1# Widelands PATH/TO/FILE.PO
2# Copyright (C) 2005-2020 Widelands Development Team
3#
4# Translators:
5# FIRST AUTHOR <EMAIL@ADDRESS>, 2011
6msgid ""
7msgstr ""
8"Project-Id-Version: Widelands\n"
9"Report-Msgid-Bugs-To: https://www.widelands.org/wiki/ReportingBugs/\n"
10"POT-Creation-Date: 2020-07-09 08:33+0000\n"
11"PO-Revision-Date: 2020-04-23 19:22+0000\n"
12"Last-Translator: Benedikt Straub <benedikt-straub@web.de>\n"
13"Language-Team: Malay (http://www.transifex.com/widelands/widelands/language/ms/)\n"
14"MIME-Version: 1.0\n"
15"Content-Type: text/plain; charset=UTF-8\n"
16"Content-Transfer-Encoding: 8bit\n"
17"Language: ms\n"
18"Plural-Forms: nplurals=1; plural=0;\n"
19
20#. TRANSLATORS: This is a building name used in lists of buildings
21#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:53
22msgctxt "atlanteans_building"
23msgid "Castle"
24msgstr "Benteng"
25
26#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:92
27#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:40
28msgid "Your soldiers have occupied your castle."
29msgstr ""
30
31#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:93
32#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:41
33msgid "Your castle discovered an aggressor."
34msgstr ""
35
36#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:94
37#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:42
38msgid "Your castle is under attack."
39msgstr ""
40
41#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:95
42#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:43
43msgid "The enemy defeated your soldiers at the castle."
44msgstr ""
45
46#: ../../data/tribes/buildings/militarysites/atlanteans/castle/init.lua:96
47#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:44
48msgid "Your soldiers defeated the enemy at the castle."
49msgstr ""
50
51#. TRANSLATORS: This is a building name used in lists of buildings
52#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:7
53msgctxt "atlanteans_building"
54msgid "Guardhall"
55msgstr ""
56
57#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:41
58msgid "Your soldiers have occupied your guardhall."
59msgstr ""
60
61#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:42
62msgid "Your guardhall discovered an aggressor."
63msgstr ""
64
65#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:43
66msgid "Your guardhall is under attack."
67msgstr ""
68
69#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:44
70msgid "The enemy defeated your soldiers at the guardhall."
71msgstr ""
72
73#: ../../data/tribes/buildings/militarysites/atlanteans/guardhall/init.lua:45
74msgid "Your soldiers defeated the enemy at the guardhall."
75msgstr ""
76
77#. TRANSLATORS: This is a building name used in lists of buildings
78#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:7
79msgctxt "atlanteans_building"
80msgid "Guardhouse"
81msgstr ""
82
83#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:39
84msgid "Your soldiers have occupied your guardhouse."
85msgstr ""
86
87#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:40
88msgid "Your guardhouse discovered an aggressor."
89msgstr ""
90
91#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:41
92msgid "Your guardhouse is under attack."
93msgstr ""
94
95#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:42
96msgid "The enemy defeated your soldiers at the guardhouse."
97msgstr ""
98
99#: ../../data/tribes/buildings/militarysites/atlanteans/guardhouse/init.lua:43
100msgid "Your soldiers defeated the enemy at the guardhouse."
101msgstr ""
102
103#. TRANSLATORS: This is a building name used in lists of buildings
104#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:7
105msgctxt "atlanteans_building"
106msgid "Tower"
107msgstr ""
108
109#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:45
110#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:52
111#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:47
112#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:58
113msgid "Your soldiers have occupied your tower."
114msgstr ""
115
116#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:46
117#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:53
118#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:48
119#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:59
120msgid "Your tower discovered an aggressor."
121msgstr ""
122
123#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:47
124#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:54
125#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:49
126#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:60
127msgid "Your tower is under attack."
128msgstr ""
129
130#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:48
131#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:55
132#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:50
133#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:61
134msgid "The enemy defeated your soldiers at the tower."
135msgstr ""
136
137#: ../../data/tribes/buildings/militarysites/atlanteans/tower/init.lua:49
138#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:56
139#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:51
140#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:62
141msgid "Your soldiers defeated the enemy at the tower."
142msgstr ""
143
144#. TRANSLATORS: This is a building name used in lists of buildings
145#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:7
146msgctxt "atlanteans_building"
147msgid "High Tower"
148msgstr ""
149
150#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:37
151msgid "Your soldiers have occupied your high tower."
152msgstr ""
153
154#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:38
155msgid "Your high tower discovered an aggressor."
156msgstr ""
157
158#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:39
159msgid "Your high tower is under attack."
160msgstr ""
161
162#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:40
163msgid "The enemy defeated your soldiers at the high tower."
164msgstr ""
165
166#: ../../data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua:41
167msgid "Your soldiers defeated the enemy at the high tower."
168msgstr ""
169
170#. TRANSLATORS: This is a building name used in lists of buildings
171#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:7
172msgctxt "atlanteans_building"
173msgid "Small Tower"
174msgstr ""
175
176#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:40
177msgid "Your soldiers have occupied your small tower."
178msgstr ""
179
180#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:41
181msgid "Your small tower discovered an aggressor."
182msgstr ""
183
184#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:42
185msgid "Your small tower is under attack."
186msgstr ""
187
188#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:43
189msgid "The enemy defeated your soldiers at the small tower."
190msgstr ""
191
192#: ../../data/tribes/buildings/militarysites/atlanteans/tower_small/init.lua:44
193msgid "Your soldiers defeated the enemy at the small tower."
194msgstr ""
195
196#. TRANSLATORS: This is a building name used in lists of buildings
197#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:7
198msgctxt "barbarians_building"
199msgid "Barrier"
200msgstr ""
201
202#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:45
203#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:51
204msgid "Your soldiers have occupied your barrier."
205msgstr ""
206
207#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:46
208#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:52
209msgid "Your barrier discovered an aggressor."
210msgstr ""
211
212#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:47
213#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:53
214msgid "Your barrier is under attack."
215msgstr ""
216
217#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:48
218#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:54
219msgid "The enemy defeated your soldiers at the barrier."
220msgstr ""
221
222#: ../../data/tribes/buildings/militarysites/barbarians/barrier/init.lua:49
223#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:55
224msgid "Your soldiers defeated the enemy at the barrier."
225msgstr ""
226
227#. TRANSLATORS: This is a building name used in lists of buildings
228#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:7
229msgctxt "barbarians_building"
230msgid "Citadel"
231msgstr ""
232
233#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:49
234msgid "Your soldiers have occupied your citadel."
235msgstr ""
236
237#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:50
238msgid "Your citadel discovered an aggressor."
239msgstr ""
240
241#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:51
242msgid "Your citadel is under attack."
243msgstr ""
244
245#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:52
246msgid "The enemy defeated your soldiers at the citadel."
247msgstr ""
248
249#: ../../data/tribes/buildings/militarysites/barbarians/citadel/init.lua:53
250msgid "Your soldiers defeated the enemy at the citadel."
251msgstr ""
252
253#. TRANSLATORS: This is a building name used in lists of buildings
254#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:7
255msgctxt "barbarians_building"
256msgid "Fortress"
257msgstr ""
258
259#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:55
260#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:52
261#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:57
262msgid "Your soldiers have occupied your fortress."
263msgstr ""
264
265#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:56
266#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:53
267#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:58
268msgid "Your fortress discovered an aggressor."
269msgstr ""
270
271#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:57
272#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:54
273#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:59
274msgid "Your fortress is under attack."
275msgstr ""
276
277#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:58
278#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:55
279#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:60
280msgid "The enemy defeated your soldiers at the fortress."
281msgstr ""
282
283#: ../../data/tribes/buildings/militarysites/barbarians/fortress/init.lua:59
284#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:56
285#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:61
286msgid "Your soldiers defeated the enemy at the fortress."
287msgstr ""
288
289#. TRANSLATORS: This is a building name used in lists of buildings
290#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:7
291msgctxt "barbarians_building"
292msgid "Sentry"
293msgstr ""
294
295#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:47
296#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:48
297msgid "Your soldiers have occupied your sentry."
298msgstr ""
299
300#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:48
301#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:49
302msgid "Your sentry discovered an aggressor."
303msgstr ""
304
305#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:49
306#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:50
307msgid "Your sentry is under attack."
308msgstr ""
309
310#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:50
311#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:51
312msgid "The enemy defeated your soldiers at the sentry."
313msgstr ""
314
315#: ../../data/tribes/buildings/militarysites/barbarians/sentry/init.lua:51
316#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:52
317msgid "Your soldiers defeated the enemy at the sentry."
318msgstr ""
319
320#. TRANSLATORS: This is a building name used in lists of buildings
321#: ../../data/tribes/buildings/militarysites/barbarians/tower/init.lua:7
322msgctxt "barbarians_building"
323msgid "Tower"
324msgstr ""
325
326#. TRANSLATORS: This is a building name used in lists of buildings
327#: ../../data/tribes/buildings/militarysites/empire/barrier/init.lua:7
328msgctxt "empire_building"
329msgid "Barrier"
330msgstr ""
331
332#. TRANSLATORS: This is a building name used in lists of buildings
333#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:7
334msgctxt "empire_building"
335msgid "Blockhouse"
336msgstr ""
337
338#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:36
339msgid "Your soldiers have occupied your blockhouse."
340msgstr ""
341
342#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:37
343msgid "Your blockhouse discovered an aggressor."
344msgstr ""
345
346#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:38
347msgid "Your blockhouse is under attack."
348msgstr ""
349
350#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:39
351msgid "The enemy defeated your soldiers at the blockhouse."
352msgstr ""
353
354#: ../../data/tribes/buildings/militarysites/empire/blockhouse/init.lua:40
355msgid "Your soldiers defeated the enemy at the blockhouse."
356msgstr ""
357
358#. TRANSLATORS: This is a building name used in lists of buildings
359#: ../../data/tribes/buildings/militarysites/empire/castle/init.lua:7
360msgctxt "empire_building"
361msgid "Castle"
362msgstr "Benteng"
363
364#. TRANSLATORS: This is a building name used in lists of buildings
365#: ../../data/tribes/buildings/militarysites/empire/fortress/init.lua:7
366msgctxt "empire_building"
367msgid "Fortress"
368msgstr ""
369
370#. TRANSLATORS: This is a building name used in lists of buildings
371#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:7
372msgctxt "empire_building"
373msgid "Outpost"
374msgstr ""
375
376#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:42
377#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:55
378msgid "Your soldiers have occupied your outpost."
379msgstr ""
380
381#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:43
382#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:56
383msgid "Your outpost discovered an aggressor."
384msgstr ""
385
386#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:44
387#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:57
388msgid "Your outpost is under attack."
389msgstr ""
390
391#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:45
392#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:58
393msgid "The enemy defeated your soldiers at the outpost."
394msgstr ""
395
396#: ../../data/tribes/buildings/militarysites/empire/outpost/init.lua:46
397#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:59
398msgid "Your soldiers defeated the enemy at the outpost."
399msgstr ""
400
401#. TRANSLATORS: This is a building name used in lists of buildings
402#: ../../data/tribes/buildings/militarysites/empire/sentry/init.lua:7
403msgctxt "empire_building"
404msgid "Sentry"
405msgstr ""
406
407#. TRANSLATORS: This is a building name used in lists of buildings
408#: ../../data/tribes/buildings/militarysites/empire/tower/init.lua:7
409msgctxt "empire_building"
410msgid "Tower"
411msgstr ""
412
413#. TRANSLATORS: This is a building name used in lists of buildings
414#: ../../data/tribes/buildings/militarysites/frisians/fortress/init.lua:7
415msgctxt "frisians_building"
416msgid "Fortress"
417msgstr ""
418
419#. TRANSLATORS: This is a building name used in lists of buildings
420#: ../../data/tribes/buildings/militarysites/frisians/outpost/init.lua:7
421msgctxt "frisians_building"
422msgid "Outpost"
423msgstr ""
424
425#. TRANSLATORS: This is a building name used in lists of buildings
426#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:7
427msgctxt "frisians_building"
428msgid "Sentinel"
429msgstr ""
430
431#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:53
432msgid "Your soldiers have occupied your sentinel."
433msgstr ""
434
435#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:54
436msgid "Your sentinel discovered an aggressor."
437msgstr ""
438
439#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:55
440msgid "Your sentinel is under attack."
441msgstr ""
442
443#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:56
444msgid "The enemy defeated your soldiers at the sentinel."
445msgstr ""
446
447#: ../../data/tribes/buildings/militarysites/frisians/sentinel/init.lua:57
448msgid "Your soldiers defeated the enemy at the sentinel."
449msgstr ""
450
451#. TRANSLATORS: This is a building name used in lists of buildings
452#: ../../data/tribes/buildings/militarysites/frisians/tower/init.lua:7
453msgctxt "frisians_building"
454msgid "Tower"
455msgstr ""
456
457#. TRANSLATORS: This is a building name used in lists of buildings
458#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:7
459msgctxt "frisians_building"
460msgid "Wooden Tower"
461msgstr ""
462
463#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:52
464msgid "Your soldiers have occupied your wooden tower."
465msgstr ""
466
467#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:53
468msgid "Your wooden tower discovered an aggressor."
469msgstr ""
470
471#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:54
472msgid "Your wooden tower is under attack."
473msgstr ""
474
475#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:55
476msgid "The enemy defeated your soldiers at the wooden tower."
477msgstr ""
478
479#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower/init.lua:56
480msgid "Your soldiers defeated the enemy at the wooden tower."
481msgstr ""
482
483#. TRANSLATORS: This is a building name used in lists of buildings
484#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:7
485msgctxt "frisians_building"
486msgid "High Wooden Tower"
487msgstr ""
488
489#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:50
490msgid "Your soldiers have occupied your high wooden tower."
491msgstr ""
492
493#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:51
494msgid "Your high wooden tower discovered an aggressor."
495msgstr ""
496
497#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:52
498msgid "Your high wooden tower is under attack."
499msgstr ""
500
501#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:53
502msgid "The enemy defeated your soldiers at the high wooden tower."
503msgstr ""
504
505#: ../../data/tribes/buildings/militarysites/frisians/wooden_tower_high/init.lua:54
506msgid "Your soldiers defeated the enemy at the high wooden tower."
507msgstr ""
508
509#. TRANSLATORS: This is a name used in lists of buildings for buildings under
510#. construction
511#: ../../data/tribes/buildings/partially_finished/constructionsite/init.lua:30
512msgctxt "building"
513msgid "Construction Site"
514msgstr ""
515
516#. TRANSLATORS: This is a name used in lists of buildings for buildings being
517#. taken apart
518#: ../../data/tribes/buildings/partially_finished/dismantlesite/init.lua:30
519msgctxt "building"
520msgid "Dismantle Site"
521msgstr ""
522
523#. TRANSLATORS: This is a building name used in lists of buildings
524#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:106
525msgctxt "atlanteans_building"
526msgid "Armor Smithy"
527msgstr ""
528
529#. TRANSLATORS: Completed/Skipped/Did not start working because ...
530#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:155
531#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:54
532#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:64
533#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:58
534#: ../../data/tribes/buildings/productionsites/atlanteans/ferry_yard/init.lua:52
535#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:56
536#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:68
537#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:83
538#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:56
539#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:58
540#: ../../data/tribes/buildings/productionsites/atlanteans/spiderfarm/init.lua:53
541#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:64
542#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:61
543#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:58
544#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:53
545#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:67
546#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:60
547#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:66
548#: ../../data/tribes/buildings/productionsites/barbarians/ferry_yard/init.lua:51
549#: ../../data/tribes/buildings/productionsites/barbarians/gamekeepers_hut/init.lua:54
550#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:68
551#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:58
552#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:77
553#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:50
554#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:56
555#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:71
556#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:60
557#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:71
558#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:54
559#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:68
560#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:57
561#: ../../data/tribes/buildings/productionsites/empire/ferry_yard/init.lua:51
562#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:54
563#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:66
564#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:47
565#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:67
566#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:82
567#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:61
568#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:64
569#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:56
570#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:66
571#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:52
572#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:69
573#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:74
574#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:74
575#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:65
576#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:86
577#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:70
578#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:75
579#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:87
580#: ../../data/tribes/buildings/productionsites/frisians/ferry_yard/init.lua:63
581#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:85
582#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:73
583#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:71
584#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:87
585#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:69
586#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:74
587#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:68
588#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:83
589#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:76
590#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:73
591#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:76
592#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:61
593msgid "working"
594msgstr ""
595
596#. TRANSLATORS: Completed/Skipped/Did not start forging a steel shield because
597#. ...
598#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:163
599msgid "forging a steel shield"
600msgstr ""
601
602#. TRANSLATORS: Completed/Skipped/Did not start forging an advanced shield
603#. because ...
604#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:175
605msgid "forging an advanced shield"
606msgstr ""
607
608#. TRANSLATORS: This is a building name used in lists of buildings
609#: ../../data/tribes/buildings/productionsites/atlanteans/bakery/init.lua:7
610msgctxt "atlanteans_building"
611msgid "Bakery"
612msgstr "Kedai roti"
613
614#. TRANSLATORS: Completed/Skipped/Did not start baking bread because ...
615#: ../../data/tribes/buildings/productionsites/atlanteans/bakery/init.lua:55
616msgctxt "atlanteans_building"
617msgid "baking bread"
618msgstr ""
619
620#. TRANSLATORS: This is a building name used in lists of buildings
621#: ../../data/tribes/buildings/productionsites/atlanteans/barracks/init.lua:7
622msgctxt "atlanteans_building"
623msgid "Barracks"
624msgstr ""
625
626#. TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ...
627#: ../../data/tribes/buildings/productionsites/atlanteans/barracks/init.lua:58
628msgctxt "atlanteans_building"
629msgid "recruiting soldier"
630msgstr ""
631
632#. TRANSLATORS: This is a building name used in lists of buildings
633#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:7
634msgctxt "atlanteans_building"
635msgid "Blackroot Farm"
636msgstr ""
637
638#. TRANSLATORS: Completed/Skipped/Did not start planting blackroot because ...
639#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:62
640msgid "planting blackroot"
641msgstr ""
642
643#. TRANSLATORS: Completed/Skipped/Did not start harvesting blackroot because
644#. ...
645#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:70
646msgid "harvesting blackroot"
647msgstr ""
648
649#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:79
650#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:83
651#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:93
652#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:75
653#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:82
654#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:81
655#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:114
656#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:94
657msgid "No Fields"
658msgstr ""
659
660#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:80
661#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:84
662#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:94
663#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:76
664#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:83
665#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:82
666#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:115
667#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:95
668msgid "Out of Fields"
669msgstr ""
670
671#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:81
672msgctxt "atlanteans_building"
673msgid ""
674"The blackroot farmer working at this blackroot farm has no cleared soil to "
675"plant his seeds."
676msgstr ""
677
678#. TRANSLATORS: This is a building name used in lists of buildings
679#: ../../data/tribes/buildings/productionsites/atlanteans/charcoal_kiln/init.lua:7
680msgctxt "atlanteans_building"
681msgid "Charcoal Kiln"
682msgstr ""
683
684#. TRANSLATORS: Completed/Skipped/Did not start producing coal because ...
685#: ../../data/tribes/buildings/productionsites/atlanteans/charcoal_kiln/init.lua:51
686#: ../../data/tribes/buildings/productionsites/barbarians/charcoal_kiln/init.lua:55
687#: ../../data/tribes/buildings/productionsites/empire/charcoal_kiln/init.lua:52
688#: ../../data/tribes/buildings/productionsites/frisians/charcoal_kiln/init.lua:71
689msgid "producing coal"
690msgstr ""
691
692#. TRANSLATORS: This is a building name used in lists of buildings
693#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:7
694msgctxt "atlanteans_building"
695msgid "Coal Mine"
696msgstr "Batubara"
697
698#. TRANSLATORS: Completed/Skipped/Did not start mining coal because ...
699#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:62
700#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:84
701#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:67
702#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:77
703#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:67
704#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:79
705#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:66
706#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:79
707#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:64
708#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:75
709#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:62
710#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:75
711#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:86
712#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:96
713#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:85
714#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:100
715msgid "mining coal"
716msgstr ""
717
718#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:103
719#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:95
720#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:97
721#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:97
722#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:93
723#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:93
724#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:114
725#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:118
726msgid "No Coal"
727msgstr ""
728
729#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:104
730#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:96
731#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:98
732#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:98
733#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:94
734#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:94
735#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:115
736#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:119
737msgid "Main Coal Vein Exhausted"
738msgstr ""
739
740#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:106
741msgctxt "atlanteans_building"
742msgid ""
743"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
744"on investment. You should consider dismantling or destroying it."
745msgstr ""
746
747#. TRANSLATORS: This is a building name used in lists of buildings
748#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:7
749msgctxt "atlanteans_building"
750msgid "Crystal Mine"
751msgstr ""
752
753#. TRANSLATORS: Completed/Skipped/Did not start mining granite because ...
754#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:73
755#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:114
756#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:63
757#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:73
758#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:74
759#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:99
760#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:87
761#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:98
762#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:85
763#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:101
764msgid "mining granite"
765msgstr ""
766
767#. TRANSLATORS: Completed/Skipped/Did not start mining quartz because ...
768#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:88
769#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:122
770msgid "mining quartz"
771msgstr ""
772
773#. TRANSLATORS: Completed/Skipped/Did not start mining diamonds because ...
774#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:103
775#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:130
776msgid "mining diamonds"
777msgstr ""
778
779#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:164
780msgid "No Crystals"
781msgstr ""
782
783#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:165
784msgid "Main Crystal Vein Exhausted"
785msgstr ""
786
787#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:167
788msgctxt "atlanteans_building"
789msgid ""
790"This crystal mine’s main vein is exhausted. Expect strongly diminished "
791"returns on investment. You should consider dismantling or destroying it."
792msgstr ""
793
794#. TRANSLATORS: This is a building name used in lists of buildings
795#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:7
796msgctxt "atlanteans_building"
797msgid "Farm"
798msgstr ""
799
800#. TRANSLATORS: Completed/Skipped/Did not start planting corn because ...
801#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:66
802msgid "planting corn"
803msgstr ""
804
805#. TRANSLATORS: Completed/Skipped/Did not start harvesting corn because ...
806#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:74
807msgid "harvesting corn"
808msgstr ""
809
810#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:85
811msgctxt "atlanteans_building"
812msgid ""
813"The farmer working at this farm has no cleared soil to plant his seeds."
814msgstr ""
815
816#. TRANSLATORS: This is a building name used in lists of buildings
817#: ../../data/tribes/buildings/productionsites/atlanteans/ferry_yard/init.lua:7
818msgctxt "atlanteans_building"
819msgid "Ferry Yard"
820msgstr ""
821
822#. TRANSLATORS: This is a building name used in lists of buildings
823#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:7
824msgctxt "atlanteans_building"
825msgid "Fish Breeder’s House"
826msgstr ""
827
828#. TRANSLATORS: Completed/Skipped/Did not start breeding fish because ...
829#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:42
830#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:77
831msgid "breeding fish"
832msgstr ""
833
834#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:57
835#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:62
836#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:66
837#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:58
838#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:71
839msgid "No Fish"
840msgstr ""
841
842#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:58
843#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:63
844#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:67
845#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:59
846#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:72
847msgid "Out of Fish"
848msgstr ""
849
850#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:59
851msgctxt "atlanteans_building"
852msgid ""
853"The fish breeder working out of this fish breeder’s house can’t find any "
854"fish in his work area. Remember that you can only regenerate your fish "
855"resources if there are some fish left to breed."
856msgstr ""
857
858#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:63
859msgid "The fishing grounds are full"
860msgstr ""
861
862#. TRANSLATORS: This is a building name used in lists of buildings
863#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:7
864msgctxt "atlanteans_building"
865msgid "Fisher’s House"
866msgstr ""
867
868#. TRANSLATORS: Completed/Skipped/Did not start fishing because ...
869#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:52
870#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:57
871#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:49
872#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:89
873#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:62
874msgid "fishing"
875msgstr ""
876
877#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:64
878msgctxt "atlanteans_building"
879msgid ""
880"The fisher working out of this fisher’s house can’t find any fish in his "
881"work area. Remember that you can increase the number of existing fish by "
882"building a fish breeder’s house."
883msgstr ""
884
885#. TRANSLATORS: This is a building name used in lists of buildings
886#: ../../data/tribes/buildings/productionsites/atlanteans/foresters_house/init.lua:7
887msgctxt "atlanteans_building"
888msgid "Forester’s House"
889msgstr ""
890
891#. TRANSLATORS: Completed/Skipped/Did not start planting trees because ...
892#: ../../data/tribes/buildings/productionsites/atlanteans/foresters_house/init.lua:50
893#: ../../data/tribes/buildings/productionsites/barbarians/rangers_hut/init.lua:56
894#: ../../data/tribes/buildings/productionsites/empire/foresters_house/init.lua:50
895#: ../../data/tribes/buildings/productionsites/frisians/foresters_house/init.lua:62
896msgid "planting trees"
897msgstr ""
898
899#. TRANSLATORS: This is a building name used in lists of buildings
900#: ../../data/tribes/buildings/productionsites/atlanteans/gold_spinning_mill/init.lua:7
901msgctxt "atlanteans_building"
902msgid "Gold Spinning Mill"
903msgstr ""
904
905#. TRANSLATORS: Completed/Skipped/Did not start spinning gold because ...
906#: ../../data/tribes/buildings/productionsites/atlanteans/gold_spinning_mill/init.lua:51
907msgid "spinning gold"
908msgstr ""
909
910#. TRANSLATORS: This is a building name used in lists of buildings
911#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:7
912msgctxt "atlanteans_building"
913msgid "Gold Mine"
914msgstr "Emas"
915
916#. TRANSLATORS: Completed/Skipped/Did not start mining gold because ...
917#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:62
918#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:73
919#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:67
920#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:67
921#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:79
922#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:66
923#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:78
924#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:64
925#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:74
926#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:62
927#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:73
928#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:87
929#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:85
930#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:98
931msgid "mining gold"
932msgstr ""
933
934#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:91
935#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:80
936#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:97
937#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:96
938#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:92
939#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:91
940#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:100
941#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:116
942msgid "No Gold"
943msgstr ""
944
945#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:92
946#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:81
947#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:98
948#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:97
949#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:93
950#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:92
951#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:101
952#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:117
953msgid "Main Gold Vein Exhausted"
954msgstr ""
955
956#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:94
957msgctxt "atlanteans_building"
958msgid ""
959"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
960"on investment. You should consider dismantling or destroying it."
961msgstr ""
962
963#. TRANSLATORS: This is a building name used in lists of buildings
964#: ../../data/tribes/buildings/productionsites/atlanteans/horsefarm/init.lua:7
965msgctxt "atlanteans_building"
966msgid "Horse Farm"
967msgstr "Kuda"
968
969#. TRANSLATORS: Completed/Skipped/Did not start breeding horses because ...
970#: ../../data/tribes/buildings/productionsites/atlanteans/horsefarm/init.lua:52
971msgctxt "atlanteans_building"
972msgid "breeding horses"
973msgstr ""
974
975#. TRANSLATORS: This is a building name used in lists of buildings
976#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:7
977msgctxt "atlanteans_building"
978msgid "Hunter’s House"
979msgstr ""
980
981#. TRANSLATORS: Completed/Skipped/Did not start hunting because ...
982#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:48
983#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:60
984#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:48
985#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:62
986msgid "hunting"
987msgstr ""
988
989#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:57
990#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:69
991#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:57
992#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:80
993msgid "No Game"
994msgstr ""
995
996#. TRANSLATORS: "Game" means animals that you can hunt
997#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:59
998#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:71
999#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:59
1000#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:82
1001msgid "Out of Game"
1002msgstr ""
1003
1004#. TRANSLATORS: "game" means animals that you can hunt
1005#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:61
1006msgctxt "atlanteans_building"
1007msgid ""
1008"The hunter working out of this hunter’s house can’t find any game in his "
1009"work area."
1010msgstr ""
1011
1012#. TRANSLATORS: This is a building name used in lists of buildings
1013#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:7
1014msgctxt "atlanteans_building"
1015msgid "Iron Mine"
1016msgstr ""
1017
1018#. TRANSLATORS: Completed/Skipped/Did not start mining iron because ...
1019#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:62
1020#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:76
1021#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:67
1022#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:67
1023#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:79
1024#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:66
1025#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:79
1026#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:64
1027#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:75
1028#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:62
1029#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:74
1030#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:87
1031#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:85
1032#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:100
1033msgid "mining iron"
1034msgstr ""
1035
1036#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:95
1037#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:80
1038#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:97
1039#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:97
1040#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:93
1041#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:92
1042#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:100
1043#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:118
1044msgid "No Iron"
1045msgstr ""
1046
1047#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:96
1048#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:81
1049#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:98
1050#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:98
1051#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:94
1052#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:93
1053#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:101
1054#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:119
1055msgid "Main Iron Vein Exhausted"
1056msgstr ""
1057
1058#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:98
1059msgctxt "atlanteans_building"
1060msgid ""
1061"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
1062"on investment. You should consider dismantling or destroying it."
1063msgstr ""
1064
1065#. TRANSLATORS: This is a building name used in lists of buildings
1066#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:7
1067msgctxt "atlanteans_building"
1068msgid "Mill"
1069msgstr ""
1070
1071#. TRANSLATORS: Completed/Skipped/Did not start grinding corn because ...
1072#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:64
1073msgid "grinding corn"
1074msgstr ""
1075
1076#. TRANSLATORS: Completed/Skipped/Did not start grinding blackroot because ...
1077#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:77
1078msgid "grinding blackroot"
1079msgstr ""
1080
1081#. TRANSLATORS: This is a building name used in lists of buildings
1082#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:7
1083msgctxt "atlanteans_building"
1084msgid "Quarry"
1085msgstr ""
1086
1087#. TRANSLATORS: Completed/Skipped/Did not start quarrying granite because ...
1088#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:46
1089#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:53
1090#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:60
1091#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:60
1092msgid "quarrying granite"
1093msgstr ""
1094
1095#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:55
1096#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:62
1097#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:77
1098#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:69
1099msgid "No Rocks"
1100msgstr ""
1101
1102#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:56
1103#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:63
1104#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:78
1105#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:70
1106msgid "Out of Rocks"
1107msgstr ""
1108
1109#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:57
1110msgctxt "atlanteans_building"
1111msgid ""
1112"The stonecutter working at this quarry can’t find any rocks in his work "
1113"area."
1114msgstr ""
1115
1116#. TRANSLATORS: This is a building name used in lists of buildings
1117#: ../../data/tribes/buildings/productionsites/atlanteans/sawmill/init.lua:7
1118msgctxt "atlanteans_building"
1119msgid "Sawmill"
1120msgstr ""
1121
1122#. TRANSLATORS: Completed/Skipped/Did not start sawing logs because ...
1123#: ../../data/tribes/buildings/productionsites/atlanteans/sawmill/init.lua:53
1124#: ../../data/tribes/buildings/productionsites/empire/sawmill/init.lua:53
1125msgid "sawing logs"
1126msgstr ""
1127
1128#. TRANSLATORS: This is a building name used in lists of buildings
1129#: ../../data/tribes/buildings/productionsites/atlanteans/scouts_house/init.lua:7
1130msgctxt "atlanteans_building"
1131msgid "Scout’s House"
1132msgstr ""
1133
1134#. TRANSLATORS: Completed/Skipped/Did not start scouting because ...
1135#: ../../data/tribes/buildings/productionsites/atlanteans/scouts_house/init.lua:45
1136#: ../../data/tribes/buildings/productionsites/barbarians/scouts_hut/init.lua:49
1137#: ../../data/tribes/buildings/productionsites/empire/scouts_house/init.lua:45
1138#: ../../data/tribes/buildings/productionsites/frisians/scouts_house/init.lua:54
1139msgid "scouting"
1140msgstr ""
1141
1142#. TRANSLATORS: This is a building name used in lists of buildings
1143#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:7
1144msgctxt "atlanteans_building"
1145msgid "Shipyard"
1146msgstr ""
1147
1148#. TRANSLATORS: Completed/Skipped/Did not start constructing a ship because
1149#. ...
1150#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:76
1151#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:64
1152#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:75
1153#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:76
1154msgid "constructing a ship"
1155msgstr ""
1156
1157#. TRANSLATORS: This is a building name used in lists of buildings
1158#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:7
1159msgctxt "atlanteans_building"
1160msgid "Smelting Works"
1161msgstr ""
1162
1163#. TRANSLATORS: Completed/Skipped/Did not start smelting iron because ...
1164#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:66
1165#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:79
1166#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:70
1167#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:83
1168#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:71
1169#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:84
1170#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:95
1171#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:108
1172msgid "smelting iron"
1173msgstr ""
1174
1175#. TRANSLATORS: Completed/Skipped/Did not start smelting gold because ...
1176#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:92
1177#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:96
1178#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:97
1179#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:121
1180msgid "smelting gold"
1181msgstr ""
1182
1183#. TRANSLATORS: This is a building name used in lists of buildings
1184#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:7
1185msgctxt "atlanteans_building"
1186msgid "Smokery"
1187msgstr "Kedai roti"
1188
1189#. TRANSLATORS: Completed/Skipped/Did not start smoking meat because ...
1190#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:67
1191#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:95
1192msgid "smoking meat"
1193msgstr ""
1194
1195#. TRANSLATORS: Completed/Skipped/Did not start smoking fish because ...
1196#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:80
1197#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:92
1198#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:84
1199msgid "smoking fish"
1200msgstr ""
1201
1202#. TRANSLATORS: This is a building name used in lists of buildings
1203#: ../../data/tribes/buildings/productionsites/atlanteans/spiderfarm/init.lua:7
1204msgctxt "atlanteans_building"
1205msgid "Spider Farm"
1206msgstr ""
1207
1208#. TRANSLATORS: This is a building name used in lists of buildings
1209#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:7
1210msgctxt "atlanteans_building"
1211msgid "Toolsmithy"
1212msgstr ""
1213
1214#. TRANSLATORS: Completed/Skipped/Did not start making a bread paddle because
1215#. ...
1216#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:82
1217#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:94
1218#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:106
1219#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:181
1220msgid "making a bread paddle"
1221msgstr ""
1222
1223#. TRANSLATORS: Completed/Skipped/Did not start making a pair of buckets
1224#. because ...
1225#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:94
1226msgid "making a pair of buckets"
1227msgstr ""
1228
1229#. TRANSLATORS: Completed/Skipped/Did not start making fire tongs because ...
1230#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:106
1231#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:118
1232#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:118
1233#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:214
1234msgid "making fire tongs"
1235msgstr ""
1236
1237#. TRANSLATORS: Completed/Skipped/Did not start making a fishing net because
1238#. ...
1239#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:118
1240#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:170
1241msgid "making a fishing net"
1242msgstr ""
1243
1244#. TRANSLATORS: Completed/Skipped/Did not start making a hammer because ...
1245#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:130
1246#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:142
1247#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:142
1248#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:203
1249msgid "making a hammer"
1250msgstr ""
1251
1252#. TRANSLATORS: Completed/Skipped/Did not start making a hook pole because ...
1253#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:142
1254msgid "making a hook pole"
1255msgstr ""
1256
1257#. TRANSLATORS: Completed/Skipped/Did not start making a hunting bow because
1258#. ...
1259#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:154
1260msgid "making a hunting bow"
1261msgstr ""
1262
1263#. TRANSLATORS: Completed/Skipped/Did not start making milking tongs because
1264#. ...
1265#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:166
1266msgid "making milking tongs"
1267msgstr ""
1268
1269#. TRANSLATORS: Completed/Skipped/Did not start making a pick because ...
1270#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:178
1271#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:178
1272#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:178
1273msgid "making a pick"
1274msgstr ""
1275
1276#. TRANSLATORS: Completed/Skipped/Did not start making a saw because ...
1277#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:190
1278#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:190
1279msgid "making a saw"
1280msgstr ""
1281
1282#. TRANSLATORS: Completed/Skipped/Did not start making a scythe because ...
1283#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:202
1284#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:190
1285#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:202
1286#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:126
1287msgid "making a scythe"
1288msgstr ""
1289
1290#. TRANSLATORS: Completed/Skipped/Did not start making a shovel because ...
1291#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:214
1292#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:202
1293#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:214
1294#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:137
1295msgid "making a shovel"
1296msgstr ""
1297
1298#. TRANSLATORS: This is a building name used in lists of buildings
1299#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:7
1300msgctxt "atlanteans_building"
1301msgid "Weapon Smithy"
1302msgstr ""
1303
1304#. TRANSLATORS: Completed/Skipped/Did not start forging a light trident
1305#. because ...
1306#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:72
1307msgid "forging a light trident"
1308msgstr ""
1309
1310#. TRANSLATORS: Completed/Skipped/Did not start forging a long trident because
1311#. ...
1312#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:87
1313msgid "forging a long trident"
1314msgstr ""
1315
1316#. TRANSLATORS: Completed/Skipped/Did not start forging a steel trident
1317#. because ...
1318#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:102
1319msgid "forging a steel trident"
1320msgstr ""
1321
1322#. TRANSLATORS: Completed/Skipped/Did not start forging a double trident
1323#. because ...
1324#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:117
1325msgid "forging a double trident"
1326msgstr ""
1327
1328#. TRANSLATORS: Completed/Skipped/Did not start forging a heavy double trident
1329#. because ...
1330#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:132
1331msgid "forging a heavy double trident"
1332msgstr ""
1333
1334#. TRANSLATORS: This is a building name used in lists of buildings
1335#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:7
1336msgctxt "atlanteans_building"
1337msgid "Weaving Mill"
1338msgstr ""
1339
1340#. TRANSLATORS: Completed/Skipped/Did not start weaving spidercloth because
1341#. ...
1342#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:67
1343msgid "weaving spidercloth"
1344msgstr ""
1345
1346#. TRANSLATORS: Completed/Skipped/Did not start tailoring a tabard because ...
1347#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:80
1348msgid "tailoring a tabard"
1349msgstr ""
1350
1351#. TRANSLATORS: Completed/Skipped/Did not start tailoring a golden tabard
1352#. because ...
1353#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:93
1354msgid "tailoring a golden tabard"
1355msgstr ""
1356
1357#. TRANSLATORS: This is a building name used in lists of buildings
1358#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:7
1359msgctxt "atlanteans_building"
1360msgid "Well"
1361msgstr ""
1362
1363#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:64
1364#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:66
1365#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:63
1366#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:73
1367msgid "No Water"
1368msgstr ""
1369
1370#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:65
1371#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:67
1372#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:64
1373#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:74
1374msgid "Out of Water"
1375msgstr ""
1376
1377#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:66
1378msgctxt "atlanteans_building"
1379msgid "The carrier working at this well can’t find any water in his well."
1380msgstr ""
1381
1382#. TRANSLATORS: This is a building name used in lists of buildings
1383#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:7
1384msgctxt "atlanteans_building"
1385msgid "Woodcutter’s House"
1386msgstr ""
1387
1388#. TRANSLATORS: Completed/Skipped/Did not start felling trees because ...
1389#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:48
1390#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:55
1391#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:48
1392#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:61
1393msgid "felling trees"
1394msgstr ""
1395
1396#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:57
1397#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:64
1398#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:57
1399#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:70
1400msgid "No Trees"
1401msgstr ""
1402
1403#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:58
1404#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:65
1405#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:58
1406#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:71
1407msgid "Out of Trees"
1408msgstr ""
1409
1410#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:59
1411msgctxt "atlanteans_building"
1412msgid ""
1413"The woodcutter working at this woodcutter’s house can’t find any trees in "
1414"his work area. You should consider dismantling or destroying the building or"
1415" building a forester’s house."
1416msgstr ""
1417
1418#. TRANSLATORS: This is a building name used in lists of buildings
1419#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:7
1420msgctxt "barbarians_building"
1421msgid "Ax Workshop"
1422msgstr ""
1423
1424#. TRANSLATORS: Completed/Skipped/Did not start forging an ax because ...
1425#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:76
1426#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:83
1427msgid "forging an ax"
1428msgstr ""
1429
1430#. TRANSLATORS: Completed/Skipped/Did not start forging a sharp ax because ...
1431#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:91
1432#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:98
1433msgid "forging a sharp ax"
1434msgstr ""
1435
1436#. TRANSLATORS: Completed/Skipped/Did not start forging a broad ax because ...
1437#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:106
1438#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:113
1439msgid "forging a broad ax"
1440msgstr ""
1441
1442#. TRANSLATORS: This is a building name used in lists of buildings
1443#: ../../data/tribes/buildings/productionsites/barbarians/bakery/init.lua:7
1444msgctxt "barbarians_building"
1445msgid "Bakery"
1446msgstr "Kedai roti"
1447
1448#. TRANSLATORS: Completed/Skipped/Did not start baking bread because ...
1449#: ../../data/tribes/buildings/productionsites/barbarians/bakery/init.lua:58
1450msgctxt "barbarians_building"
1451msgid "baking pitta bread"
1452msgstr ""
1453
1454#. TRANSLATORS: This is a building name used in lists of buildings
1455#: ../../data/tribes/buildings/productionsites/barbarians/barracks/init.lua:7
1456msgctxt "barbarians_building"
1457msgid "Barracks"
1458msgstr ""
1459
1460#. TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ...
1461#: ../../data/tribes/buildings/productionsites/barbarians/barracks/init.lua:60
1462msgctxt "barbarians_building"
1463msgid "recruiting soldier"
1464msgstr ""
1465
1466#. TRANSLATORS: This is a building name used in lists of buildings
1467#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:7
1468msgctxt "barbarians_building"
1469msgid "Big Inn"
1470msgstr ""
1471
1472#. TRANSLATORS: Completed/Skipped/Did not start preparing a ration because ...
1473#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:69
1474#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:66
1475#: ../../data/tribes/buildings/productionsites/barbarians/tavern/init.lua:61
1476#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:62
1477#: ../../data/tribes/buildings/productionsites/empire/tavern/init.lua:56
1478#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:83
1479msgid "preparing a ration"
1480msgstr ""
1481
1482#. TRANSLATORS: Completed/Skipped/Did not start preparing a snack because ...
1483#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:82
1484#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:79
1485msgid "preparing a snack"
1486msgstr ""
1487
1488#. TRANSLATORS: Completed/Skipped/Did not start preparing a meal because ...
1489#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:95
1490#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:75
1491#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:96
1492msgid "preparing a meal"
1493msgstr ""
1494
1495#. TRANSLATORS: This is a building name used in lists of buildings
1496#: ../../data/tribes/buildings/productionsites/barbarians/brewery/init.lua:7
1497msgctxt "barbarians_building"
1498msgid "Brewery"
1499msgstr "Tempat pembuatan bir"
1500
1501#. TRANSLATORS: Completed/Skipped/Did not start brewing strong beer because
1502#. ...
1503#: ../../data/tribes/buildings/productionsites/barbarians/brewery/init.lua:51
1504msgid "brewing strong beer"
1505msgstr ""
1506
1507#. TRANSLATORS: This is a building name used in lists of buildings
1508#: ../../data/tribes/buildings/productionsites/barbarians/cattlefarm/init.lua:7
1509msgctxt "barbarians_building"
1510msgid "Cattle Farm"
1511msgstr ""
1512
1513#. TRANSLATORS: Completed/Skipped/Did not start rearing cattle because ...
1514#: ../../data/tribes/buildings/productionsites/barbarians/cattlefarm/init.lua:52
1515msgctxt "barbarians_building"
1516msgid "rearing cattle"
1517msgstr ""
1518
1519#. TRANSLATORS: This is a building name used in lists of buildings
1520#: ../../data/tribes/buildings/productionsites/barbarians/charcoal_kiln/init.lua:7
1521msgctxt "barbarians_building"
1522msgid "Charcoal Kiln"
1523msgstr ""
1524
1525#. TRANSLATORS: This is a building name used in lists of buildings
1526#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:7
1527msgctxt "barbarians_building"
1528msgid "Coal Mine"
1529msgstr "Batubara"
1530
1531#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:98
1532#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:100
1533msgctxt "barbarians_building"
1534msgid ""
1535"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
1536"on investment. You should consider enhancing, dismantling or destroying it."
1537msgstr ""
1538
1539#. TRANSLATORS: This is a building name used in lists of buildings
1540#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:7
1541msgctxt "barbarians_building"
1542msgid "Deep Coal Mine"
1543msgstr ""
1544
1545#. TRANSLATORS: This is a building name used in lists of buildings
1546#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:7
1547msgctxt "barbarians_building"
1548msgid "Deeper Coal Mine"
1549msgstr ""
1550
1551#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:100
1552msgctxt "barbarians_building"
1553msgid ""
1554"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
1555"on investment. This mine can’t be enhanced any further, so you should "
1556"consider dismantling or destroying it."
1557msgstr ""
1558
1559#. TRANSLATORS: This is a building name used in lists of buildings
1560#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:7
1561msgctxt "barbarians_building"
1562msgid "Farm"
1563msgstr ""
1564
1565#. TRANSLATORS: Completed/Skipped/Did not start planting wheat because ...
1566#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:74
1567#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:65
1568msgid "planting wheat"
1569msgstr ""
1570
1571#. TRANSLATORS: Completed/Skipped/Did not start harvesting wheat because ...
1572#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:83
1573#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:73
1574msgid "harvesting wheat"
1575msgstr ""
1576
1577#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:95
1578msgctxt "barbarians_building"
1579msgid ""
1580"The farmer working at this farm has no cleared soil to plant his seeds."
1581msgstr ""
1582
1583#. TRANSLATORS: This is a building name used in lists of buildings
1584#: ../../data/tribes/buildings/productionsites/barbarians/ferry_yard/init.lua:7
1585msgctxt "barbarians_building"
1586msgid "Ferry Yard"
1587msgstr ""
1588
1589#. TRANSLATORS: This is a building name used in lists of buildings
1590#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:7
1591msgctxt "barbarians_building"
1592msgid "Fisher’s Hut"
1593msgstr ""
1594
1595#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:68
1596msgctxt "barbarians_building"
1597msgid ""
1598"The fisher working out of this fisher’s hut can’t find any fish in his work "
1599"area."
1600msgstr ""
1601
1602#. TRANSLATORS: This is a building name used in lists of buildings
1603#: ../../data/tribes/buildings/productionsites/barbarians/gamekeepers_hut/init.lua:7
1604msgctxt "barbarians_building"
1605msgid "Gamekeeper’s Hut"
1606msgstr ""
1607
1608#. TRANSLATORS: This is a building name used in lists of buildings
1609#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:7
1610msgctxt "barbarians_building"
1611msgid "Gold Mine"
1612msgstr "Emas"
1613
1614#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:83
1615#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:100
1616msgctxt "barbarians_building"
1617msgid ""
1618"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
1619"on investment. You should consider enhancing, dismantling or destroying it."
1620msgstr ""
1621
1622#. TRANSLATORS: This is a building name used in lists of buildings
1623#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:7
1624msgctxt "barbarians_building"
1625msgid "Deep Gold Mine"
1626msgstr ""
1627
1628#. TRANSLATORS: This is a building name used in lists of buildings
1629#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:7
1630msgctxt "barbarians_building"
1631msgid "Deeper Gold Mine"
1632msgstr ""
1633
1634#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:99
1635msgctxt "barbarians_building"
1636msgid ""
1637"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
1638"on investment. This mine can’t be enhanced any further, so you should "
1639"consider dismantling or destroying it."
1640msgstr ""
1641
1642#. TRANSLATORS: This is a building name used in lists of buildings
1643#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:7
1644msgctxt "barbarians_building"
1645msgid "Granite Mine"
1646msgstr ""
1647
1648#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:91
1649#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:116
1650#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:119
1651msgid "No Granite"
1652msgstr ""
1653
1654#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:92
1655#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:117
1656#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:120
1657msgid "Main Granite Vein Exhausted"
1658msgstr ""
1659
1660#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:94
1661msgctxt "barbarians_building"
1662msgid ""
1663"This granite mine’s main vein is exhausted. Expect strongly diminished "
1664"returns on investment. This mine can’t be enhanced any further, so you "
1665"should consider dismantling or destroying it."
1666msgstr ""
1667
1668#. TRANSLATORS: This is a building name used in lists of buildings
1669#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:7
1670msgctxt "barbarians_building"
1671msgid "Helm Smithy"
1672msgstr ""
1673
1674#. TRANSLATORS: Completed/Skipped/Did not start forging a helmet because ...
1675#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:77
1676#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:79
1677#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:114
1678msgid "forging a helmet"
1679msgstr ""
1680
1681#. TRANSLATORS: Completed/Skipped/Did not start forging a mask because ...
1682#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:90
1683msgid "forging a mask"
1684msgstr ""
1685
1686#. TRANSLATORS: Completed/Skipped/Did not start forging a warhelm because ...
1687#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:103
1688msgid "forging a warhelm"
1689msgstr ""
1690
1691#. TRANSLATORS: This is a building name used in lists of buildings
1692#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:7
1693msgctxt "barbarians_building"
1694msgid "Hunter’s Hut"
1695msgstr ""
1696
1697#. TRANSLATORS: "game" means animals that you can hunt
1698#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:73
1699msgctxt "barbarians_building"
1700msgid ""
1701"The hunter working out of this hunter’s hut can’t find any game in his work "
1702"area. Remember that you can build a gamekeeper’s hut to release more game "
1703"into the wild."
1704msgstr ""
1705
1706#. TRANSLATORS: This is a building name used in lists of buildings
1707#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:7
1708msgctxt "barbarians_building"
1709msgid "Inn"
1710msgstr ""
1711
1712#. TRANSLATORS: This is a building name used in lists of buildings
1713#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:7
1714msgctxt "barbarians_building"
1715msgid "Iron Mine"
1716msgstr ""
1717
1718#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:83
1719#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:100
1720msgctxt "barbarians_building"
1721msgid ""
1722"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
1723"on investment. You should consider enhancing, dismantling or destroying it."
1724msgstr ""
1725
1726#. TRANSLATORS: This is a building name used in lists of buildings
1727#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:7
1728msgctxt "barbarians_building"
1729msgid "Deep Iron Mine"
1730msgstr ""
1731
1732#. TRANSLATORS: This is a building name used in lists of buildings
1733#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:7
1734msgctxt "barbarians_building"
1735msgid "Deeper Iron Mine"
1736msgstr ""
1737
1738#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:100
1739msgctxt "barbarians_building"
1740msgid ""
1741"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
1742"on investment. This mine can’t be enhanced any further, so you should "
1743"consider dismantling or destroying it."
1744msgstr ""
1745
1746#. TRANSLATORS: This is a building name used in lists of buildings
1747#: ../../data/tribes/buildings/productionsites/barbarians/lime_kiln/init.lua:7
1748msgctxt "barbarians_building"
1749msgid "Lime Kiln"
1750msgstr ""
1751
1752#. TRANSLATORS: Completed/Skipped/Did not start mixing grout because ...
1753#: ../../data/tribes/buildings/productionsites/barbarians/lime_kiln/init.lua:55
1754msgid "mixing grout"
1755msgstr ""
1756
1757#. TRANSLATORS: This is a building name used in lists of buildings
1758#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:7
1759msgctxt "barbarians_building"
1760msgid "Lumberjack’s Hut"
1761msgstr ""
1762
1763#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:66
1764msgctxt "barbarians_building"
1765msgid ""
1766"The lumberjack working at this lumberjack’s hut can’t find any trees in his "
1767"work area. You should consider dismantling or destroying the building or "
1768"building a ranger’s hut."
1769msgstr ""
1770
1771#. TRANSLATORS: This is a building name used in lists of buildings
1772#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:7
1773msgctxt "barbarians_building"
1774msgid "Metal Workshop"
1775msgstr ""
1776
1777#. TRANSLATORS: Completed/Skipped/Did not start making a felling ax because
1778#. ...
1779#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:106
1780#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:82
1781msgid "making a felling ax"
1782msgstr ""
1783
1784#. TRANSLATORS: Completed/Skipped/Did not start making a fishing rod because
1785#. ...
1786#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:130
1787#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:130
1788msgid "making a fishing rod"
1789msgstr ""
1790
1791#. TRANSLATORS: Completed/Skipped/Did not start making a hunting spear because
1792#. ...
1793#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:154
1794#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:154
1795#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:159
1796msgid "making a hunting spear"
1797msgstr ""
1798
1799#. TRANSLATORS: Completed/Skipped/Did not start making kitchen tools because
1800#. ...
1801#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:166
1802#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:166
1803#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:192
1804msgid "making kitchen tools"
1805msgstr ""
1806
1807#. TRANSLATORS: This is a building name used in lists of buildings
1808#: ../../data/tribes/buildings/productionsites/barbarians/micro_brewery/init.lua:7
1809msgctxt "barbarians_building"
1810msgid "Micro Brewery"
1811msgstr "Tempat pembuatan bir"
1812
1813#. TRANSLATORS: Completed/Skipped/Did not start brewing beer because ...
1814#: ../../data/tribes/buildings/productionsites/barbarians/micro_brewery/init.lua:56
1815#: ../../data/tribes/buildings/productionsites/empire/brewery/init.lua:54
1816#: ../../data/tribes/buildings/productionsites/frisians/brewery/init.lua:72
1817#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:103
1818msgid "brewing beer"
1819msgstr ""
1820
1821#. TRANSLATORS: This is a building name used in lists of buildings
1822#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:7
1823msgctxt "barbarians_building"
1824msgid "Quarry"
1825msgstr ""
1826
1827#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:64
1828msgctxt "barbarians_building"
1829msgid ""
1830"The stonemason working at this quarry can’t find any rocks in his work area."
1831msgstr ""
1832
1833#. TRANSLATORS: This is a building name used in lists of buildings
1834#: ../../data/tribes/buildings/productionsites/barbarians/rangers_hut/init.lua:7
1835msgctxt "barbarians_building"
1836msgid "Ranger’s Hut"
1837msgstr ""
1838
1839#. TRANSLATORS: This is a building name used in lists of buildings
1840#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:7
1841msgctxt "barbarians_building"
1842msgid "Reed Yard"
1843msgstr ""
1844
1845#. TRANSLATORS: Completed/Skipped/Did not start planting reed because ...
1846#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:58
1847#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:77
1848msgid "planting reed"
1849msgstr ""
1850
1851#. TRANSLATORS: Completed/Skipped/Did not start harvesting reed because ...
1852#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:66
1853#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:85
1854msgid "harvesting reed"
1855msgstr ""
1856
1857#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:77
1858msgctxt "barbarians_building"
1859msgid ""
1860"The gardener working at this reed yard has no cleared soil to plant his "
1861"seeds."
1862msgstr ""
1863
1864#. TRANSLATORS: This is a building name used in lists of buildings
1865#: ../../data/tribes/buildings/productionsites/barbarians/scouts_hut/init.lua:7
1866msgctxt "barbarians_building"
1867msgid "Scout’s Hut"
1868msgstr ""
1869
1870#. TRANSLATORS: This is a building name used in lists of buildings
1871#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:13
1872msgctxt "barbarians_building"
1873msgid "Shipyard"
1874msgstr ""
1875
1876#. TRANSLATORS: This is a building name used in lists of buildings
1877#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:7
1878msgctxt "barbarians_building"
1879msgid "Smelting Works"
1880msgstr ""
1881
1882#. TRANSLATORS: This is a building name used in lists of buildings
1883#: ../../data/tribes/buildings/productionsites/barbarians/tavern/init.lua:7
1884msgctxt "barbarians_building"
1885msgid "Tavern"
1886msgstr ""
1887
1888#. TRANSLATORS: This is a building name used in lists of buildings
1889#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:7
1890msgctxt "barbarians_building"
1891msgid "War Mill"
1892msgstr ""
1893
1894#. TRANSLATORS: Completed/Skipped/Did not start forging a bronze ax because
1895#. ...
1896#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:128
1897msgid "forging a bronze ax"
1898msgstr ""
1899
1900#. TRANSLATORS: Completed/Skipped/Did not start forging a battle ax because
1901#. ...
1902#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:143
1903msgid "forging a battle ax"
1904msgstr ""
1905
1906#. TRANSLATORS: Completed/Skipped/Did not start forging a warrior’s ax because
1907#. ...
1908#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:158
1909msgid "forging a warrior’s ax"
1910msgstr ""
1911
1912#. TRANSLATORS: This is a building name used in lists of buildings
1913#: ../../data/tribes/buildings/productionsites/barbarians/weaving_mill/init.lua:7
1914msgctxt "barbarians_building"
1915msgid "Weaving Mill"
1916msgstr ""
1917
1918#. TRANSLATORS: Completed/Skipped/Did not start weaving because ...
1919#: ../../data/tribes/buildings/productionsites/barbarians/weaving_mill/init.lua:57
1920#: ../../data/tribes/buildings/productionsites/empire/weaving_mill/init.lua:60
1921msgid "weaving"
1922msgstr ""
1923
1924#. TRANSLATORS: This is a building name used in lists of buildings
1925#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:7
1926msgctxt "barbarians_building"
1927msgid "Well"
1928msgstr ""
1929
1930#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:68
1931msgctxt "barbarians_building"
1932msgid "The carrier working at this well can’t find any water in his well."
1933msgstr ""
1934
1935#. TRANSLATORS: This is a building name used in lists of buildings
1936#: ../../data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua:7
1937msgctxt "barbarians_building"
1938msgid "Wood Hardener"
1939msgstr ""
1940
1941#. TRANSLATORS: Completed/Skipped/Did not start hardening wood because ...
1942#: ../../data/tribes/buildings/productionsites/barbarians/wood_hardener/init.lua:75
1943msgid "hardening wood"
1944msgstr ""
1945
1946#. TRANSLATORS: This is a building name used in lists of buildings
1947#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:7
1948msgctxt "empire_building"
1949msgid "Armor Smithy"
1950msgstr ""
1951
1952#. TRANSLATORS: Completed/Skipped/Did not start forging a suit of armor
1953#. because ...
1954#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:91
1955msgid "forging a suit of armor"
1956msgstr ""
1957
1958#. TRANSLATORS: Completed/Skipped/Did not start forging a suit of chain armor
1959#. because ...
1960#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:103
1961msgid "forging a suit of chain armor"
1962msgstr ""
1963
1964#. TRANSLATORS: Completed/Skipped/Did not start forging a suit of gilded armor
1965#. because ...
1966#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:115
1967msgid "forging a suit of gilded armor"
1968msgstr ""
1969
1970#. TRANSLATORS: This is a building name used in lists of buildings
1971#: ../../data/tribes/buildings/productionsites/empire/bakery/init.lua:7
1972msgctxt "empire_building"
1973msgid "Bakery"
1974msgstr "Kedai roti"
1975
1976#. TRANSLATORS: Completed/Skipped/Did not start baking bread because ...
1977#: ../../data/tribes/buildings/productionsites/empire/bakery/init.lua:60
1978msgctxt "empire_building"
1979msgid "baking bread"
1980msgstr ""
1981
1982#. TRANSLATORS: This is a building name used in lists of buildings
1983#: ../../data/tribes/buildings/productionsites/empire/barracks/init.lua:7
1984msgctxt "empire_building"
1985msgid "Barracks"
1986msgstr ""
1987
1988#. TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ...
1989#: ../../data/tribes/buildings/productionsites/empire/barracks/init.lua:59
1990msgctxt "empire_building"
1991msgid "recruiting soldier"
1992msgstr ""
1993
1994#. TRANSLATORS: This is a building name used in lists of buildings
1995#: ../../data/tribes/buildings/productionsites/empire/brewery/init.lua:7
1996msgctxt "empire_building"
1997msgid "Brewery"
1998msgstr "Tempat pembuatan bir"
1999
2000#. TRANSLATORS: This is a building name used in lists of buildings
2001#: ../../data/tribes/buildings/productionsites/empire/charcoal_kiln/init.lua:7
2002msgctxt "empire_building"
2003msgid "Charcoal Kiln"
2004msgstr ""
2005
2006#. TRANSLATORS: This is a building name used in lists of buildings
2007#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:7
2008msgctxt "empire_building"
2009msgid "Coal Mine"
2010msgstr "Batubara"
2011
2012#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:96
2013msgctxt "empire_building"
2014msgid ""
2015"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
2016"on investment. You should consider enhancing, dismantling or destroying it."
2017msgstr ""
2018
2019#. TRANSLATORS: This is a building name used in lists of buildings
2020#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:7
2021msgctxt "empire_building"
2022msgid "Deep Coal Mine"
2023msgstr ""
2024
2025#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:96
2026msgctxt "empire_building"
2027msgid ""
2028"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
2029"on investment. This mine can’t be enhanced any further, so you should "
2030"consider dismantling or destroying it."
2031msgstr ""
2032
2033#. TRANSLATORS: This is a building name used in lists of buildings
2034#: ../../data/tribes/buildings/productionsites/empire/donkeyfarm/init.lua:7
2035msgctxt "empire_building"
2036msgid "Donkey Farm"
2037msgstr ""
2038
2039#. TRANSLATORS: Completed/Skipped/Did not start rearing donkeys because ...
2040#: ../../data/tribes/buildings/productionsites/empire/donkeyfarm/init.lua:52
2041msgctxt "empire_building"
2042msgid "rearing donkeys"
2043msgstr ""
2044
2045#. TRANSLATORS: This is a building name used in lists of buildings
2046#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:7
2047msgctxt "empire_building"
2048msgid "Farm"
2049msgstr ""
2050
2051#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:84
2052msgctxt "empire_building"
2053msgid ""
2054"The farmer working at this farm has no cleared soil to plant his seeds."
2055msgstr ""
2056
2057#. TRANSLATORS: This is a building name used in lists of buildings
2058#: ../../data/tribes/buildings/productionsites/empire/ferry_yard/init.lua:7
2059msgctxt "empire_building"
2060msgid "Ferry Yard"
2061msgstr ""
2062
2063#. TRANSLATORS: This is a building name used in lists of buildings
2064#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:7
2065msgctxt "empire_building"
2066msgid "Fisher’s House"
2067msgstr ""
2068
2069#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:60
2070msgctxt "empire_building"
2071msgid ""
2072"The fisher working out of this fisher’s house can’t find any fish in his "
2073"work area."
2074msgstr ""
2075
2076#. TRANSLATORS: This is a building name used in lists of buildings
2077#: ../../data/tribes/buildings/productionsites/empire/foresters_house/init.lua:7
2078msgctxt "empire_building"
2079msgid "Forester’s House"
2080msgstr ""
2081
2082#. TRANSLATORS: This is a building name used in lists of buildings
2083#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:7
2084msgctxt "empire_building"
2085msgid "Gold Mine"
2086msgstr "Emas"
2087
2088#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:95
2089msgctxt "empire_building"
2090msgid ""
2091"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
2092"on investment. You should consider enhancing, dismantling or destroying it."
2093msgstr ""
2094
2095#. TRANSLATORS: This is a building name used in lists of buildings
2096#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:7
2097msgctxt "empire_building"
2098msgid "Deep Gold Mine"
2099msgstr ""
2100
2101#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:94
2102msgctxt "empire_building"
2103msgid ""
2104"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
2105"on investment. This mine can’t be enhanced any further, so you should "
2106"consider dismantling or destroying it."
2107msgstr ""
2108
2109#. TRANSLATORS: This is a building name used in lists of buildings
2110#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:7
2111msgctxt "empire_building"
2112msgid "Hunter’s House"
2113msgstr ""
2114
2115#. TRANSLATORS: "game" means animals that you can hunt
2116#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:61
2117msgctxt "empire_building"
2118msgid ""
2119"The hunter working out of this hunter’s house can’t find any game in his "
2120"work area."
2121msgstr ""
2122
2123#. TRANSLATORS: This is a building name used in lists of buildings
2124#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:7
2125msgctxt "empire_building"
2126msgid "Inn"
2127msgstr ""
2128
2129#. TRANSLATORS: This is a building name used in lists of buildings
2130#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:7
2131msgctxt "empire_building"
2132msgid "Iron Mine"
2133msgstr ""
2134
2135#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:96
2136msgctxt "empire_building"
2137msgid ""
2138"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
2139"on investment. You should consider enhancing, dismantling or destroying it."
2140msgstr ""
2141
2142#. TRANSLATORS: This is a building name used in lists of buildings
2143#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:7
2144msgctxt "empire_building"
2145msgid "Deep Iron Mine"
2146msgstr ""
2147
2148#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:95
2149msgctxt "empire_building"
2150msgid ""
2151"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
2152"on investment. This mine can’t be enhanced any further, so you should "
2153"consider dismantling or destroying it."
2154msgstr ""
2155
2156#. TRANSLATORS: This is a building name used in lists of buildings
2157#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:7
2158msgctxt "empire_building"
2159msgid "Lumberjack’s House"
2160msgstr ""
2161
2162#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:59
2163msgctxt "empire_building"
2164msgid ""
2165"The lumberjack working at this lumberjack’s house can’t find any trees in "
2166"his work area. You should consider dismantling or destroying the building or"
2167" building a forester’s house."
2168msgstr ""
2169
2170#. TRANSLATORS: This is a building name used in lists of buildings
2171#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:7
2172msgctxt "empire_building"
2173msgid "Marble Mine"
2174msgstr ""
2175
2176#. TRANSLATORS: Completed/Skipped/Did not start mining marble because ...
2177#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:87
2178#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:107
2179#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:63
2180#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:76
2181#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:84
2182msgid "mining marble"
2183msgstr ""
2184
2185#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:133
2186#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:102
2187msgid "No Marble"
2188msgstr ""
2189
2190#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:134
2191#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:103
2192msgid "Main Marble Vein Exhausted"
2193msgstr ""
2194
2195#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:136
2196msgctxt "empire_building"
2197msgid ""
2198"This marble mine’s main vein is exhausted. Expect strongly diminished "
2199"returns on investment. You should consider enhancing, dismantling or "
2200"destroying it."
2201msgstr ""
2202
2203#. TRANSLATORS: This is a building name used in lists of buildings
2204#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:7
2205msgctxt "empire_building"
2206msgid "Deep Marble Mine"
2207msgstr ""
2208
2209#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:105
2210msgctxt "empire_building"
2211msgid ""
2212"This marble mine’s main vein is exhausted. Expect strongly diminished "
2213"returns on investment. This mine can’t be enhanced any further, so you "
2214"should consider dismantling or destroying it."
2215msgstr ""
2216
2217#. TRANSLATORS: This is a building name used in lists of buildings
2218#: ../../data/tribes/buildings/productionsites/empire/mill/init.lua:7
2219msgctxt "empire_building"
2220msgid "Mill"
2221msgstr ""
2222
2223#. TRANSLATORS: Completed/Skipped/Did not start grinding wheat because ...
2224#: ../../data/tribes/buildings/productionsites/empire/mill/init.lua:53
2225msgid "grinding wheat"
2226msgstr ""
2227
2228#. TRANSLATORS: This is a building name used in lists of buildings
2229#: ../../data/tribes/buildings/productionsites/empire/piggery/init.lua:7
2230msgctxt "empire_building"
2231msgid "Piggery"
2232msgstr ""
2233
2234#. TRANSLATORS: Completed/Skipped/Did not start raising pigs because ...
2235#: ../../data/tribes/buildings/productionsites/empire/piggery/init.lua:54
2236msgid "raising pigs"
2237msgstr ""
2238
2239#. TRANSLATORS: This is a building name used in lists of buildings
2240#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:7
2241msgctxt "empire_building"
2242msgid "Quarry"
2243msgstr ""
2244
2245#. TRANSLATORS: Completed/Skipped/Did not start quarrying marble because ...
2246#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:68
2247msgid "quarrying marble"
2248msgstr ""
2249
2250#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:79
2251msgctxt "empire_building"
2252msgid ""
2253"The stonemason working at this quarry can’t find any rocks in his work area."
2254msgstr ""
2255
2256#. TRANSLATORS: This is a building name used in lists of buildings
2257#: ../../data/tribes/buildings/productionsites/empire/sawmill/init.lua:7
2258msgctxt "empire_building"
2259msgid "Sawmill"
2260msgstr ""
2261
2262#. TRANSLATORS: This is a building name used in lists of buildings
2263#: ../../data/tribes/buildings/productionsites/empire/scouts_house/init.lua:7
2264msgctxt "empire_building"
2265msgid "Scout’s House"
2266msgstr ""
2267
2268#. TRANSLATORS: This is a building name used in lists of buildings
2269#: ../../data/tribes/buildings/productionsites/empire/sheepfarm/init.lua:7
2270msgctxt "empire_building"
2271msgid "Sheep Farm"
2272msgstr ""
2273
2274#. TRANSLATORS: Completed/Skipped/Did not start breeding sheep because ...
2275#: ../../data/tribes/buildings/productionsites/empire/sheepfarm/init.lua:54
2276msgid "breeding sheep"
2277msgstr ""
2278
2279#. TRANSLATORS: This is a building name used in lists of buildings
2280#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:7
2281msgctxt "empire_building"
2282msgid "Shipyard"
2283msgstr ""
2284
2285#. TRANSLATORS: This is a building name used in lists of buildings
2286#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:7
2287msgctxt "empire_building"
2288msgid "Smelting Works"
2289msgstr ""
2290
2291#. TRANSLATORS: This is a building name used in lists of buildings
2292#: ../../data/tribes/buildings/productionsites/empire/stonemasons_house/init.lua:7
2293msgctxt "empire_building"
2294msgid "Stonemason’s House"
2295msgstr ""
2296
2297#. TRANSLATORS: Completed/Skipped/Did not start sculpting a marble column
2298#. because ...
2299#: ../../data/tribes/buildings/productionsites/empire/stonemasons_house/init.lua:54
2300msgid "sculpting a marble column"
2301msgstr ""
2302
2303#. TRANSLATORS: This is a building name used in lists of buildings
2304#: ../../data/tribes/buildings/productionsites/empire/tavern/init.lua:7
2305msgctxt "empire_building"
2306msgid "Tavern"
2307msgstr ""
2308
2309#. TRANSLATORS: This is a building name used in lists of buildings
2310#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:7
2311msgctxt "empire_building"
2312msgid "Toolsmithy"
2313msgstr ""
2314
2315#. TRANSLATORS: Completed/Skipped/Did not start making a basket because ...
2316#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:94
2317#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:148
2318msgid "making a basket"
2319msgstr ""
2320
2321#. TRANSLATORS: This is a building name used in lists of buildings
2322#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:7
2323msgctxt "empire_building"
2324msgid "Vineyard"
2325msgstr ""
2326
2327#. TRANSLATORS: Completed/Skipped/Did not start planting grapevines because
2328#. ...
2329#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:64
2330msgid "planting grapevines"
2331msgstr ""
2332
2333#. TRANSLATORS: Completed/Skipped/Did not start harvesting grapevines because
2334#. ...
2335#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:72
2336msgid "harvesting grapes"
2337msgstr ""
2338
2339#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:83
2340msgctxt "empire_building"
2341msgid ""
2342"The vine farmer working at this vineyard has no cleared soil to plant his "
2343"grapevines."
2344msgstr ""
2345
2346#. TRANSLATORS: This is a building name used in lists of buildings
2347#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:7
2348msgctxt "empire_building"
2349msgid "Weapon Smithy"
2350msgstr ""
2351
2352#. TRANSLATORS: Completed/Skipped/Did not start forging a wooden spear because
2353#. ...
2354#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:77
2355msgid "forging a wooden spear"
2356msgstr ""
2357
2358#. TRANSLATORS: Completed/Skipped/Did not start forging a spear because ...
2359#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:92
2360msgid "forging a spear"
2361msgstr ""
2362
2363#. TRANSLATORS: Completed/Skipped/Did not start forging an advanced spear
2364#. because ...
2365#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:107
2366msgid "forging an advanced spear"
2367msgstr ""
2368
2369#. TRANSLATORS: Completed/Skipped/Did not start forging a heavy spear because
2370#. ...
2371#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:122
2372msgid "forging a heavy spear"
2373msgstr ""
2374
2375#. TRANSLATORS: Completed/Skipped/Did not start forging a war spear because
2376#. ...
2377#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:137
2378msgid "forging a war spear"
2379msgstr ""
2380
2381#. TRANSLATORS: This is a building name used in lists of buildings
2382#: ../../data/tribes/buildings/productionsites/empire/weaving_mill/init.lua:7
2383msgctxt "empire_building"
2384msgid "Weaving Mill"
2385msgstr ""
2386
2387#. TRANSLATORS: This is a building name used in lists of buildings
2388#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:7
2389msgctxt "empire_building"
2390msgid "Well"
2391msgstr ""
2392
2393#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:65
2394msgctxt "empire_building"
2395msgid "The carrier working at this well can’t find any water in his well."
2396msgstr ""
2397
2398#. TRANSLATORS: This is a building name used in lists of buildings
2399#: ../../data/tribes/buildings/productionsites/empire/winery/init.lua:7
2400msgctxt "empire_building"
2401msgid "Winery"
2402msgstr ""
2403
2404#. TRANSLATORS: Completed/Skipped/Did not start making wine because ...
2405#: ../../data/tribes/buildings/productionsites/empire/winery/init.lua:56
2406msgid "making wine"
2407msgstr ""
2408
2409#. TRANSLATORS: This is a building name used in lists of buildings
2410#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:7
2411msgctxt "frisians_building"
2412msgid "Aqua Farm"
2413msgstr ""
2414
2415#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:100
2416#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:99
2417msgid "No Ponds"
2418msgstr ""
2419
2420#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:101
2421msgid "Out of Fish Ponds"
2422msgstr ""
2423
2424#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:102
2425msgctxt "frisians_building"
2426msgid ""
2427"The fisher working at this aqua farm can’t find any fish ponds in his work "
2428"area. Please make sure there is a working clay pit nearby and the aqua farm "
2429"is supplied with all needed wares, or consider dismantling or destroying "
2430"this building."
2431msgstr ""
2432
2433#. TRANSLATORS: This is a building name used in lists of buildings
2434#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:7
2435msgctxt "frisians_building"
2436msgid "Large Armor Smithy"
2437msgstr ""
2438
2439#. TRANSLATORS: Completed/Skipped/Did not start forging a broadsword because
2440#. ...
2441#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:85
2442msgid "forging a broadsword"
2443msgstr ""
2444
2445#. TRANSLATORS: Completed/Skipped/Did not start forging a double-edged sword
2446#. because ...
2447#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:100
2448msgid "forging a double-edged sword"
2449msgstr ""
2450
2451#. TRANSLATORS: Completed/Skipped/Did not start forging a golden helmet
2452#. because ...
2453#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:115
2454msgid "forging a golden helmet"
2455msgstr ""
2456
2457#. TRANSLATORS: This is a building name used in lists of buildings
2458#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:7
2459msgctxt "frisians_building"
2460msgid "Small Armor Smithy"
2461msgstr ""
2462
2463#. TRANSLATORS: Completed/Skipped/Did not start forging a short sword because
2464#. ...
2465#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:84
2466msgid "forging a short sword"
2467msgstr ""
2468
2469#. TRANSLATORS: Completed/Skipped/Did not start forging a long sword because
2470#. ...
2471#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:99
2472msgid "forging a long sword"
2473msgstr ""
2474
2475#. TRANSLATORS: This is a building name used in lists of buildings
2476#: ../../data/tribes/buildings/productionsites/frisians/bakery/init.lua:7
2477msgctxt "frisians_building"
2478msgid "Bakery"
2479msgstr ""
2480
2481#. TRANSLATORS: Completed/Skipped/Did not start baking bread because ...
2482#: ../../data/tribes/buildings/productionsites/frisians/bakery/init.lua:73
2483#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:105
2484msgid "baking bread"
2485msgstr ""
2486
2487#. TRANSLATORS: This is a building name used in lists of buildings
2488#: ../../data/tribes/buildings/productionsites/frisians/barracks/init.lua:7
2489msgctxt "frisians_building"
2490msgid "Barracks"
2491msgstr ""
2492
2493#. TRANSLATORS: Completed/Skipped/Did not start recruiting soldier because ...
2494#: ../../data/tribes/buildings/productionsites/frisians/barracks/init.lua:75
2495msgctxt "frisians_building"
2496msgid "recruiting soldier"
2497msgstr ""
2498
2499#. TRANSLATORS: This is a building name used in lists of buildings
2500#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:7
2501msgctxt "frisians_building"
2502msgid "Beekeeper’s House"
2503msgstr ""
2504
2505#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:75
2506msgid "No Flowers"
2507msgstr ""
2508
2509#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:76
2510msgid "Out of Flowers"
2511msgstr ""
2512
2513#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:77
2514msgctxt "frisians_building"
2515msgid ""
2516"The beekeeper working at this beekeepers’s house can’t find any flowering "
2517"fields or bushes in his work area. You should consider building another farm"
2518" or berry farm nearby, or dismantling or destroying this building."
2519msgstr ""
2520
2521#. TRANSLATORS: This is a building name used in lists of buildings
2522#: ../../data/tribes/buildings/productionsites/frisians/berry_farm/init.lua:7
2523msgctxt "frisians_building"
2524msgid "Berry Farm"
2525msgstr ""
2526
2527#. TRANSLATORS: Completed/Skipped/Did not start planting bushes because ...
2528#: ../../data/tribes/buildings/productionsites/frisians/berry_farm/init.lua:64
2529msgid "planting bushes"
2530msgstr ""
2531
2532#. TRANSLATORS: This is a building name used in lists of buildings
2533#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:7
2534msgctxt "frisians_building"
2535msgid "Blacksmithy"
2536msgstr ""
2537
2538#. TRANSLATORS: Completed/Skipped/Did not start forging a felling ax because
2539#. ...
2540#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:104
2541msgid "forging a felling ax"
2542msgstr ""
2543
2544#. TRANSLATORS: Completed/Skipped/Did not start forging a pick because ...
2545#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:115
2546msgid "forging a pick"
2547msgstr ""
2548
2549#. TRANSLATORS: Completed/Skipped/Did not start making needles because ...
2550#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:225
2551msgid "making needles"
2552msgstr ""
2553
2554#. TRANSLATORS: This is a building name used in lists of buildings
2555#: ../../data/tribes/buildings/productionsites/frisians/brewery/init.lua:7
2556msgctxt "frisians_building"
2557msgid "Brewery"
2558msgstr ""
2559
2560#. TRANSLATORS: This is a building name used in lists of buildings
2561#: ../../data/tribes/buildings/productionsites/frisians/brick_kiln/init.lua:7
2562msgctxt "frisians_building"
2563msgid "Brick Kiln"
2564msgstr ""
2565
2566#. TRANSLATORS: Completed/Skipped/Did not start burning bricks because ...
2567#: ../../data/tribes/buildings/productionsites/frisians/brick_kiln/init.lua:74
2568msgid "burning bricks"
2569msgstr ""
2570
2571#. TRANSLATORS: This is a building name used in lists of buildings
2572#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:7
2573msgctxt "frisians_building"
2574msgid "Charcoal Burner’s House"
2575msgstr ""
2576
2577#. TRANSLATORS: Completed/Skipped/Did not start making a charcoal stack
2578#. because ...
2579#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:78
2580msgid "making a charcoal stack"
2581msgstr ""
2582
2583#. TRANSLATORS: Completed/Skipped/Did not start collecting coal because ...
2584#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:89
2585msgid "collecting coal"
2586msgstr ""
2587
2588#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:100
2589msgid "Out of Clay Ponds"
2590msgstr ""
2591
2592#: ../../data/tribes/buildings/productionsites/frisians/charcoal_burners_house/init.lua:101
2593msgctxt "frisians_building"
2594msgid ""
2595"The charcoal burner working at this charcoal burner’s house can’t find any "
2596"clay ponds in his work area. Please make sure there is a working clay pit "
2597"nearby and the charcoal burner’s house is supplied with all needed wares, or"
2598" consider dismantling or destroying this building."
2599msgstr ""
2600
2601#. TRANSLATORS: This is a building name used in lists of buildings
2602#: ../../data/tribes/buildings/productionsites/frisians/charcoal_kiln/init.lua:7
2603msgctxt "frisians_building"
2604msgid "Charcoal Kiln"
2605msgstr ""
2606
2607#. TRANSLATORS: This is a building name used in lists of buildings
2608#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:7
2609msgctxt "frisians_building"
2610msgid "Clay Pit"
2611msgstr ""
2612
2613#. TRANSLATORS: Completed/Skipped/Did not start making clay because ...
2614#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:80
2615msgid "making clay"
2616msgstr ""
2617
2618#. TRANSLATORS: Short for "No Level Ground" for clay pits
2619#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:97
2620msgid "No Ground"
2621msgstr ""
2622
2623#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:98
2624msgid "No Level Ground"
2625msgstr ""
2626
2627#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:99
2628msgctxt "frisians_building"
2629msgid ""
2630"The clay digger working at this clay pit can’t find any level ground in his "
2631"work area. Consider dismantling this clay pit and rebuilding it somewhere "
2632"else."
2633msgstr ""
2634
2635#. TRANSLATORS: This is a building name used in lists of buildings
2636#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:7
2637msgctxt "frisians_building"
2638msgid "Coal Mine"
2639msgstr ""
2640
2641#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:117
2642msgctxt "frisians_building"
2643msgid ""
2644"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
2645"on investment. You should consider enhancing, dismantling or destroying it."
2646msgstr ""
2647
2648#. TRANSLATORS: This is a building name used in lists of buildings
2649#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:7
2650msgctxt "frisians_building"
2651msgid "Deep Coal Mine"
2652msgstr ""
2653
2654#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:121
2655msgctxt "frisians_building"
2656msgid ""
2657"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
2658"on investment. This mine can’t be enhanced any further, so you should "
2659"consider dismantling or destroying it."
2660msgstr ""
2661
2662#. TRANSLATORS: This is a building name used in lists of buildings
2663#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:7
2664msgctxt "frisians_building"
2665msgid "Fruit Collector’s House"
2666msgstr ""
2667
2668#. TRANSLATORS: Completed/Skipped/Did not start gathering berries because ...
2669#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:63
2670msgid "gathering berries"
2671msgstr ""
2672
2673#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:73
2674msgid "No Bushes"
2675msgstr ""
2676
2677#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:74
2678msgid "Out of Berries"
2679msgstr ""
2680
2681#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:75
2682msgctxt "frisians_building"
2683msgid ""
2684"The fruit collector working at this fruit collector’s house can’t find any "
2685"berry bushes in his work area. You should consider building another berry "
2686"farm, or dismantling or destroying this building."
2687msgstr ""
2688
2689#. TRANSLATORS: This is a building name used in lists of buildings
2690#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:7
2691msgctxt "frisians_building"
2692msgid "Drinking Hall"
2693msgstr ""
2694
2695#. TRANSLATORS: This is a building name used in lists of buildings
2696#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:7
2697msgctxt "frisians_building"
2698msgid "Farm"
2699msgstr ""
2700
2701#. TRANSLATORS: Completed/Skipped/Did not start planting barley because ...
2702#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:95
2703msgid "planting barley"
2704msgstr ""
2705
2706#. TRANSLATORS: Completed/Skipped/Did not start harvesting barley because ...
2707#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:103
2708msgid "harvesting barley"
2709msgstr ""
2710
2711#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:116
2712msgctxt "frisians_building"
2713msgid ""
2714"The farmer working at this farm has no cleared soil to plant his seeds."
2715msgstr ""
2716
2717#. TRANSLATORS: This is a building name used in lists of buildings
2718#: ../../data/tribes/buildings/productionsites/frisians/ferry_yard/init.lua:7
2719msgctxt "frisians_building"
2720msgid "Ferry Yard"
2721msgstr ""
2722
2723#. TRANSLATORS: This is a building name used in lists of buildings
2724#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:7
2725msgctxt "frisians_building"
2726msgid "Fisher’s House"
2727msgstr ""
2728
2729#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:73
2730msgctxt "frisians_building"
2731msgid ""
2732"The fisher working out of this fisher’s house can’t find any fish in his "
2733"work area."
2734msgstr ""
2735
2736#. TRANSLATORS: This is a building name used in lists of buildings
2737#: ../../data/tribes/buildings/productionsites/frisians/foresters_house/init.lua:7
2738msgctxt "frisians_building"
2739msgid "Forester’s House"
2740msgstr ""
2741
2742#. TRANSLATORS: This is a building name used in lists of buildings
2743#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:7
2744msgctxt "frisians_building"
2745msgid "Furnace"
2746msgstr ""
2747
2748#. TRANSLATORS: This is a building name used in lists of buildings
2749#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:7
2750msgctxt "frisians_building"
2751msgid "Gold Mine"
2752msgstr ""
2753
2754#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:103
2755msgctxt "frisians_building"
2756msgid ""
2757"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
2758"on investment. You should consider enhancing, dismantling or destroying it."
2759msgstr ""
2760
2761#. TRANSLATORS: This is a building name used in lists of buildings
2762#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:7
2763msgctxt "frisians_building"
2764msgid "Deep Gold Mine"
2765msgstr ""
2766
2767#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:119
2768msgctxt "frisians_building"
2769msgid ""
2770"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
2771"on investment. This mine can’t be enhanced any further, so you should "
2772"consider dismantling or destroying it."
2773msgstr ""
2774
2775#. TRANSLATORS: This is a building name used in lists of buildings
2776#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:7
2777msgctxt "frisians_building"
2778msgid "Honey Bread Bakery"
2779msgstr ""
2780
2781#. TRANSLATORS: Completed/Skipped/Did not start baking honey bread because ...
2782#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:83
2783#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:94
2784msgid "baking honey bread"
2785msgstr ""
2786
2787#. TRANSLATORS: This is a building name used in lists of buildings
2788#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:7
2789msgctxt "frisians_building"
2790msgid "Hunter’s House"
2791msgstr ""
2792
2793#. TRANSLATORS: "game" means animals that you can hunt
2794#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:84
2795msgctxt "frisians_building"
2796msgid ""
2797"The hunter working out of this hunter’s house can’t find any game in his "
2798"work area."
2799msgstr ""
2800
2801#. TRANSLATORS: This is a building name used in lists of buildings
2802#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:7
2803msgctxt "frisians_building"
2804msgid "Iron Mine"
2805msgstr ""
2806
2807#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:103
2808msgctxt "frisians_building"
2809msgid ""
2810"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
2811"on investment. You should consider enhancing, dismantling or destroying it."
2812msgstr ""
2813
2814#. TRANSLATORS: This is a building name used in lists of buildings
2815#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:7
2816msgctxt "frisians_building"
2817msgid "Deep Iron Mine"
2818msgstr ""
2819
2820#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:121
2821msgctxt "frisians_building"
2822msgid ""
2823"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
2824"on investment. This mine can’t be enhanced any further, so you should "
2825"consider dismantling or destroying it."
2826msgstr ""
2827
2828#. TRANSLATORS: This is a building name used in lists of buildings
2829#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:7
2830msgctxt "frisians_building"
2831msgid "Mead Brewery"
2832msgstr ""
2833
2834#. TRANSLATORS: Completed/Skipped/Did not start brewing mead because ...
2835#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:81
2836#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:92
2837msgid "brewing mead"
2838msgstr ""
2839
2840#. TRANSLATORS: This is a building name used in lists of buildings
2841#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:7
2842msgctxt "frisians_building"
2843msgid "Quarry"
2844msgstr ""
2845
2846#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:71
2847msgctxt "frisians_building"
2848msgid ""
2849"The stonemason working at this quarry can’t find any rocks in his work area."
2850msgstr ""
2851
2852#. TRANSLATORS: This is a building name used in lists of buildings
2853#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:7
2854msgctxt "frisians_building"
2855msgid "Recycling Center"
2856msgstr ""
2857
2858#. TRANSLATORS: Completed/Skipped/Did not start recycling fur because ...
2859#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:99
2860msgctxt "frisians_building"
2861msgid "recycling fur"
2862msgstr ""
2863
2864#. TRANSLATORS: Completed/Skipped/Did not start recycling iron because ...
2865#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:110
2866msgctxt "frisians_building"
2867msgid "recycling iron"
2868msgstr ""
2869
2870#. TRANSLATORS: Completed/Skipped/Did not start recycling iron and gold
2871#. because ...
2872#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:121
2873msgctxt "frisians_building"
2874msgid "recycling iron and gold"
2875msgstr ""
2876
2877#. TRANSLATORS: This is a building name used in lists of buildings
2878#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:7
2879msgctxt "frisians_building"
2880msgid "Reed Farm"
2881msgstr ""
2882
2883#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:96
2884msgctxt "frisians_building"
2885msgid ""
2886"The reed farmer working at this reed farm has no cleared soil to plant his "
2887"seeds."
2888msgstr ""
2889
2890#. TRANSLATORS: This is a building name used in lists of buildings
2891#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:7
2892msgctxt "frisians_building"
2893msgid "Reindeer Farm"
2894msgstr ""
2895
2896#. TRANSLATORS: Completed/Skipped/Did not start rearing reindeer because ...
2897#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:86
2898msgctxt "frisians_building"
2899msgid "rearing reindeer"
2900msgstr ""
2901
2902#. TRANSLATORS: Completed/Skipped/Did not start producing fur because ...
2903#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:97
2904#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:108
2905msgctxt "frisians_building"
2906msgid "producing fur"
2907msgstr ""
2908
2909#. TRANSLATORS: This is a building name used in lists of buildings
2910#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:7
2911msgctxt "frisians_building"
2912msgid "Rock Mine"
2913msgstr ""
2914
2915#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:119
2916msgctxt "frisians_building"
2917msgid ""
2918"This rock mine’s main vein is exhausted. Expect strongly diminished returns "
2919"on investment. You should consider enhancing, dismantling or destroying it."
2920msgstr ""
2921
2922#. TRANSLATORS: This is a building name used in lists of buildings
2923#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:7
2924msgctxt "frisians_building"
2925msgid "Deep Rock Mine"
2926msgstr ""
2927
2928#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:122
2929msgctxt "frisians_building"
2930msgid ""
2931"This rock mine’s main vein is exhausted. Expect strongly diminished returns "
2932"on investment. This mine can’t be enhanced any further, so you should "
2933"consider dismantling or destroying it."
2934msgstr ""
2935
2936#. TRANSLATORS: This is a building name used in lists of buildings
2937#: ../../data/tribes/buildings/productionsites/frisians/scouts_house/init.lua:7
2938msgctxt "frisians_building"
2939msgid "Scout’s House"
2940msgstr ""
2941
2942#. TRANSLATORS: This is a building name used in lists of buildings
2943#: ../../data/tribes/buildings/productionsites/frisians/sewing_room/init.lua:7
2944msgctxt "frisians_building"
2945msgid "Sewing Room"
2946msgstr ""
2947
2948#. TRANSLATORS: Completed/Skipped/Did not start sewing fur garment because ...
2949#: ../../data/tribes/buildings/productionsites/frisians/sewing_room/init.lua:70
2950msgid "sewing fur garment"
2951msgstr ""
2952
2953#. TRANSLATORS: This is a building name used in lists of buildings
2954#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:7
2955msgctxt "frisians_building"
2956msgid "Shipyard"
2957msgstr ""
2958
2959#. TRANSLATORS: This is a building name used in lists of buildings
2960#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:7
2961msgctxt "frisians_building"
2962msgid "Smokery"
2963msgstr ""
2964
2965#. TRANSLATORS: This is a building name used in lists of buildings
2966#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:7
2967msgctxt "frisians_building"
2968msgid "Tailor’s Shop"
2969msgstr ""
2970
2971#. TRANSLATORS: Completed/Skipped/Did not start sewing studded fur garment
2972#. because ...
2973#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:81
2974msgid "sewing studded fur garment"
2975msgstr ""
2976
2977#. TRANSLATORS: Completed/Skipped/Did not start sewing golden fur garment
2978#. because ...
2979#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:93
2980msgid "sewing golden fur garment"
2981msgstr ""
2982
2983#. TRANSLATORS: This is a building name used in lists of buildings
2984#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:7
2985msgctxt "frisians_building"
2986msgid "Tavern"
2987msgstr ""
2988
2989#. TRANSLATORS: Completed/Skipped/Did not start preparing only one ration
2990#. because ... (can produce more efficient when supply is good)
2991#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:84
2992msgid "preparing only one ration"
2993msgstr ""
2994
2995#. TRANSLATORS: Completed/Skipped/Did not start preparing rations because ...
2996#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:98
2997msgid "preparing rations"
2998msgstr ""
2999
3000#. TRANSLATORS: This is a building name used in lists of buildings
3001#: ../../data/tribes/buildings/productionsites/frisians/weaving_mill/init.lua:7
3002msgctxt "frisians_building"
3003msgid "Weaving Mill"
3004msgstr ""
3005
3006#. TRANSLATORS: Completed/Skipped/Did not start weaving cloth because ...
3007#: ../../data/tribes/buildings/productionsites/frisians/weaving_mill/init.lua:73
3008msgid "weaving cloth"
3009msgstr ""
3010
3011#. TRANSLATORS: This is a building name used in lists of buildings
3012#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:7
3013msgctxt "frisians_building"
3014msgid "Well"
3015msgstr ""
3016
3017#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:75
3018msgctxt "frisians_building"
3019msgid "The carrier working at this well can’t find any water in his well."
3020msgstr ""
3021
3022#. TRANSLATORS: This is a building name used in lists of buildings
3023#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:7
3024msgctxt "frisians_building"
3025msgid "Woodcutter’s House"
3026msgstr ""
3027
3028#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:72
3029msgctxt "frisians_building"
3030msgid ""
3031"The woodcutter working at this woodcutter’s house can’t find any trees in "
3032"his work area. You should consider dismantling or destroying the building or"
3033" building a forester’s house."
3034msgstr ""
3035
3036#. TRANSLATORS: This is a building name used in lists of buildings
3037#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:84
3038msgctxt "atlanteans_building"
3039msgid "Dungeon"
3040msgstr ""
3041
3042#. TRANSLATORS: Completed/Skipped/Did not start sleeping because ...
3043#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:156
3044#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:92
3045#: ../../data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua:82
3046#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:101
3047#: ../../data/tribes/buildings/trainingsites/empire/arena/init.lua:72
3048#: ../../data/tribes/buildings/trainingsites/empire/colosseum/init.lua:67
3049#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:95
3050#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:124
3051#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:123
3052msgid "sleeping"
3053msgstr ""
3054
3055#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3056#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:164
3057msgctxt "atlanteans_building"
3058msgid "upgrading soldier attack from level 0 to level 1"
3059msgstr ""
3060
3061#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3062#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:178
3063msgctxt "atlanteans_building"
3064msgid "upgrading soldier attack from level 1 to level 2"
3065msgstr ""
3066
3067#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3068#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:192
3069msgctxt "atlanteans_building"
3070msgid "upgrading soldier attack from level 2 to level 3"
3071msgstr ""
3072
3073#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3074#: ../../data/tribes/buildings/trainingsites/atlanteans/dungeon/init.lua:206
3075msgctxt "atlanteans_building"
3076msgid "upgrading soldier attack from level 3 to level 4"
3077msgstr ""
3078
3079#. TRANSLATORS: This is a building name used in lists of buildings
3080#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:7
3081msgctxt "atlanteans_building"
3082msgid "Labyrinth"
3083msgstr "Labirin"
3084
3085#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3086#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:100
3087msgctxt "atlanteans_building"
3088msgid "upgrading soldier defense from level 0 to level 1"
3089msgstr ""
3090
3091#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3092#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:114
3093msgctxt "atlanteans_building"
3094msgid "upgrading soldier defense from level 1 to level 2"
3095msgstr ""
3096
3097#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3098#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:128
3099msgctxt "atlanteans_building"
3100msgid "upgrading soldier health from level 0 to level 1"
3101msgstr ""
3102
3103#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3104#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:141
3105msgctxt "atlanteans_building"
3106msgid "upgrading soldier evade from level 0 to level 1"
3107msgstr ""
3108
3109#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3110#: ../../data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua:154
3111msgctxt "atlanteans_building"
3112msgid "upgrading soldier evade from level 1 to level 2"
3113msgstr ""
3114
3115#. TRANSLATORS: This is a building name used in lists of buildings
3116#: ../../data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua:7
3117msgctxt "barbarians_building"
3118msgid "Battle Arena"
3119msgstr ""
3120
3121#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3122#: ../../data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua:90
3123msgctxt "barbarians_building"
3124msgid "upgrading soldier evade from level 0 to level 1"
3125msgstr ""
3126
3127#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3128#: ../../data/tribes/buildings/trainingsites/barbarians/battlearena/init.lua:105
3129msgctxt "barbarians_building"
3130msgid "upgrading soldier evade from level 1 to level 2"
3131msgstr ""
3132
3133#. TRANSLATORS: This is a building name used in lists of buildings
3134#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:7
3135msgctxt "barbarians_building"
3136msgid "Training Camp"
3137msgstr ""
3138
3139#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3140#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:109
3141msgctxt "barbarians_building"
3142msgid "upgrading soldier attack from level 0 to level 1"
3143msgstr ""
3144
3145#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3146#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:123
3147msgctxt "barbarians_building"
3148msgid "upgrading soldier attack from level 1 to level 2"
3149msgstr ""
3150
3151#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3152#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:137
3153msgctxt "barbarians_building"
3154msgid "upgrading soldier attack from level 2 to level 3"
3155msgstr ""
3156
3157#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3158#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:151
3159msgctxt "barbarians_building"
3160msgid "upgrading soldier attack from level 3 to level 4"
3161msgstr ""
3162
3163#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3164#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:165
3165msgctxt "barbarians_building"
3166msgid "upgrading soldier attack from level 4 to level 5"
3167msgstr ""
3168
3169#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3170#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:179
3171msgctxt "barbarians_building"
3172msgid "upgrading soldier health from level 0 to level 1"
3173msgstr ""
3174
3175#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3176#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:192
3177msgctxt "barbarians_building"
3178msgid "upgrading soldier health from level 1 to level 2"
3179msgstr ""
3180
3181#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3182#: ../../data/tribes/buildings/trainingsites/barbarians/trainingcamp/init.lua:206
3183msgctxt "barbarians_building"
3184msgid "upgrading soldier health from level 2 to level 3"
3185msgstr ""
3186
3187#. TRANSLATORS: This is a building name used in lists of buildings
3188#: ../../data/tribes/buildings/trainingsites/empire/arena/init.lua:7
3189msgctxt "empire_building"
3190msgid "Arena"
3191msgstr ""
3192
3193#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3194#: ../../data/tribes/buildings/trainingsites/empire/arena/init.lua:80
3195#: ../../data/tribes/buildings/trainingsites/empire/colosseum/init.lua:75
3196msgctxt "empire_building"
3197msgid "upgrading soldier evade from level 0 to level 1"
3198msgstr ""
3199
3200#. TRANSLATORS: This is a building name used in lists of buildings
3201#: ../../data/tribes/buildings/trainingsites/empire/colosseum/init.lua:7
3202msgctxt "empire_building"
3203msgid "Colosseum"
3204msgstr ""
3205
3206#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3207#: ../../data/tribes/buildings/trainingsites/empire/colosseum/init.lua:88
3208msgctxt "empire_building"
3209msgid "upgrading soldier evade from level 1 to level 2"
3210msgstr ""
3211
3212#. TRANSLATORS: This is a building name used in lists of buildings
3213#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:7
3214msgctxt "empire_building"
3215msgid "Training Camp"
3216msgstr ""
3217
3218#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3219#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:103
3220msgctxt "empire_building"
3221msgid "upgrading soldier attack from level 0 to level 1"
3222msgstr ""
3223
3224#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3225#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:117
3226msgctxt "empire_building"
3227msgid "upgrading soldier attack from level 1 to level 2"
3228msgstr ""
3229
3230#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3231#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:131
3232msgctxt "empire_building"
3233msgid "upgrading soldier attack from level 2 to level 3"
3234msgstr ""
3235
3236#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3237#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:145
3238msgctxt "empire_building"
3239msgid "upgrading soldier attack from level 3 to level 4"
3240msgstr ""
3241
3242#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3243#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:159
3244msgctxt "empire_building"
3245msgid "upgrading soldier health from level 0 to level 1"
3246msgstr ""
3247
3248#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3249#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:172
3250msgctxt "empire_building"
3251msgid "upgrading soldier health from level 1 to level 2"
3252msgstr ""
3253
3254#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3255#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:186
3256msgctxt "empire_building"
3257msgid "upgrading soldier health from level 2 to level 3"
3258msgstr ""
3259
3260#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3261#: ../../data/tribes/buildings/trainingsites/empire/trainingcamp/init.lua:200
3262msgctxt "empire_building"
3263msgid "upgrading soldier health from level 3 to level 4"
3264msgstr ""
3265
3266#. TRANSLATORS: This is a building name used in lists of buildings
3267#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:7
3268msgctxt "frisians_building"
3269msgid "Training Arena"
3270msgstr ""
3271
3272#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3273#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:132
3274msgctxt "frisians_building"
3275msgid "upgrading soldier attack from level 3 to level 4"
3276msgstr ""
3277
3278#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3279#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:147
3280msgctxt "frisians_building"
3281msgid "upgrading soldier attack from level 4 to level 5"
3282msgstr ""
3283
3284#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3285#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:163
3286msgctxt "frisians_building"
3287msgid "upgrading soldier attack from level 5 to level 6"
3288msgstr ""
3289
3290#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3291#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:180
3292msgctxt "frisians_building"
3293msgid "upgrading soldier defense from level 1 to level 2"
3294msgstr ""
3295
3296#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3297#: ../../data/tribes/buildings/trainingsites/frisians/training_arena/init.lua:196
3298msgctxt "frisians_building"
3299msgid "upgrading soldier health from level 1 to level 2"
3300msgstr ""
3301
3302#. TRANSLATORS: This is a building name used in lists of buildings
3303#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:7
3304msgctxt "frisians_building"
3305msgid "Training Camp"
3306msgstr ""
3307
3308#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3309#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:131
3310msgctxt "frisians_building"
3311msgid "upgrading soldier attack from level 0 to level 1"
3312msgstr ""
3313
3314#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3315#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:146
3316msgctxt "frisians_building"
3317msgid "upgrading soldier attack from level 1 to level 2"
3318msgstr ""
3319
3320#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3321#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:162
3322msgctxt "frisians_building"
3323msgid "upgrading soldier attack from level 2 to level 3"
3324msgstr ""
3325
3326#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3327#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:178
3328msgctxt "frisians_building"
3329msgid "upgrading soldier health from level 0 to level 1"
3330msgstr ""
3331
3332#. TRANSLATORS: Completed/Skipped/Did not start upgrading ... because ...
3333#: ../../data/tribes/buildings/trainingsites/frisians/training_camp/init.lua:193
3334msgctxt "frisians_building"
3335msgid "upgrading soldier defense from level 0 to level 1"
3336msgstr ""
3337
3338#. TRANSLATORS: This is a building name used in lists of buildings
3339#: ../../data/tribes/buildings/warehouses/atlanteans/headquarters/init.lua:47
3340msgctxt "atlanteans_building"
3341msgid "Headquarters"
3342msgstr ""
3343
3344#. TRANSLATORS: This is a building name used in lists of buildings
3345#: ../../data/tribes/buildings/warehouses/atlanteans/port/init.lua:7
3346msgctxt "atlanteans_building"
3347msgid "Port"
3348msgstr ""
3349
3350#. TRANSLATORS: This is a building name used in lists of buildings
3351#: ../../data/tribes/buildings/warehouses/atlanteans/warehouse/init.lua:7
3352msgctxt "atlanteans_building"
3353msgid "Warehouse"
3354msgstr ""
3355
3356#. TRANSLATORS: This is a building name used in lists of buildings
3357#: ../../data/tribes/buildings/warehouses/barbarians/headquarters/init.lua:7
3358#: ../../data/tribes/buildings/warehouses/barbarians/headquarters_interim/init.lua:7
3359msgctxt "barbarians_building"
3360msgid "Headquarters"
3361msgstr ""
3362
3363#. TRANSLATORS: This is a building name used in lists of buildings
3364#: ../../data/tribes/buildings/warehouses/barbarians/port/init.lua:7
3365msgctxt "barbarians_building"
3366msgid "Port"
3367msgstr ""
3368
3369#. TRANSLATORS: This is a building name used in lists of buildings
3370#: ../../data/tribes/buildings/warehouses/barbarians/warehouse/init.lua:11
3371msgctxt "barbarians_building"
3372msgid "Warehouse"
3373msgstr ""
3374
3375#. TRANSLATORS: This is a building name used in lists of buildings
3376#: ../../data/tribes/buildings/warehouses/empire/headquarters/init.lua:7
3377msgctxt "empire_building"
3378msgid "Headquarters"
3379msgstr ""
3380
3381#. TRANSLATORS: This is a building name used in lists of buildings
3382#: ../../data/tribes/buildings/warehouses/empire/headquarters_shipwreck/init.lua:7
3383msgctxt "empire_building"
3384msgid "Headquarters Shipwreck"
3385msgstr ""
3386
3387#. TRANSLATORS: This is a building name used in lists of buildings
3388#: ../../data/tribes/buildings/warehouses/empire/port/init.lua:7
3389msgctxt "empire_building"
3390msgid "Port"
3391msgstr ""
3392
3393#. TRANSLATORS: This is a building name used in lists of buildings
3394#: ../../data/tribes/buildings/warehouses/empire/warehouse/init.lua:7
3395msgctxt "empire_building"
3396msgid "Warehouse"
3397msgstr ""
3398
3399#. TRANSLATORS: This is a building name used in lists of buildings
3400#: ../../data/tribes/buildings/warehouses/frisians/headquarters/init.lua:7
3401msgctxt "frisians_building"
3402msgid "Headquarters"
3403msgstr ""
3404
3405#. TRANSLATORS: This is a building name used in lists of buildings
3406#: ../../data/tribes/buildings/warehouses/frisians/port/init.lua:7
3407msgctxt "frisians_building"
3408msgid "Port"
3409msgstr ""
3410
3411#. TRANSLATORS: This is a building name used in lists of buildings
3412#: ../../data/tribes/buildings/warehouses/frisians/warehouse/init.lua:7
3413msgctxt "frisians_building"
3414msgid "Warehouse"
3415msgstr ""
3416
3417#: ../../data/tribes/economy_profiles/atlanteans:4
3418#: ../../data/tribes/economy_profiles/barbarians:4
3419#: ../../data/tribes/economy_profiles/empire:4
3420#: ../../data/tribes/economy_profiles/frisians:4
3421msgid "Efficiency"
3422msgstr ""
3423
3424#: ../../data/tribes/economy_profiles/atlanteans:5
3425#: ../../data/tribes/economy_profiles/barbarians:5
3426#: ../../data/tribes/economy_profiles/empire:5
3427#: ../../data/tribes/economy_profiles/frisians:5
3428msgid "Stockpile"
3429msgstr ""
3430
3431#. TRANSLATORS: This is an immovable name used in lists of immovables
3432#: ../../data/tribes/immovables/ashes/init.lua:42
3433msgctxt "immovable"
3434msgid "Ashes"
3435msgstr ""
3436
3437#. TRANSLATORS: This is an immovable name used in lists of immovables
3438#: ../../data/tribes/immovables/barleyfield/harvested/init.lua:7
3439msgctxt "immovable"
3440msgid "Barley Field (harvested)"
3441msgstr ""
3442
3443#. TRANSLATORS: This is an immovable name used in lists of immovables
3444#: ../../data/tribes/immovables/barleyfield/medium/init.lua:7
3445msgctxt "immovable"
3446msgid "Barley Field (medium)"
3447msgstr ""
3448
3449#. TRANSLATORS: This is an immovable name used in lists of immovables
3450#: ../../data/tribes/immovables/barleyfield/ripe/init.lua:7
3451msgctxt "immovable"
3452msgid "Barley Field (ripe)"
3453msgstr ""
3454
3455#. TRANSLATORS: This is an immovable name used in lists of immovables
3456#: ../../data/tribes/immovables/barleyfield/small/init.lua:7
3457msgctxt "immovable"
3458msgid "Barley Field (small)"
3459msgstr ""
3460
3461#. TRANSLATORS: This is an immovable name used in lists of immovables
3462#: ../../data/tribes/immovables/barleyfield/tiny/init.lua:7
3463msgctxt "immovable"
3464msgid "Barley Field (tiny)"
3465msgstr ""
3466
3467#: ../../data/tribes/immovables/berry_bushes/blueberry/init.lua:15
3468msgid "Blueberry Bush (tiny)"
3469msgstr ""
3470
3471#: ../../data/tribes/immovables/berry_bushes/blueberry/init.lua:42
3472msgid "Blueberry Bush (small)"
3473msgstr ""
3474
3475#: ../../data/tribes/immovables/berry_bushes/blueberry/init.lua:69
3476msgid "Blueberry Bush (medium)"
3477msgstr ""
3478
3479#: ../../data/tribes/immovables/berry_bushes/blueberry/init.lua:96
3480msgid "Blueberry Bush (ripe)"
3481msgstr ""
3482
3483#: ../../data/tribes/immovables/berry_bushes/currant_black/init.lua:13
3484msgid "Black Currant (tiny)"
3485msgstr ""
3486
3487#: ../../data/tribes/immovables/berry_bushes/currant_black/init.lua:40
3488msgid "Black Currant (small)"
3489msgstr ""
3490
3491#: ../../data/tribes/immovables/berry_bushes/currant_black/init.lua:67
3492msgid "Black Currant (medium)"
3493msgstr ""
3494
3495#: ../../data/tribes/immovables/berry_bushes/currant_black/init.lua:94
3496msgid "Black Currant (ripe)"
3497msgstr ""
3498
3499#: ../../data/tribes/immovables/berry_bushes/currant_red/init.lua:13
3500msgid "Red Currant (tiny)"
3501msgstr ""
3502
3503#: ../../data/tribes/immovables/berry_bushes/currant_red/init.lua:40
3504msgid "Red Currant (small)"
3505msgstr ""
3506
3507#: ../../data/tribes/immovables/berry_bushes/currant_red/init.lua:67
3508msgid "Red Currant (medium)"
3509msgstr ""
3510
3511#: ../../data/tribes/immovables/berry_bushes/currant_red/init.lua:94
3512msgid "Red Currant (ripe)"
3513msgstr ""
3514
3515#: ../../data/tribes/immovables/berry_bushes/desert_hackberry/init.lua:13
3516msgid "Desert Hackberry (tiny)"
3517msgstr ""
3518
3519#: ../../data/tribes/immovables/berry_bushes/desert_hackberry/init.lua:40
3520msgid "Desert Hackberry (small)"
3521msgstr ""
3522
3523#: ../../data/tribes/immovables/berry_bushes/desert_hackberry/init.lua:67
3524msgid "Desert Hackberry (medium)"
3525msgstr ""
3526
3527#: ../../data/tribes/immovables/berry_bushes/desert_hackberry/init.lua:94
3528msgid "Desert Hackberry (ripe)"
3529msgstr ""
3530
3531#: ../../data/tribes/immovables/berry_bushes/juniper/init.lua:13
3532msgid "Juniper (tiny)"
3533msgstr ""
3534
3535#: ../../data/tribes/immovables/berry_bushes/juniper/init.lua:40
3536msgid "Juniper (small)"
3537msgstr ""
3538
3539#: ../../data/tribes/immovables/berry_bushes/juniper/init.lua:67
3540msgid "Juniper (medium)"
3541msgstr ""
3542
3543#: ../../data/tribes/immovables/berry_bushes/juniper/init.lua:94
3544msgid "Juniper (ripe)"
3545msgstr ""
3546
3547#: ../../data/tribes/immovables/berry_bushes/raspberry/init.lua:13
3548msgid "Raspberry Bush (tiny)"
3549msgstr ""
3550
3551#: ../../data/tribes/immovables/berry_bushes/raspberry/init.lua:40
3552msgid "Raspberry Bush (small)"
3553msgstr ""
3554
3555#: ../../data/tribes/immovables/berry_bushes/raspberry/init.lua:67
3556msgid "Raspberry Bush (medium)"
3557msgstr ""
3558
3559#: ../../data/tribes/immovables/berry_bushes/raspberry/init.lua:94
3560msgid "Raspberry Bush (ripe)"
3561msgstr ""
3562
3563#: ../../data/tribes/immovables/berry_bushes/sea_buckthorn/init.lua:13
3564msgid "Sea Buckthorn (tiny)"
3565msgstr ""
3566
3567#: ../../data/tribes/immovables/berry_bushes/sea_buckthorn/init.lua:40
3568msgid "Sea Buckthorn (small)"
3569msgstr ""
3570
3571#: ../../data/tribes/immovables/berry_bushes/sea_buckthorn/init.lua:67
3572msgid "Sea Buckthorn (medium)"
3573msgstr ""
3574
3575#: ../../data/tribes/immovables/berry_bushes/sea_buckthorn/init.lua:94
3576msgid "Sea Buckthorn (ripe)"
3577msgstr ""
3578
3579#: ../../data/tribes/immovables/berry_bushes/stink_tree/init.lua:13
3580msgid "Stink Shepherd’s Tree (tiny)"
3581msgstr ""
3582
3583#: ../../data/tribes/immovables/berry_bushes/stink_tree/init.lua:40
3584msgid "Stink Shepherd’s Tree (small)"
3585msgstr ""
3586
3587#: ../../data/tribes/immovables/berry_bushes/stink_tree/init.lua:67
3588msgid "Stink Shepherd’s Tree (medium)"
3589msgstr ""
3590
3591#: ../../data/tribes/immovables/berry_bushes/stink_tree/init.lua:94
3592msgid "Stink Shepherd’s Tree (ripe)"
3593msgstr ""
3594
3595#: ../../data/tribes/immovables/berry_bushes/strawberry/init.lua:13
3596msgid "Strawberries (tiny)"
3597msgstr ""
3598
3599#: ../../data/tribes/immovables/berry_bushes/strawberry/init.lua:40
3600msgid "Strawberries (small)"
3601msgstr ""
3602
3603#: ../../data/tribes/immovables/berry_bushes/strawberry/init.lua:67
3604msgid "Strawberries (medium)"
3605msgstr ""
3606
3607#: ../../data/tribes/immovables/berry_bushes/strawberry/init.lua:94
3608msgid "Strawberries (ripe)"
3609msgstr ""
3610
3611#. TRANSLATORS: This is an immovable name used in lists of immovables
3612#: ../../data/tribes/immovables/blackrootfield/harvested/init.lua:7
3613msgctxt "immovable"
3614msgid "Blackroot Field (harvested)"
3615msgstr ""
3616
3617#. TRANSLATORS: This is an immovable name used in lists of immovables
3618#: ../../data/tribes/immovables/blackrootfield/medium/init.lua:7
3619msgctxt "immovable"
3620msgid "Blackroot Field (medium)"
3621msgstr ""
3622
3623#. TRANSLATORS: This is an immovable name used in lists of immovables
3624#: ../../data/tribes/immovables/blackrootfield/ripe/init.lua:7
3625msgctxt "immovable"
3626msgid "Blackroot Field (ripe)"
3627msgstr ""
3628
3629#. TRANSLATORS: This is an immovable name used in lists of immovables
3630#: ../../data/tribes/immovables/blackrootfield/small/init.lua:7
3631msgctxt "immovable"
3632msgid "Blackroot Field (small)"
3633msgstr ""
3634
3635#. TRANSLATORS: This is an immovable name used in lists of immovables
3636#: ../../data/tribes/immovables/blackrootfield/tiny/init.lua:7
3637msgctxt "immovable"
3638msgid "Blackroot Field (tiny)"
3639msgstr ""
3640
3641#. TRANSLATORS: This is an immovable name used in lists of immovables
3642#: ../../data/tribes/immovables/cornfield/harvested/init.lua:7
3643msgctxt "immovable"
3644msgid "Cornfield (harvested)"
3645msgstr ""
3646
3647#. TRANSLATORS: This is an immovable name used in lists of immovables
3648#: ../../data/tribes/immovables/cornfield/medium/init.lua:7
3649msgctxt "immovable"
3650msgid "Cornfield (medium)"
3651msgstr ""
3652
3653#. TRANSLATORS: This is an immovable name used in lists of immovables
3654#: ../../data/tribes/immovables/cornfield/ripe/init.lua:7
3655msgctxt "immovable"
3656msgid "Cornfield (ripe)"
3657msgstr ""
3658
3659#. TRANSLATORS: This is an immovable name used in lists of immovables
3660#: ../../data/tribes/immovables/cornfield/small/init.lua:7
3661msgctxt "immovable"
3662msgid "Cornfield (small)"
3663msgstr ""
3664
3665#. TRANSLATORS: This is an immovable name used in lists of immovables
3666#: ../../data/tribes/immovables/cornfield/tiny/init.lua:7
3667msgctxt "immovable"
3668msgid "Cornfield (tiny)"
3669msgstr ""
3670
3671#. TRANSLATORS: This is an immovable name used in lists of immovables
3672#: ../../data/tribes/immovables/destroyed_building/init.lua:7
3673msgctxt "immovable"
3674msgid "Destroyed building"
3675msgstr ""
3676
3677#. TRANSLATORS: This is an immovable name used in lists of immovables
3678#: ../../data/tribes/immovables/grapevine/medium/init.lua:7
3679msgctxt "immovable"
3680msgid "Grapevine (medium)"
3681msgstr ""
3682
3683#. TRANSLATORS: This is an immovable name used in lists of immovables
3684#: ../../data/tribes/immovables/grapevine/ripe/init.lua:7
3685msgctxt "immovable"
3686msgid "Grapevine (ripe)"
3687msgstr ""
3688
3689#. TRANSLATORS: This is an immovable name used in lists of immovables
3690#: ../../data/tribes/immovables/grapevine/small/init.lua:7
3691msgctxt "immovable"
3692msgid "Grapevine (small)"
3693msgstr ""
3694
3695#. TRANSLATORS: This is an immovable name used in lists of immovables
3696#: ../../data/tribes/immovables/grapevine/tiny/init.lua:7
3697msgctxt "immovable"
3698msgid "Grapevine (tiny)"
3699msgstr ""
3700
3701#. TRANSLATORS: This is an immovable name used in lists of immovables
3702#: ../../data/tribes/immovables/pond/burning/init.lua:7
3703msgctxt "immovable"
3704msgid "Burning Charcoal Stack"
3705msgstr ""
3706
3707#. TRANSLATORS: This is an immovable name used in lists of immovables
3708#: ../../data/tribes/immovables/pond/coal/init.lua:7
3709msgctxt "immovable"
3710msgid "Pond With Charcoal"
3711msgstr ""
3712
3713#. TRANSLATORS: This is an immovable name used in lists of immovables
3714#: ../../data/tribes/immovables/pond/dry/init.lua:7
3715msgctxt "immovable"
3716msgid "Dry Pond"
3717msgstr ""
3718
3719#. TRANSLATORS: This is an immovable name used in lists of immovables
3720#: ../../data/tribes/immovables/pond/growing/init.lua:7
3721msgctxt "immovable"
3722msgid "Pond With Fish Spawn"
3723msgstr ""
3724
3725#. TRANSLATORS: This is an immovable name used in lists of immovables
3726#: ../../data/tribes/immovables/pond/mature/init.lua:7
3727msgctxt "immovable"
3728msgid "Pond With Fish"
3729msgstr ""
3730
3731#. TRANSLATORS: This is an immovable name used in lists of immovables
3732#: ../../data/tribes/immovables/reedfield/medium/init.lua:7
3733msgctxt "immovable"
3734msgid "Reed Field (medium)"
3735msgstr ""
3736
3737#. TRANSLATORS: This is an immovable name used in lists of immovables
3738#: ../../data/tribes/immovables/reedfield/ripe/init.lua:7
3739msgctxt "immovable"
3740msgid "Reed Field (ripe)"
3741msgstr ""
3742
3743#. TRANSLATORS: This is an immovable name used in lists of immovables
3744#: ../../data/tribes/immovables/reedfield/small/init.lua:7
3745msgctxt "immovable"
3746msgid "Reed Field (small)"
3747msgstr ""
3748
3749#. TRANSLATORS: This is an immovable name used in lists of immovables
3750#: ../../data/tribes/immovables/reedfield/tiny/init.lua:7
3751msgctxt "immovable"
3752msgid "Reed Field (tiny)"
3753msgstr ""
3754
3755#. TRANSLATORS: This is a resource name used in lists of resources
3756#: ../../data/tribes/immovables/resi/atlanteans/init.lua:7
3757#: ../../data/tribes/immovables/resi/barbarians/init.lua:7
3758#: ../../data/tribes/immovables/resi/empire/init.lua:7
3759#: ../../data/tribes/immovables/resi/frisians/init.lua:7
3760msgctxt "resource_indicator"
3761msgid "No Resources"
3762msgstr ""
3763
3764#. TRANSLATORS: This is a resource name used in lists of resources
3765#: ../../data/tribes/immovables/resi/atlanteans/init.lua:33
3766#: ../../data/tribes/immovables/resi/barbarians/init.lua:30
3767#: ../../data/tribes/immovables/resi/empire/init.lua:30
3768#: ../../data/tribes/immovables/resi/frisians/init.lua:33
3769msgctxt "resource_indicator"
3770msgid "Water"
3771msgstr ""
3772
3773#. TRANSLATORS: This is a resource name used in lists of resources
3774#: ../../data/tribes/immovables/resi/atlanteans/init.lua:59
3775#: ../../data/tribes/immovables/resi/barbarians/init.lua:53
3776#: ../../data/tribes/immovables/resi/empire/init.lua:53
3777#: ../../data/tribes/immovables/resi/frisians/init.lua:59
3778msgctxt "resource_indicator"
3779msgid "Some Coal"
3780msgstr ""
3781
3782#. TRANSLATORS: This is a resource name used in lists of resources
3783#: ../../data/tribes/immovables/resi/atlanteans/init.lua:85
3784#: ../../data/tribes/immovables/resi/barbarians/init.lua:76
3785#: ../../data/tribes/immovables/resi/empire/init.lua:76
3786#: ../../data/tribes/immovables/resi/frisians/init.lua:85
3787msgctxt "resource_indicator"
3788msgid "Some Gold"
3789msgstr ""
3790
3791#. TRANSLATORS: This is a resource name used in lists of resources
3792#: ../../data/tribes/immovables/resi/atlanteans/init.lua:111
3793#: ../../data/tribes/immovables/resi/barbarians/init.lua:99
3794#: ../../data/tribes/immovables/resi/empire/init.lua:99
3795#: ../../data/tribes/immovables/resi/frisians/init.lua:111
3796msgctxt "resource_indicator"
3797msgid "Some Iron"
3798msgstr ""
3799
3800#. TRANSLATORS: This is a resource name used in lists of resources
3801#: ../../data/tribes/immovables/resi/atlanteans/init.lua:137
3802msgctxt "resource_indicator"
3803msgid "Some Crystals"
3804msgstr ""
3805
3806#. TRANSLATORS: This is a resource name used in lists of resources
3807#: ../../data/tribes/immovables/resi/atlanteans/init.lua:163
3808#: ../../data/tribes/immovables/resi/barbarians/init.lua:145
3809#: ../../data/tribes/immovables/resi/empire/init.lua:145
3810#: ../../data/tribes/immovables/resi/frisians/init.lua:163
3811msgctxt "resource_indicator"
3812msgid "A Lot of Coal"
3813msgstr ""
3814
3815#. TRANSLATORS: This is a resource name used in lists of resources
3816#: ../../data/tribes/immovables/resi/atlanteans/init.lua:189
3817#: ../../data/tribes/immovables/resi/barbarians/init.lua:168
3818#: ../../data/tribes/immovables/resi/empire/init.lua:168
3819#: ../../data/tribes/immovables/resi/frisians/init.lua:189
3820msgctxt "resource_indicator"
3821msgid "A Lot of Gold"
3822msgstr ""
3823
3824#. TRANSLATORS: This is a resource name used in lists of resources
3825#: ../../data/tribes/immovables/resi/atlanteans/init.lua:215
3826#: ../../data/tribes/immovables/resi/barbarians/init.lua:191
3827#: ../../data/tribes/immovables/resi/empire/init.lua:191
3828#: ../../data/tribes/immovables/resi/frisians/init.lua:215
3829msgctxt "resource_indicator"
3830msgid "A Lot of Iron"
3831msgstr ""
3832
3833#. TRANSLATORS: This is a resource name used in lists of resources
3834#: ../../data/tribes/immovables/resi/atlanteans/init.lua:241
3835msgctxt "resource_indicator"
3836msgid "A Lot of Crystals"
3837msgstr ""
3838
3839#. TRANSLATORS: This is a resource name used in lists of resources
3840#: ../../data/tribes/immovables/resi/barbarians/init.lua:122
3841#: ../../data/tribes/immovables/resi/frisians/init.lua:137
3842msgctxt "resource_indicator"
3843msgid "Some Granite"
3844msgstr ""
3845
3846#. TRANSLATORS: This is a resource name used in lists of resources
3847#: ../../data/tribes/immovables/resi/barbarians/init.lua:214
3848#: ../../data/tribes/immovables/resi/frisians/init.lua:241
3849msgctxt "resource_indicator"
3850msgid "A Lot of Granite"
3851msgstr ""
3852
3853#. TRANSLATORS: This is a resource name used in lists of resources
3854#: ../../data/tribes/immovables/resi/empire/init.lua:122
3855msgctxt "resource_indicator"
3856msgid "Some Marble"
3857msgstr ""
3858
3859#. TRANSLATORS: This is a resource name used in lists of resources
3860#: ../../data/tribes/immovables/resi/empire/init.lua:214
3861msgctxt "resource_indicator"
3862msgid "A Lot of Marble"
3863msgstr ""
3864
3865#. TRANSLATORS: This is an immovable name used in lists of immovables
3866#: ../../data/tribes/immovables/shipconstruction_atlanteans/init.lua:7
3867#: ../../data/tribes/immovables/shipconstruction_barbarians/init.lua:7
3868#: ../../data/tribes/immovables/shipconstruction_empire/init.lua:7
3869#: ../../data/tribes/immovables/shipconstruction_frisians/init.lua:7
3870msgctxt "immovable"
3871msgid "Ship Under Construction"
3872msgstr ""
3873
3874#. TRANSLATORS: This is an immovable name used in lists of immovables
3875#: ../../data/tribes/immovables/wheatfield/harvested/init.lua:7
3876msgctxt "immovable"
3877msgid "Wheat Field (harvested)"
3878msgstr ""
3879
3880#. TRANSLATORS: This is an immovable name used in lists of immovables
3881#: ../../data/tribes/immovables/wheatfield/medium/init.lua:7
3882msgctxt "immovable"
3883msgid "Wheat Field (medium)"
3884msgstr ""
3885
3886#. TRANSLATORS: This is an immovable name used in lists of immovables
3887#: ../../data/tribes/immovables/wheatfield/ripe/init.lua:7
3888msgctxt "immovable"
3889msgid "Wheat Field (ripe)"
3890msgstr ""
3891
3892#. TRANSLATORS: This is an immovable name used in lists of immovables
3893#: ../../data/tribes/immovables/wheatfield/small/init.lua:7
3894msgctxt "immovable"
3895msgid "Wheat Field (small)"
3896msgstr ""
3897
3898#. TRANSLATORS: This is an immovable name used in lists of immovables
3899#: ../../data/tribes/immovables/wheatfield/tiny/init.lua:7
3900msgctxt "immovable"
3901msgid "Wheat Field (tiny)"
3902msgstr ""
3903
3904#: ../../data/tribes/init.lua:19
3905msgid "Loading tribes: %1$s (%2$d/%3$d)"
3906msgstr ""
3907
3908#: ../../data/tribes/init.lua:33
3909msgid "Ships"
3910msgstr ""
3911
3912#: ../../data/tribes/init.lua:45 ../../data/tribes/scripting/help/init.lua:85
3913msgid "Wares"
3914msgstr ""
3915
3916#: ../../data/tribes/init.lua:161
3917#: ../../data/tribes/scripting/help/init.lua:106
3918msgid "Immovables"
3919msgstr ""
3920
3921#: ../../data/tribes/init.lua:221
3922msgid "Atlantean workers"
3923msgstr ""
3924
3925#: ../../data/tribes/init.lua:254
3926msgid "Barbarian workers"
3927msgstr ""
3928
3929#: ../../data/tribes/init.lua:289
3930msgid "Empire workers"
3931msgstr ""
3932
3933#: ../../data/tribes/init.lua:325
3934msgid "Frisian workers"
3935msgstr ""
3936
3937#: ../../data/tribes/init.lua:369
3938msgid "Warehouses"
3939msgstr ""
3940
3941#: ../../data/tribes/init.lua:391
3942msgid "Atlantean productionsites"
3943msgstr ""
3944
3945#: ../../data/tribes/init.lua:429
3946msgid "Barbarian productionsites"
3947msgstr ""
3948
3949#: ../../data/tribes/init.lua:474
3950msgid "Empire productionsites"
3951msgstr ""
3952
3953#: ../../data/tribes/init.lua:518
3954msgid "Frisian productionsites"
3955msgstr ""
3956
3957#: ../../data/tribes/init.lua:573
3958msgid "Trainingsites"
3959msgstr ""
3960
3961#: ../../data/tribes/init.lua:590
3962msgid "Militarysites"
3963msgstr ""
3964
3965#: ../../data/tribes/init.lua:624
3966msgid "Finishing"
3967msgstr ""
3968
3969#: ../../data/tribes/preload.lua:15 ../../data/tribes/preload.lua:36
3970#: ../../data/tribes/preload.lua:57 ../../data/tribes/preload.lua:78
3971msgid "The Widelands Development Team"
3972msgstr ""
3973
3974#. TRANSLATORS: This is a tribe name
3975#: ../../data/tribes/preload.lua:17
3976msgid "Barbarians"
3977msgstr ""
3978
3979#: ../../data/tribes/preload.lua:18
3980msgid "The mighty tribes of the east-lands."
3981msgstr ""
3982
3983#. TRANSLATORS: This is a tribe name
3984#: ../../data/tribes/preload.lua:38
3985msgid "Empire"
3986msgstr ""
3987
3988#: ../../data/tribes/preload.lua:39
3989msgid "This is the culture of the Roman Empire."
3990msgstr ""
3991
3992#. TRANSLATORS: This is a tribe name
3993#: ../../data/tribes/preload.lua:59
3994msgid "Atlanteans"
3995msgstr ""
3996
3997#: ../../data/tribes/preload.lua:60
3998msgid ""
3999"This tribe is known from the oldest tales. The sons and daughters of "
4000"Atlantis."
4001msgstr ""
4002
4003#. TRANSLATORS: This is a tribe name
4004#: ../../data/tribes/preload.lua:80
4005msgid "Frisians"
4006msgstr ""
4007
4008#: ../../data/tribes/preload.lua:81
4009msgid "The inhabitants of the rough North Sea shore."
4010msgstr ""
4011
4012#: ../../data/tribes/scripting/help/init.lua:54
4013msgid "Tribal Encyclopedia"
4014msgstr ""
4015
4016#: ../../data/tribes/scripting/help/init.lua:59
4017msgid "General"
4018msgstr ""
4019
4020#: ../../data/tribes/scripting/help/init.lua:64
4021msgid "Introduction"
4022msgstr ""
4023
4024#: ../../data/tribes/scripting/help/init.lua:70
4025msgid "Controls"
4026msgstr ""
4027
4028#: ../../data/tribes/scripting/help/init.lua:76
4029msgid "Tips"
4030msgstr ""
4031
4032#: ../../data/tribes/scripting/help/init.lua:92
4033msgid "Workers"
4034msgstr ""
4035
4036#: ../../data/tribes/scripting/help/init.lua:99
4037msgid "Buildings"
4038msgstr ""
4039
4040#. TRANSLATORS: This is the name of a starting condition
4041#: ../../data/tribes/scripting/starting_conditions/atlanteans/discovery.lua:11
4042#: ../../data/tribes/scripting/starting_conditions/barbarians/discovery.lua:11
4043#: ../../data/tribes/scripting/starting_conditions/empire/discovery.lua:11
4044#: ../../data/tribes/scripting/starting_conditions/frisians/discovery.lua:11
4045msgid "Discovery"
4046msgstr ""
4047
4048#. TRANSLATORS: This is the tooltip for the "Discovery" starting condition
4049#: ../../data/tribes/scripting/starting_conditions/atlanteans/discovery.lua:13
4050#: ../../data/tribes/scripting/starting_conditions/barbarians/discovery.lua:13
4051#: ../../data/tribes/scripting/starting_conditions/empire/discovery.lua:13
4052#: ../../data/tribes/scripting/starting_conditions/frisians/discovery.lua:13
4053msgid ""
4054"Start the game with three ships on the ocean and only a handful of supplies"
4055msgstr ""
4056
4057#. TRANSLATORS: This is the name of a starting condition
4058#: ../../data/tribes/scripting/starting_conditions/atlanteans/fortified_village.lua:11
4059#: ../../data/tribes/scripting/starting_conditions/barbarians/fortified_village.lua:11
4060#: ../../data/tribes/scripting/starting_conditions/empire/fortified_village.lua:11
4061#: ../../data/tribes/scripting/starting_conditions/frisians/fortified_village.lua:11
4062msgid "Fortified Village"
4063msgstr ""
4064
4065#. TRANSLATORS: This is the tooltip for the "Fortified Village" starting
4066#. condition
4067#: ../../data/tribes/scripting/starting_conditions/atlanteans/fortified_village.lua:13
4068#: ../../data/tribes/scripting/starting_conditions/barbarians/fortified_village.lua:13
4069#: ../../data/tribes/scripting/starting_conditions/empire/fortified_village.lua:13
4070#: ../../data/tribes/scripting/starting_conditions/frisians/fortified_village.lua:13
4071msgid "Start the game with a fortified military installation"
4072msgstr ""
4073
4074#. TRANSLATORS: This is the name of a starting condition
4075#: ../../data/tribes/scripting/starting_conditions/atlanteans/headquarters.lua:11
4076#: ../../data/tribes/scripting/starting_conditions/barbarians/headquarters.lua:11
4077#: ../../data/tribes/scripting/starting_conditions/empire/headquarters.lua:11
4078#: ../../data/tribes/scripting/starting_conditions/frisians/headquarters.lua:11
4079msgid "Headquarters"
4080msgstr ""
4081
4082#. TRANSLATORS: This is the tooltip for the "Headquarters" starting condition
4083#: ../../data/tribes/scripting/starting_conditions/atlanteans/headquarters.lua:13
4084#: ../../data/tribes/scripting/starting_conditions/barbarians/headquarters.lua:13
4085#: ../../data/tribes/scripting/starting_conditions/empire/headquarters.lua:13
4086#: ../../data/tribes/scripting/starting_conditions/frisians/headquarters.lua:13
4087msgid "Start the game with your headquarters only"
4088msgstr ""
4089
4090#. TRANSLATORS: This is the name of a starting condition
4091#: ../../data/tribes/scripting/starting_conditions/atlanteans/new_world.lua:11
4092#: ../../data/tribes/scripting/starting_conditions/barbarians/new_world.lua:11
4093#: ../../data/tribes/scripting/starting_conditions/empire/new_world.lua:11
4094#: ../../data/tribes/scripting/starting_conditions/frisians/new_world.lua:11
4095msgid "New World"
4096msgstr ""
4097
4098#. TRANSLATORS: This is the tooltip for the "New World" starting condition
4099#: ../../data/tribes/scripting/starting_conditions/atlanteans/new_world.lua:13
4100#: ../../data/tribes/scripting/starting_conditions/barbarians/new_world.lua:13
4101#: ../../data/tribes/scripting/starting_conditions/empire/new_world.lua:13
4102#: ../../data/tribes/scripting/starting_conditions/frisians/new_world.lua:13
4103msgid "Start the game with seven ships full of wares on the ocean"
4104msgstr ""
4105
4106#. TRANSLATORS: This is the name of a starting condition
4107#: ../../data/tribes/scripting/starting_conditions/atlanteans/poor_hamlet.lua:11
4108#: ../../data/tribes/scripting/starting_conditions/barbarians/poor_hamlet.lua:11
4109#: ../../data/tribes/scripting/starting_conditions/empire/poor_hamlet.lua:11
4110#: ../../data/tribes/scripting/starting_conditions/frisians/poor_hamlet.lua:11
4111msgid "Poor Hamlet"
4112msgstr ""
4113
4114#. TRANSLATORS: This is the tooltip for the "Poor Hamlet" (minimum) starting
4115#. condition
4116#: ../../data/tribes/scripting/starting_conditions/atlanteans/poor_hamlet.lua:13
4117#: ../../data/tribes/scripting/starting_conditions/barbarians/poor_hamlet.lua:13
4118#: ../../data/tribes/scripting/starting_conditions/empire/poor_hamlet.lua:13
4119#: ../../data/tribes/scripting/starting_conditions/frisians/poor_hamlet.lua:13
4120msgid ""
4121"Start the game with just a warehouse and the bare minimum for bootstrapping "
4122"an economy. Warning: the AI can't successfully start from this"
4123msgstr ""
4124
4125#: ../../data/tribes/scripting/starting_conditions/atlanteans/poor_hamlet.lua:45
4126#: ../../data/tribes/scripting/starting_conditions/barbarians/poor_hamlet.lua:43
4127#: ../../data/tribes/scripting/starting_conditions/empire/poor_hamlet.lua:44
4128#: ../../data/tribes/scripting/starting_conditions/frisians/poor_hamlet.lua:45
4129msgid "Be careful"
4130msgstr ""
4131
4132#: ../../data/tribes/scripting/starting_conditions/atlanteans/poor_hamlet.lua:45
4133#: ../../data/tribes/scripting/starting_conditions/barbarians/poor_hamlet.lua:43
4134#: ../../data/tribes/scripting/starting_conditions/empire/poor_hamlet.lua:44
4135#: ../../data/tribes/scripting/starting_conditions/frisians/poor_hamlet.lua:45
4136msgid ""
4137"You have only one iron for each tool you will need to start your economy. "
4138"Make sure no unneeded tool is created."
4139msgstr ""
4140
4141#. TRANSLATORS: This is the name of a starting condition
4142#: ../../data/tribes/scripting/starting_conditions/atlanteans/struggling_outpost.lua:11
4143#: ../../data/tribes/scripting/starting_conditions/barbarians/struggling_outpost.lua:11
4144#: ../../data/tribes/scripting/starting_conditions/empire/struggling_outpost.lua:11
4145#: ../../data/tribes/scripting/starting_conditions/frisians/struggling_outpost.lua:11
4146msgid "Struggling Outpost"
4147msgstr ""
4148
4149#. TRANSLATORS: This is the tooltip for the "Hardcore" starting condition
4150#: ../../data/tribes/scripting/starting_conditions/atlanteans/struggling_outpost.lua:13
4151#: ../../data/tribes/scripting/starting_conditions/barbarians/struggling_outpost.lua:13
4152#: ../../data/tribes/scripting/starting_conditions/empire/struggling_outpost.lua:13
4153#: ../../data/tribes/scripting/starting_conditions/frisians/struggling_outpost.lua:13
4154msgid ""
4155"Start the game with just your headquarters and very few wares for "
4156"bootstrapping an economy. Warning: the AI can't successfully start from this"
4157msgstr ""
4158
4159#. TRANSLATORS: This is the name of a starting condition
4160#: ../../data/tribes/scripting/starting_conditions/atlanteans/trading_outpost.lua:11
4161#: ../../data/tribes/scripting/starting_conditions/barbarians/trading_outpost.lua:11
4162#: ../../data/tribes/scripting/starting_conditions/empire/trading_outpost.lua:11
4163#: ../../data/tribes/scripting/starting_conditions/frisians/trading_outpost.lua:11
4164msgid "Trading Outpost"
4165msgstr ""
4166
4167#. TRANSLATORS: This is the tooltip for the "Trading Outpost" starting
4168#. condition
4169#: ../../data/tribes/scripting/starting_conditions/atlanteans/trading_outpost.lua:13
4170#: ../../data/tribes/scripting/starting_conditions/barbarians/trading_outpost.lua:13
4171#: ../../data/tribes/scripting/starting_conditions/empire/trading_outpost.lua:13
4172#: ../../data/tribes/scripting/starting_conditions/frisians/trading_outpost.lua:13
4173msgid ""
4174"If this player runs low on important wares, they will be replenished for "
4175"free"
4176msgstr ""
4177
4178#. TRANSLATORS: This is the name of a starting condition
4179#: ../../data/tribes/scripting/starting_conditions/atlanteans/village.lua:11
4180#: ../../data/tribes/scripting/starting_conditions/barbarians/village.lua:11
4181#: ../../data/tribes/scripting/starting_conditions/empire/village.lua:11
4182#: ../../data/tribes/scripting/starting_conditions/frisians/village.lua:11
4183msgid "Village"
4184msgstr ""
4185
4186#. TRANSLATORS: This is the tooltip for the "Village" starting condition
4187#: ../../data/tribes/scripting/starting_conditions/atlanteans/village.lua:13
4188#: ../../data/tribes/scripting/starting_conditions/barbarians/village.lua:13
4189#: ../../data/tribes/scripting/starting_conditions/empire/village.lua:13
4190#: ../../data/tribes/scripting/starting_conditions/frisians/village.lua:13
4191msgid "Start the game with a peaceful village"
4192msgstr ""
4193
4194#. TRANSLATORS: This is the ship's name used in lists of units
4195#: ../../data/tribes/ships/atlanteans/init.lua:55
4196#: ../../data/tribes/ships/barbarians/init.lua:16
4197#: ../../data/tribes/ships/empire/init.lua:16
4198#: ../../data/tribes/ships/frisians/init.lua:6
4199msgid "Ship"
4200msgstr ""
4201
4202#. TRANSLATORS: This is a ware name used in lists of wares
4203#: ../../data/tribes/wares/armor/init.lua:58
4204msgctxt "ware"
4205msgid "Armor"
4206msgstr ""
4207
4208#. TRANSLATORS: This is a ware name used in lists of wares
4209#: ../../data/tribes/wares/armor_chain/init.lua:7
4210msgctxt "ware"
4211msgid "Chain Armor"
4212msgstr ""
4213
4214#. TRANSLATORS: This is a ware name used in lists of wares
4215#: ../../data/tribes/wares/armor_gilded/init.lua:7
4216msgctxt "ware"
4217msgid "Gilded Armor"
4218msgstr ""
4219
4220#. TRANSLATORS: This is a ware name used in lists of wares
4221#: ../../data/tribes/wares/armor_helmet/init.lua:7
4222msgctxt "empire_ware"
4223msgid "Helmet"
4224msgstr ""
4225
4226#. TRANSLATORS: This is a ware name used in lists of wares
4227#: ../../data/tribes/wares/ax/init.lua:7
4228msgctxt "ware"
4229msgid "Ax"
4230msgstr ""
4231
4232#. TRANSLATORS: This is a ware name used in lists of wares
4233#: ../../data/tribes/wares/ax_battle/init.lua:7
4234msgctxt "ware"
4235msgid "Battle Ax"
4236msgstr ""
4237
4238#. TRANSLATORS: This is a ware name used in lists of wares
4239#: ../../data/tribes/wares/ax_broad/init.lua:7
4240msgctxt "ware"
4241msgid "Broad Ax"
4242msgstr ""
4243
4244#. TRANSLATORS: This is a ware name used in lists of wares
4245#: ../../data/tribes/wares/ax_bronze/init.lua:7
4246msgctxt "ware"
4247msgid "Bronze Ax"
4248msgstr ""
4249
4250#. TRANSLATORS: This is a ware name used in lists of wares
4251#: ../../data/tribes/wares/ax_sharp/init.lua:7
4252msgctxt "ware"
4253msgid "Sharp Ax"
4254msgstr ""
4255
4256#. TRANSLATORS: This is a ware name used in lists of wares
4257#: ../../data/tribes/wares/ax_warriors/init.lua:7
4258msgctxt "ware"
4259msgid "Warrior’s Ax"
4260msgstr ""
4261
4262#. TRANSLATORS: This is a ware name used in lists of wares
4263#: ../../data/tribes/wares/barley/init.lua:7
4264msgctxt "ware"
4265msgid "Barley"
4266msgstr ""
4267
4268#. TRANSLATORS: This is a ware name used in lists of wares
4269#: ../../data/tribes/wares/basket/init.lua:7
4270msgctxt "ware"
4271msgid "Basket"
4272msgstr ""
4273
4274#. TRANSLATORS: This is a ware name used in lists of wares
4275#: ../../data/tribes/wares/beer/init.lua:7
4276msgctxt "ware"
4277msgid "Beer"
4278msgstr "Bir"
4279
4280#. TRANSLATORS: This is a ware name used in lists of wares
4281#: ../../data/tribes/wares/beer_strong/init.lua:7
4282msgctxt "ware"
4283msgid "Strong Beer"
4284msgstr ""
4285
4286#. TRANSLATORS: This is a ware name used in lists of wares
4287#: ../../data/tribes/wares/blackroot/init.lua:7
4288msgctxt "ware"
4289msgid "Blackroot"
4290msgstr ""
4291
4292#. TRANSLATORS: This is a ware name used in lists of wares
4293#: ../../data/tribes/wares/blackroot_flour/init.lua:7
4294msgctxt "ware"
4295msgid "Blackroot Flour"
4296msgstr ""
4297
4298#. TRANSLATORS: This is a ware name used in lists of wares
4299#: ../../data/tribes/wares/blackwood/init.lua:7
4300msgctxt "ware"
4301msgid "Blackwood"
4302msgstr ""
4303
4304#. TRANSLATORS: This is a ware name used in lists of wares
4305#: ../../data/tribes/wares/bread_atlanteans/init.lua:7
4306msgctxt "atlanteans_ware"
4307msgid "Bread"
4308msgstr "Roti"
4309
4310#. TRANSLATORS: This is a ware name used in lists of wares
4311#: ../../data/tribes/wares/bread_barbarians/init.lua:7
4312msgctxt "barbarians_ware"
4313msgid "Pitta Bread"
4314msgstr ""
4315
4316#. TRANSLATORS: This is a ware name used in lists of wares
4317#: ../../data/tribes/wares/bread_empire/init.lua:7
4318msgctxt "empire_ware"
4319msgid "Bread"
4320msgstr "Roti"
4321
4322#. TRANSLATORS: This is a ware name used in lists of wares
4323#: ../../data/tribes/wares/bread_frisians/init.lua:7
4324msgctxt "frisians_ware"
4325msgid "Bread"
4326msgstr ""
4327
4328#. TRANSLATORS: This is a ware name used in lists of wares
4329#: ../../data/tribes/wares/bread_paddle/init.lua:7
4330msgctxt "ware"
4331msgid "Bread Paddle"
4332msgstr ""
4333
4334#. TRANSLATORS: This is a ware name used in lists of wares
4335#: ../../data/tribes/wares/brick/init.lua:7
4336msgctxt "ware"
4337msgid "Brick"
4338msgstr ""
4339
4340#. TRANSLATORS: This is a ware name used in lists of wares
4341#: ../../data/tribes/wares/buckets/init.lua:7
4342msgctxt "ware"
4343msgid "Buckets"
4344msgstr ""
4345
4346#. TRANSLATORS: This is a ware name used in lists of wares
4347#: ../../data/tribes/wares/clay/init.lua:7
4348msgctxt "ware"
4349msgid "Clay"
4350msgstr ""
4351
4352#. TRANSLATORS: This is a ware name used in lists of wares
4353#: ../../data/tribes/wares/cloth/init.lua:7
4354msgctxt "ware"
4355msgid "Cloth"
4356msgstr ""
4357
4358#. TRANSLATORS: This is a ware name used in lists of wares
4359#: ../../data/tribes/wares/coal/init.lua:7
4360msgctxt "ware"
4361msgid "Coal"
4362msgstr "Batubara"
4363
4364#. TRANSLATORS: This is a ware name used in lists of wares
4365#: ../../data/tribes/wares/corn/init.lua:7
4366msgctxt "ware"
4367msgid "Corn"
4368msgstr ""
4369
4370#. TRANSLATORS: This is a ware name used in lists of wares
4371#: ../../data/tribes/wares/cornmeal/init.lua:7
4372msgctxt "ware"
4373msgid "Cornmeal"
4374msgstr ""
4375
4376#. TRANSLATORS: This is a ware name used in lists of wares
4377#: ../../data/tribes/wares/diamond/init.lua:7
4378msgctxt "ware"
4379msgid "Diamond"
4380msgstr "Berlian"
4381
4382#. TRANSLATORS: This is a ware name used in lists of wares
4383#: ../../data/tribes/wares/felling_ax/init.lua:7
4384msgctxt "ware"
4385msgid "Felling Ax"
4386msgstr ""
4387
4388#. TRANSLATORS: This is a ware name used in lists of wares
4389#: ../../data/tribes/wares/fire_tongs/init.lua:7
4390msgctxt "ware"
4391msgid "Fire Tongs"
4392msgstr ""
4393
4394#. TRANSLATORS: This is a ware name used in lists of wares
4395#: ../../data/tribes/wares/fish/init.lua:7
4396msgctxt "ware"
4397msgid "Fish"
4398msgstr "Ikan"
4399
4400#. TRANSLATORS: This is a ware name used in lists of wares
4401#: ../../data/tribes/wares/fishing_net/init.lua:7
4402msgctxt "ware"
4403msgid "Fishing Net"
4404msgstr ""
4405
4406#. TRANSLATORS: This is a ware name used in lists of wares
4407#: ../../data/tribes/wares/fishing_rod/init.lua:7
4408msgctxt "ware"
4409msgid "Fishing Rod"
4410msgstr ""
4411
4412#. TRANSLATORS: This is a ware name used in lists of wares
4413#: ../../data/tribes/wares/flour/init.lua:7
4414msgctxt "ware"
4415msgid "Flour"
4416msgstr ""
4417
4418#. TRANSLATORS: This is a ware name used in lists of wares
4419#: ../../data/tribes/wares/fruit/init.lua:10
4420msgctxt "ware"
4421msgid "Fruit"
4422msgstr ""
4423
4424#. TRANSLATORS: This is a ware name used in lists of wares
4425#: ../../data/tribes/wares/fur/init.lua:7
4426msgctxt "ware"
4427msgid "Fur"
4428msgstr ""
4429
4430#. TRANSLATORS: This is a ware name used in lists of wares
4431#: ../../data/tribes/wares/fur_garment/init.lua:10
4432msgctxt "ware"
4433msgid "Fur Garment"
4434msgstr ""
4435
4436#. TRANSLATORS: This is a ware name used in lists of wares
4437#: ../../data/tribes/wares/fur_garment_golden/init.lua:10
4438msgctxt "ware"
4439msgid "Golden Fur Garment"
4440msgstr ""
4441
4442#. TRANSLATORS: This is a ware name used in lists of wares
4443#: ../../data/tribes/wares/fur_garment_old/init.lua:10
4444msgctxt "ware"
4445msgid "Old Fur Garment"
4446msgstr ""
4447
4448#. TRANSLATORS: This is a ware name used in lists of wares
4449#: ../../data/tribes/wares/fur_garment_studded/init.lua:10
4450msgctxt "ware"
4451msgid "Studded Fur Garment"
4452msgstr ""
4453
4454#. TRANSLATORS: This is a ware name used in lists of wares
4455#: ../../data/tribes/wares/gold/init.lua:7
4456msgctxt "ware"
4457msgid "Gold"
4458msgstr "Emas"
4459
4460#. TRANSLATORS: This is a ware name used in lists of wares
4461#: ../../data/tribes/wares/gold_ore/init.lua:7
4462msgctxt "ware"
4463msgid "Gold Ore"
4464msgstr "Emas"
4465
4466#. TRANSLATORS: This is a ware name used in lists of wares
4467#: ../../data/tribes/wares/gold_thread/init.lua:7
4468msgctxt "ware"
4469msgid "Gold Thread"
4470msgstr ""
4471
4472#. TRANSLATORS: This is a ware name used in lists of wares
4473#: ../../data/tribes/wares/granite/init.lua:7
4474msgctxt "ware"
4475msgid "Granite"
4476msgstr ""
4477
4478#. TRANSLATORS: This is a ware name used in lists of wares
4479#: ../../data/tribes/wares/grape/init.lua:7
4480msgctxt "ware"
4481msgid "Grape"
4482msgstr ""
4483
4484#. TRANSLATORS: This is a ware name used in lists of wares
4485#: ../../data/tribes/wares/grout/init.lua:7
4486msgctxt "ware"
4487msgid "Grout"
4488msgstr ""
4489
4490#. TRANSLATORS: This is a ware name used in lists of wares
4491#: ../../data/tribes/wares/hammer/init.lua:7
4492msgctxt "ware"
4493msgid "Hammer"
4494msgstr ""
4495
4496#. TRANSLATORS: This is a ware name used in lists of wares
4497#: ../../data/tribes/wares/helmet/init.lua:7
4498msgctxt "ware"
4499msgid "Helmet"
4500msgstr ""
4501
4502#. TRANSLATORS: This is a ware name used in lists of wares
4503#: ../../data/tribes/wares/helmet_golden/init.lua:7
4504msgctxt "frisians_ware"
4505msgid "Golden Helmet"
4506msgstr ""
4507
4508#. TRANSLATORS: This is a ware name used in lists of wares
4509#: ../../data/tribes/wares/helmet_mask/init.lua:7
4510msgctxt "ware"
4511msgid "Mask"
4512msgstr ""
4513
4514#. TRANSLATORS: This is a ware name used in lists of wares
4515#: ../../data/tribes/wares/helmet_warhelm/init.lua:7
4516msgctxt "ware"
4517msgid "Warhelm"
4518msgstr ""
4519
4520#. TRANSLATORS: This is a ware name used in lists of wares
4521#: ../../data/tribes/wares/honey/init.lua:7
4522msgctxt "ware"
4523msgid "Honey"
4524msgstr ""
4525
4526#. TRANSLATORS: This is a ware name used in lists of wares
4527#: ../../data/tribes/wares/honey_bread/init.lua:7
4528msgctxt "frisians_ware"
4529msgid "Honey Bread"
4530msgstr ""
4531
4532#. TRANSLATORS: This is a ware name used in lists of wares
4533#: ../../data/tribes/wares/hook_pole/init.lua:7
4534msgctxt "ware"
4535msgid "Hook Pole"
4536msgstr ""
4537
4538#. TRANSLATORS: This is a ware name used in lists of wares
4539#: ../../data/tribes/wares/hunting_bow/init.lua:7
4540msgctxt "ware"
4541msgid "Hunting Bow"
4542msgstr ""
4543
4544#. TRANSLATORS: This is a ware name used in lists of wares
4545#: ../../data/tribes/wares/hunting_spear/init.lua:7
4546msgctxt "ware"
4547msgid "Hunting Spear"
4548msgstr ""
4549
4550#. TRANSLATORS: This is a ware name used in lists of wares
4551#: ../../data/tribes/wares/iron/init.lua:7
4552msgctxt "ware"
4553msgid "Iron"
4554msgstr ""
4555
4556#. TRANSLATORS: This is a ware name used in lists of wares
4557#: ../../data/tribes/wares/iron_ore/init.lua:7
4558msgctxt "ware"
4559msgid "Iron Ore"
4560msgstr ""
4561
4562#. TRANSLATORS: This is a ware name used in lists of wares
4563#: ../../data/tribes/wares/kitchen_tools/init.lua:7
4564msgctxt "ware"
4565msgid "Kitchen Tools"
4566msgstr ""
4567
4568#. TRANSLATORS: This is a ware name used in lists of wares
4569#: ../../data/tribes/wares/log/init.lua:7
4570msgctxt "ware"
4571msgid "Log"
4572msgstr ""
4573
4574#. TRANSLATORS: This is a ware name used in lists of wares
4575#: ../../data/tribes/wares/marble/init.lua:7
4576msgctxt "ware"
4577msgid "Marble"
4578msgstr ""
4579
4580#. TRANSLATORS: This is a ware name used in lists of wares
4581#: ../../data/tribes/wares/marble_column/init.lua:7
4582msgctxt "ware"
4583msgid "Marble Column"
4584msgstr ""
4585
4586#. TRANSLATORS: This is a ware name used in lists of wares
4587#: ../../data/tribes/wares/mead/init.lua:7
4588msgctxt "ware"
4589msgid "Mead"
4590msgstr ""
4591
4592#. TRANSLATORS: This is a ware name used in lists of wares
4593#: ../../data/tribes/wares/meal/init.lua:7
4594msgctxt "ware"
4595msgid "Meal"
4596msgstr ""
4597
4598#. TRANSLATORS: This is a ware name used in lists of wares
4599#: ../../data/tribes/wares/meat/init.lua:7
4600msgctxt "ware"
4601msgid "Meat"
4602msgstr ""
4603
4604#. TRANSLATORS: This is a ware name used in lists of wares
4605#: ../../data/tribes/wares/milking_tongs/init.lua:7
4606msgctxt "ware"
4607msgid "Milking Tongs"
4608msgstr ""
4609
4610#. TRANSLATORS: This is a ware name used in lists of wares
4611#: ../../data/tribes/wares/needles/init.lua:7
4612msgctxt "ware"
4613msgid "Needles"
4614msgstr ""
4615
4616#. TRANSLATORS: This is a ware name used in lists of wares
4617#: ../../data/tribes/wares/pick/init.lua:7
4618msgctxt "ware"
4619msgid "Pick"
4620msgstr ""
4621
4622#. TRANSLATORS: This is a ware name used in lists of wares
4623#: ../../data/tribes/wares/planks/init.lua:7
4624msgctxt "ware"
4625msgid "Planks"
4626msgstr ""
4627
4628#. TRANSLATORS: This is a ware name used in lists of wares
4629#: ../../data/tribes/wares/quartz/init.lua:7
4630msgctxt "ware"
4631msgid "Quartz"
4632msgstr ""
4633
4634#. TRANSLATORS: This is a ware name used in lists of wares
4635#: ../../data/tribes/wares/ration/init.lua:7
4636msgctxt "ware"
4637msgid "Ration"
4638msgstr ""
4639
4640#. TRANSLATORS: This is a ware name used in lists of wares. Used for thatching
4641#. roofs and as a fiber for weaving cloth, fishing nets etc.
4642#: ../../data/tribes/wares/reed/init.lua:7
4643msgctxt "ware"
4644msgid "Reed"
4645msgstr ""
4646
4647#. TRANSLATORS: This is a ware name used in lists of wares
4648#: ../../data/tribes/wares/saw/init.lua:7
4649msgctxt "ware"
4650msgid "Saw"
4651msgstr ""
4652
4653#. TRANSLATORS: This is a ware name used in lists of wares
4654#: ../../data/tribes/wares/scrap_iron/init.lua:7
4655msgctxt "ware"
4656msgid "Scrap Iron"
4657msgstr ""
4658
4659#. TRANSLATORS: This is a ware name used in lists of wares
4660#: ../../data/tribes/wares/scrap_metal_mixed/init.lua:7
4661msgctxt "ware"
4662msgid "Mixed Scrap Metal"
4663msgstr ""
4664
4665#. TRANSLATORS: This is a ware name used in lists of wares
4666#: ../../data/tribes/wares/scythe/init.lua:7
4667msgctxt "ware"
4668msgid "Scythe"
4669msgstr ""
4670
4671#. TRANSLATORS: This is a ware name used in lists of wares
4672#: ../../data/tribes/wares/shield_advanced/init.lua:7
4673msgctxt "ware"
4674msgid "Advanced Shield"
4675msgstr ""
4676
4677#. TRANSLATORS: This is a ware name used in lists of wares
4678#: ../../data/tribes/wares/shield_steel/init.lua:7
4679msgctxt "ware"
4680msgid "Steel Shield"
4681msgstr ""
4682
4683#. TRANSLATORS: This is a ware name used in lists of wares
4684#: ../../data/tribes/wares/shovel/init.lua:7
4685msgctxt "ware"
4686msgid "Shovel"
4687msgstr ""
4688
4689#. TRANSLATORS: This is a ware name used in lists of wares
4690#: ../../data/tribes/wares/smoked_fish/init.lua:7
4691msgctxt "ware"
4692msgid "Smoked Fish"
4693msgstr ""
4694
4695#. TRANSLATORS: This is a ware name used in lists of wares
4696#: ../../data/tribes/wares/smoked_meat/init.lua:7
4697msgctxt "ware"
4698msgid "Smoked Meat"
4699msgstr ""
4700
4701#. TRANSLATORS: This is a ware name used in lists of wares
4702#: ../../data/tribes/wares/snack/init.lua:7
4703msgctxt "ware"
4704msgid "Snack"
4705msgstr ""
4706
4707#. TRANSLATORS: This is a ware name used in lists of wares
4708#: ../../data/tribes/wares/spear/init.lua:7
4709msgctxt "ware"
4710msgid "Spear"
4711msgstr ""
4712
4713#. TRANSLATORS: This is a ware name used in lists of wares
4714#: ../../data/tribes/wares/spear_advanced/init.lua:7
4715msgctxt "ware"
4716msgid "Advanced Spear"
4717msgstr ""
4718
4719#. TRANSLATORS: This is a ware name used in lists of wares
4720#: ../../data/tribes/wares/spear_heavy/init.lua:7
4721msgctxt "ware"
4722msgid "Heavy Spear"
4723msgstr ""
4724
4725#. TRANSLATORS: This is a ware name used in lists of wares
4726#: ../../data/tribes/wares/spear_war/init.lua:7
4727msgctxt "ware"
4728msgid "War Spear"
4729msgstr ""
4730
4731#. TRANSLATORS: This is a ware name used in lists of wares
4732#: ../../data/tribes/wares/spear_wooden/init.lua:7
4733msgctxt "ware"
4734msgid "Wooden Spear"
4735msgstr ""
4736
4737#. TRANSLATORS: This is a ware name used in lists of wares
4738#: ../../data/tribes/wares/spider_silk/init.lua:7
4739msgctxt "ware"
4740msgid "Spider Silk"
4741msgstr ""
4742
4743#. TRANSLATORS: This is a ware name used in lists of wares
4744#: ../../data/tribes/wares/spidercloth/init.lua:7
4745msgctxt "ware"
4746msgid "Spidercloth"
4747msgstr ""
4748
4749#. TRANSLATORS: This is a ware name used in lists of wares
4750#: ../../data/tribes/wares/sword_broad/init.lua:10
4751msgctxt "ware"
4752msgid "Broadsword"
4753msgstr ""
4754
4755#. TRANSLATORS: This is a ware name used in lists of wares
4756#: ../../data/tribes/wares/sword_double/init.lua:10
4757msgctxt "ware"
4758msgid "Double-edged Sword"
4759msgstr ""
4760
4761#. TRANSLATORS: This is a ware name used in lists of wares
4762#: ../../data/tribes/wares/sword_long/init.lua:10
4763msgctxt "ware"
4764msgid "Long Sword"
4765msgstr ""
4766
4767#. TRANSLATORS: This is a ware name used in lists of wares
4768#: ../../data/tribes/wares/sword_short/init.lua:10
4769msgctxt "ware"
4770msgid "Short Sword"
4771msgstr ""
4772
4773#. TRANSLATORS: This is a ware name used in lists of wares
4774#: ../../data/tribes/wares/tabard/init.lua:7
4775msgctxt "ware"
4776msgid "Tabard"
4777msgstr ""
4778
4779#. TRANSLATORS: This is a ware name used in lists of wares
4780#: ../../data/tribes/wares/tabard_golden/init.lua:7
4781msgctxt "ware"
4782msgid "Golden Tabard"
4783msgstr ""
4784
4785#. TRANSLATORS: This is a ware name used in lists of wares
4786#: ../../data/tribes/wares/trident_double/init.lua:7
4787msgctxt "ware"
4788msgid "Double Trident"
4789msgstr ""
4790
4791#. TRANSLATORS: This is a ware name used in lists of wares
4792#: ../../data/tribes/wares/trident_heavy_double/init.lua:7
4793msgctxt "ware"
4794msgid "Heavy Double Trident"
4795msgstr ""
4796
4797#. TRANSLATORS: This is a ware name used in lists of wares
4798#: ../../data/tribes/wares/trident_light/init.lua:7
4799msgctxt "ware"
4800msgid "Light Trident"
4801msgstr ""
4802
4803#. TRANSLATORS: This is a ware name used in lists of wares
4804#: ../../data/tribes/wares/trident_long/init.lua:7
4805msgctxt "ware"
4806msgid "Long Trident"
4807msgstr ""
4808
4809#. TRANSLATORS: This is a ware name used in lists of wares
4810#: ../../data/tribes/wares/trident_steel/init.lua:7
4811msgctxt "ware"
4812msgid "Steel Trident"
4813msgstr ""
4814
4815#. TRANSLATORS: This is a ware name used in lists of wares
4816#: ../../data/tribes/wares/water/init.lua:7
4817msgctxt "ware"
4818msgid "Water"
4819msgstr ""
4820
4821#. TRANSLATORS: This is a ware name used in lists of wares
4822#: ../../data/tribes/wares/wheat/init.lua:7
4823msgctxt "ware"
4824msgid "Wheat"
4825msgstr ""
4826
4827#. TRANSLATORS: This is a ware name used in lists of wares
4828#: ../../data/tribes/wares/wine/init.lua:7
4829msgctxt "ware"
4830msgid "Wine"
4831msgstr ""
4832
4833#. TRANSLATORS: This is a ware name used in lists of wares
4834#: ../../data/tribes/wares/wool/init.lua:7
4835msgctxt "ware"
4836msgid "Wool"
4837msgstr ""
4838
4839#. TRANSLATORS: This is a worker name used in lists of workers
4840#: ../../data/tribes/workers/atlanteans/armorsmith/init.lua:39
4841msgctxt "atlanteans_worker"
4842msgid "Armorsmith"
4843msgstr ""
4844
4845#. TRANSLATORS: This is a worker name used in lists of workers
4846#: ../../data/tribes/workers/atlanteans/baker/init.lua:17
4847msgctxt "atlanteans_worker"
4848msgid "Baker"
4849msgstr "Kedai roti"
4850
4851#. TRANSLATORS: This is a worker name used in lists of workers
4852#: ../../data/tribes/workers/atlanteans/blackroot_farmer/init.lua:32
4853msgctxt "atlanteans_worker"
4854msgid "Blackroot Farmer"
4855msgstr ""
4856
4857#. TRANSLATORS: This is a worker name used in lists of workers
4858#: ../../data/tribes/workers/atlanteans/builder/init.lua:27
4859msgctxt "atlanteans_worker"
4860msgid "Builder"
4861msgstr ""
4862
4863#. TRANSLATORS: This is a worker name used in lists of workers
4864#: ../../data/tribes/workers/atlanteans/carrier/init.lua:36
4865msgctxt "atlanteans_worker"
4866msgid "Carrier"
4867msgstr ""
4868
4869#. TRANSLATORS: This is a worker name used in lists of workers
4870#: ../../data/tribes/workers/atlanteans/charcoal_burner/init.lua:17
4871msgctxt "atlanteans_worker"
4872msgid "Charcoal Burner"
4873msgstr ""
4874
4875#. TRANSLATORS: This is a worker name used in lists of workers
4876#: ../../data/tribes/workers/atlanteans/farmer/init.lua:32
4877msgctxt "atlanteans_worker"
4878msgid "Farmer"
4879msgstr ""
4880
4881#. TRANSLATORS: This is a worker name used in lists of workers
4882#: ../../data/tribes/workers/atlanteans/ferry/init.lua:7
4883msgctxt "atlanteans_worker"
4884msgid "Ferry"
4885msgstr ""
4886
4887#. TRANSLATORS: This is a worker name used in lists of workers
4888#: ../../data/tribes/workers/atlanteans/fishbreeder/init.lua:20
4889msgctxt "atlanteans_worker"
4890msgid "Fish Breeder"
4891msgstr "Nelayan"
4892
4893#. TRANSLATORS: This is a worker name used in lists of workers
4894#: ../../data/tribes/workers/atlanteans/fisher/init.lua:22
4895msgctxt "atlanteans_worker"
4896msgid "Fisher"
4897msgstr "Nelayan"
4898
4899#. TRANSLATORS: This is a worker name used in lists of workers
4900#: ../../data/tribes/workers/atlanteans/forester/init.lua:32
4901msgctxt "atlanteans_worker"
4902msgid "Forester"
4903msgstr ""
4904
4905#. TRANSLATORS: This is a worker name used in lists of workers
4906#: ../../data/tribes/workers/atlanteans/geologist/init.lua:23
4907msgctxt "atlanteans_worker"
4908msgid "Geologist"
4909msgstr "Ahli geologi"
4910
4911#. TRANSLATORS: This is a worker name used in lists of workers
4912#: ../../data/tribes/workers/atlanteans/horse/init.lua:18
4913msgctxt "atlanteans_worker"
4914msgid "Horse"
4915msgstr "Kuda"
4916
4917#. TRANSLATORS: This is a worker name used in lists of workers
4918#: ../../data/tribes/workers/atlanteans/horsebreeder/init.lua:15
4919msgctxt "atlanteans_worker"
4920msgid "Horse Breeder"
4921msgstr ""
4922
4923#. TRANSLATORS: This is a worker name used in lists of workers
4924#: ../../data/tribes/workers/atlanteans/hunter/init.lua:18
4925msgctxt "atlanteans_worker"
4926msgid "Hunter"
4927msgstr ""
4928
4929#. TRANSLATORS: This is a worker name used in lists of workers
4930#: ../../data/tribes/workers/atlanteans/miller/init.lua:17
4931msgctxt "atlanteans_worker"
4932msgid "Miller"
4933msgstr ""
4934
4935#. TRANSLATORS: This is a worker name used in lists of workers
4936#: ../../data/tribes/workers/atlanteans/miner/init.lua:17
4937msgctxt "atlanteans_worker"
4938msgid "Miner"
4939msgstr ""
4940
4941#. TRANSLATORS: This is a worker name used in lists of workers
4942#: ../../data/tribes/workers/atlanteans/recruit/init.lua:16
4943msgctxt "atlanteans_worker"
4944msgid "Recruit"
4945msgstr ""
4946
4947#. TRANSLATORS: This is a worker name used in lists of workers
4948#: ../../data/tribes/workers/atlanteans/sawyer/init.lua:17
4949msgctxt "atlanteans_worker"
4950msgid "Sawyer"
4951msgstr ""
4952
4953#. TRANSLATORS: This is a worker name used in lists of workers
4954#: ../../data/tribes/workers/atlanteans/scout/init.lua:15
4955msgctxt "atlanteans_worker"
4956msgid "Scout"
4957msgstr ""
4958
4959#. TRANSLATORS: This is a worker name used in lists of workers
4960#: ../../data/tribes/workers/atlanteans/shipwright/init.lua:21
4961msgctxt "atlanteans_worker"
4962msgid "Shipwright"
4963msgstr ""
4964
4965#. TRANSLATORS: This is a worker name used in lists of workers
4966#: ../../data/tribes/workers/atlanteans/smelter/init.lua:17
4967msgctxt "atlanteans_worker"
4968msgid "Smelter"
4969msgstr ""
4970
4971#. TRANSLATORS: This is a worker name used in lists of workers
4972#: ../../data/tribes/workers/atlanteans/smoker/init.lua:16
4973msgctxt "atlanteans_worker"
4974msgid "Smoker"
4975msgstr ""
4976
4977#. TRANSLATORS: This is a worker name used in lists of workers
4978#: ../../data/tribes/workers/atlanteans/soldier/init.lua:251
4979msgctxt "atlanteans_worker"
4980msgid "Soldier"
4981msgstr ""
4982
4983#. TRANSLATORS: This is a worker name used in lists of workers
4984#: ../../data/tribes/workers/atlanteans/spiderbreeder/init.lua:17
4985msgctxt "atlanteans_worker"
4986msgid "Spider Breeder"
4987msgstr ""
4988
4989#. TRANSLATORS: This is a worker name used in lists of workers
4990#: ../../data/tribes/workers/atlanteans/stonecutter/init.lua:22
4991msgctxt "atlanteans_worker"
4992msgid "Stonecutter"
4993msgstr ""
4994
4995#. TRANSLATORS: This is a worker name used in lists of workers
4996#: ../../data/tribes/workers/atlanteans/toolsmith/init.lua:17
4997msgctxt "atlanteans_worker"
4998msgid "Toolsmith"
4999msgstr ""
5000
5001#. TRANSLATORS: This is a worker name used in lists of workers
5002#: ../../data/tribes/workers/atlanteans/trainer/init.lua:17
5003msgctxt "atlanteans_worker"
5004msgid "Trainer"
5005msgstr ""
5006
5007#. TRANSLATORS: This is a worker name used in lists of workers
5008#: ../../data/tribes/workers/atlanteans/weaponsmith/init.lua:17
5009msgctxt "atlanteans_worker"
5010msgid "Weaponsmith"
5011msgstr ""
5012
5013#. TRANSLATORS: This is a worker name used in lists of workers
5014#: ../../data/tribes/workers/atlanteans/weaver/init.lua:17
5015msgctxt "atlanteans_worker"
5016msgid "Weaver"
5017msgstr ""
5018
5019#. TRANSLATORS: This is a worker name used in lists of workers
5020#: ../../data/tribes/workers/atlanteans/woodcutter/init.lua:22
5021msgctxt "atlanteans_worker"
5022msgid "Woodcutter"
5023msgstr ""
5024
5025#. TRANSLATORS: This is a worker name used in lists of workers
5026#: ../../data/tribes/workers/barbarians/baker/init.lua:7
5027msgctxt "barbarians_worker"
5028msgid "Baker"
5029msgstr "Kedai roti"
5030
5031#. TRANSLATORS: This is a worker name used in lists of workers
5032#: ../../data/tribes/workers/barbarians/blacksmith/init.lua:7
5033msgctxt "barbarians_worker"
5034msgid "Blacksmith"
5035msgstr ""
5036
5037#. TRANSLATORS: This is a worker name used in lists of workers
5038#: ../../data/tribes/workers/barbarians/blacksmith_master/init.lua:7
5039msgctxt "barbarians_worker"
5040msgid "Master Blacksmith"
5041msgstr ""
5042
5043#. TRANSLATORS: This is a worker name used in lists of workers
5044#: ../../data/tribes/workers/barbarians/brewer/init.lua:7
5045msgctxt "barbarians_worker"
5046msgid "Brewer"
5047msgstr "Tempat pembuatan bir"
5048
5049#. TRANSLATORS: This is a worker name used in lists of workers
5050#: ../../data/tribes/workers/barbarians/brewer_master/init.lua:7
5051msgctxt "barbarians_worker"
5052msgid "Master Brewer"
5053msgstr "Tempat pembuatan bir"
5054
5055#. TRANSLATORS: This is a worker name used in lists of workers
5056#: ../../data/tribes/workers/barbarians/builder/init.lua:7
5057msgctxt "barbarians_worker"
5058msgid "Builder"
5059msgstr ""
5060
5061#. TRANSLATORS: This is a worker name used in lists of workers
5062#: ../../data/tribes/workers/barbarians/carrier/init.lua:7
5063msgctxt "barbarians_worker"
5064msgid "Carrier"
5065msgstr ""
5066
5067#. TRANSLATORS: This is a worker name used in lists of workers
5068#: ../../data/tribes/workers/barbarians/cattlebreeder/init.lua:17
5069msgctxt "barbarians_worker"
5070msgid "Cattle Breeder"
5071msgstr ""
5072
5073#. TRANSLATORS: This is a worker name used in lists of workers
5074#: ../../data/tribes/workers/barbarians/charcoal_burner/init.lua:7
5075msgctxt "barbarians_worker"
5076msgid "Charcoal Burner"
5077msgstr ""
5078
5079#. TRANSLATORS: This is a worker name used in lists of workers
5080#: ../../data/tribes/workers/barbarians/farmer/init.lua:7
5081msgctxt "barbarians_worker"
5082msgid "Farmer"
5083msgstr ""
5084
5085#. TRANSLATORS: This is a worker name used in lists of workers
5086#: ../../data/tribes/workers/barbarians/ferry/init.lua:7
5087msgctxt "barbarians_worker"
5088msgid "Ferry"
5089msgstr ""
5090
5091#. TRANSLATORS: This is a worker name used in lists of workers
5092#: ../../data/tribes/workers/barbarians/fisher/init.lua:7
5093msgctxt "barbarians_worker"
5094msgid "Fisher"
5095msgstr "Nelayan"
5096
5097#. TRANSLATORS: This is a worker name used in lists of workers
5098#: ../../data/tribes/workers/barbarians/gamekeeper/init.lua:7
5099msgctxt "barbarians_worker"
5100msgid "Gamekeeper"
5101msgstr ""
5102
5103#. TRANSLATORS: This is a worker name used in lists of workers
5104#: ../../data/tribes/workers/barbarians/gardener/init.lua:7
5105msgctxt "barbarians_worker"
5106msgid "Gardener"
5107msgstr ""
5108
5109#. TRANSLATORS: This is a worker name used in lists of workers
5110#: ../../data/tribes/workers/barbarians/geologist/init.lua:7
5111msgctxt "barbarians_worker"
5112msgid "Geologist"
5113msgstr "Ahli geologi"
5114
5115#. TRANSLATORS: This is a worker name used in lists of workers
5116#: ../../data/tribes/workers/barbarians/helmsmith/init.lua:7
5117msgctxt "barbarians_worker"
5118msgid "Helmsmith"
5119msgstr ""
5120
5121#. TRANSLATORS: This is a worker name used in lists of workers
5122#: ../../data/tribes/workers/barbarians/hunter/init.lua:7
5123msgctxt "barbarians_worker"
5124msgid "Hunter"
5125msgstr ""
5126
5127#. TRANSLATORS: This is a worker name used in lists of workers
5128#: ../../data/tribes/workers/barbarians/innkeeper/init.lua:7
5129msgctxt "barbarians_worker"
5130msgid "Innkeeper"
5131msgstr ""
5132
5133#. TRANSLATORS: This is a worker name used in lists of workers
5134#: ../../data/tribes/workers/barbarians/lime_burner/init.lua:7
5135msgctxt "barbarians_worker"
5136msgid "Lime-Burner"
5137msgstr ""
5138
5139#. TRANSLATORS: This is a worker name used in lists of workers
5140#: ../../data/tribes/workers/barbarians/lumberjack/init.lua:7
5141msgctxt "barbarians_worker"
5142msgid "Lumberjack"
5143msgstr ""
5144
5145#. TRANSLATORS: This is a worker name used in lists of workers
5146#: ../../data/tribes/workers/barbarians/miner/init.lua:7
5147msgctxt "barbarians_worker"
5148msgid "Miner"
5149msgstr ""
5150
5151#. TRANSLATORS: This is a worker name used in lists of workers
5152#: ../../data/tribes/workers/barbarians/miner_chief/init.lua:7
5153msgctxt "barbarians_worker"
5154msgid "Chief Miner"
5155msgstr ""
5156
5157#. TRANSLATORS: This is a worker name used in lists of workers
5158#: ../../data/tribes/workers/barbarians/miner_master/init.lua:7
5159msgctxt "barbarians_worker"
5160msgid "Master Miner"
5161msgstr ""
5162
5163#. TRANSLATORS: This is a worker name used in lists of workers
5164#: ../../data/tribes/workers/barbarians/ox/init.lua:19
5165msgctxt "barbarians_worker"
5166msgid "Ox"
5167msgstr ""
5168
5169#. TRANSLATORS: This is a worker name used in lists of workers
5170#: ../../data/tribes/workers/barbarians/ranger/init.lua:7
5171msgctxt "barbarians_worker"
5172msgid "Ranger"
5173msgstr ""
5174
5175#. TRANSLATORS: This is a worker name used in lists of workers
5176#: ../../data/tribes/workers/barbarians/recruit/init.lua:7
5177msgctxt "barbarians_worker"
5178msgid "Recruit"
5179msgstr ""
5180
5181#. TRANSLATORS: This is a worker name used in lists of workers
5182#: ../../data/tribes/workers/barbarians/scout/init.lua:7
5183msgctxt "barbarians_worker"
5184msgid "Scout"
5185msgstr ""
5186
5187#. TRANSLATORS: This is a worker name used in lists of workers
5188#: ../../data/tribes/workers/barbarians/shipwright/init.lua:7
5189msgctxt "barbarians_worker"
5190msgid "Shipwright"
5191msgstr ""
5192
5193#. TRANSLATORS: This is a worker name used in lists of workers
5194#: ../../data/tribes/workers/barbarians/smelter/init.lua:7
5195msgctxt "barbarians_worker"
5196msgid "Smelter"
5197msgstr ""
5198
5199#. TRANSLATORS: This is a worker name used in lists of workers
5200#: ../../data/tribes/workers/barbarians/soldier/init.lua:77
5201msgctxt "barbarians_worker"
5202msgid "Soldier"
5203msgstr ""
5204
5205#. TRANSLATORS: This is a worker name used in lists of workers
5206#: ../../data/tribes/workers/barbarians/stonemason/init.lua:7
5207msgctxt "barbarians_worker"
5208msgid "Stonemason"
5209msgstr ""
5210
5211#. TRANSLATORS: This is a worker name used in lists of workers
5212#: ../../data/tribes/workers/barbarians/trainer/init.lua:7
5213msgctxt "barbarians_worker"
5214msgid "Trainer"
5215msgstr ""
5216
5217#. TRANSLATORS: This is a worker name used in lists of workers
5218#: ../../data/tribes/workers/barbarians/weaver/init.lua:7
5219msgctxt "barbarians_worker"
5220msgid "Weaver"
5221msgstr ""
5222
5223#. TRANSLATORS: This is a worker name used in lists of workers
5224#: ../../data/tribes/workers/empire/armorsmith/init.lua:17
5225msgctxt "empire_worker"
5226msgid "Armorsmith"
5227msgstr ""
5228
5229#. TRANSLATORS: This is a worker name used in lists of workers
5230#: ../../data/tribes/workers/empire/baker/init.lua:17
5231msgctxt "empire_worker"
5232msgid "Baker"
5233msgstr "Kedai roti"
5234
5235#. TRANSLATORS: This is a worker name used in lists of workers
5236#: ../../data/tribes/workers/empire/brewer/init.lua:17
5237msgctxt "empire_worker"
5238msgid "Brewer"
5239msgstr "Tempat pembuatan bir"
5240
5241#. TRANSLATORS: This is a worker name used in lists of workers
5242#: ../../data/tribes/workers/empire/builder/init.lua:27
5243msgctxt "empire_worker"
5244msgid "Builder"
5245msgstr ""
5246
5247#. TRANSLATORS: This is a worker name used in lists of workers
5248#: ../../data/tribes/workers/empire/carpenter/init.lua:17
5249msgctxt "empire_worker"
5250msgid "Carpenter"
5251msgstr ""
5252
5253#. TRANSLATORS: This is a worker name used in lists of workers
5254#: ../../data/tribes/workers/empire/carrier/init.lua:13
5255msgctxt "empire_worker"
5256msgid "Carrier"
5257msgstr ""
5258
5259#. TRANSLATORS: This is a worker name used in lists of workers
5260#: ../../data/tribes/workers/empire/charcoal_burner/init.lua:17
5261msgctxt "empire_worker"
5262msgid "Charcoal Burner"
5263msgstr ""
5264
5265#. TRANSLATORS: This is a worker name used in lists of workers
5266#: ../../data/tribes/workers/empire/donkey/init.lua:18
5267msgctxt "empire_worker"
5268msgid "Donkey"
5269msgstr ""
5270
5271#. TRANSLATORS: This is a worker name used in lists of workers
5272#: ../../data/tribes/workers/empire/donkeybreeder/init.lua:17
5273msgctxt "empire_worker"
5274msgid "Donkey Breeder"
5275msgstr ""
5276
5277#. TRANSLATORS: This is a worker name used in lists of workers
5278#: ../../data/tribes/workers/empire/farmer/init.lua:32
5279msgctxt "empire_worker"
5280msgid "Farmer"
5281msgstr ""
5282
5283#. TRANSLATORS: This is a worker name used in lists of workers
5284#: ../../data/tribes/workers/empire/ferry/init.lua:7
5285msgctxt "empire_worker"
5286msgid "Ferry"
5287msgstr ""
5288
5289#. TRANSLATORS: This is a worker name used in lists of workers
5290#: ../../data/tribes/workers/empire/fisher/init.lua:22
5291msgctxt "empire_worker"
5292msgid "Fisher"
5293msgstr "Nelayan"
5294
5295#. TRANSLATORS: This is a worker name used in lists of workers
5296#: ../../data/tribes/workers/empire/forester/init.lua:32
5297msgctxt "empire_worker"
5298msgid "Forester"
5299msgstr ""
5300
5301#. TRANSLATORS: This is a worker name used in lists of workers
5302#: ../../data/tribes/workers/empire/geologist/init.lua:23
5303msgctxt "empire_worker"
5304msgid "Geologist"
5305msgstr "Ahli geologi"
5306
5307#. TRANSLATORS: This is a worker name used in lists of workers
5308#: ../../data/tribes/workers/empire/hunter/init.lua:18
5309msgctxt "empire_worker"
5310msgid "Hunter"
5311msgstr ""
5312
5313#. TRANSLATORS: This is a worker name used in lists of workers
5314#: ../../data/tribes/workers/empire/innkeeper/init.lua:17
5315msgctxt "empire_worker"
5316msgid "Innkeeper"
5317msgstr ""
5318
5319#. TRANSLATORS: This is a worker name used in lists of workers
5320#: ../../data/tribes/workers/empire/lumberjack/init.lua:23
5321msgctxt "empire_worker"
5322msgid "Lumberjack"
5323msgstr ""
5324
5325#. TRANSLATORS: This is a worker name used in lists of workers
5326#: ../../data/tribes/workers/empire/miller/init.lua:17
5327msgctxt "empire_worker"
5328msgid "Miller"
5329msgstr ""
5330
5331#. TRANSLATORS: This is a worker name used in lists of workers
5332#: ../../data/tribes/workers/empire/miner/init.lua:17
5333msgctxt "empire_worker"
5334msgid "Miner"
5335msgstr ""
5336
5337#. TRANSLATORS: This is a worker name used in lists of workers
5338#: ../../data/tribes/workers/empire/miner_master/init.lua:17
5339msgctxt "empire_worker"
5340msgid "Master Miner"
5341msgstr ""
5342
5343#. TRANSLATORS: This is a worker name used in lists of workers
5344#: ../../data/tribes/workers/empire/pigbreeder/init.lua:17
5345msgctxt "empire_worker"
5346msgid "Pig Breeder"
5347msgstr ""
5348
5349#. TRANSLATORS: This is a worker name used in lists of workers
5350#: ../../data/tribes/workers/empire/recruit/init.lua:17
5351msgctxt "empire_worker"
5352msgid "Recruit"
5353msgstr ""
5354
5355#. TRANSLATORS: This is a worker name used in lists of workers
5356#: ../../data/tribes/workers/empire/scout/init.lua:17
5357msgctxt "empire_worker"
5358msgid "Scout"
5359msgstr ""
5360
5361#. TRANSLATORS: This is a worker name used in lists of workers
5362#: ../../data/tribes/workers/empire/shepherd/init.lua:17
5363msgctxt "empire_worker"
5364msgid "Shepherd"
5365msgstr ""
5366
5367#. TRANSLATORS: This is a worker name used in lists of workers
5368#: ../../data/tribes/workers/empire/shipwright/init.lua:26
5369msgctxt "empire_worker"
5370msgid "Shipwright"
5371msgstr ""
5372
5373#. TRANSLATORS: This is a worker name used in lists of workers
5374#: ../../data/tribes/workers/empire/smelter/init.lua:17
5375msgctxt "empire_worker"
5376msgid "Smelter"
5377msgstr ""
5378
5379#. TRANSLATORS: This is a worker name used in lists of workers
5380#: ../../data/tribes/workers/empire/soldier/init.lua:77
5381msgctxt "empire_worker"
5382msgid "Soldier"
5383msgstr ""
5384
5385#. TRANSLATORS: This is a worker name used in lists of workers
5386#: ../../data/tribes/workers/empire/stonemason/init.lua:23
5387msgctxt "empire_worker"
5388msgid "Stonemason"
5389msgstr ""
5390
5391#. TRANSLATORS: This is a worker name used in lists of workers
5392#: ../../data/tribes/workers/empire/toolsmith/init.lua:17
5393msgctxt "empire_worker"
5394msgid "Toolsmith"
5395msgstr ""
5396
5397#. TRANSLATORS: This is a worker name used in lists of workers
5398#: ../../data/tribes/workers/empire/trainer/init.lua:17
5399msgctxt "empire_worker"
5400msgid "Trainer"
5401msgstr ""
5402
5403#. TRANSLATORS: This is a worker name used in lists of workers
5404#: ../../data/tribes/workers/empire/vinefarmer/init.lua:32
5405msgctxt "empire_worker"
5406msgid "Vine Farmer"
5407msgstr ""
5408
5409#. TRANSLATORS: This is a worker name used in lists of workers
5410#: ../../data/tribes/workers/empire/vintner/init.lua:18
5411msgctxt "empire_worker"
5412msgid "Vintner"
5413msgstr ""
5414
5415#. TRANSLATORS: This is a worker name used in lists of workers
5416#: ../../data/tribes/workers/empire/weaponsmith/init.lua:17
5417msgctxt "empire_worker"
5418msgid "Weaponsmith"
5419msgstr ""
5420
5421#. TRANSLATORS: This is a worker name used in lists of workers
5422#: ../../data/tribes/workers/empire/weaver/init.lua:17
5423msgctxt "empire_worker"
5424msgid "Weaver"
5425msgstr ""
5426
5427#. TRANSLATORS: This is a worker name used in lists of workers
5428#: ../../data/tribes/workers/frisians/baker/init.lua:7
5429msgctxt "frisians_worker"
5430msgid "Baker"
5431msgstr ""
5432
5433#. TRANSLATORS: This is a worker name used in lists of workers
5434#: ../../data/tribes/workers/frisians/baker_master/init.lua:7
5435msgctxt "frisians_worker"
5436msgid "Master Baker"
5437msgstr ""
5438
5439#. TRANSLATORS: This is a worker name used in lists of workers
5440#: ../../data/tribes/workers/frisians/beekeeper/init.lua:7
5441msgctxt "frisians_worker"
5442msgid "Beekeeper"
5443msgstr ""
5444
5445#. TRANSLATORS: This is a worker name used in lists of workers
5446#: ../../data/tribes/workers/frisians/berry_farmer/init.lua:7
5447msgctxt "frisians_worker"
5448msgid "Berry Farmer"
5449msgstr ""
5450
5451#. TRANSLATORS: This is a worker name used in lists of workers
5452#: ../../data/tribes/workers/frisians/blacksmith/init.lua:7
5453msgctxt "frisians_worker"
5454msgid "Blacksmith"
5455msgstr ""
5456
5457#. TRANSLATORS: This is a worker name used in lists of workers
5458#: ../../data/tribes/workers/frisians/blacksmith_master/init.lua:7
5459msgctxt "frisians_worker"
5460msgid "Master Blacksmith"
5461msgstr ""
5462
5463#. TRANSLATORS: This is a worker name used in lists of workers
5464#: ../../data/tribes/workers/frisians/brewer/init.lua:7
5465msgctxt "frisians_worker"
5466msgid "Brewer"
5467msgstr ""
5468
5469#. TRANSLATORS: This is a worker name used in lists of workers
5470#: ../../data/tribes/workers/frisians/brewer_master/init.lua:7
5471msgctxt "frisians_worker"
5472msgid "Master Brewer"
5473msgstr ""
5474
5475#. TRANSLATORS: This is a worker name used in lists of workers
5476#: ../../data/tribes/workers/frisians/brickmaker/init.lua:7
5477msgctxt "frisians_worker"
5478msgid "Brickmaker"
5479msgstr ""
5480
5481#. TRANSLATORS: This is a worker name used in lists of workers
5482#: ../../data/tribes/workers/frisians/builder/init.lua:7
5483msgctxt "frisians_worker"
5484msgid "Builder"
5485msgstr ""
5486
5487#. TRANSLATORS: This is a worker name used in lists of workers
5488#: ../../data/tribes/workers/frisians/carrier/init.lua:7
5489msgctxt "frisians_worker"
5490msgid "Carrier"
5491msgstr ""
5492
5493#. TRANSLATORS: This is a worker name used in lists of workers
5494#: ../../data/tribes/workers/frisians/charcoal_burner/init.lua:7
5495msgctxt "frisians_worker"
5496msgid "Charcoal Burner"
5497msgstr ""
5498
5499#. TRANSLATORS: This is a worker name used in lists of workers
5500#: ../../data/tribes/workers/frisians/claydigger/init.lua:7
5501msgctxt "frisians_worker"
5502msgid "Clay Digger"
5503msgstr ""
5504
5505#. TRANSLATORS: This is a worker name used in lists of workers
5506#: ../../data/tribes/workers/frisians/farmer/init.lua:7
5507msgctxt "frisians_worker"
5508msgid "Farmer"
5509msgstr ""
5510
5511#. TRANSLATORS: This is a worker name used in lists of workers
5512#: ../../data/tribes/workers/frisians/ferry/init.lua:7
5513msgctxt "frisians_worker"
5514msgid "Ferry"
5515msgstr ""
5516
5517#. TRANSLATORS: This is a worker name used in lists of workers
5518#: ../../data/tribes/workers/frisians/fisher/init.lua:7
5519msgctxt "frisians_worker"
5520msgid "Fisher"
5521msgstr ""
5522
5523#. TRANSLATORS: This is a worker name used in lists of workers
5524#: ../../data/tribes/workers/frisians/forester/init.lua:7
5525msgctxt "frisians_worker"
5526msgid "Forester"
5527msgstr ""
5528
5529#. TRANSLATORS: This is a worker name used in lists of workers
5530#: ../../data/tribes/workers/frisians/fruit_collector/init.lua:7
5531msgctxt "frisians_worker"
5532msgid "Fruit Collector"
5533msgstr ""
5534
5535#. TRANSLATORS: This is a worker name used in lists of workers
5536#: ../../data/tribes/workers/frisians/geologist/init.lua:7
5537msgctxt "frisians_worker"
5538msgid "Geologist"
5539msgstr ""
5540
5541#. TRANSLATORS: This is a worker name used in lists of workers
5542#: ../../data/tribes/workers/frisians/hunter/init.lua:7
5543msgctxt "frisians_worker"
5544msgid "Hunter"
5545msgstr ""
5546
5547#. TRANSLATORS: This is a worker name used in lists of workers
5548#: ../../data/tribes/workers/frisians/landlady/init.lua:7
5549msgctxt "frisians_worker"
5550msgid "Landlady"
5551msgstr ""
5552
5553#. TRANSLATORS: This is a worker name used in lists of workers
5554#: ../../data/tribes/workers/frisians/miner/init.lua:7
5555msgctxt "frisians_worker"
5556msgid "Miner"
5557msgstr ""
5558
5559#. TRANSLATORS: This is a worker name used in lists of workers
5560#: ../../data/tribes/workers/frisians/miner_master/init.lua:7
5561msgctxt "frisians_worker"
5562msgid "Master Miner"
5563msgstr ""
5564
5565#. TRANSLATORS: This is a worker name used in lists of workers
5566#: ../../data/tribes/workers/frisians/reed_farmer/init.lua:7
5567msgctxt "frisians_worker"
5568msgid "Reed Farmer"
5569msgstr ""
5570
5571#. TRANSLATORS: This is a worker name used in lists of workers
5572#: ../../data/tribes/workers/frisians/reindeer/init.lua:7
5573msgctxt "frisians_worker"
5574msgid "Reindeer"
5575msgstr ""
5576
5577#. TRANSLATORS: This is a worker name used in lists of workers
5578#: ../../data/tribes/workers/frisians/reindeer_breeder/init.lua:7
5579msgctxt "frisians_worker"
5580msgid "Reindeer Breeder"
5581msgstr ""
5582
5583#. TRANSLATORS: This is a worker name used in lists of workers
5584#: ../../data/tribes/workers/frisians/scout/init.lua:7
5585msgctxt "frisians_worker"
5586msgid "Scout"
5587msgstr ""
5588
5589#. TRANSLATORS: This is a worker name used in lists of workers
5590#: ../../data/tribes/workers/frisians/seamstress/init.lua:7
5591msgctxt "frisians_worker"
5592msgid "Seamstress"
5593msgstr ""
5594
5595#. TRANSLATORS: This is a worker name used in lists of workers
5596#: ../../data/tribes/workers/frisians/seamstress_master/init.lua:7
5597msgctxt "frisians_worker"
5598msgid "Master Seamstress"
5599msgstr ""
5600
5601#. TRANSLATORS: This is a worker name used in lists of workers
5602#: ../../data/tribes/workers/frisians/shipwright/init.lua:7
5603msgctxt "frisians_worker"
5604msgid "Shipwright"
5605msgstr ""
5606
5607#. TRANSLATORS: This is a worker name used in lists of workers
5608#: ../../data/tribes/workers/frisians/smelter/init.lua:7
5609msgctxt "frisians_worker"
5610msgid "Smelter"
5611msgstr ""
5612
5613#. TRANSLATORS: This is a worker name used in lists of workers
5614#: ../../data/tribes/workers/frisians/smoker/init.lua:7
5615msgctxt "frisians_worker"
5616msgid "Smoker"
5617msgstr ""
5618
5619#. TRANSLATORS: This is a worker name used in lists of workers
5620#: ../../data/tribes/workers/frisians/soldier/init.lua:492
5621msgctxt "frisians_worker"
5622msgid "Soldier"
5623msgstr ""
5624
5625#. TRANSLATORS: This is a worker name used in lists of workers
5626#: ../../data/tribes/workers/frisians/stonemason/init.lua:7
5627msgctxt "frisians_worker"
5628msgid "Stonemason"
5629msgstr ""
5630
5631#. TRANSLATORS: This is a worker name used in lists of workers
5632#: ../../data/tribes/workers/frisians/trainer/init.lua:7
5633msgctxt "frisians_worker"
5634msgid "Trainer"
5635msgstr ""
5636
5637#. TRANSLATORS: This is a worker name used in lists of workers
5638#: ../../data/tribes/workers/frisians/woodcutter/init.lua:7
5639msgctxt "frisians_worker"
5640msgid "Woodcutter"
5641msgstr ""
5642