375"there is war between Kalitath and us!"
376msgstr ""
377
378#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:217
379msgid "Renegade Fortification"
380msgstr ""
381
382#. TRANSLATORS: Thron
383#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:220
384msgid ""
385"The traitor left his armies dying where they lay when he saw that he would "
386"not keep my forces back. Kalitath disappeared in the confusion of the war, "
387"but I don’t care now. Shall he flee and be forgotten for all times as a "
388"tribal leader that would not bow before the wooden throne, that is mine to "
389"take now."
390msgstr ""
391
392#. TRANSLATORS: Thron
393#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:223
394msgid ""
395"Furthermore, his flight brought us a great benefit: all year, Kalitath was "
396"so busy fighting that he did not even care to store enough food for all his "
397"men. Now that he has fled, their hunger has caused some of his younger "
398"followers to desert. This group holds a strong fortification on the main "
399"ring."
400msgstr ""
401
402#. TRANSLATORS: Thron
403#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:226
404msgid ""
405"But there is more news: My scouts have reported that the two raging tribes "
406"of my brothers are in chaos and have barely noticed the new danger that is "
407"about to strike them. However, they would not care if they noticed I guess, "
408"blinded by rage and hate, there is no sense left in them at all I believe."
409msgstr ""
410
411#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:231
412msgid "Winter Ahead"
413msgstr ""
414
415#. TRANSLATORS: Boldreth
416#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:234
417msgid ""
418"This morning, I found Thron’s mind troubled. He returned from his patrol "
419"late last night and sat back against a tree, watching over the encampment. "
420"The number of quarrels and disputes keeps growing, and the winter has us "
421"firmly in its grip. We should put food in our storage to survive the long, "
422"cold winter!"
423msgstr ""
424
425#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:239
426msgid "The Advisor"
427msgstr ""
428
429#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:240
430msgid "Khantrukh nods."
431msgstr ""
432
433#. TRANSLATORS: Khantrukh
434#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:242
435msgid ""
436"Boldreth is right! We don’t have enough food to survive a long, cold winter. "
437"We should start building a well, a fisher’s and a hunter’s hut. And if we "
438"find enough space, we should as well build up a farm and a bakery! One of "
439"our farmers seems to be very clever – he already got some crops to grow in "
440"this cold soil."
441msgstr ""
442
443#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:248
444msgid "Food Economy Completed"
445msgstr ""
446
447#. TRANSLATORS: Thron
448#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:251
449msgid ""
450"Khantrukh has just informed me that our basic food economy was built up "
451"successfully. Finally, none of us has to fear starvation anymore."
452msgstr ""
453
454#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:257
455msgid "Tracks"
456msgstr ""
457
458#. TRANSLATORS: Boldreth
459#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:260
460msgid ""
461"Thron told me that he discovered tracks in the snow to the northeast of our "
462"settlement. He has instructed us to build a tower, to have a greater visual "
463"range over the area around our hall to protect our people from sudden "
464"attacks."
465msgstr ""
466
467#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:266
468msgid "Further Exploration"
469msgstr ""
470
471#. TRANSLATORS: Boldreth
472#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:269
473msgid ""
474"The first fortification Thron ordered has just been completed. At the "
475"moment, he seeks to bring trust and belief to those who live inside the "
476"walls of our new habitat that we named ‘Ondun’, which means ‘those who wait’ "
477"in the old tongue. But Thron is not yet satisfied – and I fully understand "
478"his fears: the forests are deep, and the frontier to Al’thunran is near. I "
479"am sure that there are a thousand greater dangers out there than the unknown "
480"tracks."
481msgstr ""
482
483#. TRANSLATORS: Boldreth
484#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:272
485msgid ""
486"To overlook more of the area around our hall, we should explore further and "
487"set up more guards and scouts to observe the frontier and keep an eye on the "
488"raging wars on our doorstep. THEN we will be prepared once trouble seeks to "
489"capture our woods."
490msgstr ""
491
492#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:278
493msgid "Mountains Found"
494msgstr ""
495
496#. TRANSLATORS: Khantrukh
497#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:281
498msgid ""
499"I have just spoken to the leader of our patrol. He told me that they found "
500"some mountains to the north-east and east of our territory. With a bit of "
501"luck this will open up a new chance for rearming our men, because as far as "
502"I remember, most of the mountains west of Al’thunran hold coal and some "
503"metal ores."
504msgstr ""
505
506#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:287
507msgid "Mining Economy Completed"
508msgstr ""
509
510#. TRANSLATORS: Thron
511#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:290
512msgid ""
513"I just got informed that our mining economy has started its work. This news "
514"brought a smile to my face – even if the hardest part is still waiting to be "
515"done, now that our smiths will give their best to further ease our lives."
516msgstr ""
517
518#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:295
519msgid "Fortress Needed"
520msgstr ""
521
522#. TRANSLATORS: Thron
523#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:298
524msgid ""
525"Boldreth and I just explored the area around the three mountains. One major "
526"strategic problem of that area seems to be that there are two bigger "
527"passages – one north and one south of the central mountain. Those passages "
528"are quite hard to control, and so it seems to me like we have only one "
529"chance to secure the mountains from enemy hands: we must build a fortress to "
530"the east of the mountains!"
531msgstr ""
532
533#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:304
534msgid "Fortress Completed"
535msgstr ""
536
537#. TRANSLATORS: Thron
538#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:307
539msgid ""
540"Finally! The fortress has just been completed, so the entrance to our "
541"settlement should be safe for now. For the future, we might think on "
542"building some more fortifications like barriers and towers at the passages, "
543"but for now we can take a deep breath."
544msgstr ""
545
546#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:312
547msgid "Enhanced Economy and Training"
548msgstr ""
549
550#. TRANSLATORS: Boldreth
551#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:315
552msgid ""
553"Our mining economy seems to work fine, that is already good news! Anyway, "
554"there are still a lot of men and women waiting in our hall to get a task, so "
555"they can help our soldiers to prepare for the war to come."
556msgstr ""
557
558#. TRANSLATORS: Boldreth
559#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:318
560msgid ""
561"Our geologists found a lot more deposits of iron ore, coal and even gold. We "
562"should enhance our current mines as soon as our miners are more experienced. "
563"We should build up some more mines, a bigger food infrastructure to always "
564"supply our men with sufficient food and a further processing economy. But "
565"that’s still not everything – most of our soldiers are quite young and "
566"neither have a good weapon nor are they well trained. We should build up "
567"training sites to prepare them for their future tasks."
568msgstr ""
569
570#. TRANSLATORS: Thron
571#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:327
572msgid ""
573"My brothers and their soldiers are dead and left fire and destruction "
574"behind. In none of all the ruins could I find any man or woman of the normal "
575"folk, and so I just may hope that they fled from this cruel battleground and "
576"started a better life somewhere else."
577msgstr ""
578
579#. TRANSLATORS: Thron
580#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:330
581msgid ""
582"Nothing is left of that beauty I remember, only ruins remain of the old "
583"capital. I am sorrowful but also relieved. I never hoped to see Al’thunran’s "
584"old beauty again – it was only a few months ago that I wondered whether I "
585"would ever be able to set my feet there again. Now the old town is back in "
586"my hands, and I will not hesitate to rebuild it with all the strength my "
587"people have. I can’t wait to see it again in its old beauty."
588msgstr ""
589
590#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:331
591msgid "Victory"
592msgstr ""
593
594#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:332
595msgid ""
596"You have completed the last mission of the Barbarian tutorial campaign. You "
597"may continue playing if you wish, otherwise move on to the next campaign."
598msgstr ""
599
600#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:337
601msgid "Military Assault"
602msgstr ""
603
604#. TRANSLATORS: Thron
605#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:340
606msgid ""
607"So be it, the generals are out and about arranging my troops, and Boldreth "
608"himself will lead the first strike. I will ride by his side, to free "
609"Al’thunran of this war and return peace to our capital."
610msgstr ""
611
612#. TRANSLATORS: Thron
613#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:343
614msgid ""
615"When the young sun rises above the trees tomorrow morning, I will order the "
616"assault. By dusk, I will celebrate my victory in the wooden halls of the "
617"warlord and sacrifice a newborn lamb in the honor of my father, whose eyes "
618"are set upon me today."
619msgstr ""
620
621#. TRANSLATORS: Thron
622#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:346
623msgid "So be it!"
624msgstr ""
625
626#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:351
627msgid "Faster Transportation"
628msgstr ""
629
630#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:352
631msgid "Khantrukh says:"
632msgstr ""
633
634#. TRANSLATORS: Khantrukh
635#: ../../data/campaigns/bar02.wmf/scripting/texts.lua:354
636msgid ""
637"Chieftain, remember the poor carriers: Our roads get longer and longer and "
638"the burden on their shoulders never gets lighter. We should breed more oxen "
639"to make their work lighter and our transportation more efficient."
640msgstr ""
641
642#: ../../data/scripting/richtext_scenarios.lua:36
643#, lua-format
644msgid "“%s”"
645msgstr ""
646