1-- _________ __ __ 2-- / _____// |_____________ _/ |______ ____ __ __ ______ 3-- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/ 4-- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \ 5-- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ > 6-- \/ \/ \//_____/ \/ 7-- ______________________ ______________________ 8-- T H E W A R B E G I N S 9-- Stratagus - A free fantasy real time strategy game engine 10-- 11-- (c) Copyright 2017-2019 by Andrettin 12-- 13-- This program is free software; you can redistribute it and/or modify 14-- it under the terms of the GNU General Public License as published by 15-- the Free Software Foundation; either version 2 of the License, or 16-- (at your option) any later version. 17-- 18-- This program is distributed in the hope that it will be useful, 19-- but WITHOUT ANY WARRANTY; without even the implied warranty of 20-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 21-- GNU General Public License for more details. 22-- 23-- You should have received a copy of the GNU General Public License 24-- along with this program; if not, write to the Free Software 25-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 26-- 27 28DefineTerrainFeature("fimbulthul-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 29 Name = "Fimbulthul River", 30 TerrainType = "shallow-water", 31 Color = {0, 112, 120}, 32 Plane = "niflheim" 33}) 34 35DefineTerrainFeature("fjorm-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 36 Name = "Fjorm River", 37 TerrainType = "shallow-water", 38 Color = {0, 120, 120}, 39 Plane = "niflheim" 40}) 41 42DefineTerrainFeature("gjoll-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 43 Name = "Gjoll River", 44 TerrainType = "shallow-water", 45 Color = {0, 136, 120}, 46 Plane = "niflheim" 47}) 48 49DefineTerrainFeature("gnipahellir", { -- cave in the entrance of Niflheim in Norse mythology, where the hound Garm is chained; name means "cliff cave"; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, pp. 242-243. 50 Name = "Gnipahellir", 51 TerrainType = "rock-snow", 52 Color = {120, 144, 176}, 53 Plane = "niflheim" 54}) 55 56DefineTerrainFeature("gunnthra-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 57 Name = "Gunnthra River", 58 TerrainType = "shallow-water", 59 Color = {0, 160, 176}, 60 Plane = "niflheim" 61}) 62 63DefineTerrainFeature("hrid-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 64 Name = "Hrid River", 65 TerrainType = "shallow-water", 66 Color = {0, 128, 120}, 67 Plane = "niflheim" 68}) 69 70DefineTerrainFeature("hvergelmir", { -- spring at the heart of Niflheim in Norse mythology; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, pp. 3, 245. 71 Name = "Hvergelmir", 72 TerrainType = "shallow-water", 73 Color = {0, 176, 160}, 74 Plane = "niflheim" 75}) 76 77DefineTerrainFeature("leipt-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 78 Name = "Leipt River", 79 TerrainType = "shallow-water", 80 Color = {0, 112, 128}, 81 Plane = "niflheim" 82}) 83 84DefineTerrainFeature("slid-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 85 Name = "Slid River", 86 TerrainType = "shallow-water", 87 Color = {0, 120, 112}, 88 Plane = "niflheim" 89}) 90 91DefineTerrainFeature("svol-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 92 Name = "Svol River", 93 TerrainType = "shallow-water", 94 Color = {0, 176, 184}, 95 Plane = "niflheim" 96}) 97 98DefineTerrainFeature("sylg-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 99 Name = "Sylg River", 100 TerrainType = "shallow-water", 101 Color = {0, 120, 128}, 102 Plane = "niflheim" 103}) 104 105DefineTerrainFeature("vid-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 106 Name = "Vid River", 107 TerrainType = "shallow-water", 108 Color = {0, 184, 176}, 109 Plane = "niflheim" 110}) 111 112DefineTerrainFeature("ylg-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3. 113 Name = "Ylg River", 114 TerrainType = "shallow-water", 115 Color = {0, 128, 112}, 116 Plane = "niflheim" 117}) 118 119