1--       _________ __                 __
2--      /   _____//  |_____________ _/  |______     ____  __ __  ______
3--      \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
4--      /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
5--     /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
6--             \/                  \/          \//_____/            \/
7--  ______________________                           ______________________
8--                        T H E   W A R   B E G I N S
9--         Stratagus - A free fantasy real time strategy game engine
10--
11--      (c) Copyright 2017-2019 by Andrettin
12--
13--      This program is free software; you can redistribute it and/or modify
14--      it under the terms of the GNU General Public License as published by
15--      the Free Software Foundation; either version 2 of the License, or
16--      (at your option) any later version.
17--
18--      This program is distributed in the hope that it will be useful,
19--      but WITHOUT ANY WARRANTY; without even the implied warranty of
20--      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
21--      GNU General Public License for more details.
22--
23--      You should have received a copy of the GNU General Public License
24--      along with this program; if not, write to the Free Software
25--      Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
26--
27
28DefineTerrainFeature("fimbulthul-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
29	Name = "Fimbulthul River",
30	TerrainType = "shallow-water",
31	Color = {0, 112, 120},
32	Plane = "niflheim"
33})
34
35DefineTerrainFeature("fjorm-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
36	Name = "Fjorm River",
37	TerrainType = "shallow-water",
38	Color = {0, 120, 120},
39	Plane = "niflheim"
40})
41
42DefineTerrainFeature("gjoll-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
43	Name = "Gjoll River",
44	TerrainType = "shallow-water",
45	Color = {0, 136, 120},
46	Plane = "niflheim"
47})
48
49DefineTerrainFeature("gnipahellir", { -- cave in the entrance of Niflheim in Norse mythology, where the hound Garm is chained; name means "cliff cave"; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, pp. 242-243.
50	Name = "Gnipahellir",
51	TerrainType = "rock-snow",
52	Color = {120, 144, 176},
53	Plane = "niflheim"
54})
55
56DefineTerrainFeature("gunnthra-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
57	Name = "Gunnthra River",
58	TerrainType = "shallow-water",
59	Color = {0, 160, 176},
60	Plane = "niflheim"
61})
62
63DefineTerrainFeature("hrid-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
64	Name = "Hrid River",
65	TerrainType = "shallow-water",
66	Color = {0, 128, 120},
67	Plane = "niflheim"
68})
69
70DefineTerrainFeature("hvergelmir", { -- spring at the heart of Niflheim in Norse mythology; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, pp. 3, 245.
71	Name = "Hvergelmir",
72	TerrainType = "shallow-water",
73	Color = {0, 176, 160},
74	Plane = "niflheim"
75})
76
77DefineTerrainFeature("leipt-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
78	Name = "Leipt River",
79	TerrainType = "shallow-water",
80	Color = {0, 112, 128},
81	Plane = "niflheim"
82})
83
84DefineTerrainFeature("slid-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
85	Name = "Slid River",
86	TerrainType = "shallow-water",
87	Color = {0, 120, 112},
88	Plane = "niflheim"
89})
90
91DefineTerrainFeature("svol-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
92	Name = "Svol River",
93	TerrainType = "shallow-water",
94	Color = {0, 176, 184},
95	Plane = "niflheim"
96})
97
98DefineTerrainFeature("sylg-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
99	Name = "Sylg River",
100	TerrainType = "shallow-water",
101	Color = {0, 120, 128},
102	Plane = "niflheim"
103})
104
105DefineTerrainFeature("vid-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
106	Name = "Vid River",
107	TerrainType = "shallow-water",
108	Color = {0, 184, 176},
109	Plane = "niflheim"
110})
111
112DefineTerrainFeature("ylg-river", { -- in Norse mythology a river that has its source in Hvergelmir, comprising one of the eleven rivers known as Elivagar; Source: Kevin Crossley-Holland, "The Norse Myths", 1980, p. 3.
113	Name = "Ylg River",
114	TerrainType = "shallow-water",
115	Color = {0, 128, 112},
116	Plane = "niflheim"
117})
118
119