1#
2#   Empire - A multi-player, client/server Internet based war game.
3#   Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
4#                 Ken Stevens, Steve McClure, Markus Armbruster
5#
6#   Empire is free software: you can redistribute it and/or modify
7#   it under the terms of the GNU General Public License as published by
8#   the Free Software Foundation, either version 3 of the License, or
9#   (at your option) any later version.
10#
11#   This program is distributed in the hope that it will be useful,
12#   but WITHOUT ANY WARRANTY; without even the implied warranty of
13#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14#   GNU General Public License for more details.
15#
16#   You should have received a copy of the GNU General Public License
17#   along with this program.  If not, see <http://www.gnu.org/licenses/>.
18#
19#   ---
20#
21#   See files README, COPYING and CREDITS in the root of the source
22#   tree for related information and legal notices.  It is expected
23#   that future projects/authors will amend these files as needed.
24#
25#   ---
26#
27#   sect.config: Sector characteristics
28#
29#   Known contributors to this file:
30#      Markus Armbruster, 2006-2021
31#
32#   Derived from sect.c; known contributors:
33#      Dave Pare, 1986
34#      Jeff Bailey
35#      Thomas Ruschak, 1992
36#      Ken Stevens, 1995
37#      Steve McClure, 1998
38#
39
40# The sector types (column uid) must match the compiled-in types
41# defined in sect.h.
42
43# Available capability flags are in compiled-in table sect-chr-flags.
44# info Sector-types should document them all.
45
46# Sector terrain (column terra) is the uid of the underlying terrain
47# sector type.  Sector types that occur in that column are terrain
48# types, and must have themselves as terrain.
49
50# Available products (column prd) are in product.config.  Navigation
51# types (column nav) are in compiled-in table sector-navigation.
52# Packing types (column pkg) are in compiled-in table packing.
53
54# All sectors with the same terrain and without capability deity
55# should have the same population limit (column maxpop), or else
56# players can abuse redesignation to mass-murder people.
57
58# A sector with urban packing (urba in column pkg) is a big city.
59# Column maxpop applies at 0% efficiency.  The limit at 100% is ten
60# times as large, up to the general item limit 9999.
61
62# Do not edit this file to customize a game!  Create your own custom
63# configuration file(s), best next to your econfig, and name them in
64# econfig key custom_tables.
65
66config sect-chr
67uid mnem   prd peff l_b h_b bwork cost maint name ...
68  0  "."    -1    0   0   0   100    0     0 "sea"
69  1  "^"  dust  100   0   0   100  100     0 "mountain"
70  2  "s"    -1    0   0   0   100    0     0 "sanctuary"
71  3 "\134"  -1    0   0   0   100    0     0 "wasteland"
72  4  "-"    -1    0   0   0   100    0     0 "wilderness"
73# Uncomment one of the following two.  The second one is for big cities.
74  5  "c"    -1    0   0   0   100  100     1 "capital"
75# 5  "c"    -1    0 100 200   100 1000     1 "city"
76  6  "u"   rad  100   0   0   100  100     0 "uranium mine"
77  7  "p"   hap  100   0   0   100  100     0 "park"
78  8  "d"   gun  100   0   0   100  100     0 "defense plant"
79  9  "i"    sh  100   0   0   100  100     0 "shell industry"
80 10  "m"  iron  100   0   0   100  100     0 "mine"
81 11  "g"  dust  100   0   0   100  100     0 "gold mine"
82 12  "h"    -1    0   0   0   100  100     0 "harbor"
83 13  "w"    -1    0   0   0   100  100     0 "warehouse"
84 14  "*"    -1    0   0   0   100  100     0 "airfield"
85 15  "a"  food  900   0   0   100  100     0 "agribusiness"
86 16  "o"   oil  100   0   0   100  100     0 "oil field"
87 17  "j"   lcm  100   0   0   100  100     0 "light manufacturing"
88 18  "k"   hcm  100   0   0   100  100     0 "heavy manufacturing"
89 19  "f"    -1    0   0 100   100  500     0 "fortress"
90 20  "t"  tech  100   0   0   100  100     0 "technical center"
91 21  "r"   med  100   0   0   100  100     0 "research lab"
92 22  "n"    -1    0   0   0   100  100     0 "nuclear plant"
93 23  "l"   edu  100   0   0   100  100     0 "library/school"
94 24  "+"    -1    0   0   0   100  100     0 "highway"
95 25  ")"    -1    0   0   0   100  100     0 "radar installation"
96 26  "!"    -1    0   0   0   100  100     0 "headquarters"
97 27  "#"    -1    0   0   0   100  100     0 "bridge head"
98 28  "="    -1    0   0   0   100  100     0 "bridge span"
99 29  "b"  bars  100   0   0   100  100     0 "bank"
100 30  "%"   pet 1000   0   0   100  100     0 "refinery"
101 31  "e"    -1    0   0   0   100  100     0 "enlistment center"
102 32  "~"    -1    0   0   0   100    0     0 "plains"
103 33  "@"    -1    0   0   0   100  100     0 "bridge tower"
104# Deity-defined sector types go here
105/config
106
107config sect-chr
108uid mnem terra mob0 mob1  nav  pkg ostr dstr maxpop flags
109  0  "."    0    -1   -1  sea norm  0.0  0.0     0 (deity)
110  1  "^"    1   2.4  1.2 land norm  1.0  4.0   100 (deity)
111  2  "s"    4    -1   -1 land norm  0.0 99.0  1000 (deity)
112  3 "\134"  3    -1   -1 land norm  0.0 99.0     0 (deity)
113  4  "-"    4   0.4  0.4 land norm  1.0  2.0  1000 ()
114# Uncomment one of the following two.  The second one is for big cities.
115  5  "c"    4   0.4  0.2 land norm  1.0  2.0  1000 ()
116# 5  "c"    4   0.4  0.2 cana urba  1.0  2.0  1000 ()
117  6  "u"    4   0.4  0.2 land norm  1.0  2.0  1000 ()
118  7  "p"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
119  8  "d"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
120  9  "i"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
121 10  "m"    4   0.4  0.2 land norm  1.0  2.0  1000 ()
122 11  "g"    4   0.4  0.2 land norm  1.0  2.0  1000 ()
123 12  "h"    4   0.4  0.2 harb ware  1.0  1.5  1000 ()
124 13  "w"    4   0.4  0.2 land ware  1.0  1.5  1000 ()
125 14  "*"    4   0.4  0.2 land norm  1.0  1.25 1000 ()
126 15  "a"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
127 16  "o"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
128 17  "j"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
129 18  "k"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
130 19  "f"    4   0.4  0.2 land norm  2.0  4.0  1000 ()
131 20  "t"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
132 21  "r"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
133 22  "n"    4   0.4  0.2 land norm  1.0  2.0  1000 ()
134 23  "l"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
135 24  "+"    4   0.4  0.0 land norm  1.0  1.0  1000 ()
136 25  ")"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
137 26  "!"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
138 27  "#"    4   0.4  0.0 land norm  1.0  1.0  1000 ()
139 28  "="    0   0.4  0.0 brid norm  1.0  1.0   100 (deity)
140 29  "b"    4   0.4  0.2 land bank  1.0  2.25 1000 ()
141 30  "%"    4   0.4  0.2 land norm  1.0  1.5  1000 ()
142 31  "e"    4   0.4  0.2 land norm  1.0  2.0  1000 ()
143 32  "~"   32   0.4  0.4 land norm  1.0  1.5   100 (deity)
144 33  "@"    0   0.4  0.0 land norm  1.0  1.5   100 (deity)
145# Deity-defined sector types go here
146/config
147