1 /* 2 * Empire - A multi-player, client/server Internet based war game. 3 * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, 4 * Ken Stevens, Steve McClure, Markus Armbruster 5 * 6 * Empire is free software: you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation, either version 3 of the License, or 9 * (at your option) any later version. 10 * 11 * This program is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * 19 * --- 20 * 21 * See files README, COPYING and CREDITS in the root of the source 22 * tree for related information and legal notices. It is expected 23 * that future projects/authors will amend these files as needed. 24 * 25 * --- 26 * 27 * types.h: Empire types 28 * 29 * Known contributors to this file: 30 * Markus Armbruster, 2006-2014 31 */ 32 33 #ifndef TYPES_H 34 #define TYPES_H 35 36 typedef unsigned char natid; /* NSC_NATID must match this */ 37 typedef short coord; 38 39 struct bp; 40 struct emp_qelem; 41 struct empobj; 42 struct gamestr; 43 struct lndstr; 44 struct lndstr; 45 struct lonstr; 46 struct natstr; 47 struct nchrstr; 48 struct nstr_item; 49 struct nstr_sect; 50 struct nukstr; 51 struct pchrstr; 52 struct player; 53 struct plist; 54 struct plnstr; 55 struct range; 56 struct sctstr; 57 struct shiplist; 58 struct shpstr; 59 struct symbol; 60 struct trdstr; 61 struct comstr; 62 struct cmndstr; 63 struct ulist; 64 65 union empobj_storage; 66 67 #endif 68