1 #ifndef BUCKET_H 2 #define BUCKET_H 3 4 void 5 Bucket_load_pix(void); 6 7 void 8 Bucket_draw(void); 9 10 int 11 Bucket_clicked(int x, int y); 12 13 void 14 Bucket_grab(int x, int y); 15 16 void 17 Bucket_release(int x, int y); 18 19 #endif 20