1# Widelands PATH/TO/FILE.PO 2# Copyright (C) 2005-2020 Widelands Development Team 3# 4# Translators: 5# FIRST AUTHOR <EMAIL@ADDRESS>, 2011 6msgid "" 7msgstr "" 8"Project-Id-Version: Widelands\n" 9"Report-Msgid-Bugs-To: https://www.widelands.org/wiki/ReportingBugs/\n" 10"POT-Creation-Date: 2020-07-09 08:33+0000\n" 11"PO-Revision-Date: 2020-04-23 19:22+0000\n" 12"Last-Translator: Benedikt Straub <benedikt-straub@web.de>\n" 13"Language-Team: Malay (http://www.transifex.com/widelands/widelands/language/ms/)\n" 14"MIME-Version: 1.0\n" 15"Content-Type: text/plain; charset=UTF-8\n" 16"Content-Transfer-Encoding: 8bit\n" 17"Language: ms\n" 18"Plural-Forms: nplurals=1; plural=0;\n" 19 20#. TRANSLATORS: This is a building name used in lists of buildings 21#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:53 22msgctxt "atlanteans_building" 23msgid "Castle" 24msgstr "Benteng" 25 26#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:92 27#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:40 28msgid "Your soldiers have occupied your castle." 29msgstr "" 30 31#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:93 32#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:41 33msgid "Your castle discovered an aggressor." 34msgstr "" 35 36#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:94 37#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:42 38msgid "Your castle is under attack." 39msgstr "" 40 41#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:95 42#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:43 43msgid "The enemy defeated your soldiers at the castle." 44msgstr "" 45 46#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:96 47#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:44 48msgid "Your soldiers defeated the enemy at the castle." 49msgstr "" 50 51#. TRANSLATORS: This is a building name used in lists of buildings 52#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:7 53msgctxt "atlanteans_building" 54msgid "Guardhall" 55msgstr "" 56 57#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:41 58msgid "Your soldiers have occupied your guardhall." 59msgstr "" 60 61#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:42 62msgid "Your guardhall discovered an aggressor." 63msgstr "" 64 65#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:43 66msgid "Your guardhall is under attack." 67msgstr "" 68 69#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:44 70msgid "The enemy defeated your soldiers at the guardhall." 71msgstr "" 72 73#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:45 74msgid "Your soldiers defeated the enemy at the guardhall." 75msgstr "" 76 77#. TRANSLATORS: This is a building name used in lists of buildings 78#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:7 79msgctxt "atlanteans_building" 80msgid "Guardhouse" 81msgstr "" 82 83#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:39 84msgid "Your soldiers have occupied your guardhouse." 85msgstr "" 86 87#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:40 88msgid "Your guardhouse discovered an aggressor." 89msgstr "" 90 91#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:41 92msgid "Your guardhouse is under attack." 93msgstr "" 94 95#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:42 96msgid "The enemy defeated your soldiers at the guardhouse." 97msgstr "" 98 99#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:43 100msgid "Your soldiers defeated the enemy at the guardhouse." 101msgstr "" 102 103#. TRANSLATORS: This is a building name used in lists of buildings 104#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:7 105msgctxt "atlanteans_building" 106msgid "Tower" 107msgstr "" 108 109#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:45 110#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:52 111#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:47 112#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:58 113msgid "Your soldiers have occupied your tower." 114msgstr "" 115 116#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:46 117#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:53 118#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:48 119#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:59 120msgid "Your tower discovered an aggressor." 121msgstr "" 122 123#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:47 124#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:54 125#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:49 126#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:60 127msgid "Your tower is under attack." 128msgstr "" 129 130#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:48 131#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:55 132#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:50 133#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:61 134msgid "The enemy defeated your soldiers at the tower." 135msgstr "" 136 137#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:49 138#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:56 139#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:51 140#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:62 141msgid "Your soldiers defeated the enemy at the tower." 142msgstr "" 143 144#. TRANSLATORS: This is a building name used in lists of buildings 145#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:7 146msgctxt "atlanteans_building" 147msgid "High Tower" 148msgstr "" 149 150#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:37 151msgid "Your soldiers have occupied your high tower." 152msgstr "" 153 154#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:38 155msgid "Your high tower discovered an aggressor." 156msgstr "" 157 158#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:39 159msgid "Your high tower is under attack." 160msgstr "" 161 162#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:40 163msgid "The enemy defeated your soldiers at the high tower." 164msgstr "" 165 166#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:41 167msgid "Your soldiers defeated the enemy at the high tower." 168msgstr "" 169 170#. TRANSLATORS: This is a building name used in lists of buildings 171#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:7 172msgctxt "atlanteans_building" 173msgid "Small Tower" 174msgstr "" 175 176#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:40 177msgid "Your soldiers have occupied your small tower." 178msgstr "" 179 180#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:41 181msgid "Your small tower discovered an aggressor." 182msgstr "" 183 184#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:42 185msgid "Your small tower is under attack." 186msgstr "" 187 188#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:43 189msgid "The enemy defeated your soldiers at the small tower." 190msgstr "" 191 192#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:44 193msgid "Your soldiers defeated the enemy at the small tower." 194msgstr "" 195 196#. TRANSLATORS: This is a building name used in lists of buildings 197#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:7 198msgctxt "barbarians_building" 199msgid "Barrier" 200msgstr "" 201 202#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:45 203#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:51 204msgid "Your soldiers have occupied your barrier." 205msgstr "" 206 207#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:46 208#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:52 209msgid "Your barrier discovered an aggressor." 210msgstr "" 211 212#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:47 213#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:53 214msgid "Your barrier is under attack." 215msgstr "" 216 217#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:48 218#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:54 219msgid "The enemy defeated your soldiers at the barrier." 220msgstr "" 221 222#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:49 223#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:55 224msgid "Your soldiers defeated the enemy at the barrier." 225msgstr "" 226 227#. TRANSLATORS: This is a building name used in lists of buildings 228#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:7 229msgctxt "barbarians_building" 230msgid "Citadel" 231msgstr "" 232 233#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:49 234msgid "Your soldiers have occupied your citadel." 235msgstr "" 236 237#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:50 238msgid "Your citadel discovered an aggressor." 239msgstr "" 240 241#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:51 242msgid "Your citadel is under attack." 243msgstr "" 244 245#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:52 246msgid "The enemy defeated your soldiers at the citadel." 247msgstr "" 248 249#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:53 250msgid "Your soldiers defeated the enemy at the citadel." 251msgstr "" 252 253#. TRANSLATORS: This is a building name used in lists of buildings 254#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:7 255msgctxt "barbarians_building" 256msgid "Fortress" 257msgstr "" 258 259#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:55 260#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:52 261#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:57 262msgid "Your soldiers have occupied your fortress." 263msgstr "" 264 265#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:56 266#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:53 267#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:58 268msgid "Your fortress discovered an aggressor." 269msgstr "" 270 271#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:57 272#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:54 273#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:59 274msgid "Your fortress is under attack." 275msgstr "" 276 277#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:58 278#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:55 279#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:60 280msgid "The enemy defeated your soldiers at the fortress." 281msgstr "" 282 283#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:59 284#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:56 285#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:61 286msgid "Your soldiers defeated the enemy at the fortress." 287msgstr "" 288 289#. TRANSLATORS: This is a building name used in lists of buildings 290#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:7 291msgctxt "barbarians_building" 292msgid "Sentry" 293msgstr "" 294 295#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:47 296#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:48 297msgid "Your soldiers have occupied your sentry." 298msgstr "" 299 300#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:48 301#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:49 302msgid "Your sentry discovered an aggressor." 303msgstr "" 304 305#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:49 306#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:50 307msgid "Your sentry is under attack." 308msgstr "" 309 310#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:50 311#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:51 312msgid "The enemy defeated your soldiers at the sentry." 313msgstr "" 314 315#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:51 316#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:52 317msgid "Your soldiers defeated the enemy at the sentry." 318msgstr "" 319 320#. TRANSLATORS: This is a building name used in lists of buildings 321#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:7 322msgctxt "barbarians_building" 323msgid "Tower" 324msgstr "" 325 326#. TRANSLATORS: This is a building name used in lists of buildings 327#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:7 328msgctxt "empire_building" 329msgid "Barrier" 330msgstr "" 331 332#. TRANSLATORS: This is a building name used in lists of buildings 333#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:7 334msgctxt "empire_building" 335msgid "Blockhouse" 336msgstr "" 337 338#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:36 339msgid "Your soldiers have occupied your blockhouse." 340msgstr "" 341 342#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:37 343msgid "Your blockhouse discovered an aggressor." 344msgstr "" 345 346#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:38 347msgid "Your blockhouse is under attack." 348msgstr "" 349 350#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:39 351msgid "The enemy defeated your soldiers at the blockhouse." 352msgstr "" 353 354#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:40 355msgid "Your soldiers defeated the enemy at the blockhouse." 356msgstr "" 357 358#. TRANSLATORS: This is a building name used in lists of buildings 359#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:7 360msgctxt "empire_building" 361msgid "Castle" 362msgstr "Benteng" 363 364#. TRANSLATORS: This is a building name used in lists of buildings 365#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:7 366msgctxt "empire_building" 367msgid "Fortress" 368msgstr "" 369 370#. TRANSLATORS: This is a building name used in lists of buildings 371#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:7 372msgctxt "empire_building" 373msgid "Outpost" 374msgstr "" 375 376#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:42 377#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:55 378msgid "Your soldiers have occupied your outpost." 379msgstr "" 380 381#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:43 382#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:56 383msgid "Your outpost discovered an aggressor." 384msgstr "" 385 386#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:44 387#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:57 388msgid "Your outpost is under attack." 389msgstr "" 390 391#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:45 392#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:58 393msgid "The enemy defeated your soldiers at the outpost." 394msgstr "" 395 396#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:46 397#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:59 398msgid "Your soldiers defeated the enemy at the outpost." 399msgstr "" 400 401#. TRANSLATORS: This is a building name used in lists of buildings 402#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:7 403msgctxt "empire_building" 404msgid "Sentry" 405msgstr "" 406 407#. TRANSLATORS: This is a building name used in lists of buildings 408#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:7 409msgctxt "empire_building" 410msgid "Tower" 411msgstr "" 412 413#. TRANSLATORS: This is a building name used in lists of buildings 414#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:7 415msgctxt "frisians_building" 416msgid "Fortress" 417msgstr "" 418 419#. TRANSLATORS: This is a building name used in lists of buildings 420#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:7 421msgctxt "frisians_building" 422msgid "Outpost" 423msgstr "" 424 425#. TRANSLATORS: This is a building name used in lists of buildings 426#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:7 427msgctxt "frisians_building" 428msgid "Sentinel" 429msgstr "" 430 431#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:53 432msgid "Your soldiers have occupied your sentinel." 433msgstr "" 434 435#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:54 436msgid "Your sentinel discovered an aggressor." 437msgstr "" 438 439#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:55 440msgid "Your sentinel is under attack." 441msgstr "" 442 443#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:56 444msgid "The enemy defeated your soldiers at the sentinel." 445msgstr "" 446 447#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:57 448msgid "Your soldiers defeated the enemy at the sentinel." 449msgstr "" 450 451#. TRANSLATORS: This is a building name used in lists of buildings 452#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:7 453msgctxt "frisians_building" 454msgid "Tower" 455msgstr "" 456 457#. TRANSLATORS: This is a building name used in lists of buildings 458#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:7 459msgctxt "frisians_building" 460msgid "Wooden Tower" 461msgstr "" 462 463#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:52 464msgid "Your soldiers have occupied your wooden tower." 465msgstr "" 466 467#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:53 468msgid "Your wooden tower discovered an aggressor." 469msgstr "" 470 471#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:54 472msgid "Your wooden tower is under attack." 473msgstr "" 474 475#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:55 476msgid "The enemy defeated your soldiers at the wooden tower." 477msgstr "" 478 479#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:56 480msgid "Your soldiers defeated the enemy at the wooden tower." 481msgstr "" 482 483#. TRANSLATORS: This is a building name used in lists of buildings 484#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:7 485msgctxt "frisians_building" 486msgid "High Wooden Tower" 487msgstr "" 488 489#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:50 490msgid "Your soldiers have occupied your high wooden tower." 491msgstr "" 492 493#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:51 494msgid "Your high wooden tower discovered an aggressor." 495msgstr "" 496 497#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:52 498msgid "Your high wooden tower is under attack." 499msgstr "" 500 501#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:53 502msgid "The enemy defeated your soldiers at the high wooden tower." 503msgstr "" 504 505#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:54 506msgid "Your soldiers defeated the enemy at the high wooden tower." 507msgstr "" 508 509#. TRANSLATORS: This is a name used in lists of buildings for buildings under 510#. construction 511#: ../../data/tribes/buildings/partially_finished/constructionsite/init.lua:30 512msgctxt "building" 513msgid "Construction Site" 514msgstr "" 515 516#. TRANSLATORS: This is a name used in lists of buildings for buildings being 517#. taken apart 518#: ../../data/tribes/buildings/partially_finished/dismantlesite/init.lua:30 519msgctxt "building" 520msgid "Dismantle Site" 521msgstr "" 522 523#. TRANSLATORS: This is a building name used in lists of buildings 524#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:106 525msgctxt "atlanteans_building" 526msgid "Armor Smithy" 527msgstr "" 528 529#. TRANSLATORS: Completed/Skipped/Did not start working because ... 530#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:155 531#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:54 532#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:64 533#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:58 534#: ../../data/tribes/buildings/productionsites/atlanteans/ferry_yard/init.lua:52 535#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:56 536#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:68 537#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:83 538#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:56 539#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:58 540#: ../../data/tribes/buildings/productionsites/atlanteans/spiderfarm/init.lua:53 541#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:64 542#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:61 543#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:58 544#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:53 545#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:67 546#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:60 547#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:66 548#: ../../data/tribes/buildings/productionsites/barbarians/ferry_yard/init.lua:51 549#: ../../data/tribes/buildings/productionsites/barbarians/gamekeepers_hut/init.lua:54 550#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:68 551#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:58 552#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:77 553#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:50 554#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:56 555#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:71 556#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:60 557#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:71 558#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:54 559#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:68 560#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:57 561#: ../../data/tribes/buildings/productionsites/empire/ferry_yard/init.lua:51 562#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:54 563#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:66 564#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:47 565#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:67 566#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:82 567#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:61 568#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:64 569#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:56 570#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:66 571#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:52 572#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:69 573#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:74 574#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:74 575#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:65 576#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:86 577#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:70 578#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:75 579#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:87 580#: ../../data/tribes/buildings/productionsites/frisians/ferry_yard/init.lua:63 581#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:85 582#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:73 583#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:71 584#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:87 585#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:69 586#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:74 587#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:68 588#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:83 589#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:76 590#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:73 591#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:76 592#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:61 593msgid "working" 594msgstr "" 595 596#. TRANSLATORS: Completed/Skipped/Did not start forging a steel shield because 597#. ... 598#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:163 599msgid "forging a steel shield" 600msgstr "" 601 602#. TRANSLATORS: Completed/Skipped/Did not start forging an advanced shield 603#. because ... 604#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:175 605msgid "forging an advanced shield" 606msgstr "" 607 608#. TRANSLATORS: This is a building name used in lists of buildings 609#: ../../data/tribes/buildings/productionsites/atlanteans/bakery/init.lua:7 610msgctxt "atlanteans_building" 611msgid "Bakery" 612msgstr "Kedai roti" 613 614#. TRANSLATORS: Completed/Skipped/Did not start baking bread because ... 615#: ../../data/tribes/buildings/productionsites/atlanteans/bakery/init.lua:55 616msgctxt "atlanteans_building" 617msgid "baking bread" 618msgstr "" 619 620#. TRANSLATORS: This is a building name used in lists of buildings 621#: ../../data/tribes/buildings/productionsites/atlanteans/barracks/init.lua:7 622msgctxt "atlanteans_building" 623msgid "Barracks" 624msgstr "" 625 626#. TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ... 627#: ../../data/tribes/buildings/productionsites/atlanteans/barracks/init.lua:58 628msgctxt "atlanteans_building" 629msgid "recruiting soldier" 630msgstr "" 631 632#. TRANSLATORS: This is a building name used in lists of buildings 633#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:7 634msgctxt "atlanteans_building" 635msgid "Blackroot Farm" 636msgstr "" 637 638#. TRANSLATORS: Completed/Skipped/Did not start planting blackroot because ... 639#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:62 640msgid "planting blackroot" 641msgstr "" 642 643#. TRANSLATORS: Completed/Skipped/Did not start harvesting blackroot because 644#. ... 645#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:70 646msgid "harvesting blackroot" 647msgstr "" 648 649#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:79 650#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:83 651#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:93 652#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:75 653#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:82 654#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:81 655#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:114 656#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:94 657msgid "No Fields" 658msgstr "" 659 660#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:80 661#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:84 662#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:94 663#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:76 664#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:83 665#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:82 666#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:115 667#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:95 668msgid "Out of Fields" 669msgstr "" 670 671#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:81 672msgctxt "atlanteans_building" 673msgid "" 674"The blackroot farmer working at this blackroot farm has no cleared soil to " 675"plant his seeds." 676msgstr "" 677 678#. TRANSLATORS: This is a building name used in lists of buildings 679#: ../../data/tribes/buildings/productionsites/atlanteans/charcoal_kiln/init.lua:7 680msgctxt "atlanteans_building" 681msgid "Charcoal Kiln" 682msgstr "" 683 684#. TRANSLATORS: Completed/Skipped/Did not start producing coal because ... 685#: ../../data/tribes/buildings/productionsites/atlanteans/charcoal_kiln/init.lua:51 686#: ../../data/tribes/buildings/productionsites/barbarians/charcoal_kiln/init.lua:55 687#: ../../data/tribes/buildings/productionsites/empire/charcoal_kiln/init.lua:52 688#: ../../data/tribes/buildings/productionsites/frisians/charcoal_kiln/init.lua:71 689msgid "producing coal" 690msgstr "" 691 692#. TRANSLATORS: This is a building name used in lists of buildings 693#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:7 694msgctxt "atlanteans_building" 695msgid "Coal Mine" 696msgstr "Batubara" 697 698#. TRANSLATORS: Completed/Skipped/Did not start mining coal because ... 699#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:62 700#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:84 701#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:67 702#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:77 703#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:67 704#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:79 705#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:66 706#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:79 707#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:64 708#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:75 709#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:62 710#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:75 711#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:86 712#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:96 713#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:85 714#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:100 715msgid "mining coal" 716msgstr "" 717 718#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:103 719#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:95 720#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:97 721#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:97 722#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:93 723#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:93 724#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:114 725#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:118 726msgid "No Coal" 727msgstr "" 728 729#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:104 730#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:96 731#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:98 732#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:98 733#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:94 734#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:94 735#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:115 736#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:119 737msgid "Main Coal Vein Exhausted" 738msgstr "" 739 740#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:106 741msgctxt "atlanteans_building" 742msgid "" 743"This coal mine’s main vein is exhausted. Expect strongly diminished returns " 744"on investment. You should consider dismantling or destroying it." 745msgstr "" 746 747#. TRANSLATORS: This is a building name used in lists of buildings 748#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:7 749msgctxt "atlanteans_building" 750msgid "Crystal Mine" 751msgstr "" 752 753#. TRANSLATORS: Completed/Skipped/Did not start mining granite because ... 754#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:73 755#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:114 756#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:63 757#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:73 758#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:74 759#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:99 760#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:87 761#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:98 762#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:85 763#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:101 764msgid "mining granite" 765msgstr "" 766 767#. TRANSLATORS: Completed/Skipped/Did not start mining quartz because ... 768#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:88 769#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:122 770msgid "mining quartz" 771msgstr "" 772 773#. TRANSLATORS: Completed/Skipped/Did not start mining diamonds because ... 774#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:103 775#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:130 776msgid "mining diamonds" 777msgstr "" 778 779#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:164 780msgid "No Crystals" 781msgstr "" 782 783#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:165 784msgid "Main Crystal Vein Exhausted" 785msgstr "" 786 787#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:167 788msgctxt "atlanteans_building" 789msgid "" 790"This crystal mine’s main vein is exhausted. Expect strongly diminished " 791"returns on investment. You should consider dismantling or destroying it." 792msgstr "" 793 794#. TRANSLATORS: This is a building name used in lists of buildings 795#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:7 796msgctxt "atlanteans_building" 797msgid "Farm" 798msgstr "" 799 800#. TRANSLATORS: Completed/Skipped/Did not start planting corn because ... 801#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:66 802msgid "planting corn" 803msgstr "" 804 805#. TRANSLATORS: Completed/Skipped/Did not start harvesting corn because ... 806#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:74 807msgid "harvesting corn" 808msgstr "" 809 810#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:85 811msgctxt "atlanteans_building" 812msgid "" 813"The farmer working at this farm has no cleared soil to plant his seeds." 814msgstr "" 815 816#. TRANSLATORS: This is a building name used in lists of buildings 817#: ../../data/tribes/buildings/productionsites/atlanteans/ferry_yard/init.lua:7 818msgctxt "atlanteans_building" 819msgid "Ferry Yard" 820msgstr "" 821 822#. TRANSLATORS: This is a building name used in lists of buildings 823#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:7 824msgctxt "atlanteans_building" 825msgid "Fish Breeder’s House" 826msgstr "" 827 828#. TRANSLATORS: Completed/Skipped/Did not start breeding fish because ... 829#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:42 830#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:77 831msgid "breeding fish" 832msgstr "" 833 834#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:57 835#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:62 836#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:66 837#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:58 838#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:71 839msgid "No Fish" 840msgstr "" 841 842#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:58 843#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:63 844#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:67 845#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:59 846#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:72 847msgid "Out of Fish" 848msgstr "" 849 850#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:59 851msgctxt "atlanteans_building" 852msgid "" 853"The fish breeder working out of this fish breeder’s house can’t find any " 854"fish in his work area. Remember that you can only regenerate your fish " 855"resources if there are some fish left to breed." 856msgstr "" 857 858#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:63 859msgid "The fishing grounds are full" 860msgstr "" 861 862#. TRANSLATORS: This is a building name used in lists of buildings 863#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:7 864msgctxt "atlanteans_building" 865msgid "Fisher’s House" 866msgstr "" 867 868#. TRANSLATORS: Completed/Skipped/Did not start fishing because ... 869#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:52 870#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:57 871#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:49 872#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:89 873#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:62 874msgid "fishing" 875msgstr "" 876 877#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:64 878msgctxt "atlanteans_building" 879msgid "" 880"The fisher working out of this fisher’s house can’t find any fish in his " 881"work area. Remember that you can increase the number of existing fish by " 882"building a fish breeder’s house." 883msgstr "" 884 885#. TRANSLATORS: This is a building name used in lists of buildings 886#: ../../data/tribes/buildings/productionsites/atlanteans/foresters_house/init.lua:7 887msgctxt "atlanteans_building" 888msgid "Forester’s House" 889msgstr "" 890 891#. TRANSLATORS: Completed/Skipped/Did not start planting trees because ... 892#: ../../data/tribes/buildings/productionsites/atlanteans/foresters_house/init.lua:50 893#: ../../data/tribes/buildings/productionsites/barbarians/rangers_hut/init.lua:56 894#: ../../data/tribes/buildings/productionsites/empire/foresters_house/init.lua:50 895#: ../../data/tribes/buildings/productionsites/frisians/foresters_house/init.lua:62 896msgid "planting trees" 897msgstr "" 898 899#. TRANSLATORS: This is a building name used in lists of buildings 900#: ../../data/tribes/buildings/productionsites/atlanteans/gold_spinning_mill/init.lua:7 901msgctxt "atlanteans_building" 902msgid "Gold Spinning Mill" 903msgstr "" 904 905#. TRANSLATORS: Completed/Skipped/Did not start spinning gold because ... 906#: ../../data/tribes/buildings/productionsites/atlanteans/gold_spinning_mill/init.lua:51 907msgid "spinning gold" 908msgstr "" 909 910#. TRANSLATORS: This is a building name used in lists of buildings 911#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:7 912msgctxt "atlanteans_building" 913msgid "Gold Mine" 914msgstr "Emas" 915 916#. TRANSLATORS: Completed/Skipped/Did not start mining gold because ... 917#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:62 918#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:73 919#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:67 920#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:67 921#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:79 922#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:66 923#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:78 924#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:64 925#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:74 926#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:62 927#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:73 928#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:87 929#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:85 930#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:98 931msgid "mining gold" 932msgstr "" 933 934#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:91 935#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:80 936#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:97 937#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:96 938#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:92 939#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:91 940#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:100 941#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:116 942msgid "No Gold" 943msgstr "" 944 945#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:92 946#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:81 947#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:98 948#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:97 949#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:93 950#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:92 951#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:101 952#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:117 953msgid "Main Gold Vein Exhausted" 954msgstr "" 955 956#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:94 957msgctxt "atlanteans_building" 958msgid "" 959"This gold mine’s main vein is exhausted. Expect strongly diminished returns " 960"on investment. You should consider dismantling or destroying it." 961msgstr "" 962 963#. TRANSLATORS: This is a building name used in lists of buildings 964#: ../../data/tribes/buildings/productionsites/atlanteans/horsefarm/init.lua:7 965msgctxt "atlanteans_building" 966msgid "Horse Farm" 967msgstr "Kuda" 968 969#. TRANSLATORS: Completed/Skipped/Did not start breeding horses because ... 970#: ../../data/tribes/buildings/productionsites/atlanteans/horsefarm/init.lua:52 971msgctxt "atlanteans_building" 972msgid "breeding horses" 973msgstr "" 974 975#. TRANSLATORS: This is a building name used in lists of buildings 976#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:7 977msgctxt "atlanteans_building" 978msgid "Hunter’s House" 979msgstr "" 980 981#. TRANSLATORS: Completed/Skipped/Did not start hunting because ... 982#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:48 983#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:60 984#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:48 985#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:62 986msgid "hunting" 987msgstr "" 988 989#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:57 990#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:69 991#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:57 992#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:80 993msgid "No Game" 994msgstr "" 995 996#. TRANSLATORS: "Game" means animals that you can hunt 997#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:59 998#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:71 999#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:59 1000#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:82 1001msgid "Out of Game" 1002msgstr "" 1003 1004#. TRANSLATORS: "game" means animals that you can hunt 1005#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:61 1006msgctxt "atlanteans_building" 1007msgid "" 1008"The hunter working out of this hunter’s house can’t find any game in his " 1009"work area." 1010msgstr "" 1011 1012#. TRANSLATORS: This is a building name used in lists of buildings 1013#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:7 1014msgctxt "atlanteans_building" 1015msgid "Iron Mine" 1016msgstr "" 1017 1018#. TRANSLATORS: Completed/Skipped/Did not start mining iron because ... 1019#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:62 1020#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:76 1021#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:67 1022#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:67 1023#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:79 1024#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:66 1025#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:79 1026#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:64 1027#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:75 1028#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:62 1029#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:74 1030#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:87 1031#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:85 1032#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:100 1033msgid "mining iron" 1034msgstr "" 1035 1036#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:95 1037#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:80 1038#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:97 1039#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:97 1040#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:93 1041#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:92 1042#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:100 1043#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:118 1044msgid "No Iron" 1045msgstr "" 1046 1047#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:96 1048#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:81 1049#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:98 1050#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:98 1051#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:94 1052#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:93 1053#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:101 1054#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:119 1055msgid "Main Iron Vein Exhausted" 1056msgstr "" 1057 1058#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:98 1059msgctxt "atlanteans_building" 1060msgid "" 1061"This iron mine’s main vein is exhausted. Expect strongly diminished returns " 1062"on investment. You should consider dismantling or destroying it." 1063msgstr "" 1064 1065#. TRANSLATORS: This is a building name used in lists of buildings 1066#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:7 1067msgctxt "atlanteans_building" 1068msgid "Mill" 1069msgstr "" 1070 1071#. TRANSLATORS: Completed/Skipped/Did not start grinding corn because ... 1072#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:64 1073msgid "grinding corn" 1074msgstr "" 1075 1076#. TRANSLATORS: Completed/Skipped/Did not start grinding blackroot because ... 1077#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:77 1078msgid "grinding blackroot" 1079msgstr "" 1080 1081#. TRANSLATORS: This is a building name used in lists of buildings 1082#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:7 1083msgctxt "atlanteans_building" 1084msgid "Quarry" 1085msgstr "" 1086 1087#. TRANSLATORS: Completed/Skipped/Did not start quarrying granite because ... 1088#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:46 1089#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:53 1090#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:60 1091#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:60 1092msgid "quarrying granite" 1093msgstr "" 1094 1095#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:55 1096#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:62 1097#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:77 1098#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:69 1099msgid "No Rocks" 1100msgstr "" 1101 1102#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:56 1103#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:63 1104#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:78 1105#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:70 1106msgid "Out of Rocks" 1107msgstr "" 1108 1109#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:57 1110msgctxt "atlanteans_building" 1111msgid "" 1112"The stonecutter working at this quarry can’t find any rocks in his work " 1113"area." 1114msgstr "" 1115 1116#. TRANSLATORS: This is a building name used in lists of buildings 1117#: ../../data/tribes/buildings/productionsites/atlanteans/sawmill/init.lua:7 1118msgctxt "atlanteans_building" 1119msgid "Sawmill" 1120msgstr "" 1121 1122#. TRANSLATORS: Completed/Skipped/Did not start sawing logs because ... 1123#: ../../data/tribes/buildings/productionsites/atlanteans/sawmill/init.lua:53 1124#: ../../data/tribes/buildings/productionsites/empire/sawmill/init.lua:53 1125msgid "sawing logs" 1126msgstr "" 1127 1128#. TRANSLATORS: This is a building name used in lists of buildings 1129#: ../../data/tribes/buildings/productionsites/atlanteans/scouts_house/init.lua:7 1130msgctxt "atlanteans_building" 1131msgid "Scout’s House" 1132msgstr "" 1133 1134#. TRANSLATORS: Completed/Skipped/Did not start scouting because ... 1135#: ../../data/tribes/buildings/productionsites/atlanteans/scouts_house/init.lua:45 1136#: ../../data/tribes/buildings/productionsites/barbarians/scouts_hut/init.lua:49 1137#: ../../data/tribes/buildings/productionsites/empire/scouts_house/init.lua:45 1138#: ../../data/tribes/buildings/productionsites/frisians/scouts_house/init.lua:54 1139msgid "scouting" 1140msgstr "" 1141 1142#. TRANSLATORS: This is a building name used in lists of buildings 1143#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:7 1144msgctxt "atlanteans_building" 1145msgid "Shipyard" 1146msgstr "" 1147 1148#. TRANSLATORS: Completed/Skipped/Did not start constructing a ship because 1149#. ... 1150#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:76 1151#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:64 1152#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:75 1153#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:76 1154msgid "constructing a ship" 1155msgstr "" 1156 1157#. TRANSLATORS: This is a building name used in lists of buildings 1158#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:7 1159msgctxt "atlanteans_building" 1160msgid "Smelting Works" 1161msgstr "" 1162 1163#. TRANSLATORS: Completed/Skipped/Did not start smelting iron because ... 1164#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:66 1165#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:79 1166#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:70 1167#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:83 1168#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:71 1169#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:84 1170#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:95 1171#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:108 1172msgid "smelting iron" 1173msgstr "" 1174 1175#. TRANSLATORS: Completed/Skipped/Did not start smelting gold because ... 1176#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:92 1177#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:96 1178#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:97 1179#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:121 1180msgid "smelting gold" 1181msgstr "" 1182 1183#. TRANSLATORS: This is a building name used in lists of buildings 1184#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:7 1185msgctxt "atlanteans_building" 1186msgid "Smokery" 1187msgstr "Kedai roti" 1188 1189#. TRANSLATORS: Completed/Skipped/Did not start smoking meat because ... 1190#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:67 1191#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:95 1192msgid "smoking meat" 1193msgstr "" 1194 1195#. TRANSLATORS: Completed/Skipped/Did not start smoking fish because ... 1196#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:80 1197#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:92 1198#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:84 1199msgid "smoking fish" 1200msgstr "" 1201 1202#. TRANSLATORS: This is a building name used in lists of buildings 1203#: ../../data/tribes/buildings/productionsites/atlanteans/spiderfarm/init.lua:7 1204msgctxt "atlanteans_building" 1205msgid "Spider Farm" 1206msgstr "" 1207 1208#. TRANSLATORS: This is a building name used in lists of buildings 1209#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:7 1210msgctxt "atlanteans_building" 1211msgid "Toolsmithy" 1212msgstr "" 1213 1214#. TRANSLATORS: Completed/Skipped/Did not start making a bread paddle because 1215#. ... 1216#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:82 1217#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:94 1218#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:106 1219#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:181 1220msgid "making a bread paddle" 1221msgstr "" 1222 1223#. TRANSLATORS: Completed/Skipped/Did not start making a pair of buckets 1224#. because ... 1225#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:94 1226msgid "making a pair of buckets" 1227msgstr "" 1228 1229#. TRANSLATORS: Completed/Skipped/Did not start making fire tongs because ... 1230#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:106 1231#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:118 1232#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:118 1233#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:214 1234msgid "making fire tongs" 1235msgstr "" 1236 1237#. TRANSLATORS: Completed/Skipped/Did not start making a fishing net because 1238#. ... 1239#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:118 1240#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:170 1241msgid "making a fishing net" 1242msgstr "" 1243 1244#. TRANSLATORS: Completed/Skipped/Did not start making a hammer because ... 1245#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:130 1246#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:142 1247#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:142 1248#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:203 1249msgid "making a hammer" 1250msgstr "" 1251 1252#. TRANSLATORS: Completed/Skipped/Did not start making a hook pole because ... 1253#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:142 1254msgid "making a hook pole" 1255msgstr "" 1256 1257#. TRANSLATORS: Completed/Skipped/Did not start making a hunting bow because 1258#. ... 1259#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:154 1260msgid "making a hunting bow" 1261msgstr "" 1262 1263#. TRANSLATORS: Completed/Skipped/Did not start making milking tongs because 1264#. ... 1265#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:166 1266msgid "making milking tongs" 1267msgstr "" 1268 1269#. TRANSLATORS: Completed/Skipped/Did not start making a pick because ... 1270#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:178 1271#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:178 1272#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:178 1273msgid "making a pick" 1274msgstr "" 1275 1276#. TRANSLATORS: Completed/Skipped/Did not start making a saw because ... 1277#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:190 1278#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:190 1279msgid "making a saw" 1280msgstr "" 1281 1282#. TRANSLATORS: Completed/Skipped/Did not start making a scythe because ... 1283#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:202 1284#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:190 1285#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:202 1286#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:126 1287msgid "making a scythe" 1288msgstr "" 1289 1290#. TRANSLATORS: Completed/Skipped/Did not start making a shovel because ... 1291#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:214 1292#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:202 1293#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:214 1294#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:137 1295msgid "making a shovel" 1296msgstr "" 1297 1298#. TRANSLATORS: This is a building name used in lists of buildings 1299#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:7 1300msgctxt "atlanteans_building" 1301msgid "Weapon Smithy" 1302msgstr "" 1303 1304#. TRANSLATORS: Completed/Skipped/Did not start forging a light trident 1305#. because ... 1306#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:72 1307msgid "forging a light trident" 1308msgstr "" 1309 1310#. TRANSLATORS: Completed/Skipped/Did not start forging a long trident because 1311#. ... 1312#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:87 1313msgid "forging a long trident" 1314msgstr "" 1315 1316#. TRANSLATORS: Completed/Skipped/Did not start forging a steel trident 1317#. because ... 1318#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:102 1319msgid "forging a steel trident" 1320msgstr "" 1321 1322#. TRANSLATORS: Completed/Skipped/Did not start forging a double trident 1323#. because ... 1324#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:117 1325msgid "forging a double trident" 1326msgstr "" 1327 1328#. TRANSLATORS: Completed/Skipped/Did not start forging a heavy double trident 1329#. because ... 1330#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:132 1331msgid "forging a heavy double trident" 1332msgstr "" 1333 1334#. TRANSLATORS: This is a building name used in lists of buildings 1335#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:7 1336msgctxt "atlanteans_building" 1337msgid "Weaving Mill" 1338msgstr "" 1339 1340#. TRANSLATORS: Completed/Skipped/Did not start weaving spidercloth because 1341#. ... 1342#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:67 1343msgid "weaving spidercloth" 1344msgstr "" 1345 1346#. TRANSLATORS: Completed/Skipped/Did not start tailoring a tabard because ... 1347#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:80 1348msgid "tailoring a tabard" 1349msgstr "" 1350 1351#. TRANSLATORS: Completed/Skipped/Did not start tailoring a golden tabard 1352#. because ... 1353#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:93 1354msgid "tailoring a golden tabard" 1355msgstr "" 1356 1357#. TRANSLATORS: This is a building name used in lists of buildings 1358#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:7 1359msgctxt "atlanteans_building" 1360msgid "Well" 1361msgstr "" 1362 1363#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:64 1364#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:66 1365#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:63 1366#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:73 1367msgid "No Water" 1368msgstr "" 1369 1370#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:65 1371#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:67 1372#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:64 1373#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:74 1374msgid "Out of Water" 1375msgstr "" 1376 1377#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:66 1378msgctxt "atlanteans_building" 1379msgid "The carrier working at this well can’t find any water in his well." 1380msgstr "" 1381 1382#. TRANSLATORS: This is a building name used in lists of buildings 1383#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:7 1384msgctxt "atlanteans_building" 1385msgid "Woodcutter’s House" 1386msgstr "" 1387 1388#. TRANSLATORS: Completed/Skipped/Did not start felling trees because ... 1389#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:48 1390#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:55 1391#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:48 1392#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:61 1393msgid "felling trees" 1394msgstr "" 1395 1396#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:57 1397#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:64 1398#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:57 1399#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:70 1400msgid "No Trees" 1401msgstr "" 1402 1403#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:58 1404#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:65 1405#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:58 1406#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:71 1407msgid "Out of Trees" 1408msgstr "" 1409 1410#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:59 1411msgctxt "atlanteans_building" 1412msgid "" 1413"The woodcutter working at this woodcutter’s house can’t find any trees in " 1414"his work area. You should consider dismantling or destroying the building or" 1415" building a forester’s house." 1416msgstr "" 1417 1418#. TRANSLATORS: This is a building name used in lists of buildings 1419#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:7 1420msgctxt "barbarians_building" 1421msgid "Ax Workshop" 1422msgstr "" 1423 1424#. TRANSLATORS: Completed/Skipped/Did not start forging an ax because ... 1425#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:76 1426#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:83 1427msgid "forging an ax" 1428msgstr "" 1429 1430#. TRANSLATORS: Completed/Skipped/Did not start forging a sharp ax because ... 1431#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:91 1432#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:98 1433msgid "forging a sharp ax" 1434msgstr "" 1435 1436#. TRANSLATORS: Completed/Skipped/Did not start forging a broad ax because ... 1437#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:106 1438#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:113 1439msgid "forging a broad ax" 1440msgstr "" 1441 1442#. TRANSLATORS: This is a building name used in lists of buildings 1443#: ../../data/tribes/buildings/productionsites/barbarians/bakery/init.lua:7 1444msgctxt "barbarians_building" 1445msgid "Bakery" 1446msgstr "Kedai roti" 1447 1448#. TRANSLATORS: Completed/Skipped/Did not start baking bread because ... 1449#: ../../data/tribes/buildings/productionsites/barbarians/bakery/init.lua:58 1450msgctxt "barbarians_building" 1451msgid "baking pitta bread" 1452msgstr "" 1453 1454#. TRANSLATORS: This is a building name used in lists of buildings 1455#: ../../data/tribes/buildings/productionsites/barbarians/barracks/init.lua:7 1456msgctxt "barbarians_building" 1457msgid "Barracks" 1458msgstr "" 1459 1460#. TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ... 1461#: ../../data/tribes/buildings/productionsites/barbarians/barracks/init.lua:60 1462msgctxt "barbarians_building" 1463msgid "recruiting soldier" 1464msgstr "" 1465 1466#. TRANSLATORS: This is a building name used in lists of buildings 1467#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:7 1468msgctxt "barbarians_building" 1469msgid "Big Inn" 1470msgstr "" 1471 1472#. TRANSLATORS: Completed/Skipped/Did not start preparing a ration because ... 1473#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:69 1474#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:66 1475#: ../../data/tribes/buildings/productionsites/barbarians/tavern/init.lua:61 1476#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:62 1477#: ../../data/tribes/buildings/productionsites/empire/tavern/init.lua:56 1478#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:83 1479msgid "preparing a ration" 1480msgstr "" 1481 1482#. TRANSLATORS: Completed/Skipped/Did not start preparing a snack because ... 1483#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:82 1484#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:79 1485msgid "preparing a snack" 1486msgstr "" 1487 1488#. TRANSLATORS: Completed/Skipped/Did not start preparing a meal because ... 1489#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:95 1490#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:75 1491#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:96 1492msgid "preparing a meal" 1493msgstr "" 1494 1495#. TRANSLATORS: This is a building name used in lists of buildings 1496#: ../../data/tribes/buildings/productionsites/barbarians/brewery/init.lua:7 1497msgctxt "barbarians_building" 1498msgid "Brewery" 1499msgstr "Tempat pembuatan bir" 1500 1501#. TRANSLATORS: Completed/Skipped/Did not start brewing strong beer because 1502#. ... 1503#: ../../data/tribes/buildings/productionsites/barbarians/brewery/init.lua:51 1504msgid "brewing strong beer" 1505msgstr "" 1506 1507#. TRANSLATORS: This is a building name used in lists of buildings 1508#: ../../data/tribes/buildings/productionsites/barbarians/cattlefarm/init.lua:7 1509msgctxt "barbarians_building" 1510msgid "Cattle Farm" 1511msgstr "" 1512 1513#. TRANSLATORS: Completed/Skipped/Did not start rearing cattle because ... 1514#: ../../data/tribes/buildings/productionsites/barbarians/cattlefarm/init.lua:52 1515msgctxt "barbarians_building" 1516msgid "rearing cattle" 1517msgstr "" 1518 1519#. TRANSLATORS: This is a building name used in lists of buildings 1520#: ../../data/tribes/buildings/productionsites/barbarians/charcoal_kiln/init.lua:7 1521msgctxt "barbarians_building" 1522msgid "Charcoal Kiln" 1523msgstr "" 1524 1525#. TRANSLATORS: This is a building name used in lists of buildings 1526#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:7 1527msgctxt "barbarians_building" 1528msgid "Coal Mine" 1529msgstr "Batubara" 1530 1531#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:98 1532#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:100 1533msgctxt "barbarians_building" 1534msgid "" 1535"This coal mine’s main vein is exhausted. Expect strongly diminished returns " 1536"on investment. You should consider enhancing, dismantling or destroying it." 1537msgstr "" 1538 1539#. TRANSLATORS: This is a building name used in lists of buildings 1540#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:7 1541msgctxt "barbarians_building" 1542msgid "Deep Coal Mine" 1543msgstr "" 1544 1545#. TRANSLATORS: This is a building name used in lists of buildings 1546#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:7 1547msgctxt "barbarians_building" 1548msgid "Deeper Coal Mine" 1549msgstr "" 1550 1551#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:100 1552msgctxt "barbarians_building" 1553msgid "" 1554"This coal mine’s main vein is exhausted. Expect strongly diminished returns " 1555"on investment. This mine can’t be enhanced any further, so you should " 1556"consider dismantling or destroying it." 1557msgstr "" 1558 1559#. TRANSLATORS: This is a building name used in lists of buildings 1560#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:7 1561msgctxt "barbarians_building" 1562msgid "Farm" 1563msgstr "" 1564 1565#. TRANSLATORS: Completed/Skipped/Did not start planting wheat because ... 1566#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:74 1567#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:65 1568msgid "planting wheat" 1569msgstr "" 1570 1571#. TRANSLATORS: Completed/Skipped/Did not start harvesting wheat because ... 1572#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:83 1573#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:73 1574msgid "harvesting wheat" 1575msgstr "" 1576 1577#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:95 1578msgctxt "barbarians_building" 1579msgid "" 1580"The farmer working at this farm has no cleared soil to plant his seeds." 1581msgstr "" 1582 1583#. TRANSLATORS: This is a building name used in lists of buildings 1584#: ../../data/tribes/buildings/productionsites/barbarians/ferry_yard/init.lua:7 1585msgctxt "barbarians_building" 1586msgid "Ferry Yard" 1587msgstr "" 1588 1589#. TRANSLATORS: This is a building name used in lists of buildings 1590#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:7 1591msgctxt "barbarians_building" 1592msgid "Fisher’s Hut" 1593msgstr "" 1594 1595#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:68 1596msgctxt "barbarians_building" 1597msgid "" 1598"The fisher working out of this fisher’s hut can’t find any fish in his work " 1599"area." 1600msgstr "" 1601 1602#. TRANSLATORS: This is a building name used in lists of buildings 1603#: ../../data/tribes/buildings/productionsites/barbarians/gamekeepers_hut/init.lua:7 1604msgctxt "barbarians_building" 1605msgid "Gamekeeper’s Hut" 1606msgstr "" 1607 1608#. TRANSLATORS: This is a building name used in lists of buildings 1609#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:7 1610msgctxt "barbarians_building" 1611msgid "Gold Mine" 1612msgstr "Emas" 1613 1614#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:83 1615#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:100 1616msgctxt "barbarians_building" 1617msgid "" 1618"This gold mine’s main vein is exhausted. Expect strongly diminished returns " 1619"on investment. You should consider enhancing, dismantling or destroying it." 1620msgstr "" 1621 1622#. TRANSLATORS: This is a building name used in lists of buildings 1623#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:7 1624msgctxt "barbarians_building" 1625msgid "Deep Gold Mine" 1626msgstr "" 1627 1628#. TRANSLATORS: This is a building name used in lists of buildings 1629#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:7 1630msgctxt "barbarians_building" 1631msgid "Deeper Gold Mine" 1632msgstr "" 1633 1634#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:99 1635msgctxt "barbarians_building" 1636msgid "" 1637"This gold mine’s main vein is exhausted. Expect strongly diminished returns " 1638"on investment. This mine can’t be enhanced any further, so you should " 1639"consider dismantling or destroying it." 1640msgstr "" 1641 1642#. TRANSLATORS: This is a building name used in lists of buildings 1643#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:7 1644msgctxt "barbarians_building" 1645msgid "Granite Mine" 1646msgstr "" 1647 1648#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:91 1649#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:116 1650#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:119 1651msgid "No Granite" 1652msgstr "" 1653 1654#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:92 1655#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:117 1656#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:120 1657msgid "Main Granite Vein Exhausted" 1658msgstr "" 1659 1660#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:94 1661msgctxt "barbarians_building" 1662msgid "" 1663"This granite mine’s main vein is exhausted. Expect strongly diminished " 1664"returns on investment. This mine can’t be enhanced any further, so you " 1665"should consider dismantling or destroying it." 1666msgstr "" 1667 1668#. TRANSLATORS: This is a building name used in lists of buildings 1669#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:7 1670msgctxt "barbarians_building" 1671msgid "Helm Smithy" 1672msgstr "" 1673 1674#. TRANSLATORS: Completed/Skipped/Did not start forging a helmet because ... 1675#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:77 1676#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:79 1677#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:114 1678msgid "forging a helmet" 1679msgstr "" 1680 1681#. TRANSLATORS: Completed/Skipped/Did not start forging a mask because ... 1682#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:90 1683msgid "forging a mask" 1684msgstr "" 1685 1686#. TRANSLATORS: Completed/Skipped/Did not start forging a warhelm because ... 1687#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:103 1688msgid "forging a warhelm" 1689msgstr "" 1690 1691#. TRANSLATORS: This is a building name used in lists of buildings 1692#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:7 1693msgctxt "barbarians_building" 1694msgid "Hunter’s Hut" 1695msgstr "" 1696 1697#. TRANSLATORS: "game" means animals that you can hunt 1698#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:73 1699msgctxt "barbarians_building" 1700msgid "" 1701"The hunter working out of this hunter’s hut can’t find any game in his work " 1702"area. Remember that you can build a gamekeeper’s hut to release more game " 1703"into the wild." 1704msgstr "" 1705 1706#. TRANSLATORS: This is a building name used in lists of buildings 1707#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:7 1708msgctxt "barbarians_building" 1709msgid "Inn" 1710msgstr "" 1711 1712#. TRANSLATORS: This is a building name used in lists of buildings 1713#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:7 1714msgctxt "barbarians_building" 1715msgid "Iron Mine" 1716msgstr "" 1717 1718#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:83 1719#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:100 1720msgctxt "barbarians_building" 1721msgid "" 1722"This iron mine’s main vein is exhausted. Expect strongly diminished returns " 1723"on investment. You should consider enhancing, dismantling or destroying it." 1724msgstr "" 1725 1726#. TRANSLATORS: This is a building name used in lists of buildings 1727#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:7 1728msgctxt "barbarians_building" 1729msgid "Deep Iron Mine" 1730msgstr "" 1731 1732#. TRANSLATORS: This is a building name used in lists of buildings 1733#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:7 1734msgctxt "barbarians_building" 1735msgid "Deeper Iron Mine" 1736msgstr "" 1737 1738#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:100 1739msgctxt "barbarians_building" 1740msgid "" 1741"This iron mine’s main vein is exhausted. Expect strongly diminished returns " 1742"on investment. This mine can’t be enhanced any further, so you should " 1743"consider dismantling or destroying it." 1744msgstr "" 1745 1746#. TRANSLATORS: This is a building name used in lists of buildings 1747#: ../../data/tribes/buildings/productionsites/barbarians/lime_kiln/init.lua:7 1748msgctxt "barbarians_building" 1749msgid "Lime Kiln" 1750msgstr "" 1751 1752#. TRANSLATORS: Completed/Skipped/Did not start mixing grout because ... 1753#: ../../data/tribes/buildings/productionsites/barbarians/lime_kiln/init.lua:55 1754msgid "mixing grout" 1755msgstr "" 1756 1757#. TRANSLATORS: This is a building name used in lists of buildings 1758#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:7 1759msgctxt "barbarians_building" 1760msgid "Lumberjack’s Hut" 1761msgstr "" 1762 1763#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:66 1764msgctxt "barbarians_building" 1765msgid "" 1766"The lumberjack working at this lumberjack’s hut can’t find any trees in his " 1767"work area. You should consider dismantling or destroying the building or " 1768"building a ranger’s hut." 1769msgstr "" 1770 1771#. TRANSLATORS: This is a building name used in lists of buildings 1772#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:7 1773msgctxt "barbarians_building" 1774msgid "Metal Workshop" 1775msgstr "" 1776 1777#. TRANSLATORS: Completed/Skipped/Did not start making a felling ax because 1778#. ... 1779#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:106 1780#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:82 1781msgid "making a felling ax" 1782msgstr "" 1783 1784#. TRANSLATORS: Completed/Skipped/Did not start making a fishing rod because 1785#. ... 1786#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:130 1787#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:130 1788msgid "making a fishing rod" 1789msgstr "" 1790 1791#. TRANSLATORS: Completed/Skipped/Did not start making a hunting spear because 1792#. ... 1793#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:154 1794#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:154 1795#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:159 1796msgid "making a hunting spear" 1797msgstr "" 1798 1799#. TRANSLATORS: Completed/Skipped/Did not start making kitchen tools because 1800#. ... 1801#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:166 1802#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:166 1803#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:192 1804msgid "making kitchen tools" 1805msgstr "" 1806 1807#. TRANSLATORS: This is a building name used in lists of buildings 1808#: ../../data/tribes/buildings/productionsites/barbarians/micro_brewery/init.lua:7 1809msgctxt "barbarians_building" 1810msgid "Micro Brewery" 1811msgstr "Tempat pembuatan bir" 1812 1813#. TRANSLATORS: Completed/Skipped/Did not start brewing beer because ... 1814#: ../../data/tribes/buildings/productionsites/barbarians/micro_brewery/init.lua:56 1815#: ../../data/tribes/buildings/productionsites/empire/brewery/init.lua:54 1816#: ../../data/tribes/buildings/productionsites/frisians/brewery/init.lua:72 1817#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:103 1818msgid "brewing beer" 1819msgstr "" 1820 1821#. TRANSLATORS: This is a building name used in lists of buildings 1822#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:7 1823msgctxt "barbarians_building" 1824msgid "Quarry" 1825msgstr "" 1826 1827#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:64 1828msgctxt "barbarians_building" 1829msgid "" 1830"The stonemason working at this quarry can’t find any rocks in his work area." 1831msgstr "" 1832 1833#. TRANSLATORS: This is a building name used in lists of buildings 1834#: ../../data/tribes/buildings/productionsites/barbarians/rangers_hut/init.lua:7 1835msgctxt "barbarians_building" 1836msgid "Ranger’s Hut" 1837msgstr "" 1838 1839#. TRANSLATORS: This is a building name used in lists of buildings 1840#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:7 1841msgctxt "barbarians_building" 1842msgid "Reed Yard" 1843msgstr "" 1844 1845#. TRANSLATORS: Completed/Skipped/Did not start planting reed because ... 1846#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:58 1847#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:77 1848msgid "planting reed" 1849msgstr "" 1850 1851#. TRANSLATORS: Completed/Skipped/Did not start harvesting reed because ... 1852#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:66 1853#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:85 1854msgid "harvesting reed" 1855msgstr "" 1856 1857#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:77 1858msgctxt "barbarians_building" 1859msgid "" 1860"The gardener working at this reed yard has no cleared soil to plant his " 1861"seeds." 1862msgstr "" 1863 1864#. TRANSLATORS: This is a building name used in lists of buildings 1865#: ../../data/tribes/buildings/productionsites/barbarians/scouts_hut/init.lua:7 1866msgctxt "barbarians_building" 1867msgid "Scout’s Hut" 1868msgstr "" 1869 1870#. TRANSLATORS: This is a building name used in lists of buildings 1871#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:13 1872msgctxt "barbarians_building" 1873msgid "Shipyard" 1874msgstr "" 1875 1876#. TRANSLATORS: This is a building name used in lists of buildings 1877#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:7 1878msgctxt "barbarians_building" 1879msgid "Smelting Works" 1880msgstr "" 1881 1882#. TRANSLATORS: This is a building name used in lists of buildings 1883#: ../../data/tribes/buildings/productionsites/barbarians/tavern/init.lua:7 1884msgctxt "barbarians_building" 1885msgid "Tavern" 1886msgstr "" 1887 1888#. TRANSLATORS: This is a building name used in lists of buildings 1889#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:7 1890msgctxt "barbarians_building" 1891msgid "War Mill" 1892msgstr "" 1893 1894#. TRANSLATORS: Completed/Skipped/Did not start forging a bronze ax because 1895#. ... 1896#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:128 1897msgid "forging a bronze ax" 1898msgstr "" 1899 1900#. TRANSLATORS: Completed/Skipped/Did not start forging a battle ax because 1901#. ... 1902#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:143 1903msgid "forging a battle ax" 1904msgstr "" 1905 1906#. TRANSLATORS: Completed/Skipped/Did not start forging a warrior’s ax because 1907#. ... 1908#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:158 1909msgid "forging a warrior’s ax" 1910msgstr "" 1911 1912#. TRANSLATORS: This is a building name used in lists of buildings 1913#: ../../data/tribes/buildings/productionsites/barbarians/weaving_mill/init.lua:7 1914msgctxt "barbarians_building" 1915msgid "Weaving Mill" 1916msgstr "" 1917 1918#. TRANSLATORS: Completed/Skipped/Did not start weaving because ... 1919#: ../../data/tribes/buildings/productionsites/barbarians/weaving_mill/init.lua:57 1920#: ../../data/tribes/buildings/productionsites/empire/weaving_mill/init.lua:60 1921msgid "weaving" 1922msgstr "" 1923 1924#. TRANSLATORS: This is a building name used in lists of buildings 1925#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:7 1926msgctxt "barbarians_building" 1927msgid "Well" 1928msgstr "" 1929 1930#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:68 1931msgctxt "barbarians_building" 1932msgid "The carrier working at this well can’t find any water in his well." 1933msgstr "" 1934 1935#. TRANSLATORS: This is a building name used in lists of buildings 1936#: ../../data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua:7 1937msgctxt "barbarians_building" 1938msgid "Wood Hardener" 1939msgstr "" 1940 1941#. TRANSLATORS: Completed/Skipped/Did not start hardening wood because ... 1942#: ../../data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua:75 1943msgid "hardening wood" 1944msgstr "" 1945 1946#. TRANSLATORS: This is a building name used in lists of buildings 1947#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:7 1948msgctxt "empire_building" 1949msgid "Armor Smithy" 1950msgstr "" 1951 1952#. TRANSLATORS: Completed/Skipped/Did not start forging a suit of armor 1953#. because ... 1954#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:91 1955msgid "forging a suit of armor" 1956msgstr "" 1957 1958#. TRANSLATORS: Completed/Skipped/Did not start forging a suit of chain armor 1959#. because ... 1960#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:103 1961msgid "forging a suit of chain armor" 1962msgstr "" 1963 1964#. TRANSLATORS: Completed/Skipped/Did not start forging a suit of gilded armor 1965#. because ... 1966#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:115 1967msgid "forging a suit of gilded armor" 1968msgstr "" 1969 1970#. TRANSLATORS: This is a building name used in lists of buildings 1971#: ../../data/tribes/buildings/productionsites/empire/bakery/init.lua:7 1972msgctxt "empire_building" 1973msgid "Bakery" 1974msgstr "Kedai roti" 1975 1976#. TRANSLATORS: Completed/Skipped/Did not start baking bread because ... 1977#: ../../data/tribes/buildings/productionsites/empire/bakery/init.lua:60 1978msgctxt "empire_building" 1979msgid "baking bread" 1980msgstr "" 1981 1982#. TRANSLATORS: This is a building name used in lists of buildings 1983#: ../../data/tribes/buildings/productionsites/empire/barracks/init.lua:7 1984msgctxt "empire_building" 1985msgid "Barracks" 1986msgstr "" 1987 1988#. TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ... 1989#: ../../data/tribes/buildings/productionsites/empire/barracks/init.lua:59 1990msgctxt "empire_building" 1991msgid "recruiting soldier" 1992msgstr "" 1993 1994#. TRANSLATORS: This is a building name used in lists of buildings 1995#: ../../data/tribes/buildings/productionsites/empire/brewery/init.lua:7 1996msgctxt "empire_building" 1997msgid "Brewery" 1998msgstr "Tempat pembuatan bir" 1999 2000#. TRANSLATORS: This is a building name used in lists of buildings 2001#: ../../data/tribes/buildings/productionsites/empire/charcoal_kiln/init.lua:7 2002msgctxt "empire_building" 2003msgid "Charcoal Kiln" 2004msgstr "" 2005 2006#. TRANSLATORS: This is a building name used in lists of buildings 2007#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:7 2008msgctxt "empire_building" 2009msgid "Coal Mine" 2010msgstr "Batubara" 2011 2012#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:96 2013msgctxt "empire_building" 2014msgid "" 2015"This coal mine’s main vein is exhausted. Expect strongly diminished returns " 2016"on investment. You should consider enhancing, dismantling or destroying it." 2017msgstr "" 2018 2019#. TRANSLATORS: This is a building name used in lists of buildings 2020#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:7 2021msgctxt "empire_building" 2022msgid "Deep Coal Mine" 2023msgstr "" 2024 2025#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:96 2026msgctxt "empire_building" 2027msgid "" 2028"This coal mine’s main vein is exhausted. Expect strongly diminished returns " 2029"on investment. This mine can’t be enhanced any further, so you should " 2030"consider dismantling or destroying it." 2031msgstr "" 2032 2033#. TRANSLATORS: This is a building name used in lists of buildings 2034#: ../../data/tribes/buildings/productionsites/empire/donkeyfarm/init.lua:7 2035msgctxt "empire_building" 2036msgid "Donkey Farm" 2037msgstr "" 2038 2039#. TRANSLATORS: Completed/Skipped/Did not start rearing donkeys because ... 2040#: ../../data/tribes/buildings/productionsites/empire/donkeyfarm/init.lua:52 2041msgctxt "empire_building" 2042msgid "rearing donkeys" 2043msgstr "" 2044 2045#. TRANSLATORS: This is a building name used in lists of buildings 2046#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:7 2047msgctxt "empire_building" 2048msgid "Farm" 2049msgstr "" 2050 2051#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:84 2052msgctxt "empire_building" 2053msgid "" 2054"The farmer working at this farm has no cleared soil to plant his seeds." 2055msgstr "" 2056 2057#. TRANSLATORS: This is a building name used in lists of buildings 2058#: ../../data/tribes/buildings/productionsites/empire/ferry_yard/init.lua:7 2059msgctxt "empire_building" 2060msgid "Ferry Yard" 2061msgstr "" 2062 2063#. TRANSLATORS: This is a building name used in lists of buildings 2064#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:7 2065msgctxt "empire_building" 2066msgid "Fisher’s House" 2067msgstr "" 2068 2069#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:60 2070msgctxt "empire_building" 2071msgid "" 2072"The fisher working out of this fisher’s house can’t find any fish in his " 2073"work area." 2074msgstr "" 2075 2076#. TRANSLATORS: This is a building name used in lists of buildings 2077#: ../../data/tribes/buildings/productionsites/empire/foresters_house/init.lua:7 2078msgctxt "empire_building" 2079msgid "Forester’s House" 2080msgstr "" 2081 2082#. TRANSLATORS: This is a building name used in lists of buildings 2083#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:7 2084msgctxt "empire_building" 2085msgid "Gold Mine" 2086msgstr "Emas" 2087 2088#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:95 2089msgctxt "empire_building" 2090msgid "" 2091"This gold mine’s main vein is exhausted. Expect strongly diminished returns " 2092"on investment. You should consider enhancing, dismantling or destroying it." 2093msgstr "" 2094 2095#. TRANSLATORS: This is a building name used in lists of buildings 2096#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:7 2097msgctxt "empire_building" 2098msgid "Deep Gold Mine" 2099msgstr "" 2100 2101#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:94 2102msgctxt "empire_building" 2103msgid "" 2104"This gold mine’s main vein is exhausted. Expect strongly diminished returns " 2105"on investment. This mine can’t be enhanced any further, so you should " 2106"consider dismantling or destroying it." 2107msgstr "" 2108 2109#. TRANSLATORS: This is a building name used in lists of buildings 2110#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:7 2111msgctxt "empire_building" 2112msgid "Hunter’s House" 2113msgstr "" 2114 2115#. TRANSLATORS: "game" means animals that you can hunt 2116#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:61 2117msgctxt "empire_building" 2118msgid "" 2119"The hunter working out of this hunter’s house can’t find any game in his " 2120"work area." 2121msgstr "" 2122 2123#. TRANSLATORS: This is a building name used in lists of buildings 2124#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:7 2125msgctxt "empire_building" 2126msgid "Inn" 2127msgstr "" 2128 2129#. TRANSLATORS: This is a building name used in lists of buildings 2130#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:7 2131msgctxt "empire_building" 2132msgid "Iron Mine" 2133msgstr "" 2134 2135#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:96 2136msgctxt "empire_building" 2137msgid "" 2138"This iron mine’s main vein is exhausted. Expect strongly diminished returns " 2139"on investment. You should consider enhancing, dismantling or destroying it." 2140msgstr "" 2141 2142#. TRANSLATORS: This is a building name used in lists of buildings 2143#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:7 2144msgctxt "empire_building" 2145msgid "Deep Iron Mine" 2146msgstr "" 2147 2148#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:95 2149msgctxt "empire_building" 2150msgid "" 2151"This iron mine’s main vein is exhausted. Expect strongly diminished returns " 2152"on investment. This mine can’t be enhanced any further, so you should " 2153"consider dismantling or destroying it." 2154msgstr "" 2155 2156#. TRANSLATORS: This is a building name used in lists of buildings 2157#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:7 2158msgctxt "empire_building" 2159msgid "Lumberjack’s House" 2160msgstr "" 2161 2162#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:59 2163msgctxt "empire_building" 2164msgid "" 2165"The lumberjack working at this lumberjack’s house can’t find any trees in " 2166"his work area. You should consider dismantling or destroying the building or" 2167" building a forester’s house." 2168msgstr "" 2169 2170#. TRANSLATORS: This is a building name used in lists of buildings 2171#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:7 2172msgctxt "empire_building" 2173msgid "Marble Mine" 2174msgstr "" 2175 2176#. TRANSLATORS: Completed/Skipped/Did not start mining marble because ... 2177#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:87 2178#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:107 2179#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:63 2180#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:76 2181#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:84 2182msgid "mining marble" 2183msgstr "" 2184 2185#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:133 2186#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:102 2187msgid "No Marble" 2188msgstr "" 2189 2190#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:134 2191#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:103 2192msgid "Main Marble Vein Exhausted" 2193msgstr "" 2194 2195#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:136 2196msgctxt "empire_building" 2197msgid "" 2198"This marble mine’s main vein is exhausted. Expect strongly diminished " 2199"returns on investment. You should consider enhancing, dismantling or " 2200"destroying it." 2201msgstr "" 2202 2203#. TRANSLATORS: This is a building name used in lists of buildings 2204#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:7 2205msgctxt "empire_building" 2206msgid "Deep Marble Mine" 2207msgstr "" 2208 2209#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:105 2210msgctxt "empire_building" 2211msgid "" 2212"This marble mine’s main vein is exhausted. Expect strongly diminished " 2213"returns on investment. This mine can’t be enhanced any further, so you " 2214"should consider dismantling or destroying it." 2215msgstr "" 2216 2217#. TRANSLATORS: This is a building name used in lists of buildings 2218#: ../../data/tribes/buildings/productionsites/empire/mill/init.lua:7 2219msgctxt "empire_building" 2220msgid "Mill" 2221msgstr "" 2222 2223#. TRANSLATORS: Completed/Skipped/Did not start grinding wheat because ... 2224#: ../../data/tribes/buildings/productionsites/empire/mill/init.lua:53 2225msgid "grinding wheat" 2226msgstr "" 2227 2228#. TRANSLATORS: This is a building name used in lists of buildings 2229#: ../../data/tribes/buildings/productionsites/empire/piggery/init.lua:7 2230msgctxt "empire_building" 2231msgid "Piggery" 2232msgstr "" 2233 2234#. TRANSLATORS: Completed/Skipped/Did not start raising pigs because ... 2235#: ../../data/tribes/buildings/productionsites/empire/piggery/init.lua:54 2236msgid "raising pigs" 2237msgstr "" 2238 2239#. TRANSLATORS: This is a building name used in lists of buildings 2240#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:7 2241msgctxt "empire_building" 2242msgid "Quarry" 2243msgstr "" 2244 2245#. TRANSLATORS: Completed/Skipped/Did not start quarrying marble because ... 2246#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:68 2247msgid "quarrying marble" 2248msgstr "" 2249 2250#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:79 2251msgctxt "empire_building" 2252msgid "" 2253"The stonemason working at this quarry can’t find any rocks in his work area." 2254msgstr "" 2255 2256#. TRANSLATORS: This is a building name used in lists of buildings 2257#: ../../data/tribes/buildings/productionsites/empire/sawmill/init.lua:7 2258msgctxt "empire_building" 2259msgid "Sawmill" 2260msgstr "" 2261 2262#. TRANSLATORS: This is a building name used in lists of buildings 2263#: ../../data/tribes/buildings/productionsites/empire/scouts_house/init.lua:7 2264msgctxt "empire_building" 2265msgid "Scout’s House" 2266msgstr "" 2267 2268#. TRANSLATORS: This is a building name used in lists of buildings 2269#: ../../data/tribes/buildings/productionsites/empire/sheepfarm/init.lua:7 2270msgctxt "empire_building" 2271msgid "Sheep Farm" 2272msgstr "" 2273 2274#. TRANSLATORS: Completed/Skipped/Did not start breeding sheep because ... 2275#: ../../data/tribes/buildings/productionsites/empire/sheepfarm/init.lua:54 2276msgid "breeding sheep" 2277msgstr "" 2278 2279#. TRANSLATORS: This is a building name used in lists of buildings 2280#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:7 2281msgctxt "empire_building" 2282msgid "Shipyard" 2283msgstr "" 2284 2285#. TRANSLATORS: This is a building name used in lists of buildings 2286#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:7 2287msgctxt "empire_building" 2288msgid "Smelting Works" 2289msgstr "" 2290 2291#. TRANSLATORS: This is a building name used in lists of buildings 2292#: ../../data/tribes/buildings/productionsites/empire/stonemasons_house/init.lua:7 2293msgctxt "empire_building" 2294msgid "Stonemason’s House" 2295msgstr "" 2296 2297#. TRANSLATORS: Completed/Skipped/Did not start sculpting a marble column 2298#. because ... 2299#: ../../data/tribes/buildings/productionsites/empire/stonemasons_house/init.lua:54 2300msgid "sculpting a marble column" 2301msgstr "" 2302 2303#. TRANSLATORS: This is a building name used in lists of buildings 2304#: ../../data/tribes/buildings/productionsites/empire/tavern/init.lua:7 2305msgctxt "empire_building" 2306msgid "Tavern" 2307msgstr "" 2308 2309#. TRANSLATORS: This is a building name used in lists of buildings 2310#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:7 2311msgctxt "empire_building" 2312msgid "Toolsmithy" 2313msgstr "" 2314 2315#. TRANSLATORS: Completed/Skipped/Did not start making a basket because ... 2316#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:94 2317#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:148 2318msgid "making a basket" 2319msgstr "" 2320 2321#. TRANSLATORS: This is a building name used in lists of buildings 2322#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:7 2323msgctxt "empire_building" 2324msgid "Vineyard" 2325msgstr "" 2326 2327#. TRANSLATORS: Completed/Skipped/Did not start planting grapevines because 2328#. ... 2329#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:64 2330msgid "planting grapevines" 2331msgstr "" 2332 2333#. TRANSLATORS: Completed/Skipped/Did not start harvesting grapevines because 2334#. ... 2335#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:72 2336msgid "harvesting grapes" 2337msgstr "" 2338 2339#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:83 2340msgctxt "empire_building" 2341msgid "" 2342"The vine farmer working at this vineyard has no cleared soil to plant his " 2343"grapevines." 2344msgstr "" 2345 2346#. TRANSLATORS: This is a building name used in lists of buildings 2347#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:7 2348msgctxt "empire_building" 2349msgid "Weapon Smithy" 2350msgstr "" 2351 2352#. TRANSLATORS: Completed/Skipped/Did not start forging a wooden spear because 2353#. ... 2354#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:77 2355msgid "forging a wooden spear" 2356msgstr "" 2357 2358#. TRANSLATORS: Completed/Skipped/Did not start forging a spear because ... 2359#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:92 2360msgid "forging a spear" 2361msgstr "" 2362 2363#. TRANSLATORS: Completed/Skipped/Did not start forging an advanced spear 2364#. because ... 2365#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:107 2366msgid "forging an advanced spear" 2367msgstr "" 2368 2369#. TRANSLATORS: Completed/Skipped/Did not start forging a heavy spear because 2370#. ... 2371#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:122 2372msgid "forging a heavy spear" 2373msgstr "" 2374 2375#. TRANSLATORS: Completed/Skipped/Did not start forging a war spear because 2376#. ... 2377#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:137 2378msgid "forging a war spear" 2379msgstr "" 2380 2381#. TRANSLATORS: This is a building name used in lists of buildings 2382#: ../../data/tribes/buildings/productionsites/empire/weaving_mill/init.lua:7 2383msgctxt "empire_building" 2384msgid "Weaving Mill" 2385msgstr "" 2386 2387#. TRANSLATORS: This is a building name used in lists of buildings 2388#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:7 2389msgctxt "empire_building" 2390msgid "Well" 2391msgstr "" 2392 2393#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:65 2394msgctxt "empire_building" 2395msgid "The carrier working at this well can’t find any water in his well." 2396msgstr "" 2397 2398#. TRANSLATORS: This is a building name used in lists of buildings 2399#: ../../data/tribes/buildings/productionsites/empire/winery/init.lua:7 2400msgctxt "empire_building" 2401msgid "Winery" 2402msgstr "" 2403 2404#. TRANSLATORS: Completed/Skipped/Did not start making wine because ... 2405#: ../../data/tribes/buildings/productionsites/empire/winery/init.lua:56 2406msgid "making wine" 2407msgstr "" 2408 2409#. TRANSLATORS: This is a building name used in lists of buildings 2410#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:7 2411msgctxt "frisians_building" 2412msgid "Aqua Farm" 2413msgstr "" 2414 2415#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:100 2416#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:99 2417msgid "No Ponds" 2418msgstr "" 2419 2420#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:101 2421msgid "Out of Fish Ponds" 2422msgstr "" 2423 2424#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:102 2425msgctxt "frisians_building" 2426msgid "" 2427"The fisher working at this aqua farm can’t find any fish ponds in his work " 2428"area. Please make sure there is a working clay pit nearby and the aqua farm " 2429"is supplied with all needed wares, or consider dismantling or destroying " 2430"this building." 2431msgstr "" 2432 2433#. TRANSLATORS: This is a building name used in lists of buildings 2434#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:7 2435msgctxt "frisians_building" 2436msgid "Large Armor Smithy" 2437msgstr "" 2438 2439#. TRANSLATORS: Completed/Skipped/Did not start forging a broadsword because 2440#. ... 2441#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:85 2442msgid "forging a broadsword" 2443msgstr "" 2444 2445#. TRANSLATORS: Completed/Skipped/Did not start forging a double-edged sword 2446#. because ... 2447#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:100 2448msgid "forging a double-edged sword" 2449msgstr "" 2450 2451#. TRANSLATORS: Completed/Skipped/Did not start forging a golden helmet 2452#. because ... 2453#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:115 2454msgid "forging a golden helmet" 2455msgstr "" 2456 2457#. TRANSLATORS: This is a building name used in lists of buildings 2458#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:7 2459msgctxt "frisians_building" 2460msgid "Small Armor Smithy" 2461msgstr "" 2462 2463#. TRANSLATORS: Completed/Skipped/Did not start forging a short sword because 2464#. ... 2465#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:84 2466msgid "forging a short sword" 2467msgstr "" 2468 2469#. TRANSLATORS: Completed/Skipped/Did not start forging a long sword because 2470#. ... 2471#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:99 2472msgid "forging a long sword" 2473msgstr "" 2474 2475#. TRANSLATORS: This is a building name used in lists of buildings 2476#: ../../data/tribes/buildings/productionsites/frisians/bakery/init.lua:7 2477msgctxt "frisians_building" 2478msgid "Bakery" 2479msgstr "" 2480 2481#. TRANSLATORS: Completed/Skipped/Did not start baking bread because ... 2482#: ../../data/tribes/buildings/productionsites/frisians/bakery/init.lua:73 2483#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:105 2484msgid "baking bread" 2485msgstr "" 2486 2487#. TRANSLATORS: This is a building name used in lists of buildings 2488#: ../../data/tribes/buildings/productionsites/frisians/barracks/init.lua:7 2489msgctxt "frisians_building" 2490msgid "Barracks" 2491msgstr "" 2492 2493#. TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ... 2494#: ../../data/tribes/buildings/productionsites/frisians/barracks/init.lua:75 2495msgctxt "frisians_building" 2496msgid "recruiting soldier" 2497msgstr "" 2498 2499#. TRANSLATORS: This is a building name used in lists of buildings 2500#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:7 2501msgctxt "frisians_building" 2502msgid "Beekeeper’s House" 2503msgstr "" 2504 2505#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:75 2506msgid "No Flowers" 2507msgstr "" 2508 2509#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:76 2510msgid "Out of Flowers" 2511msgstr "" 2512 2513#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:77 2514msgctxt "frisians_building" 2515msgid "" 2516"The beekeeper working at this beekeepers’s house can’t find any flowering " 2517"fields or bushes in his work area. You should consider building another farm" 2518" or berry farm nearby, or dismantling or destroying this building." 2519msgstr "" 2520 2521#. TRANSLATORS: This is a building name used in lists of buildings 2522#: ../../data/tribes/buildings/productionsites/frisians/berry_farm/init.lua:7 2523msgctxt "frisians_building" 2524msgid "Berry Farm" 2525msgstr "" 2526 2527#. TRANSLATORS: Completed/Skipped/Did not start planting bushes because ... 2528#: ../../data/tribes/buildings/productionsites/frisians/berry_farm/init.lua:64 2529msgid "planting bushes" 2530msgstr "" 2531 2532#. TRANSLATORS: This is a building name used in lists of buildings 2533#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:7 2534msgctxt "frisians_building" 2535msgid "Blacksmithy" 2536msgstr "" 2537 2538#. TRANSLATORS: Completed/Skipped/Did not start forging a felling ax because 2539#. ... 2540#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:104 2541msgid "forging a felling ax" 2542msgstr "" 2543 2544#. TRANSLATORS: Completed/Skipped/Did not start forging a pick because ... 2545#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:115 2546msgid "forging a pick" 2547msgstr "" 2548 2549#. TRANSLATORS: Completed/Skipped/Did not start making needles because ... 2550#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:225 2551msgid "making needles" 2552msgstr "" 2553 2554#. TRANSLATORS: This is a building name used in lists of buildings 2555#: ../../data/tribes/buildings/productionsites/frisians/brewery/init.lua:7 2556msgctxt "frisians_building" 2557msgid "Brewery" 2558msgstr "" 2559 2560#. TRANSLATORS: This is a building name used in lists of buildings 2561#: ../../data/tribes/buildings/productionsites/frisians/brick_kiln/init.lua:7 2562msgctxt "frisians_building" 2563msgid "Brick Kiln" 2564msgstr "" 2565 2566#. TRANSLATORS: Completed/Skipped/Did not start burning bricks because ... 2567#: ../../data/tribes/buildings/productionsites/frisians/brick_kiln/init.lua:74 2568msgid "burning bricks" 2569msgstr "" 2570 2571#. TRANSLATORS: This is a building name used in lists of buildings 2572#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:7 2573msgctxt "frisians_building" 2574msgid "Charcoal Burner’s House" 2575msgstr "" 2576 2577#. TRANSLATORS: Completed/Skipped/Did not start making a charcoal stack 2578#. because ... 2579#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:78 2580msgid "making a charcoal stack" 2581msgstr "" 2582 2583#. TRANSLATORS: Completed/Skipped/Did not start collecting coal because ... 2584#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:89 2585msgid "collecting coal" 2586msgstr "" 2587 2588#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:100 2589msgid "Out of Clay Ponds" 2590msgstr "" 2591 2592#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:101 2593msgctxt "frisians_building" 2594msgid "" 2595"The charcoal burner working at this charcoal burner’s house can’t find any " 2596"clay ponds in his work area. Please make sure there is a working clay pit " 2597"nearby and the charcoal burner’s house is supplied with all needed wares, or" 2598" consider dismantling or destroying this building." 2599msgstr "" 2600 2601#. TRANSLATORS: This is a building name used in lists of buildings 2602#: ../../data/tribes/buildings/productionsites/frisians/charcoal_kiln/init.lua:7 2603msgctxt "frisians_building" 2604msgid "Charcoal Kiln" 2605msgstr "" 2606 2607#. TRANSLATORS: This is a building name used in lists of buildings 2608#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:7 2609msgctxt "frisians_building" 2610msgid "Clay Pit" 2611msgstr "" 2612 2613#. TRANSLATORS: Completed/Skipped/Did not start making clay because ... 2614#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:80 2615msgid "making clay" 2616msgstr "" 2617 2618#. TRANSLATORS: Short for "No Level Ground" for clay pits 2619#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:97 2620msgid "No Ground" 2621msgstr "" 2622 2623#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:98 2624msgid "No Level Ground" 2625msgstr "" 2626 2627#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:99 2628msgctxt "frisians_building" 2629msgid "" 2630"The clay digger working at this clay pit can’t find any level ground in his " 2631"work area. Consider dismantling this clay pit and rebuilding it somewhere " 2632"else." 2633msgstr "" 2634 2635#. TRANSLATORS: This is a building name used in lists of buildings 2636#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:7 2637msgctxt "frisians_building" 2638msgid "Coal Mine" 2639msgstr "" 2640 2641#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:117 2642msgctxt "frisians_building" 2643msgid "" 2644"This coal mine’s main vein is exhausted. Expect strongly diminished returns " 2645"on investment. You should consider enhancing, dismantling or destroying it." 2646msgstr "" 2647 2648#. TRANSLATORS: This is a building name used in lists of buildings 2649#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:7 2650msgctxt "frisians_building" 2651msgid "Deep Coal Mine" 2652msgstr "" 2653 2654#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:121 2655msgctxt "frisians_building" 2656msgid "" 2657"This coal mine’s main vein is exhausted. Expect strongly diminished returns " 2658"on investment. This mine can’t be enhanced any further, so you should " 2659"consider dismantling or destroying it." 2660msgstr "" 2661 2662#. TRANSLATORS: This is a building name used in lists of buildings 2663#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:7 2664msgctxt "frisians_building" 2665msgid "Fruit Collector’s House" 2666msgstr "" 2667 2668#. TRANSLATORS: Completed/Skipped/Did not start gathering berries because ... 2669#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:63 2670msgid "gathering berries" 2671msgstr "" 2672 2673#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:73 2674msgid "No Bushes" 2675msgstr "" 2676 2677#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:74 2678msgid "Out of Berries" 2679msgstr "" 2680 2681#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:75 2682msgctxt "frisians_building" 2683msgid "" 2684"The fruit collector working at this fruit collector’s house can’t find any " 2685"berry bushes in his work area. You should consider building another berry " 2686"farm, or dismantling or destroying this building." 2687msgstr "" 2688 2689#. TRANSLATORS: This is a building name used in lists of buildings 2690#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:7 2691msgctxt "frisians_building" 2692msgid "Drinking Hall" 2693msgstr "" 2694 2695#. TRANSLATORS: This is a building name used in lists of buildings 2696#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:7 2697msgctxt "frisians_building" 2698msgid "Farm" 2699msgstr "" 2700 2701#. TRANSLATORS: Completed/Skipped/Did not start planting barley because ... 2702#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:95 2703msgid "planting barley" 2704msgstr "" 2705 2706#. TRANSLATORS: Completed/Skipped/Did not start harvesting barley because ... 2707#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:103 2708msgid "harvesting barley" 2709msgstr "" 2710 2711#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:116 2712msgctxt "frisians_building" 2713msgid "" 2714"The farmer working at this farm has no cleared soil to plant his seeds." 2715msgstr "" 2716 2717#. TRANSLATORS: This is a building name used in lists of buildings 2718#: ../../data/tribes/buildings/productionsites/frisians/ferry_yard/init.lua:7 2719msgctxt "frisians_building" 2720msgid "Ferry Yard" 2721msgstr "" 2722 2723#. TRANSLATORS: This is a building name used in lists of buildings 2724#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:7 2725msgctxt "frisians_building" 2726msgid "Fisher’s House" 2727msgstr "" 2728 2729#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:73 2730msgctxt "frisians_building" 2731msgid "" 2732"The fisher working out of this fisher’s house can’t find any fish in his " 2733"work area." 2734msgstr "" 2735 2736#. TRANSLATORS: This is a building name used in lists of buildings 2737#: ../../data/tribes/buildings/productionsites/frisians/foresters_house/init.lua:7 2738msgctxt "frisians_building" 2739msgid "Forester’s House" 2740msgstr "" 2741 2742#. TRANSLATORS: This is a building name used in lists of buildings 2743#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:7 2744msgctxt "frisians_building" 2745msgid "Furnace" 2746msgstr "" 2747 2748#. TRANSLATORS: This is a building name used in lists of buildings 2749#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:7 2750msgctxt "frisians_building" 2751msgid "Gold Mine" 2752msgstr "" 2753 2754#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:103 2755msgctxt "frisians_building" 2756msgid "" 2757"This gold mine’s main vein is exhausted. Expect strongly diminished returns " 2758"on investment. You should consider enhancing, dismantling or destroying it." 2759msgstr "" 2760 2761#. TRANSLATORS: This is a building name used in lists of buildings 2762#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:7 2763msgctxt "frisians_building" 2764msgid "Deep Gold Mine" 2765msgstr "" 2766 2767#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:119 2768msgctxt "frisians_building" 2769msgid "" 2770"This gold mine’s main vein is exhausted. Expect strongly diminished returns " 2771"on investment. This mine can’t be enhanced any further, so you should " 2772"consider dismantling or destroying it." 2773msgstr "" 2774 2775#. TRANSLATORS: This is a building name used in lists of buildings 2776#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:7 2777msgctxt "frisians_building" 2778msgid "Honey Bread Bakery" 2779msgstr "" 2780 2781#. TRANSLATORS: Completed/Skipped/Did not start baking honey bread because ... 2782#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:83 2783#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:94 2784msgid "baking honey bread" 2785msgstr "" 2786 2787#. TRANSLATORS: This is a building name used in lists of buildings 2788#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:7 2789msgctxt "frisians_building" 2790msgid "Hunter’s House" 2791msgstr "" 2792 2793#. TRANSLATORS: "game" means animals that you can hunt 2794#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:84 2795msgctxt "frisians_building" 2796msgid "" 2797"The hunter working out of this hunter’s house can’t find any game in his " 2798"work area." 2799msgstr "" 2800 2801#. TRANSLATORS: This is a building name used in lists of buildings 2802#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:7 2803msgctxt "frisians_building" 2804msgid "Iron Mine" 2805msgstr "" 2806 2807#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:103 2808msgctxt "frisians_building" 2809msgid "" 2810"This iron mine’s main vein is exhausted. Expect strongly diminished returns " 2811"on investment. You should consider enhancing, dismantling or destroying it." 2812msgstr "" 2813 2814#. TRANSLATORS: This is a building name used in lists of buildings 2815#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:7 2816msgctxt "frisians_building" 2817msgid "Deep Iron Mine" 2818msgstr "" 2819 2820#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:121 2821msgctxt "frisians_building" 2822msgid "" 2823"This iron mine’s main vein is exhausted. Expect strongly diminished returns " 2824"on investment. This mine can’t be enhanced any further, so you should " 2825"consider dismantling or destroying it." 2826msgstr "" 2827 2828#. TRANSLATORS: This is a building name used in lists of buildings 2829#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:7 2830msgctxt "frisians_building" 2831msgid "Mead Brewery" 2832msgstr "" 2833 2834#. TRANSLATORS: Completed/Skipped/Did not start brewing mead because ... 2835#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:81 2836#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:92 2837msgid "brewing mead" 2838msgstr "" 2839 2840#. TRANSLATORS: This is a building name used in lists of buildings 2841#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:7 2842msgctxt "frisians_building" 2843msgid "Quarry" 2844msgstr "" 2845 2846#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:71 2847msgctxt "frisians_building" 2848msgid "" 2849"The stonemason working at this quarry can’t find any rocks in his work area." 2850msgstr "" 2851 2852#. TRANSLATORS: This is a building name used in lists of buildings 2853#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:7 2854msgctxt "frisians_building" 2855msgid "Recycling Center" 2856msgstr "" 2857 2858#. TRANSLATORS: Completed/Skipped/Did not start recycling fur because ... 2859#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:99 2860msgctxt "frisians_building" 2861msgid "recycling fur" 2862msgstr "" 2863 2864#. TRANSLATORS: Completed/Skipped/Did not start recycling iron because ... 2865#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:110 2866msgctxt "frisians_building" 2867msgid "recycling iron" 2868msgstr "" 2869 2870#. TRANSLATORS: Completed/Skipped/Did not start recycling iron and gold 2871#. because ... 2872#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:121 2873msgctxt "frisians_building" 2874msgid "recycling iron and gold" 2875msgstr "" 2876 2877#. TRANSLATORS: This is a building name used in lists of buildings 2878#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:7 2879msgctxt "frisians_building" 2880msgid "Reed Farm" 2881msgstr "" 2882 2883#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:96 2884msgctxt "frisians_building" 2885msgid "" 2886"The reed farmer working at this reed farm has no cleared soil to plant his " 2887"seeds." 2888msgstr "" 2889 2890#. TRANSLATORS: This is a building name used in lists of buildings 2891#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:7 2892msgctxt "frisians_building" 2893msgid "Reindeer Farm" 2894msgstr "" 2895 2896#. TRANSLATORS: Completed/Skipped/Did not start rearing reindeer because ... 2897#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:86 2898msgctxt "frisians_building" 2899msgid "rearing reindeer" 2900msgstr "" 2901 2902#. TRANSLATORS: Completed/Skipped/Did not start producing fur because ... 2903#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:97 2904#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:108 2905msgctxt "frisians_building" 2906msgid "producing fur" 2907msgstr "" 2908 2909#. TRANSLATORS: This is a building name used in lists of buildings 2910#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:7 2911msgctxt "frisians_building" 2912msgid "Rock Mine" 2913msgstr "" 2914 2915#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:119 2916msgctxt "frisians_building" 2917msgid "" 2918"This rock mine’s main vein is exhausted. Expect strongly diminished returns " 2919"on investment. You should consider enhancing, dismantling or destroying it." 2920msgstr "" 2921 2922#. TRANSLATORS: This is a building name used in lists of buildings 2923#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:7 2924msgctxt "frisians_building" 2925msgid "Deep Rock Mine" 2926msgstr "" 2927 2928#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:122 2929msgctxt "frisians_building" 2930msgid "" 2931"This rock mine’s main vein is exhausted. Expect strongly diminished returns " 2932"on investment. This mine can’t be enhanced any further, so you should " 2933"consider dismantling or destroying it." 2934msgstr "" 2935 2936#. TRANSLATORS: This is a building name used in lists of buildings 2937#: ../../data/tribes/buildings/productionsites/frisians/scouts_house/init.lua:7 2938msgctxt "frisians_building" 2939msgid "Scout’s House" 2940msgstr "" 2941 2942#. TRANSLATORS: This is a building name used in lists of buildings 2943#: ../../data/tribes/buildings/productionsites/frisians/sewing_room/init.lua:7 2944msgctxt "frisians_building" 2945msgid "Sewing Room" 2946msgstr "" 2947 2948#. TRANSLATORS: Completed/Skipped/Did not start sewing fur garment because ... 2949#: ../../data/tribes/buildings/productionsites/frisians/sewing_room/init.lua:70 2950msgid "sewing fur garment" 2951msgstr "" 2952 2953#. TRANSLATORS: This is a building name used in lists of buildings 2954#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:7 2955msgctxt "frisians_building" 2956msgid "Shipyard" 2957msgstr "" 2958 2959#. TRANSLATORS: This is a building name used in lists of buildings 2960#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:7 2961msgctxt "frisians_building" 2962msgid "Smokery" 2963msgstr "" 2964 2965#. TRANSLATORS: This is a building name used in lists of buildings 2966#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:7 2967msgctxt "frisians_building" 2968msgid "Tailor’s Shop" 2969msgstr "" 2970 2971#. TRANSLATORS: Completed/Skipped/Did not start sewing studded fur garment 2972#. because ... 2973#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:81 2974msgid "sewing studded fur garment" 2975msgstr "" 2976 2977#. TRANSLATORS: Completed/Skipped/Did not start sewing golden fur garment 2978#. because ... 2979#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:93 2980msgid "sewing golden fur garment" 2981msgstr "" 2982 2983#. TRANSLATORS: This is a building name used in lists of buildings 2984#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:7 2985msgctxt "frisians_building" 2986msgid "Tavern" 2987msgstr "" 2988 2989#. TRANSLATORS: Completed/Skipped/Did not start preparing only one ration 2990#. because ... (can produce more efficient when supply is good) 2991#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:84 2992msgid "preparing only one ration" 2993msgstr "" 2994 2995#. TRANSLATORS: Completed/Skipped/Did not start preparing rations because ... 2996#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:98 2997msgid "preparing rations" 2998msgstr "" 2999 3000#. TRANSLATORS: This is a building name used in lists of buildings 3001#: ../../data/tribes/buildings/productionsites/frisians/weaving_mill/init.lua:7 3002msgctxt "frisians_building" 3003msgid "Weaving Mill" 3004msgstr "" 3005 3006#. TRANSLATORS: Completed/Skipped/Did not start weaving cloth because ... 3007#: ../../data/tribes/buildings/productionsites/frisians/weaving_mill/init.lua:73 3008msgid "weaving cloth" 3009msgstr "" 3010 3011#. TRANSLATORS: This is a building name used in lists of buildings 3012#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:7 3013msgctxt "frisians_building" 3014msgid "Well" 3015msgstr "" 3016 3017#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:75 3018msgctxt "frisians_building" 3019msgid "The carrier working at this well can’t find any water in his well." 3020msgstr "" 3021 3022#. TRANSLATORS: This is a building name used in lists of buildings 3023#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:7 3024msgctxt "frisians_building" 3025msgid "Woodcutter’s House" 3026msgstr "" 3027 3028#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:72 3029msgctxt "frisians_building" 3030msgid "" 3031"The woodcutter working at this woodcutter’s house can’t find any trees in " 3032"his work area. You should consider dismantling or destroying the building or" 3033" building a forester’s house." 3034msgstr "" 3035 3036#. TRANSLATORS: This is a building name used in lists of buildings 3037#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:84 3038msgctxt "atlanteans_building" 3039msgid "Dungeon" 3040msgstr "" 3041 3042#. TRANSLATORS: Completed/Skipped/Did not start sleeping because ... 3043#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:156 3044#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:92 3045#: ../../data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua:82 3046#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:101 3047#: ../../data/tribes/buildings/trainingsites/empire/arena/init.lua:72 3048#: ../../data/tribes/buildings/trainingsites/empire/colosseum/init.lua:67 3049#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:95 3050#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:124 3051#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:123 3052msgid "sleeping" 3053msgstr "" 3054 3055#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3056#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:164 3057msgctxt "atlanteans_building" 3058msgid "upgrading soldier attack from level 0 to level 1" 3059msgstr "" 3060 3061#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3062#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:178 3063msgctxt "atlanteans_building" 3064msgid "upgrading soldier attack from level 1 to level 2" 3065msgstr "" 3066 3067#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3068#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:192 3069msgctxt "atlanteans_building" 3070msgid "upgrading soldier attack from level 2 to level 3" 3071msgstr "" 3072 3073#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3074#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:206 3075msgctxt "atlanteans_building" 3076msgid "upgrading soldier attack from level 3 to level 4" 3077msgstr "" 3078 3079#. TRANSLATORS: This is a building name used in lists of buildings 3080#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:7 3081msgctxt "atlanteans_building" 3082msgid "Labyrinth" 3083msgstr "Labirin" 3084 3085#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3086#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:100 3087msgctxt "atlanteans_building" 3088msgid "upgrading soldier defense from level 0 to level 1" 3089msgstr "" 3090 3091#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3092#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:114 3093msgctxt "atlanteans_building" 3094msgid "upgrading soldier defense from level 1 to level 2" 3095msgstr "" 3096 3097#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3098#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:128 3099msgctxt "atlanteans_building" 3100msgid "upgrading soldier health from level 0 to level 1" 3101msgstr "" 3102 3103#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3104#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:141 3105msgctxt "atlanteans_building" 3106msgid "upgrading soldier evade from level 0 to level 1" 3107msgstr "" 3108 3109#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3110#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:154 3111msgctxt "atlanteans_building" 3112msgid "upgrading soldier evade from level 1 to level 2" 3113msgstr "" 3114 3115#. TRANSLATORS: This is a building name used in lists of buildings 3116#: ../../data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua:7 3117msgctxt "barbarians_building" 3118msgid "Battle Arena" 3119msgstr "" 3120 3121#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3122#: ../../data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua:90 3123msgctxt "barbarians_building" 3124msgid "upgrading soldier evade from level 0 to level 1" 3125msgstr "" 3126 3127#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3128#: ../../data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua:105 3129msgctxt "barbarians_building" 3130msgid "upgrading soldier evade from level 1 to level 2" 3131msgstr "" 3132 3133#. TRANSLATORS: This is a building name used in lists of buildings 3134#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:7 3135msgctxt "barbarians_building" 3136msgid "Training Camp" 3137msgstr "" 3138 3139#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3140#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:109 3141msgctxt "barbarians_building" 3142msgid "upgrading soldier attack from level 0 to level 1" 3143msgstr "" 3144 3145#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3146#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:123 3147msgctxt "barbarians_building" 3148msgid "upgrading soldier attack from level 1 to level 2" 3149msgstr "" 3150 3151#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3152#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:137 3153msgctxt "barbarians_building" 3154msgid "upgrading soldier attack from level 2 to level 3" 3155msgstr "" 3156 3157#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3158#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:151 3159msgctxt "barbarians_building" 3160msgid "upgrading soldier attack from level 3 to level 4" 3161msgstr "" 3162 3163#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3164#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:165 3165msgctxt "barbarians_building" 3166msgid "upgrading soldier attack from level 4 to level 5" 3167msgstr "" 3168 3169#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3170#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:179 3171msgctxt "barbarians_building" 3172msgid "upgrading soldier health from level 0 to level 1" 3173msgstr "" 3174 3175#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3176#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:192 3177msgctxt "barbarians_building" 3178msgid "upgrading soldier health from level 1 to level 2" 3179msgstr "" 3180 3181#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3182#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:206 3183msgctxt "barbarians_building" 3184msgid "upgrading soldier health from level 2 to level 3" 3185msgstr "" 3186 3187#. TRANSLATORS: This is a building name used in lists of buildings 3188#: ../../data/tribes/buildings/trainingsites/empire/arena/init.lua:7 3189msgctxt "empire_building" 3190msgid "Arena" 3191msgstr "" 3192 3193#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3194#: ../../data/tribes/buildings/trainingsites/empire/arena/init.lua:80 3195#: ../../data/tribes/buildings/trainingsites/empire/colosseum/init.lua:75 3196msgctxt "empire_building" 3197msgid "upgrading soldier evade from level 0 to level 1" 3198msgstr "" 3199 3200#. TRANSLATORS: This is a building name used in lists of buildings 3201#: ../../data/tribes/buildings/trainingsites/empire/colosseum/init.lua:7 3202msgctxt "empire_building" 3203msgid "Colosseum" 3204msgstr "" 3205 3206#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3207#: ../../data/tribes/buildings/trainingsites/empire/colosseum/init.lua:88 3208msgctxt "empire_building" 3209msgid "upgrading soldier evade from level 1 to level 2" 3210msgstr "" 3211 3212#. TRANSLATORS: This is a building name used in lists of buildings 3213#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:7 3214msgctxt "empire_building" 3215msgid "Training Camp" 3216msgstr "" 3217 3218#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3219#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:103 3220msgctxt "empire_building" 3221msgid "upgrading soldier attack from level 0 to level 1" 3222msgstr "" 3223 3224#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3225#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:117 3226msgctxt "empire_building" 3227msgid "upgrading soldier attack from level 1 to level 2" 3228msgstr "" 3229 3230#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3231#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:131 3232msgctxt "empire_building" 3233msgid "upgrading soldier attack from level 2 to level 3" 3234msgstr "" 3235 3236#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3237#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:145 3238msgctxt "empire_building" 3239msgid "upgrading soldier attack from level 3 to level 4" 3240msgstr "" 3241 3242#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3243#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:159 3244msgctxt "empire_building" 3245msgid "upgrading soldier health from level 0 to level 1" 3246msgstr "" 3247 3248#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3249#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:172 3250msgctxt "empire_building" 3251msgid "upgrading soldier health from level 1 to level 2" 3252msgstr "" 3253 3254#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3255#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:186 3256msgctxt "empire_building" 3257msgid "upgrading soldier health from level 2 to level 3" 3258msgstr "" 3259 3260#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3261#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:200 3262msgctxt "empire_building" 3263msgid "upgrading soldier health from level 3 to level 4" 3264msgstr "" 3265 3266#. TRANSLATORS: This is a building name used in lists of buildings 3267#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:7 3268msgctxt "frisians_building" 3269msgid "Training Arena" 3270msgstr "" 3271 3272#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3273#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:132 3274msgctxt "frisians_building" 3275msgid "upgrading soldier attack from level 3 to level 4" 3276msgstr "" 3277 3278#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3279#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:147 3280msgctxt "frisians_building" 3281msgid "upgrading soldier attack from level 4 to level 5" 3282msgstr "" 3283 3284#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3285#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:163 3286msgctxt "frisians_building" 3287msgid "upgrading soldier attack from level 5 to level 6" 3288msgstr "" 3289 3290#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3291#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:180 3292msgctxt "frisians_building" 3293msgid "upgrading soldier defense from level 1 to level 2" 3294msgstr "" 3295 3296#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3297#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:196 3298msgctxt "frisians_building" 3299msgid "upgrading soldier health from level 1 to level 2" 3300msgstr "" 3301 3302#. TRANSLATORS: This is a building name used in lists of buildings 3303#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:7 3304msgctxt "frisians_building" 3305msgid "Training Camp" 3306msgstr "" 3307 3308#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3309#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:131 3310msgctxt "frisians_building" 3311msgid "upgrading soldier attack from level 0 to level 1" 3312msgstr "" 3313 3314#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3315#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:146 3316msgctxt "frisians_building" 3317msgid "upgrading soldier attack from level 1 to level 2" 3318msgstr "" 3319 3320#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3321#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:162 3322msgctxt "frisians_building" 3323msgid "upgrading soldier attack from level 2 to level 3" 3324msgstr "" 3325 3326#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3327#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:178 3328msgctxt "frisians_building" 3329msgid "upgrading soldier health from level 0 to level 1" 3330msgstr "" 3331 3332#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ... 3333#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:193 3334msgctxt "frisians_building" 3335msgid "upgrading soldier defense from level 0 to level 1" 3336msgstr "" 3337 3338#. TRANSLATORS: This is a building name used in lists of buildings 3339#: ../../data/tribes/buildings/warehouses/atlanteans/headquarters/init.lua:47 3340msgctxt "atlanteans_building" 3341msgid "Headquarters" 3342msgstr "" 3343 3344#. TRANSLATORS: This is a building name used in lists of buildings 3345#: ../../data/tribes/buildings/warehouses/atlanteans/port/init.lua:7 3346msgctxt "atlanteans_building" 3347msgid "Port" 3348msgstr "" 3349 3350#. TRANSLATORS: This is a building name used in lists of buildings 3351#: ../../data/tribes/buildings/warehouses/atlanteans/warehouse/init.lua:7 3352msgctxt "atlanteans_building" 3353msgid "Warehouse" 3354msgstr "" 3355 3356#. TRANSLATORS: This is a building name used in lists of buildings 3357#: ../../data/tribes/buildings/warehouses/barbarians/headquarters/init.lua:7 3358#: ../../data/tribes/buildings/warehouses/barbarians/headquarters_interim/init.lua:7 3359msgctxt "barbarians_building" 3360msgid "Headquarters" 3361msgstr "" 3362 3363#. TRANSLATORS: This is a building name used in lists of buildings 3364#: ../../data/tribes/buildings/warehouses/barbarians/port/init.lua:7 3365msgctxt "barbarians_building" 3366msgid "Port" 3367msgstr "" 3368 3369#. TRANSLATORS: This is a building name used in lists of buildings 3370#: ../../data/tribes/buildings/warehouses/barbarians/warehouse/init.lua:11 3371msgctxt "barbarians_building" 3372msgid "Warehouse" 3373msgstr "" 3374 3375#. TRANSLATORS: This is a building name used in lists of buildings 3376#: ../../data/tribes/buildings/warehouses/empire/headquarters/init.lua:7 3377msgctxt "empire_building" 3378msgid "Headquarters" 3379msgstr "" 3380 3381#. TRANSLATORS: This is a building name used in lists of buildings 3382#: ../../data/tribes/buildings/warehouses/empire/headquarters_shipwreck/init.lua:7 3383msgctxt "empire_building" 3384msgid "Headquarters Shipwreck" 3385msgstr "" 3386 3387#. TRANSLATORS: This is a building name used in lists of buildings 3388#: ../../data/tribes/buildings/warehouses/empire/port/init.lua:7 3389msgctxt "empire_building" 3390msgid "Port" 3391msgstr "" 3392 3393#. TRANSLATORS: This is a building name used in lists of buildings 3394#: ../../data/tribes/buildings/warehouses/empire/warehouse/init.lua:7 3395msgctxt "empire_building" 3396msgid "Warehouse" 3397msgstr "" 3398 3399#. TRANSLATORS: This is a building name used in lists of buildings 3400#: ../../data/tribes/buildings/warehouses/frisians/headquarters/init.lua:7 3401msgctxt "frisians_building" 3402msgid "Headquarters" 3403msgstr "" 3404 3405#. TRANSLATORS: This is a building name used in lists of buildings 3406#: ../../data/tribes/buildings/warehouses/frisians/port/init.lua:7 3407msgctxt "frisians_building" 3408msgid "Port" 3409msgstr "" 3410 3411#. TRANSLATORS: This is a building name used in lists of buildings 3412#: ../../data/tribes/buildings/warehouses/frisians/warehouse/init.lua:7 3413msgctxt "frisians_building" 3414msgid "Warehouse" 3415msgstr "" 3416 3417#: ../../data/tribes/economy_profiles/atlanteans:4 3418#: ../../data/tribes/economy_profiles/barbarians:4 3419#: ../../data/tribes/economy_profiles/empire:4 3420#: ../../data/tribes/economy_profiles/frisians:4 3421msgid "Efficiency" 3422msgstr "" 3423 3424#: ../../data/tribes/economy_profiles/atlanteans:5 3425#: ../../data/tribes/economy_profiles/barbarians:5 3426#: ../../data/tribes/economy_profiles/empire:5 3427#: ../../data/tribes/economy_profiles/frisians:5 3428msgid "Stockpile" 3429msgstr "" 3430 3431#. TRANSLATORS: This is an immovable name used in lists of immovables 3432#: ../../data/tribes/immovables/ashes/init.lua:42 3433msgctxt "immovable" 3434msgid "Ashes" 3435msgstr "" 3436 3437#. TRANSLATORS: This is an immovable name used in lists of immovables 3438#: ../../data/tribes/immovables/barleyfield/harvested/init.lua:7 3439msgctxt "immovable" 3440msgid "Barley Field (harvested)" 3441msgstr "" 3442 3443#. TRANSLATORS: This is an immovable name used in lists of immovables 3444#: ../../data/tribes/immovables/barleyfield/medium/init.lua:7 3445msgctxt "immovable" 3446msgid "Barley Field (medium)" 3447msgstr "" 3448 3449#. TRANSLATORS: This is an immovable name used in lists of immovables 3450#: ../../data/tribes/immovables/barleyfield/ripe/init.lua:7 3451msgctxt "immovable" 3452msgid "Barley Field (ripe)" 3453msgstr "" 3454 3455#. TRANSLATORS: This is an immovable name used in lists of immovables 3456#: ../../data/tribes/immovables/barleyfield/small/init.lua:7 3457msgctxt "immovable" 3458msgid "Barley Field (small)" 3459msgstr "" 3460 3461#. TRANSLATORS: This is an immovable name used in lists of immovables 3462#: ../../data/tribes/immovables/barleyfield/tiny/init.lua:7 3463msgctxt "immovable" 3464msgid "Barley Field (tiny)" 3465msgstr "" 3466 3467#: ../../data/tribes/immovables/berry_bushes/blueberry/init.lua:15 3468msgid "Blueberry Bush (tiny)" 3469msgstr "" 3470 3471#: ../../data/tribes/immovables/berry_bushes/blueberry/init.lua:42 3472msgid "Blueberry Bush (small)" 3473msgstr "" 3474 3475#: ../../data/tribes/immovables/berry_bushes/blueberry/init.lua:69 3476msgid "Blueberry Bush (medium)" 3477msgstr "" 3478 3479#: ../../data/tribes/immovables/berry_bushes/blueberry/init.lua:96 3480msgid "Blueberry Bush (ripe)" 3481msgstr "" 3482 3483#: ../../data/tribes/immovables/berry_bushes/currant_black/init.lua:13 3484msgid "Black Currant (tiny)" 3485msgstr "" 3486 3487#: ../../data/tribes/immovables/berry_bushes/currant_black/init.lua:40 3488msgid "Black Currant (small)" 3489msgstr "" 3490 3491#: ../../data/tribes/immovables/berry_bushes/currant_black/init.lua:67 3492msgid "Black Currant (medium)" 3493msgstr "" 3494 3495#: ../../data/tribes/immovables/berry_bushes/currant_black/init.lua:94 3496msgid "Black Currant (ripe)" 3497msgstr "" 3498 3499#: ../../data/tribes/immovables/berry_bushes/currant_red/init.lua:13 3500msgid "Red Currant (tiny)" 3501msgstr "" 3502 3503#: ../../data/tribes/immovables/berry_bushes/currant_red/init.lua:40 3504msgid "Red Currant (small)" 3505msgstr "" 3506 3507#: ../../data/tribes/immovables/berry_bushes/currant_red/init.lua:67 3508msgid "Red Currant (medium)" 3509msgstr "" 3510 3511#: ../../data/tribes/immovables/berry_bushes/currant_red/init.lua:94 3512msgid "Red Currant (ripe)" 3513msgstr "" 3514 3515#: ../../data/tribes/immovables/berry_bushes/desert_hackberry/init.lua:13 3516msgid "Desert Hackberry (tiny)" 3517msgstr "" 3518 3519#: ../../data/tribes/immovables/berry_bushes/desert_hackberry/init.lua:40 3520msgid "Desert Hackberry (small)" 3521msgstr "" 3522 3523#: ../../data/tribes/immovables/berry_bushes/desert_hackberry/init.lua:67 3524msgid "Desert Hackberry (medium)" 3525msgstr "" 3526 3527#: ../../data/tribes/immovables/berry_bushes/desert_hackberry/init.lua:94 3528msgid "Desert Hackberry (ripe)" 3529msgstr "" 3530 3531#: ../../data/tribes/immovables/berry_bushes/juniper/init.lua:13 3532msgid "Juniper (tiny)" 3533msgstr "" 3534 3535#: ../../data/tribes/immovables/berry_bushes/juniper/init.lua:40 3536msgid "Juniper (small)" 3537msgstr "" 3538 3539#: ../../data/tribes/immovables/berry_bushes/juniper/init.lua:67 3540msgid "Juniper (medium)" 3541msgstr "" 3542 3543#: ../../data/tribes/immovables/berry_bushes/juniper/init.lua:94 3544msgid "Juniper (ripe)" 3545msgstr "" 3546 3547#: ../../data/tribes/immovables/berry_bushes/raspberry/init.lua:13 3548msgid "Raspberry Bush (tiny)" 3549msgstr "" 3550 3551#: ../../data/tribes/immovables/berry_bushes/raspberry/init.lua:40 3552msgid "Raspberry Bush (small)" 3553msgstr "" 3554 3555#: ../../data/tribes/immovables/berry_bushes/raspberry/init.lua:67 3556msgid "Raspberry Bush (medium)" 3557msgstr "" 3558 3559#: ../../data/tribes/immovables/berry_bushes/raspberry/init.lua:94 3560msgid "Raspberry Bush (ripe)" 3561msgstr "" 3562 3563#: ../../data/tribes/immovables/berry_bushes/sea_buckthorn/init.lua:13 3564msgid "Sea Buckthorn (tiny)" 3565msgstr "" 3566 3567#: ../../data/tribes/immovables/berry_bushes/sea_buckthorn/init.lua:40 3568msgid "Sea Buckthorn (small)" 3569msgstr "" 3570 3571#: ../../data/tribes/immovables/berry_bushes/sea_buckthorn/init.lua:67 3572msgid "Sea Buckthorn (medium)" 3573msgstr "" 3574 3575#: ../../data/tribes/immovables/berry_bushes/sea_buckthorn/init.lua:94 3576msgid "Sea Buckthorn (ripe)" 3577msgstr "" 3578 3579#: ../../data/tribes/immovables/berry_bushes/stink_tree/init.lua:13 3580msgid "Stink Shepherd’s Tree (tiny)" 3581msgstr "" 3582 3583#: ../../data/tribes/immovables/berry_bushes/stink_tree/init.lua:40 3584msgid "Stink Shepherd’s Tree (small)" 3585msgstr "" 3586 3587#: ../../data/tribes/immovables/berry_bushes/stink_tree/init.lua:67 3588msgid "Stink Shepherd’s Tree (medium)" 3589msgstr "" 3590 3591#: ../../data/tribes/immovables/berry_bushes/stink_tree/init.lua:94 3592msgid "Stink Shepherd’s Tree (ripe)" 3593msgstr "" 3594 3595#: ../../data/tribes/immovables/berry_bushes/strawberry/init.lua:13 3596msgid "Strawberries (tiny)" 3597msgstr "" 3598 3599#: ../../data/tribes/immovables/berry_bushes/strawberry/init.lua:40 3600msgid "Strawberries (small)" 3601msgstr "" 3602 3603#: ../../data/tribes/immovables/berry_bushes/strawberry/init.lua:67 3604msgid "Strawberries (medium)" 3605msgstr "" 3606 3607#: ../../data/tribes/immovables/berry_bushes/strawberry/init.lua:94 3608msgid "Strawberries (ripe)" 3609msgstr "" 3610 3611#. TRANSLATORS: This is an immovable name used in lists of immovables 3612#: ../../data/tribes/immovables/blackrootfield/harvested/init.lua:7 3613msgctxt "immovable" 3614msgid "Blackroot Field (harvested)" 3615msgstr "" 3616 3617#. TRANSLATORS: This is an immovable name used in lists of immovables 3618#: ../../data/tribes/immovables/blackrootfield/medium/init.lua:7 3619msgctxt "immovable" 3620msgid "Blackroot Field (medium)" 3621msgstr "" 3622 3623#. TRANSLATORS: This is an immovable name used in lists of immovables 3624#: ../../data/tribes/immovables/blackrootfield/ripe/init.lua:7 3625msgctxt "immovable" 3626msgid "Blackroot Field (ripe)" 3627msgstr "" 3628 3629#. TRANSLATORS: This is an immovable name used in lists of immovables 3630#: ../../data/tribes/immovables/blackrootfield/small/init.lua:7 3631msgctxt "immovable" 3632msgid "Blackroot Field (small)" 3633msgstr "" 3634 3635#. TRANSLATORS: This is an immovable name used in lists of immovables 3636#: ../../data/tribes/immovables/blackrootfield/tiny/init.lua:7 3637msgctxt "immovable" 3638msgid "Blackroot Field (tiny)" 3639msgstr "" 3640 3641#. TRANSLATORS: This is an immovable name used in lists of immovables 3642#: ../../data/tribes/immovables/cornfield/harvested/init.lua:7 3643msgctxt "immovable" 3644msgid "Cornfield (harvested)" 3645msgstr "" 3646 3647#. TRANSLATORS: This is an immovable name used in lists of immovables 3648#: ../../data/tribes/immovables/cornfield/medium/init.lua:7 3649msgctxt "immovable" 3650msgid "Cornfield (medium)" 3651msgstr "" 3652 3653#. TRANSLATORS: This is an immovable name used in lists of immovables 3654#: ../../data/tribes/immovables/cornfield/ripe/init.lua:7 3655msgctxt "immovable" 3656msgid "Cornfield (ripe)" 3657msgstr "" 3658 3659#. TRANSLATORS: This is an immovable name used in lists of immovables 3660#: ../../data/tribes/immovables/cornfield/small/init.lua:7 3661msgctxt "immovable" 3662msgid "Cornfield (small)" 3663msgstr "" 3664 3665#. TRANSLATORS: This is an immovable name used in lists of immovables 3666#: ../../data/tribes/immovables/cornfield/tiny/init.lua:7 3667msgctxt "immovable" 3668msgid "Cornfield (tiny)" 3669msgstr "" 3670 3671#. TRANSLATORS: This is an immovable name used in lists of immovables 3672#: ../../data/tribes/immovables/destroyed_building/init.lua:7 3673msgctxt "immovable" 3674msgid "Destroyed building" 3675msgstr "" 3676 3677#. TRANSLATORS: This is an immovable name used in lists of immovables 3678#: ../../data/tribes/immovables/grapevine/medium/init.lua:7 3679msgctxt "immovable" 3680msgid "Grapevine (medium)" 3681msgstr "" 3682 3683#. TRANSLATORS: This is an immovable name used in lists of immovables 3684#: ../../data/tribes/immovables/grapevine/ripe/init.lua:7 3685msgctxt "immovable" 3686msgid "Grapevine (ripe)" 3687msgstr "" 3688 3689#. TRANSLATORS: This is an immovable name used in lists of immovables 3690#: ../../data/tribes/immovables/grapevine/small/init.lua:7 3691msgctxt "immovable" 3692msgid "Grapevine (small)" 3693msgstr "" 3694 3695#. TRANSLATORS: This is an immovable name used in lists of immovables 3696#: ../../data/tribes/immovables/grapevine/tiny/init.lua:7 3697msgctxt "immovable" 3698msgid "Grapevine (tiny)" 3699msgstr "" 3700 3701#. TRANSLATORS: This is an immovable name used in lists of immovables 3702#: ../../data/tribes/immovables/pond/burning/init.lua:7 3703msgctxt "immovable" 3704msgid "Burning Charcoal Stack" 3705msgstr "" 3706 3707#. TRANSLATORS: This is an immovable name used in lists of immovables 3708#: ../../data/tribes/immovables/pond/coal/init.lua:7 3709msgctxt "immovable" 3710msgid "Pond With Charcoal" 3711msgstr "" 3712 3713#. TRANSLATORS: This is an immovable name used in lists of immovables 3714#: ../../data/tribes/immovables/pond/dry/init.lua:7 3715msgctxt "immovable" 3716msgid "Dry Pond" 3717msgstr "" 3718 3719#. TRANSLATORS: This is an immovable name used in lists of immovables 3720#: ../../data/tribes/immovables/pond/growing/init.lua:7 3721msgctxt "immovable" 3722msgid "Pond With Fish Spawn" 3723msgstr "" 3724 3725#. TRANSLATORS: This is an immovable name used in lists of immovables 3726#: ../../data/tribes/immovables/pond/mature/init.lua:7 3727msgctxt "immovable" 3728msgid "Pond With Fish" 3729msgstr "" 3730 3731#. TRANSLATORS: This is an immovable name used in lists of immovables 3732#: ../../data/tribes/immovables/reedfield/medium/init.lua:7 3733msgctxt "immovable" 3734msgid "Reed Field (medium)" 3735msgstr "" 3736 3737#. TRANSLATORS: This is an immovable name used in lists of immovables 3738#: ../../data/tribes/immovables/reedfield/ripe/init.lua:7 3739msgctxt "immovable" 3740msgid "Reed Field (ripe)" 3741msgstr "" 3742 3743#. TRANSLATORS: This is an immovable name used in lists of immovables 3744#: ../../data/tribes/immovables/reedfield/small/init.lua:7 3745msgctxt "immovable" 3746msgid "Reed Field (small)" 3747msgstr "" 3748 3749#. TRANSLATORS: This is an immovable name used in lists of immovables 3750#: ../../data/tribes/immovables/reedfield/tiny/init.lua:7 3751msgctxt "immovable" 3752msgid "Reed Field (tiny)" 3753msgstr "" 3754 3755#. TRANSLATORS: This is a resource name used in lists of resources 3756#: ../../data/tribes/immovables/resi/atlanteans/init.lua:7 3757#: ../../data/tribes/immovables/resi/barbarians/init.lua:7 3758#: ../../data/tribes/immovables/resi/empire/init.lua:7 3759#: ../../data/tribes/immovables/resi/frisians/init.lua:7 3760msgctxt "resource_indicator" 3761msgid "No Resources" 3762msgstr "" 3763 3764#. TRANSLATORS: This is a resource name used in lists of resources 3765#: ../../data/tribes/immovables/resi/atlanteans/init.lua:33 3766#: ../../data/tribes/immovables/resi/barbarians/init.lua:30 3767#: ../../data/tribes/immovables/resi/empire/init.lua:30 3768#: ../../data/tribes/immovables/resi/frisians/init.lua:33 3769msgctxt "resource_indicator" 3770msgid "Water" 3771msgstr "" 3772 3773#. TRANSLATORS: This is a resource name used in lists of resources 3774#: ../../data/tribes/immovables/resi/atlanteans/init.lua:59 3775#: ../../data/tribes/immovables/resi/barbarians/init.lua:53 3776#: ../../data/tribes/immovables/resi/empire/init.lua:53 3777#: ../../data/tribes/immovables/resi/frisians/init.lua:59 3778msgctxt "resource_indicator" 3779msgid "Some Coal" 3780msgstr "" 3781 3782#. TRANSLATORS: This is a resource name used in lists of resources 3783#: ../../data/tribes/immovables/resi/atlanteans/init.lua:85 3784#: ../../data/tribes/immovables/resi/barbarians/init.lua:76 3785#: ../../data/tribes/immovables/resi/empire/init.lua:76 3786#: ../../data/tribes/immovables/resi/frisians/init.lua:85 3787msgctxt "resource_indicator" 3788msgid "Some Gold" 3789msgstr "" 3790 3791#. TRANSLATORS: This is a resource name used in lists of resources 3792#: ../../data/tribes/immovables/resi/atlanteans/init.lua:111 3793#: ../../data/tribes/immovables/resi/barbarians/init.lua:99 3794#: ../../data/tribes/immovables/resi/empire/init.lua:99 3795#: ../../data/tribes/immovables/resi/frisians/init.lua:111 3796msgctxt "resource_indicator" 3797msgid "Some Iron" 3798msgstr "" 3799 3800#. TRANSLATORS: This is a resource name used in lists of resources 3801#: ../../data/tribes/immovables/resi/atlanteans/init.lua:137 3802msgctxt "resource_indicator" 3803msgid "Some Crystals" 3804msgstr "" 3805 3806#. TRANSLATORS: This is a resource name used in lists of resources 3807#: ../../data/tribes/immovables/resi/atlanteans/init.lua:163 3808#: ../../data/tribes/immovables/resi/barbarians/init.lua:145 3809#: ../../data/tribes/immovables/resi/empire/init.lua:145 3810#: ../../data/tribes/immovables/resi/frisians/init.lua:163 3811msgctxt "resource_indicator" 3812msgid "A Lot of Coal" 3813msgstr "" 3814 3815#. TRANSLATORS: This is a resource name used in lists of resources 3816#: ../../data/tribes/immovables/resi/atlanteans/init.lua:189 3817#: ../../data/tribes/immovables/resi/barbarians/init.lua:168 3818#: ../../data/tribes/immovables/resi/empire/init.lua:168 3819#: ../../data/tribes/immovables/resi/frisians/init.lua:189 3820msgctxt "resource_indicator" 3821msgid "A Lot of Gold" 3822msgstr "" 3823 3824#. TRANSLATORS: This is a resource name used in lists of resources 3825#: ../../data/tribes/immovables/resi/atlanteans/init.lua:215 3826#: ../../data/tribes/immovables/resi/barbarians/init.lua:191 3827#: ../../data/tribes/immovables/resi/empire/init.lua:191 3828#: ../../data/tribes/immovables/resi/frisians/init.lua:215 3829msgctxt "resource_indicator" 3830msgid "A Lot of Iron" 3831msgstr "" 3832 3833#. TRANSLATORS: This is a resource name used in lists of resources 3834#: ../../data/tribes/immovables/resi/atlanteans/init.lua:241 3835msgctxt "resource_indicator" 3836msgid "A Lot of Crystals" 3837msgstr "" 3838 3839#. TRANSLATORS: This is a resource name used in lists of resources 3840#: ../../data/tribes/immovables/resi/barbarians/init.lua:122 3841#: ../../data/tribes/immovables/resi/frisians/init.lua:137 3842msgctxt "resource_indicator" 3843msgid "Some Granite" 3844msgstr "" 3845 3846#. TRANSLATORS: This is a resource name used in lists of resources 3847#: ../../data/tribes/immovables/resi/barbarians/init.lua:214 3848#: ../../data/tribes/immovables/resi/frisians/init.lua:241 3849msgctxt "resource_indicator" 3850msgid "A Lot of Granite" 3851msgstr "" 3852 3853#. TRANSLATORS: This is a resource name used in lists of resources 3854#: ../../data/tribes/immovables/resi/empire/init.lua:122 3855msgctxt "resource_indicator" 3856msgid "Some Marble" 3857msgstr "" 3858 3859#. TRANSLATORS: This is a resource name used in lists of resources 3860#: ../../data/tribes/immovables/resi/empire/init.lua:214 3861msgctxt "resource_indicator" 3862msgid "A Lot of Marble" 3863msgstr "" 3864 3865#. TRANSLATORS: This is an immovable name used in lists of immovables 3866#: ../../data/tribes/immovables/shipconstruction_atlanteans/init.lua:7 3867#: ../../data/tribes/immovables/shipconstruction_barbarians/init.lua:7 3868#: ../../data/tribes/immovables/shipconstruction_empire/init.lua:7 3869#: ../../data/tribes/immovables/shipconstruction_frisians/init.lua:7 3870msgctxt "immovable" 3871msgid "Ship Under Construction" 3872msgstr "" 3873 3874#. TRANSLATORS: This is an immovable name used in lists of immovables 3875#: ../../data/tribes/immovables/wheatfield/harvested/init.lua:7 3876msgctxt "immovable" 3877msgid "Wheat Field (harvested)" 3878msgstr "" 3879 3880#. TRANSLATORS: This is an immovable name used in lists of immovables 3881#: ../../data/tribes/immovables/wheatfield/medium/init.lua:7 3882msgctxt "immovable" 3883msgid "Wheat Field (medium)" 3884msgstr "" 3885 3886#. TRANSLATORS: This is an immovable name used in lists of immovables 3887#: ../../data/tribes/immovables/wheatfield/ripe/init.lua:7 3888msgctxt "immovable" 3889msgid "Wheat Field (ripe)" 3890msgstr "" 3891 3892#. TRANSLATORS: This is an immovable name used in lists of immovables 3893#: ../../data/tribes/immovables/wheatfield/small/init.lua:7 3894msgctxt "immovable" 3895msgid "Wheat Field (small)" 3896msgstr "" 3897 3898#. TRANSLATORS: This is an immovable name used in lists of immovables 3899#: ../../data/tribes/immovables/wheatfield/tiny/init.lua:7 3900msgctxt "immovable" 3901msgid "Wheat Field (tiny)" 3902msgstr "" 3903 3904#: ../../data/tribes/init.lua:19 3905msgid "Loading tribes: %1$s (%2$d/%3$d)" 3906msgstr "" 3907 3908#: ../../data/tribes/init.lua:33 3909msgid "Ships" 3910msgstr "" 3911 3912#: ../../data/tribes/init.lua:45 ../../data/tribes/scripting/help/init.lua:85 3913msgid "Wares" 3914msgstr "" 3915 3916#: ../../data/tribes/init.lua:161 3917#: ../../data/tribes/scripting/help/init.lua:106 3918msgid "Immovables" 3919msgstr "" 3920 3921#: ../../data/tribes/init.lua:221 3922msgid "Atlantean workers" 3923msgstr "" 3924 3925#: ../../data/tribes/init.lua:254 3926msgid "Barbarian workers" 3927msgstr "" 3928 3929#: ../../data/tribes/init.lua:289 3930msgid "Empire workers" 3931msgstr "" 3932 3933#: ../../data/tribes/init.lua:325 3934msgid "Frisian workers" 3935msgstr "" 3936 3937#: ../../data/tribes/init.lua:369 3938msgid "Warehouses" 3939msgstr "" 3940 3941#: ../../data/tribes/init.lua:391 3942msgid "Atlantean productionsites" 3943msgstr "" 3944 3945#: ../../data/tribes/init.lua:429 3946msgid "Barbarian productionsites" 3947msgstr "" 3948 3949#: ../../data/tribes/init.lua:474 3950msgid "Empire productionsites" 3951msgstr "" 3952 3953#: ../../data/tribes/init.lua:518 3954msgid "Frisian productionsites" 3955msgstr "" 3956 3957#: ../../data/tribes/init.lua:573 3958msgid "Trainingsites" 3959msgstr "" 3960 3961#: ../../data/tribes/init.lua:590 3962msgid "Militarysites" 3963msgstr "" 3964 3965#: ../../data/tribes/init.lua:624 3966msgid "Finishing" 3967msgstr "" 3968 3969#: ../../data/tribes/preload.lua:15 ../../data/tribes/preload.lua:36 3970#: ../../data/tribes/preload.lua:57 ../../data/tribes/preload.lua:78 3971msgid "The Widelands Development Team" 3972msgstr "" 3973 3974#. TRANSLATORS: This is a tribe name 3975#: ../../data/tribes/preload.lua:17 3976msgid "Barbarians" 3977msgstr "" 3978 3979#: ../../data/tribes/preload.lua:18 3980msgid "The mighty tribes of the east-lands." 3981msgstr "" 3982 3983#. TRANSLATORS: This is a tribe name 3984#: ../../data/tribes/preload.lua:38 3985msgid "Empire" 3986msgstr "" 3987 3988#: ../../data/tribes/preload.lua:39 3989msgid "This is the culture of the Roman Empire." 3990msgstr "" 3991 3992#. TRANSLATORS: This is a tribe name 3993#: ../../data/tribes/preload.lua:59 3994msgid "Atlanteans" 3995msgstr "" 3996 3997#: ../../data/tribes/preload.lua:60 3998msgid "" 3999"This tribe is known from the oldest tales. The sons and daughters of " 4000"Atlantis." 4001msgstr "" 4002 4003#. TRANSLATORS: This is a tribe name 4004#: ../../data/tribes/preload.lua:80 4005msgid "Frisians" 4006msgstr "" 4007 4008#: ../../data/tribes/preload.lua:81 4009msgid "The inhabitants of the rough North Sea shore." 4010msgstr "" 4011 4012#: ../../data/tribes/scripting/help/init.lua:54 4013msgid "Tribal Encyclopedia" 4014msgstr "" 4015 4016#: ../../data/tribes/scripting/help/init.lua:59 4017msgid "General" 4018msgstr "" 4019 4020#: ../../data/tribes/scripting/help/init.lua:64 4021msgid "Introduction" 4022msgstr "" 4023 4024#: ../../data/tribes/scripting/help/init.lua:70 4025msgid "Controls" 4026msgstr "" 4027 4028#: ../../data/tribes/scripting/help/init.lua:76 4029msgid "Tips" 4030msgstr "" 4031 4032#: ../../data/tribes/scripting/help/init.lua:92 4033msgid "Workers" 4034msgstr "" 4035 4036#: ../../data/tribes/scripting/help/init.lua:99 4037msgid "Buildings" 4038msgstr "" 4039 4040#. TRANSLATORS: This is the name of a starting condition 4041#: ../../data/tribes/scripting/starting_conditions/atlanteans/discovery.lua:11 4042#: ../../data/tribes/scripting/starting_conditions/barbarians/discovery.lua:11 4043#: ../../data/tribes/scripting/starting_conditions/empire/discovery.lua:11 4044#: ../../data/tribes/scripting/starting_conditions/frisians/discovery.lua:11 4045msgid "Discovery" 4046msgstr "" 4047 4048#. TRANSLATORS: This is the tooltip for the "Discovery" starting condition 4049#: ../../data/tribes/scripting/starting_conditions/atlanteans/discovery.lua:13 4050#: ../../data/tribes/scripting/starting_conditions/barbarians/discovery.lua:13 4051#: ../../data/tribes/scripting/starting_conditions/empire/discovery.lua:13 4052#: ../../data/tribes/scripting/starting_conditions/frisians/discovery.lua:13 4053msgid "" 4054"Start the game with three ships on the ocean and only a handful of supplies" 4055msgstr "" 4056 4057#. TRANSLATORS: This is the name of a starting condition 4058#: ../../data/tribes/scripting/starting_conditions/atlanteans/fortified_village.lua:11 4059#: ../../data/tribes/scripting/starting_conditions/barbarians/fortified_village.lua:11 4060#: ../../data/tribes/scripting/starting_conditions/empire/fortified_village.lua:11 4061#: ../../data/tribes/scripting/starting_conditions/frisians/fortified_village.lua:11 4062msgid "Fortified Village" 4063msgstr "" 4064 4065#. TRANSLATORS: This is the tooltip for the "Fortified Village" starting 4066#. condition 4067#: ../../data/tribes/scripting/starting_conditions/atlanteans/fortified_village.lua:13 4068#: ../../data/tribes/scripting/starting_conditions/barbarians/fortified_village.lua:13 4069#: ../../data/tribes/scripting/starting_conditions/empire/fortified_village.lua:13 4070#: ../../data/tribes/scripting/starting_conditions/frisians/fortified_village.lua:13 4071msgid "Start the game with a fortified military installation" 4072msgstr "" 4073 4074#. TRANSLATORS: This is the name of a starting condition 4075#: ../../data/tribes/scripting/starting_conditions/atlanteans/headquarters.lua:11 4076#: ../../data/tribes/scripting/starting_conditions/barbarians/headquarters.lua:11 4077#: ../../data/tribes/scripting/starting_conditions/empire/headquarters.lua:11 4078#: ../../data/tribes/scripting/starting_conditions/frisians/headquarters.lua:11 4079msgid "Headquarters" 4080msgstr "" 4081 4082#. TRANSLATORS: This is the tooltip for the "Headquarters" starting condition 4083#: ../../data/tribes/scripting/starting_conditions/atlanteans/headquarters.lua:13 4084#: ../../data/tribes/scripting/starting_conditions/barbarians/headquarters.lua:13 4085#: ../../data/tribes/scripting/starting_conditions/empire/headquarters.lua:13 4086#: ../../data/tribes/scripting/starting_conditions/frisians/headquarters.lua:13 4087msgid "Start the game with your headquarters only" 4088msgstr "" 4089 4090#. TRANSLATORS: This is the name of a starting condition 4091#: ../../data/tribes/scripting/starting_conditions/atlanteans/new_world.lua:11 4092#: ../../data/tribes/scripting/starting_conditions/barbarians/new_world.lua:11 4093#: ../../data/tribes/scripting/starting_conditions/empire/new_world.lua:11 4094#: ../../data/tribes/scripting/starting_conditions/frisians/new_world.lua:11 4095msgid "New World" 4096msgstr "" 4097 4098#. TRANSLATORS: This is the tooltip for the "New World" starting condition 4099#: ../../data/tribes/scripting/starting_conditions/atlanteans/new_world.lua:13 4100#: ../../data/tribes/scripting/starting_conditions/barbarians/new_world.lua:13 4101#: ../../data/tribes/scripting/starting_conditions/empire/new_world.lua:13 4102#: ../../data/tribes/scripting/starting_conditions/frisians/new_world.lua:13 4103msgid "Start the game with seven ships full of wares on the ocean" 4104msgstr "" 4105 4106#. TRANSLATORS: This is the name of a starting condition 4107#: ../../data/tribes/scripting/starting_conditions/atlanteans/poor_hamlet.lua:11 4108#: ../../data/tribes/scripting/starting_conditions/barbarians/poor_hamlet.lua:11 4109#: ../../data/tribes/scripting/starting_conditions/empire/poor_hamlet.lua:11 4110#: ../../data/tribes/scripting/starting_conditions/frisians/poor_hamlet.lua:11 4111msgid "Poor Hamlet" 4112msgstr "" 4113 4114#. TRANSLATORS: This is the tooltip for the "Poor Hamlet" (minimum) starting 4115#. condition 4116#: ../../data/tribes/scripting/starting_conditions/atlanteans/poor_hamlet.lua:13 4117#: ../../data/tribes/scripting/starting_conditions/barbarians/poor_hamlet.lua:13 4118#: ../../data/tribes/scripting/starting_conditions/empire/poor_hamlet.lua:13 4119#: ../../data/tribes/scripting/starting_conditions/frisians/poor_hamlet.lua:13 4120msgid "" 4121"Start the game with just a warehouse and the bare minimum for bootstrapping " 4122"an economy. Warning: the AI can't successfully start from this" 4123msgstr "" 4124 4125#: ../../data/tribes/scripting/starting_conditions/atlanteans/poor_hamlet.lua:45 4126#: ../../data/tribes/scripting/starting_conditions/barbarians/poor_hamlet.lua:43 4127#: ../../data/tribes/scripting/starting_conditions/empire/poor_hamlet.lua:44 4128#: ../../data/tribes/scripting/starting_conditions/frisians/poor_hamlet.lua:45 4129msgid "Be careful" 4130msgstr "" 4131 4132#: ../../data/tribes/scripting/starting_conditions/atlanteans/poor_hamlet.lua:45 4133#: ../../data/tribes/scripting/starting_conditions/barbarians/poor_hamlet.lua:43 4134#: ../../data/tribes/scripting/starting_conditions/empire/poor_hamlet.lua:44 4135#: ../../data/tribes/scripting/starting_conditions/frisians/poor_hamlet.lua:45 4136msgid "" 4137"You have only one iron for each tool you will need to start your economy. " 4138"Make sure no unneeded tool is created." 4139msgstr "" 4140 4141#. TRANSLATORS: This is the name of a starting condition 4142#: ../../data/tribes/scripting/starting_conditions/atlanteans/struggling_outpost.lua:11 4143#: ../../data/tribes/scripting/starting_conditions/barbarians/struggling_outpost.lua:11 4144#: ../../data/tribes/scripting/starting_conditions/empire/struggling_outpost.lua:11 4145#: ../../data/tribes/scripting/starting_conditions/frisians/struggling_outpost.lua:11 4146msgid "Struggling Outpost" 4147msgstr "" 4148 4149#. TRANSLATORS: This is the tooltip for the "Hardcore" starting condition 4150#: ../../data/tribes/scripting/starting_conditions/atlanteans/struggling_outpost.lua:13 4151#: ../../data/tribes/scripting/starting_conditions/barbarians/struggling_outpost.lua:13 4152#: ../../data/tribes/scripting/starting_conditions/empire/struggling_outpost.lua:13 4153#: ../../data/tribes/scripting/starting_conditions/frisians/struggling_outpost.lua:13 4154msgid "" 4155"Start the game with just your headquarters and very few wares for " 4156"bootstrapping an economy. Warning: the AI can't successfully start from this" 4157msgstr "" 4158 4159#. TRANSLATORS: This is the name of a starting condition 4160#: ../../data/tribes/scripting/starting_conditions/atlanteans/trading_outpost.lua:11 4161#: ../../data/tribes/scripting/starting_conditions/barbarians/trading_outpost.lua:11 4162#: ../../data/tribes/scripting/starting_conditions/empire/trading_outpost.lua:11 4163#: ../../data/tribes/scripting/starting_conditions/frisians/trading_outpost.lua:11 4164msgid "Trading Outpost" 4165msgstr "" 4166 4167#. TRANSLATORS: This is the tooltip for the "Trading Outpost" starting 4168#. condition 4169#: ../../data/tribes/scripting/starting_conditions/atlanteans/trading_outpost.lua:13 4170#: ../../data/tribes/scripting/starting_conditions/barbarians/trading_outpost.lua:13 4171#: ../../data/tribes/scripting/starting_conditions/empire/trading_outpost.lua:13 4172#: ../../data/tribes/scripting/starting_conditions/frisians/trading_outpost.lua:13 4173msgid "" 4174"If this player runs low on important wares, they will be replenished for " 4175"free" 4176msgstr "" 4177 4178#. TRANSLATORS: This is the name of a starting condition 4179#: ../../data/tribes/scripting/starting_conditions/atlanteans/village.lua:11 4180#: ../../data/tribes/scripting/starting_conditions/barbarians/village.lua:11 4181#: ../../data/tribes/scripting/starting_conditions/empire/village.lua:11 4182#: ../../data/tribes/scripting/starting_conditions/frisians/village.lua:11 4183msgid "Village" 4184msgstr "" 4185 4186#. TRANSLATORS: This is the tooltip for the "Village" starting condition 4187#: ../../data/tribes/scripting/starting_conditions/atlanteans/village.lua:13 4188#: ../../data/tribes/scripting/starting_conditions/barbarians/village.lua:13 4189#: ../../data/tribes/scripting/starting_conditions/empire/village.lua:13 4190#: ../../data/tribes/scripting/starting_conditions/frisians/village.lua:13 4191msgid "Start the game with a peaceful village" 4192msgstr "" 4193 4194#. TRANSLATORS: This is the ship's name used in lists of units 4195#: ../../data/tribes/ships/atlanteans/init.lua:55 4196#: ../../data/tribes/ships/barbarians/init.lua:16 4197#: ../../data/tribes/ships/empire/init.lua:16 4198#: ../../data/tribes/ships/frisians/init.lua:6 4199msgid "Ship" 4200msgstr "" 4201 4202#. TRANSLATORS: This is a ware name used in lists of wares 4203#: ../../data/tribes/wares/armor/init.lua:58 4204msgctxt "ware" 4205msgid "Armor" 4206msgstr "" 4207 4208#. TRANSLATORS: This is a ware name used in lists of wares 4209#: ../../data/tribes/wares/armor_chain/init.lua:7 4210msgctxt "ware" 4211msgid "Chain Armor" 4212msgstr "" 4213 4214#. TRANSLATORS: This is a ware name used in lists of wares 4215#: ../../data/tribes/wares/armor_gilded/init.lua:7 4216msgctxt "ware" 4217msgid "Gilded Armor" 4218msgstr "" 4219 4220#. TRANSLATORS: This is a ware name used in lists of wares 4221#: ../../data/tribes/wares/armor_helmet/init.lua:7 4222msgctxt "empire_ware" 4223msgid "Helmet" 4224msgstr "" 4225 4226#. TRANSLATORS: This is a ware name used in lists of wares 4227#: ../../data/tribes/wares/ax/init.lua:7 4228msgctxt "ware" 4229msgid "Ax" 4230msgstr "" 4231 4232#. TRANSLATORS: This is a ware name used in lists of wares 4233#: ../../data/tribes/wares/ax_battle/init.lua:7 4234msgctxt "ware" 4235msgid "Battle Ax" 4236msgstr "" 4237 4238#. TRANSLATORS: This is a ware name used in lists of wares 4239#: ../../data/tribes/wares/ax_broad/init.lua:7 4240msgctxt "ware" 4241msgid "Broad Ax" 4242msgstr "" 4243 4244#. TRANSLATORS: This is a ware name used in lists of wares 4245#: ../../data/tribes/wares/ax_bronze/init.lua:7 4246msgctxt "ware" 4247msgid "Bronze Ax" 4248msgstr "" 4249 4250#. TRANSLATORS: This is a ware name used in lists of wares 4251#: ../../data/tribes/wares/ax_sharp/init.lua:7 4252msgctxt "ware" 4253msgid "Sharp Ax" 4254msgstr "" 4255 4256#. TRANSLATORS: This is a ware name used in lists of wares 4257#: ../../data/tribes/wares/ax_warriors/init.lua:7 4258msgctxt "ware" 4259msgid "Warrior’s Ax" 4260msgstr "" 4261 4262#. TRANSLATORS: This is a ware name used in lists of wares 4263#: ../../data/tribes/wares/barley/init.lua:7 4264msgctxt "ware" 4265msgid "Barley" 4266msgstr "" 4267 4268#. TRANSLATORS: This is a ware name used in lists of wares 4269#: ../../data/tribes/wares/basket/init.lua:7 4270msgctxt "ware" 4271msgid "Basket" 4272msgstr "" 4273 4274#. TRANSLATORS: This is a ware name used in lists of wares 4275#: ../../data/tribes/wares/beer/init.lua:7 4276msgctxt "ware" 4277msgid "Beer" 4278msgstr "Bir" 4279 4280#. TRANSLATORS: This is a ware name used in lists of wares 4281#: ../../data/tribes/wares/beer_strong/init.lua:7 4282msgctxt "ware" 4283msgid "Strong Beer" 4284msgstr "" 4285 4286#. TRANSLATORS: This is a ware name used in lists of wares 4287#: ../../data/tribes/wares/blackroot/init.lua:7 4288msgctxt "ware" 4289msgid "Blackroot" 4290msgstr "" 4291 4292#. TRANSLATORS: This is a ware name used in lists of wares 4293#: ../../data/tribes/wares/blackroot_flour/init.lua:7 4294msgctxt "ware" 4295msgid "Blackroot Flour" 4296msgstr "" 4297 4298#. TRANSLATORS: This is a ware name used in lists of wares 4299#: ../../data/tribes/wares/blackwood/init.lua:7 4300msgctxt "ware" 4301msgid "Blackwood" 4302msgstr "" 4303 4304#. TRANSLATORS: This is a ware name used in lists of wares 4305#: ../../data/tribes/wares/bread_atlanteans/init.lua:7 4306msgctxt "atlanteans_ware" 4307msgid "Bread" 4308msgstr "Roti" 4309 4310#. TRANSLATORS: This is a ware name used in lists of wares 4311#: ../../data/tribes/wares/bread_barbarians/init.lua:7 4312msgctxt "barbarians_ware" 4313msgid "Pitta Bread" 4314msgstr "" 4315 4316#. TRANSLATORS: This is a ware name used in lists of wares 4317#: ../../data/tribes/wares/bread_empire/init.lua:7 4318msgctxt "empire_ware" 4319msgid "Bread" 4320msgstr "Roti" 4321 4322#. TRANSLATORS: This is a ware name used in lists of wares 4323#: ../../data/tribes/wares/bread_frisians/init.lua:7 4324msgctxt "frisians_ware" 4325msgid "Bread" 4326msgstr "" 4327 4328#. TRANSLATORS: This is a ware name used in lists of wares 4329#: ../../data/tribes/wares/bread_paddle/init.lua:7 4330msgctxt "ware" 4331msgid "Bread Paddle" 4332msgstr "" 4333 4334#. TRANSLATORS: This is a ware name used in lists of wares 4335#: ../../data/tribes/wares/brick/init.lua:7 4336msgctxt "ware" 4337msgid "Brick" 4338msgstr "" 4339 4340#. TRANSLATORS: This is a ware name used in lists of wares 4341#: ../../data/tribes/wares/buckets/init.lua:7 4342msgctxt "ware" 4343msgid "Buckets" 4344msgstr "" 4345 4346#. TRANSLATORS: This is a ware name used in lists of wares 4347#: ../../data/tribes/wares/clay/init.lua:7 4348msgctxt "ware" 4349msgid "Clay" 4350msgstr "" 4351 4352#. TRANSLATORS: This is a ware name used in lists of wares 4353#: ../../data/tribes/wares/cloth/init.lua:7 4354msgctxt "ware" 4355msgid "Cloth" 4356msgstr "" 4357 4358#. TRANSLATORS: This is a ware name used in lists of wares 4359#: ../../data/tribes/wares/coal/init.lua:7 4360msgctxt "ware" 4361msgid "Coal" 4362msgstr "Batubara" 4363 4364#. TRANSLATORS: This is a ware name used in lists of wares 4365#: ../../data/tribes/wares/corn/init.lua:7 4366msgctxt "ware" 4367msgid "Corn" 4368msgstr "" 4369 4370#. TRANSLATORS: This is a ware name used in lists of wares 4371#: ../../data/tribes/wares/cornmeal/init.lua:7 4372msgctxt "ware" 4373msgid "Cornmeal" 4374msgstr "" 4375 4376#. TRANSLATORS: This is a ware name used in lists of wares 4377#: ../../data/tribes/wares/diamond/init.lua:7 4378msgctxt "ware" 4379msgid "Diamond" 4380msgstr "Berlian" 4381 4382#. TRANSLATORS: This is a ware name used in lists of wares 4383#: ../../data/tribes/wares/felling_ax/init.lua:7 4384msgctxt "ware" 4385msgid "Felling Ax" 4386msgstr "" 4387 4388#. TRANSLATORS: This is a ware name used in lists of wares 4389#: ../../data/tribes/wares/fire_tongs/init.lua:7 4390msgctxt "ware" 4391msgid "Fire Tongs" 4392msgstr "" 4393 4394#. TRANSLATORS: This is a ware name used in lists of wares 4395#: ../../data/tribes/wares/fish/init.lua:7 4396msgctxt "ware" 4397msgid "Fish" 4398msgstr "Ikan" 4399 4400#. TRANSLATORS: This is a ware name used in lists of wares 4401#: ../../data/tribes/wares/fishing_net/init.lua:7 4402msgctxt "ware" 4403msgid "Fishing Net" 4404msgstr "" 4405 4406#. TRANSLATORS: This is a ware name used in lists of wares 4407#: ../../data/tribes/wares/fishing_rod/init.lua:7 4408msgctxt "ware" 4409msgid "Fishing Rod" 4410msgstr "" 4411 4412#. TRANSLATORS: This is a ware name used in lists of wares 4413#: ../../data/tribes/wares/flour/init.lua:7 4414msgctxt "ware" 4415msgid "Flour" 4416msgstr "" 4417 4418#. TRANSLATORS: This is a ware name used in lists of wares 4419#: ../../data/tribes/wares/fruit/init.lua:10 4420msgctxt "ware" 4421msgid "Fruit" 4422msgstr "" 4423 4424#. TRANSLATORS: This is a ware name used in lists of wares 4425#: ../../data/tribes/wares/fur/init.lua:7 4426msgctxt "ware" 4427msgid "Fur" 4428msgstr "" 4429 4430#. TRANSLATORS: This is a ware name used in lists of wares 4431#: ../../data/tribes/wares/fur_garment/init.lua:10 4432msgctxt "ware" 4433msgid "Fur Garment" 4434msgstr "" 4435 4436#. TRANSLATORS: This is a ware name used in lists of wares 4437#: ../../data/tribes/wares/fur_garment_golden/init.lua:10 4438msgctxt "ware" 4439msgid "Golden Fur Garment" 4440msgstr "" 4441 4442#. TRANSLATORS: This is a ware name used in lists of wares 4443#: ../../data/tribes/wares/fur_garment_old/init.lua:10 4444msgctxt "ware" 4445msgid "Old Fur Garment" 4446msgstr "" 4447 4448#. TRANSLATORS: This is a ware name used in lists of wares 4449#: ../../data/tribes/wares/fur_garment_studded/init.lua:10 4450msgctxt "ware" 4451msgid "Studded Fur Garment" 4452msgstr "" 4453 4454#. TRANSLATORS: This is a ware name used in lists of wares 4455#: ../../data/tribes/wares/gold/init.lua:7 4456msgctxt "ware" 4457msgid "Gold" 4458msgstr "Emas" 4459 4460#. TRANSLATORS: This is a ware name used in lists of wares 4461#: ../../data/tribes/wares/gold_ore/init.lua:7 4462msgctxt "ware" 4463msgid "Gold Ore" 4464msgstr "Emas" 4465 4466#. TRANSLATORS: This is a ware name used in lists of wares 4467#: ../../data/tribes/wares/gold_thread/init.lua:7 4468msgctxt "ware" 4469msgid "Gold Thread" 4470msgstr "" 4471 4472#. TRANSLATORS: This is a ware name used in lists of wares 4473#: ../../data/tribes/wares/granite/init.lua:7 4474msgctxt "ware" 4475msgid "Granite" 4476msgstr "" 4477 4478#. TRANSLATORS: This is a ware name used in lists of wares 4479#: ../../data/tribes/wares/grape/init.lua:7 4480msgctxt "ware" 4481msgid "Grape" 4482msgstr "" 4483 4484#. TRANSLATORS: This is a ware name used in lists of wares 4485#: ../../data/tribes/wares/grout/init.lua:7 4486msgctxt "ware" 4487msgid "Grout" 4488msgstr "" 4489 4490#. TRANSLATORS: This is a ware name used in lists of wares 4491#: ../../data/tribes/wares/hammer/init.lua:7 4492msgctxt "ware" 4493msgid "Hammer" 4494msgstr "" 4495 4496#. TRANSLATORS: This is a ware name used in lists of wares 4497#: ../../data/tribes/wares/helmet/init.lua:7 4498msgctxt "ware" 4499msgid "Helmet" 4500msgstr "" 4501 4502#. TRANSLATORS: This is a ware name used in lists of wares 4503#: ../../data/tribes/wares/helmet_golden/init.lua:7 4504msgctxt "frisians_ware" 4505msgid "Golden Helmet" 4506msgstr "" 4507 4508#. TRANSLATORS: This is a ware name used in lists of wares 4509#: ../../data/tribes/wares/helmet_mask/init.lua:7 4510msgctxt "ware" 4511msgid "Mask" 4512msgstr "" 4513 4514#. TRANSLATORS: This is a ware name used in lists of wares 4515#: ../../data/tribes/wares/helmet_warhelm/init.lua:7 4516msgctxt "ware" 4517msgid "Warhelm" 4518msgstr "" 4519 4520#. TRANSLATORS: This is a ware name used in lists of wares 4521#: ../../data/tribes/wares/honey/init.lua:7 4522msgctxt "ware" 4523msgid "Honey" 4524msgstr "" 4525 4526#. TRANSLATORS: This is a ware name used in lists of wares 4527#: ../../data/tribes/wares/honey_bread/init.lua:7 4528msgctxt "frisians_ware" 4529msgid "Honey Bread" 4530msgstr "" 4531 4532#. TRANSLATORS: This is a ware name used in lists of wares 4533#: ../../data/tribes/wares/hook_pole/init.lua:7 4534msgctxt "ware" 4535msgid "Hook Pole" 4536msgstr "" 4537 4538#. TRANSLATORS: This is a ware name used in lists of wares 4539#: ../../data/tribes/wares/hunting_bow/init.lua:7 4540msgctxt "ware" 4541msgid "Hunting Bow" 4542msgstr "" 4543 4544#. TRANSLATORS: This is a ware name used in lists of wares 4545#: ../../data/tribes/wares/hunting_spear/init.lua:7 4546msgctxt "ware" 4547msgid "Hunting Spear" 4548msgstr "" 4549 4550#. TRANSLATORS: This is a ware name used in lists of wares 4551#: ../../data/tribes/wares/iron/init.lua:7 4552msgctxt "ware" 4553msgid "Iron" 4554msgstr "" 4555 4556#. TRANSLATORS: This is a ware name used in lists of wares 4557#: ../../data/tribes/wares/iron_ore/init.lua:7 4558msgctxt "ware" 4559msgid "Iron Ore" 4560msgstr "" 4561 4562#. TRANSLATORS: This is a ware name used in lists of wares 4563#: ../../data/tribes/wares/kitchen_tools/init.lua:7 4564msgctxt "ware" 4565msgid "Kitchen Tools" 4566msgstr "" 4567 4568#. TRANSLATORS: This is a ware name used in lists of wares 4569#: ../../data/tribes/wares/log/init.lua:7 4570msgctxt "ware" 4571msgid "Log" 4572msgstr "" 4573 4574#. TRANSLATORS: This is a ware name used in lists of wares 4575#: ../../data/tribes/wares/marble/init.lua:7 4576msgctxt "ware" 4577msgid "Marble" 4578msgstr "" 4579 4580#. TRANSLATORS: This is a ware name used in lists of wares 4581#: ../../data/tribes/wares/marble_column/init.lua:7 4582msgctxt "ware" 4583msgid "Marble Column" 4584msgstr "" 4585 4586#. TRANSLATORS: This is a ware name used in lists of wares 4587#: ../../data/tribes/wares/mead/init.lua:7 4588msgctxt "ware" 4589msgid "Mead" 4590msgstr "" 4591 4592#. TRANSLATORS: This is a ware name used in lists of wares 4593#: ../../data/tribes/wares/meal/init.lua:7 4594msgctxt "ware" 4595msgid "Meal" 4596msgstr "" 4597 4598#. TRANSLATORS: This is a ware name used in lists of wares 4599#: ../../data/tribes/wares/meat/init.lua:7 4600msgctxt "ware" 4601msgid "Meat" 4602msgstr "" 4603 4604#. TRANSLATORS: This is a ware name used in lists of wares 4605#: ../../data/tribes/wares/milking_tongs/init.lua:7 4606msgctxt "ware" 4607msgid "Milking Tongs" 4608msgstr "" 4609 4610#. TRANSLATORS: This is a ware name used in lists of wares 4611#: ../../data/tribes/wares/needles/init.lua:7 4612msgctxt "ware" 4613msgid "Needles" 4614msgstr "" 4615 4616#. TRANSLATORS: This is a ware name used in lists of wares 4617#: ../../data/tribes/wares/pick/init.lua:7 4618msgctxt "ware" 4619msgid "Pick" 4620msgstr "" 4621 4622#. TRANSLATORS: This is a ware name used in lists of wares 4623#: ../../data/tribes/wares/planks/init.lua:7 4624msgctxt "ware" 4625msgid "Planks" 4626msgstr "" 4627 4628#. TRANSLATORS: This is a ware name used in lists of wares 4629#: ../../data/tribes/wares/quartz/init.lua:7 4630msgctxt "ware" 4631msgid "Quartz" 4632msgstr "" 4633 4634#. TRANSLATORS: This is a ware name used in lists of wares 4635#: ../../data/tribes/wares/ration/init.lua:7 4636msgctxt "ware" 4637msgid "Ration" 4638msgstr "" 4639 4640#. TRANSLATORS: This is a ware name used in lists of wares. Used for thatching 4641#. roofs and as a fiber for weaving cloth, fishing nets etc. 4642#: ../../data/tribes/wares/reed/init.lua:7 4643msgctxt "ware" 4644msgid "Reed" 4645msgstr "" 4646 4647#. TRANSLATORS: This is a ware name used in lists of wares 4648#: ../../data/tribes/wares/saw/init.lua:7 4649msgctxt "ware" 4650msgid "Saw" 4651msgstr "" 4652 4653#. TRANSLATORS: This is a ware name used in lists of wares 4654#: ../../data/tribes/wares/scrap_iron/init.lua:7 4655msgctxt "ware" 4656msgid "Scrap Iron" 4657msgstr "" 4658 4659#. TRANSLATORS: This is a ware name used in lists of wares 4660#: ../../data/tribes/wares/scrap_metal_mixed/init.lua:7 4661msgctxt "ware" 4662msgid "Mixed Scrap Metal" 4663msgstr "" 4664 4665#. TRANSLATORS: This is a ware name used in lists of wares 4666#: ../../data/tribes/wares/scythe/init.lua:7 4667msgctxt "ware" 4668msgid "Scythe" 4669msgstr "" 4670 4671#. TRANSLATORS: This is a ware name used in lists of wares 4672#: ../../data/tribes/wares/shield_advanced/init.lua:7 4673msgctxt "ware" 4674msgid "Advanced Shield" 4675msgstr "" 4676 4677#. TRANSLATORS: This is a ware name used in lists of wares 4678#: ../../data/tribes/wares/shield_steel/init.lua:7 4679msgctxt "ware" 4680msgid "Steel Shield" 4681msgstr "" 4682 4683#. TRANSLATORS: This is a ware name used in lists of wares 4684#: ../../data/tribes/wares/shovel/init.lua:7 4685msgctxt "ware" 4686msgid "Shovel" 4687msgstr "" 4688 4689#. TRANSLATORS: This is a ware name used in lists of wares 4690#: ../../data/tribes/wares/smoked_fish/init.lua:7 4691msgctxt "ware" 4692msgid "Smoked Fish" 4693msgstr "" 4694 4695#. TRANSLATORS: This is a ware name used in lists of wares 4696#: ../../data/tribes/wares/smoked_meat/init.lua:7 4697msgctxt "ware" 4698msgid "Smoked Meat" 4699msgstr "" 4700 4701#. TRANSLATORS: This is a ware name used in lists of wares 4702#: ../../data/tribes/wares/snack/init.lua:7 4703msgctxt "ware" 4704msgid "Snack" 4705msgstr "" 4706 4707#. TRANSLATORS: This is a ware name used in lists of wares 4708#: ../../data/tribes/wares/spear/init.lua:7 4709msgctxt "ware" 4710msgid "Spear" 4711msgstr "" 4712 4713#. TRANSLATORS: This is a ware name used in lists of wares 4714#: ../../data/tribes/wares/spear_advanced/init.lua:7 4715msgctxt "ware" 4716msgid "Advanced Spear" 4717msgstr "" 4718 4719#. TRANSLATORS: This is a ware name used in lists of wares 4720#: ../../data/tribes/wares/spear_heavy/init.lua:7 4721msgctxt "ware" 4722msgid "Heavy Spear" 4723msgstr "" 4724 4725#. TRANSLATORS: This is a ware name used in lists of wares 4726#: ../../data/tribes/wares/spear_war/init.lua:7 4727msgctxt "ware" 4728msgid "War Spear" 4729msgstr "" 4730 4731#. TRANSLATORS: This is a ware name used in lists of wares 4732#: ../../data/tribes/wares/spear_wooden/init.lua:7 4733msgctxt "ware" 4734msgid "Wooden Spear" 4735msgstr "" 4736 4737#. TRANSLATORS: This is a ware name used in lists of wares 4738#: ../../data/tribes/wares/spider_silk/init.lua:7 4739msgctxt "ware" 4740msgid "Spider Silk" 4741msgstr "" 4742 4743#. TRANSLATORS: This is a ware name used in lists of wares 4744#: ../../data/tribes/wares/spidercloth/init.lua:7 4745msgctxt "ware" 4746msgid "Spidercloth" 4747msgstr "" 4748 4749#. TRANSLATORS: This is a ware name used in lists of wares 4750#: ../../data/tribes/wares/sword_broad/init.lua:10 4751msgctxt "ware" 4752msgid "Broadsword" 4753msgstr "" 4754 4755#. TRANSLATORS: This is a ware name used in lists of wares 4756#: ../../data/tribes/wares/sword_double/init.lua:10 4757msgctxt "ware" 4758msgid "Double-edged Sword" 4759msgstr "" 4760 4761#. TRANSLATORS: This is a ware name used in lists of wares 4762#: ../../data/tribes/wares/sword_long/init.lua:10 4763msgctxt "ware" 4764msgid "Long Sword" 4765msgstr "" 4766 4767#. TRANSLATORS: This is a ware name used in lists of wares 4768#: ../../data/tribes/wares/sword_short/init.lua:10 4769msgctxt "ware" 4770msgid "Short Sword" 4771msgstr "" 4772 4773#. TRANSLATORS: This is a ware name used in lists of wares 4774#: ../../data/tribes/wares/tabard/init.lua:7 4775msgctxt "ware" 4776msgid "Tabard" 4777msgstr "" 4778 4779#. TRANSLATORS: This is a ware name used in lists of wares 4780#: ../../data/tribes/wares/tabard_golden/init.lua:7 4781msgctxt "ware" 4782msgid "Golden Tabard" 4783msgstr "" 4784 4785#. TRANSLATORS: This is a ware name used in lists of wares 4786#: ../../data/tribes/wares/trident_double/init.lua:7 4787msgctxt "ware" 4788msgid "Double Trident" 4789msgstr "" 4790 4791#. TRANSLATORS: This is a ware name used in lists of wares 4792#: ../../data/tribes/wares/trident_heavy_double/init.lua:7 4793msgctxt "ware" 4794msgid "Heavy Double Trident" 4795msgstr "" 4796 4797#. TRANSLATORS: This is a ware name used in lists of wares 4798#: ../../data/tribes/wares/trident_light/init.lua:7 4799msgctxt "ware" 4800msgid "Light Trident" 4801msgstr "" 4802 4803#. TRANSLATORS: This is a ware name used in lists of wares 4804#: ../../data/tribes/wares/trident_long/init.lua:7 4805msgctxt "ware" 4806msgid "Long Trident" 4807msgstr "" 4808 4809#. TRANSLATORS: This is a ware name used in lists of wares 4810#: ../../data/tribes/wares/trident_steel/init.lua:7 4811msgctxt "ware" 4812msgid "Steel Trident" 4813msgstr "" 4814 4815#. TRANSLATORS: This is a ware name used in lists of wares 4816#: ../../data/tribes/wares/water/init.lua:7 4817msgctxt "ware" 4818msgid "Water" 4819msgstr "" 4820 4821#. TRANSLATORS: This is a ware name used in lists of wares 4822#: ../../data/tribes/wares/wheat/init.lua:7 4823msgctxt "ware" 4824msgid "Wheat" 4825msgstr "" 4826 4827#. TRANSLATORS: This is a ware name used in lists of wares 4828#: ../../data/tribes/wares/wine/init.lua:7 4829msgctxt "ware" 4830msgid "Wine" 4831msgstr "" 4832 4833#. TRANSLATORS: This is a ware name used in lists of wares 4834#: ../../data/tribes/wares/wool/init.lua:7 4835msgctxt "ware" 4836msgid "Wool" 4837msgstr "" 4838 4839#. TRANSLATORS: This is a worker name used in lists of workers 4840#: ../../data/tribes/workers/atlanteans/armorsmith/init.lua:39 4841msgctxt "atlanteans_worker" 4842msgid "Armorsmith" 4843msgstr "" 4844 4845#. TRANSLATORS: This is a worker name used in lists of workers 4846#: ../../data/tribes/workers/atlanteans/baker/init.lua:17 4847msgctxt "atlanteans_worker" 4848msgid "Baker" 4849msgstr "Kedai roti" 4850 4851#. TRANSLATORS: This is a worker name used in lists of workers 4852#: ../../data/tribes/workers/atlanteans/blackroot_farmer/init.lua:32 4853msgctxt "atlanteans_worker" 4854msgid "Blackroot Farmer" 4855msgstr "" 4856 4857#. TRANSLATORS: This is a worker name used in lists of workers 4858#: ../../data/tribes/workers/atlanteans/builder/init.lua:27 4859msgctxt "atlanteans_worker" 4860msgid "Builder" 4861msgstr "" 4862 4863#. TRANSLATORS: This is a worker name used in lists of workers 4864#: ../../data/tribes/workers/atlanteans/carrier/init.lua:36 4865msgctxt "atlanteans_worker" 4866msgid "Carrier" 4867msgstr "" 4868 4869#. TRANSLATORS: This is a worker name used in lists of workers 4870#: ../../data/tribes/workers/atlanteans/charcoal_burner/init.lua:17 4871msgctxt "atlanteans_worker" 4872msgid "Charcoal Burner" 4873msgstr "" 4874 4875#. TRANSLATORS: This is a worker name used in lists of workers 4876#: ../../data/tribes/workers/atlanteans/farmer/init.lua:32 4877msgctxt "atlanteans_worker" 4878msgid "Farmer" 4879msgstr "" 4880 4881#. TRANSLATORS: This is a worker name used in lists of workers 4882#: ../../data/tribes/workers/atlanteans/ferry/init.lua:7 4883msgctxt "atlanteans_worker" 4884msgid "Ferry" 4885msgstr "" 4886 4887#. TRANSLATORS: This is a worker name used in lists of workers 4888#: ../../data/tribes/workers/atlanteans/fishbreeder/init.lua:20 4889msgctxt "atlanteans_worker" 4890msgid "Fish Breeder" 4891msgstr "Nelayan" 4892 4893#. TRANSLATORS: This is a worker name used in lists of workers 4894#: ../../data/tribes/workers/atlanteans/fisher/init.lua:22 4895msgctxt "atlanteans_worker" 4896msgid "Fisher" 4897msgstr "Nelayan" 4898 4899#. TRANSLATORS: This is a worker name used in lists of workers 4900#: ../../data/tribes/workers/atlanteans/forester/init.lua:32 4901msgctxt "atlanteans_worker" 4902msgid "Forester" 4903msgstr "" 4904 4905#. TRANSLATORS: This is a worker name used in lists of workers 4906#: ../../data/tribes/workers/atlanteans/geologist/init.lua:23 4907msgctxt "atlanteans_worker" 4908msgid "Geologist" 4909msgstr "Ahli geologi" 4910 4911#. TRANSLATORS: This is a worker name used in lists of workers 4912#: ../../data/tribes/workers/atlanteans/horse/init.lua:18 4913msgctxt "atlanteans_worker" 4914msgid "Horse" 4915msgstr "Kuda" 4916 4917#. TRANSLATORS: This is a worker name used in lists of workers 4918#: ../../data/tribes/workers/atlanteans/horsebreeder/init.lua:15 4919msgctxt "atlanteans_worker" 4920msgid "Horse Breeder" 4921msgstr "" 4922 4923#. TRANSLATORS: This is a worker name used in lists of workers 4924#: ../../data/tribes/workers/atlanteans/hunter/init.lua:18 4925msgctxt "atlanteans_worker" 4926msgid "Hunter" 4927msgstr "" 4928 4929#. TRANSLATORS: This is a worker name used in lists of workers 4930#: ../../data/tribes/workers/atlanteans/miller/init.lua:17 4931msgctxt "atlanteans_worker" 4932msgid "Miller" 4933msgstr "" 4934 4935#. TRANSLATORS: This is a worker name used in lists of workers 4936#: ../../data/tribes/workers/atlanteans/miner/init.lua:17 4937msgctxt "atlanteans_worker" 4938msgid "Miner" 4939msgstr "" 4940 4941#. TRANSLATORS: This is a worker name used in lists of workers 4942#: ../../data/tribes/workers/atlanteans/recruit/init.lua:16 4943msgctxt "atlanteans_worker" 4944msgid "Recruit" 4945msgstr "" 4946 4947#. TRANSLATORS: This is a worker name used in lists of workers 4948#: ../../data/tribes/workers/atlanteans/sawyer/init.lua:17 4949msgctxt "atlanteans_worker" 4950msgid "Sawyer" 4951msgstr "" 4952 4953#. TRANSLATORS: This is a worker name used in lists of workers 4954#: ../../data/tribes/workers/atlanteans/scout/init.lua:15 4955msgctxt "atlanteans_worker" 4956msgid "Scout" 4957msgstr "" 4958 4959#. TRANSLATORS: This is a worker name used in lists of workers 4960#: ../../data/tribes/workers/atlanteans/shipwright/init.lua:21 4961msgctxt "atlanteans_worker" 4962msgid "Shipwright" 4963msgstr "" 4964 4965#. TRANSLATORS: This is a worker name used in lists of workers 4966#: ../../data/tribes/workers/atlanteans/smelter/init.lua:17 4967msgctxt "atlanteans_worker" 4968msgid "Smelter" 4969msgstr "" 4970 4971#. TRANSLATORS: This is a worker name used in lists of workers 4972#: ../../data/tribes/workers/atlanteans/smoker/init.lua:16 4973msgctxt "atlanteans_worker" 4974msgid "Smoker" 4975msgstr "" 4976 4977#. TRANSLATORS: This is a worker name used in lists of workers 4978#: ../../data/tribes/workers/atlanteans/soldier/init.lua:251 4979msgctxt "atlanteans_worker" 4980msgid "Soldier" 4981msgstr "" 4982 4983#. TRANSLATORS: This is a worker name used in lists of workers 4984#: ../../data/tribes/workers/atlanteans/spiderbreeder/init.lua:17 4985msgctxt "atlanteans_worker" 4986msgid "Spider Breeder" 4987msgstr "" 4988 4989#. TRANSLATORS: This is a worker name used in lists of workers 4990#: ../../data/tribes/workers/atlanteans/stonecutter/init.lua:22 4991msgctxt "atlanteans_worker" 4992msgid "Stonecutter" 4993msgstr "" 4994 4995#. TRANSLATORS: This is a worker name used in lists of workers 4996#: ../../data/tribes/workers/atlanteans/toolsmith/init.lua:17 4997msgctxt "atlanteans_worker" 4998msgid "Toolsmith" 4999msgstr "" 5000 5001#. TRANSLATORS: This is a worker name used in lists of workers 5002#: ../../data/tribes/workers/atlanteans/trainer/init.lua:17 5003msgctxt "atlanteans_worker" 5004msgid "Trainer" 5005msgstr "" 5006 5007#. TRANSLATORS: This is a worker name used in lists of workers 5008#: ../../data/tribes/workers/atlanteans/weaponsmith/init.lua:17 5009msgctxt "atlanteans_worker" 5010msgid "Weaponsmith" 5011msgstr "" 5012 5013#. TRANSLATORS: This is a worker name used in lists of workers 5014#: ../../data/tribes/workers/atlanteans/weaver/init.lua:17 5015msgctxt "atlanteans_worker" 5016msgid "Weaver" 5017msgstr "" 5018 5019#. TRANSLATORS: This is a worker name used in lists of workers 5020#: ../../data/tribes/workers/atlanteans/woodcutter/init.lua:22 5021msgctxt "atlanteans_worker" 5022msgid "Woodcutter" 5023msgstr "" 5024 5025#. TRANSLATORS: This is a worker name used in lists of workers 5026#: ../../data/tribes/workers/barbarians/baker/init.lua:7 5027msgctxt "barbarians_worker" 5028msgid "Baker" 5029msgstr "Kedai roti" 5030 5031#. TRANSLATORS: This is a worker name used in lists of workers 5032#: ../../data/tribes/workers/barbarians/blacksmith/init.lua:7 5033msgctxt "barbarians_worker" 5034msgid "Blacksmith" 5035msgstr "" 5036 5037#. TRANSLATORS: This is a worker name used in lists of workers 5038#: ../../data/tribes/workers/barbarians/blacksmith_master/init.lua:7 5039msgctxt "barbarians_worker" 5040msgid "Master Blacksmith" 5041msgstr "" 5042 5043#. TRANSLATORS: This is a worker name used in lists of workers 5044#: ../../data/tribes/workers/barbarians/brewer/init.lua:7 5045msgctxt "barbarians_worker" 5046msgid "Brewer" 5047msgstr "Tempat pembuatan bir" 5048 5049#. TRANSLATORS: This is a worker name used in lists of workers 5050#: ../../data/tribes/workers/barbarians/brewer_master/init.lua:7 5051msgctxt "barbarians_worker" 5052msgid "Master Brewer" 5053msgstr "Tempat pembuatan bir" 5054 5055#. TRANSLATORS: This is a worker name used in lists of workers 5056#: ../../data/tribes/workers/barbarians/builder/init.lua:7 5057msgctxt "barbarians_worker" 5058msgid "Builder" 5059msgstr "" 5060 5061#. TRANSLATORS: This is a worker name used in lists of workers 5062#: ../../data/tribes/workers/barbarians/carrier/init.lua:7 5063msgctxt "barbarians_worker" 5064msgid "Carrier" 5065msgstr "" 5066 5067#. TRANSLATORS: This is a worker name used in lists of workers 5068#: ../../data/tribes/workers/barbarians/cattlebreeder/init.lua:17 5069msgctxt "barbarians_worker" 5070msgid "Cattle Breeder" 5071msgstr "" 5072 5073#. TRANSLATORS: This is a worker name used in lists of workers 5074#: ../../data/tribes/workers/barbarians/charcoal_burner/init.lua:7 5075msgctxt "barbarians_worker" 5076msgid "Charcoal Burner" 5077msgstr "" 5078 5079#. TRANSLATORS: This is a worker name used in lists of workers 5080#: ../../data/tribes/workers/barbarians/farmer/init.lua:7 5081msgctxt "barbarians_worker" 5082msgid "Farmer" 5083msgstr "" 5084 5085#. TRANSLATORS: This is a worker name used in lists of workers 5086#: ../../data/tribes/workers/barbarians/ferry/init.lua:7 5087msgctxt "barbarians_worker" 5088msgid "Ferry" 5089msgstr "" 5090 5091#. TRANSLATORS: This is a worker name used in lists of workers 5092#: ../../data/tribes/workers/barbarians/fisher/init.lua:7 5093msgctxt "barbarians_worker" 5094msgid "Fisher" 5095msgstr "Nelayan" 5096 5097#. TRANSLATORS: This is a worker name used in lists of workers 5098#: ../../data/tribes/workers/barbarians/gamekeeper/init.lua:7 5099msgctxt "barbarians_worker" 5100msgid "Gamekeeper" 5101msgstr "" 5102 5103#. TRANSLATORS: This is a worker name used in lists of workers 5104#: ../../data/tribes/workers/barbarians/gardener/init.lua:7 5105msgctxt "barbarians_worker" 5106msgid "Gardener" 5107msgstr "" 5108 5109#. TRANSLATORS: This is a worker name used in lists of workers 5110#: ../../data/tribes/workers/barbarians/geologist/init.lua:7 5111msgctxt "barbarians_worker" 5112msgid "Geologist" 5113msgstr "Ahli geologi" 5114 5115#. TRANSLATORS: This is a worker name used in lists of workers 5116#: ../../data/tribes/workers/barbarians/helmsmith/init.lua:7 5117msgctxt "barbarians_worker" 5118msgid "Helmsmith" 5119msgstr "" 5120 5121#. TRANSLATORS: This is a worker name used in lists of workers 5122#: ../../data/tribes/workers/barbarians/hunter/init.lua:7 5123msgctxt "barbarians_worker" 5124msgid "Hunter" 5125msgstr "" 5126 5127#. TRANSLATORS: This is a worker name used in lists of workers 5128#: ../../data/tribes/workers/barbarians/innkeeper/init.lua:7 5129msgctxt "barbarians_worker" 5130msgid "Innkeeper" 5131msgstr "" 5132 5133#. TRANSLATORS: This is a worker name used in lists of workers 5134#: ../../data/tribes/workers/barbarians/lime_burner/init.lua:7 5135msgctxt "barbarians_worker" 5136msgid "Lime-Burner" 5137msgstr "" 5138 5139#. TRANSLATORS: This is a worker name used in lists of workers 5140#: ../../data/tribes/workers/barbarians/lumberjack/init.lua:7 5141msgctxt "barbarians_worker" 5142msgid "Lumberjack" 5143msgstr "" 5144 5145#. TRANSLATORS: This is a worker name used in lists of workers 5146#: ../../data/tribes/workers/barbarians/miner/init.lua:7 5147msgctxt "barbarians_worker" 5148msgid "Miner" 5149msgstr "" 5150 5151#. TRANSLATORS: This is a worker name used in lists of workers 5152#: ../../data/tribes/workers/barbarians/miner_chief/init.lua:7 5153msgctxt "barbarians_worker" 5154msgid "Chief Miner" 5155msgstr "" 5156 5157#. TRANSLATORS: This is a worker name used in lists of workers 5158#: ../../data/tribes/workers/barbarians/miner_master/init.lua:7 5159msgctxt "barbarians_worker" 5160msgid "Master Miner" 5161msgstr "" 5162 5163#. TRANSLATORS: This is a worker name used in lists of workers 5164#: ../../data/tribes/workers/barbarians/ox/init.lua:19 5165msgctxt "barbarians_worker" 5166msgid "Ox" 5167msgstr "" 5168 5169#. TRANSLATORS: This is a worker name used in lists of workers 5170#: ../../data/tribes/workers/barbarians/ranger/init.lua:7 5171msgctxt "barbarians_worker" 5172msgid "Ranger" 5173msgstr "" 5174 5175#. TRANSLATORS: This is a worker name used in lists of workers 5176#: ../../data/tribes/workers/barbarians/recruit/init.lua:7 5177msgctxt "barbarians_worker" 5178msgid "Recruit" 5179msgstr "" 5180 5181#. TRANSLATORS: This is a worker name used in lists of workers 5182#: ../../data/tribes/workers/barbarians/scout/init.lua:7 5183msgctxt "barbarians_worker" 5184msgid "Scout" 5185msgstr "" 5186 5187#. TRANSLATORS: This is a worker name used in lists of workers 5188#: ../../data/tribes/workers/barbarians/shipwright/init.lua:7 5189msgctxt "barbarians_worker" 5190msgid "Shipwright" 5191msgstr "" 5192 5193#. TRANSLATORS: This is a worker name used in lists of workers 5194#: ../../data/tribes/workers/barbarians/smelter/init.lua:7 5195msgctxt "barbarians_worker" 5196msgid "Smelter" 5197msgstr "" 5198 5199#. TRANSLATORS: This is a worker name used in lists of workers 5200#: ../../data/tribes/workers/barbarians/soldier/init.lua:77 5201msgctxt "barbarians_worker" 5202msgid "Soldier" 5203msgstr "" 5204 5205#. TRANSLATORS: This is a worker name used in lists of workers 5206#: ../../data/tribes/workers/barbarians/stonemason/init.lua:7 5207msgctxt "barbarians_worker" 5208msgid "Stonemason" 5209msgstr "" 5210 5211#. TRANSLATORS: This is a worker name used in lists of workers 5212#: ../../data/tribes/workers/barbarians/trainer/init.lua:7 5213msgctxt "barbarians_worker" 5214msgid "Trainer" 5215msgstr "" 5216 5217#. TRANSLATORS: This is a worker name used in lists of workers 5218#: ../../data/tribes/workers/barbarians/weaver/init.lua:7 5219msgctxt "barbarians_worker" 5220msgid "Weaver" 5221msgstr "" 5222 5223#. TRANSLATORS: This is a worker name used in lists of workers 5224#: ../../data/tribes/workers/empire/armorsmith/init.lua:17 5225msgctxt "empire_worker" 5226msgid "Armorsmith" 5227msgstr "" 5228 5229#. TRANSLATORS: This is a worker name used in lists of workers 5230#: ../../data/tribes/workers/empire/baker/init.lua:17 5231msgctxt "empire_worker" 5232msgid "Baker" 5233msgstr "Kedai roti" 5234 5235#. TRANSLATORS: This is a worker name used in lists of workers 5236#: ../../data/tribes/workers/empire/brewer/init.lua:17 5237msgctxt "empire_worker" 5238msgid "Brewer" 5239msgstr "Tempat pembuatan bir" 5240 5241#. TRANSLATORS: This is a worker name used in lists of workers 5242#: ../../data/tribes/workers/empire/builder/init.lua:27 5243msgctxt "empire_worker" 5244msgid "Builder" 5245msgstr "" 5246 5247#. TRANSLATORS: This is a worker name used in lists of workers 5248#: ../../data/tribes/workers/empire/carpenter/init.lua:17 5249msgctxt "empire_worker" 5250msgid "Carpenter" 5251msgstr "" 5252 5253#. TRANSLATORS: This is a worker name used in lists of workers 5254#: ../../data/tribes/workers/empire/carrier/init.lua:13 5255msgctxt "empire_worker" 5256msgid "Carrier" 5257msgstr "" 5258 5259#. TRANSLATORS: This is a worker name used in lists of workers 5260#: ../../data/tribes/workers/empire/charcoal_burner/init.lua:17 5261msgctxt "empire_worker" 5262msgid "Charcoal Burner" 5263msgstr "" 5264 5265#. TRANSLATORS: This is a worker name used in lists of workers 5266#: ../../data/tribes/workers/empire/donkey/init.lua:18 5267msgctxt "empire_worker" 5268msgid "Donkey" 5269msgstr "" 5270 5271#. TRANSLATORS: This is a worker name used in lists of workers 5272#: ../../data/tribes/workers/empire/donkeybreeder/init.lua:17 5273msgctxt "empire_worker" 5274msgid "Donkey Breeder" 5275msgstr "" 5276 5277#. TRANSLATORS: This is a worker name used in lists of workers 5278#: ../../data/tribes/workers/empire/farmer/init.lua:32 5279msgctxt "empire_worker" 5280msgid "Farmer" 5281msgstr "" 5282 5283#. TRANSLATORS: This is a worker name used in lists of workers 5284#: ../../data/tribes/workers/empire/ferry/init.lua:7 5285msgctxt "empire_worker" 5286msgid "Ferry" 5287msgstr "" 5288 5289#. TRANSLATORS: This is a worker name used in lists of workers 5290#: ../../data/tribes/workers/empire/fisher/init.lua:22 5291msgctxt "empire_worker" 5292msgid "Fisher" 5293msgstr "Nelayan" 5294 5295#. TRANSLATORS: This is a worker name used in lists of workers 5296#: ../../data/tribes/workers/empire/forester/init.lua:32 5297msgctxt "empire_worker" 5298msgid "Forester" 5299msgstr "" 5300 5301#. TRANSLATORS: This is a worker name used in lists of workers 5302#: ../../data/tribes/workers/empire/geologist/init.lua:23 5303msgctxt "empire_worker" 5304msgid "Geologist" 5305msgstr "Ahli geologi" 5306 5307#. TRANSLATORS: This is a worker name used in lists of workers 5308#: ../../data/tribes/workers/empire/hunter/init.lua:18 5309msgctxt "empire_worker" 5310msgid "Hunter" 5311msgstr "" 5312 5313#. TRANSLATORS: This is a worker name used in lists of workers 5314#: ../../data/tribes/workers/empire/innkeeper/init.lua:17 5315msgctxt "empire_worker" 5316msgid "Innkeeper" 5317msgstr "" 5318 5319#. TRANSLATORS: This is a worker name used in lists of workers 5320#: ../../data/tribes/workers/empire/lumberjack/init.lua:23 5321msgctxt "empire_worker" 5322msgid "Lumberjack" 5323msgstr "" 5324 5325#. TRANSLATORS: This is a worker name used in lists of workers 5326#: ../../data/tribes/workers/empire/miller/init.lua:17 5327msgctxt "empire_worker" 5328msgid "Miller" 5329msgstr "" 5330 5331#. TRANSLATORS: This is a worker name used in lists of workers 5332#: ../../data/tribes/workers/empire/miner/init.lua:17 5333msgctxt "empire_worker" 5334msgid "Miner" 5335msgstr "" 5336 5337#. TRANSLATORS: This is a worker name used in lists of workers 5338#: ../../data/tribes/workers/empire/miner_master/init.lua:17 5339msgctxt "empire_worker" 5340msgid "Master Miner" 5341msgstr "" 5342 5343#. TRANSLATORS: This is a worker name used in lists of workers 5344#: ../../data/tribes/workers/empire/pigbreeder/init.lua:17 5345msgctxt "empire_worker" 5346msgid "Pig Breeder" 5347msgstr "" 5348 5349#. TRANSLATORS: This is a worker name used in lists of workers 5350#: ../../data/tribes/workers/empire/recruit/init.lua:17 5351msgctxt "empire_worker" 5352msgid "Recruit" 5353msgstr "" 5354 5355#. TRANSLATORS: This is a worker name used in lists of workers 5356#: ../../data/tribes/workers/empire/scout/init.lua:17 5357msgctxt "empire_worker" 5358msgid "Scout" 5359msgstr "" 5360 5361#. TRANSLATORS: This is a worker name used in lists of workers 5362#: ../../data/tribes/workers/empire/shepherd/init.lua:17 5363msgctxt "empire_worker" 5364msgid "Shepherd" 5365msgstr "" 5366 5367#. TRANSLATORS: This is a worker name used in lists of workers 5368#: ../../data/tribes/workers/empire/shipwright/init.lua:26 5369msgctxt "empire_worker" 5370msgid "Shipwright" 5371msgstr "" 5372 5373#. TRANSLATORS: This is a worker name used in lists of workers 5374#: ../../data/tribes/workers/empire/smelter/init.lua:17 5375msgctxt "empire_worker" 5376msgid "Smelter" 5377msgstr "" 5378 5379#. TRANSLATORS: This is a worker name used in lists of workers 5380#: ../../data/tribes/workers/empire/soldier/init.lua:77 5381msgctxt "empire_worker" 5382msgid "Soldier" 5383msgstr "" 5384 5385#. TRANSLATORS: This is a worker name used in lists of workers 5386#: ../../data/tribes/workers/empire/stonemason/init.lua:23 5387msgctxt "empire_worker" 5388msgid "Stonemason" 5389msgstr "" 5390 5391#. TRANSLATORS: This is a worker name used in lists of workers 5392#: ../../data/tribes/workers/empire/toolsmith/init.lua:17 5393msgctxt "empire_worker" 5394msgid "Toolsmith" 5395msgstr "" 5396 5397#. TRANSLATORS: This is a worker name used in lists of workers 5398#: ../../data/tribes/workers/empire/trainer/init.lua:17 5399msgctxt "empire_worker" 5400msgid "Trainer" 5401msgstr "" 5402 5403#. TRANSLATORS: This is a worker name used in lists of workers 5404#: ../../data/tribes/workers/empire/vinefarmer/init.lua:32 5405msgctxt "empire_worker" 5406msgid "Vine Farmer" 5407msgstr "" 5408 5409#. TRANSLATORS: This is a worker name used in lists of workers 5410#: ../../data/tribes/workers/empire/vintner/init.lua:18 5411msgctxt "empire_worker" 5412msgid "Vintner" 5413msgstr "" 5414 5415#. TRANSLATORS: This is a worker name used in lists of workers 5416#: ../../data/tribes/workers/empire/weaponsmith/init.lua:17 5417msgctxt "empire_worker" 5418msgid "Weaponsmith" 5419msgstr "" 5420 5421#. TRANSLATORS: This is a worker name used in lists of workers 5422#: ../../data/tribes/workers/empire/weaver/init.lua:17 5423msgctxt "empire_worker" 5424msgid "Weaver" 5425msgstr "" 5426 5427#. TRANSLATORS: This is a worker name used in lists of workers 5428#: ../../data/tribes/workers/frisians/baker/init.lua:7 5429msgctxt "frisians_worker" 5430msgid "Baker" 5431msgstr "" 5432 5433#. TRANSLATORS: This is a worker name used in lists of workers 5434#: ../../data/tribes/workers/frisians/baker_master/init.lua:7 5435msgctxt "frisians_worker" 5436msgid "Master Baker" 5437msgstr "" 5438 5439#. TRANSLATORS: This is a worker name used in lists of workers 5440#: ../../data/tribes/workers/frisians/beekeeper/init.lua:7 5441msgctxt "frisians_worker" 5442msgid "Beekeeper" 5443msgstr "" 5444 5445#. TRANSLATORS: This is a worker name used in lists of workers 5446#: ../../data/tribes/workers/frisians/berry_farmer/init.lua:7 5447msgctxt "frisians_worker" 5448msgid "Berry Farmer" 5449msgstr "" 5450 5451#. TRANSLATORS: This is a worker name used in lists of workers 5452#: ../../data/tribes/workers/frisians/blacksmith/init.lua:7 5453msgctxt "frisians_worker" 5454msgid "Blacksmith" 5455msgstr "" 5456 5457#. TRANSLATORS: This is a worker name used in lists of workers 5458#: ../../data/tribes/workers/frisians/blacksmith_master/init.lua:7 5459msgctxt "frisians_worker" 5460msgid "Master Blacksmith" 5461msgstr "" 5462 5463#. TRANSLATORS: This is a worker name used in lists of workers 5464#: ../../data/tribes/workers/frisians/brewer/init.lua:7 5465msgctxt "frisians_worker" 5466msgid "Brewer" 5467msgstr "" 5468 5469#. TRANSLATORS: This is a worker name used in lists of workers 5470#: ../../data/tribes/workers/frisians/brewer_master/init.lua:7 5471msgctxt "frisians_worker" 5472msgid "Master Brewer" 5473msgstr "" 5474 5475#. TRANSLATORS: This is a worker name used in lists of workers 5476#: ../../data/tribes/workers/frisians/brickmaker/init.lua:7 5477msgctxt "frisians_worker" 5478msgid "Brickmaker" 5479msgstr "" 5480 5481#. TRANSLATORS: This is a worker name used in lists of workers 5482#: ../../data/tribes/workers/frisians/builder/init.lua:7 5483msgctxt "frisians_worker" 5484msgid "Builder" 5485msgstr "" 5486 5487#. TRANSLATORS: This is a worker name used in lists of workers 5488#: ../../data/tribes/workers/frisians/carrier/init.lua:7 5489msgctxt "frisians_worker" 5490msgid "Carrier" 5491msgstr "" 5492 5493#. TRANSLATORS: This is a worker name used in lists of workers 5494#: ../../data/tribes/workers/frisians/charcoal_burner/init.lua:7 5495msgctxt "frisians_worker" 5496msgid "Charcoal Burner" 5497msgstr "" 5498 5499#. TRANSLATORS: This is a worker name used in lists of workers 5500#: ../../data/tribes/workers/frisians/claydigger/init.lua:7 5501msgctxt "frisians_worker" 5502msgid "Clay Digger" 5503msgstr "" 5504 5505#. TRANSLATORS: This is a worker name used in lists of workers 5506#: ../../data/tribes/workers/frisians/farmer/init.lua:7 5507msgctxt "frisians_worker" 5508msgid "Farmer" 5509msgstr "" 5510 5511#. TRANSLATORS: This is a worker name used in lists of workers 5512#: ../../data/tribes/workers/frisians/ferry/init.lua:7 5513msgctxt "frisians_worker" 5514msgid "Ferry" 5515msgstr "" 5516 5517#. TRANSLATORS: This is a worker name used in lists of workers 5518#: ../../data/tribes/workers/frisians/fisher/init.lua:7 5519msgctxt "frisians_worker" 5520msgid "Fisher" 5521msgstr "" 5522 5523#. TRANSLATORS: This is a worker name used in lists of workers 5524#: ../../data/tribes/workers/frisians/forester/init.lua:7 5525msgctxt "frisians_worker" 5526msgid "Forester" 5527msgstr "" 5528 5529#. TRANSLATORS: This is a worker name used in lists of workers 5530#: ../../data/tribes/workers/frisians/fruit_collector/init.lua:7 5531msgctxt "frisians_worker" 5532msgid "Fruit Collector" 5533msgstr "" 5534 5535#. TRANSLATORS: This is a worker name used in lists of workers 5536#: ../../data/tribes/workers/frisians/geologist/init.lua:7 5537msgctxt "frisians_worker" 5538msgid "Geologist" 5539msgstr "" 5540 5541#. TRANSLATORS: This is a worker name used in lists of workers 5542#: ../../data/tribes/workers/frisians/hunter/init.lua:7 5543msgctxt "frisians_worker" 5544msgid "Hunter" 5545msgstr "" 5546 5547#. TRANSLATORS: This is a worker name used in lists of workers 5548#: ../../data/tribes/workers/frisians/landlady/init.lua:7 5549msgctxt "frisians_worker" 5550msgid "Landlady" 5551msgstr "" 5552 5553#. TRANSLATORS: This is a worker name used in lists of workers 5554#: ../../data/tribes/workers/frisians/miner/init.lua:7 5555msgctxt "frisians_worker" 5556msgid "Miner" 5557msgstr "" 5558 5559#. TRANSLATORS: This is a worker name used in lists of workers 5560#: ../../data/tribes/workers/frisians/miner_master/init.lua:7 5561msgctxt "frisians_worker" 5562msgid "Master Miner" 5563msgstr "" 5564 5565#. TRANSLATORS: This is a worker name used in lists of workers 5566#: ../../data/tribes/workers/frisians/reed_farmer/init.lua:7 5567msgctxt "frisians_worker" 5568msgid "Reed Farmer" 5569msgstr "" 5570 5571#. TRANSLATORS: This is a worker name used in lists of workers 5572#: ../../data/tribes/workers/frisians/reindeer/init.lua:7 5573msgctxt "frisians_worker" 5574msgid "Reindeer" 5575msgstr "" 5576 5577#. TRANSLATORS: This is a worker name used in lists of workers 5578#: ../../data/tribes/workers/frisians/reindeer_breeder/init.lua:7 5579msgctxt "frisians_worker" 5580msgid "Reindeer Breeder" 5581msgstr "" 5582 5583#. TRANSLATORS: This is a worker name used in lists of workers 5584#: ../../data/tribes/workers/frisians/scout/init.lua:7 5585msgctxt "frisians_worker" 5586msgid "Scout" 5587msgstr "" 5588 5589#. TRANSLATORS: This is a worker name used in lists of workers 5590#: ../../data/tribes/workers/frisians/seamstress/init.lua:7 5591msgctxt "frisians_worker" 5592msgid "Seamstress" 5593msgstr "" 5594 5595#. TRANSLATORS: This is a worker name used in lists of workers 5596#: ../../data/tribes/workers/frisians/seamstress_master/init.lua:7 5597msgctxt "frisians_worker" 5598msgid "Master Seamstress" 5599msgstr "" 5600 5601#. TRANSLATORS: This is a worker name used in lists of workers 5602#: ../../data/tribes/workers/frisians/shipwright/init.lua:7 5603msgctxt "frisians_worker" 5604msgid "Shipwright" 5605msgstr "" 5606 5607#. TRANSLATORS: This is a worker name used in lists of workers 5608#: ../../data/tribes/workers/frisians/smelter/init.lua:7 5609msgctxt "frisians_worker" 5610msgid "Smelter" 5611msgstr "" 5612 5613#. TRANSLATORS: This is a worker name used in lists of workers 5614#: ../../data/tribes/workers/frisians/smoker/init.lua:7 5615msgctxt "frisians_worker" 5616msgid "Smoker" 5617msgstr "" 5618 5619#. TRANSLATORS: This is a worker name used in lists of workers 5620#: ../../data/tribes/workers/frisians/soldier/init.lua:492 5621msgctxt "frisians_worker" 5622msgid "Soldier" 5623msgstr "" 5624 5625#. TRANSLATORS: This is a worker name used in lists of workers 5626#: ../../data/tribes/workers/frisians/stonemason/init.lua:7 5627msgctxt "frisians_worker" 5628msgid "Stonemason" 5629msgstr "" 5630 5631#. TRANSLATORS: This is a worker name used in lists of workers 5632#: ../../data/tribes/workers/frisians/trainer/init.lua:7 5633msgctxt "frisians_worker" 5634msgid "Trainer" 5635msgstr "" 5636 5637#. TRANSLATORS: This is a worker name used in lists of workers 5638#: ../../data/tribes/workers/frisians/woodcutter/init.lua:7 5639msgctxt "frisians_worker" 5640msgid "Woodcutter" 5641msgstr "" 5642