1 #ifndef GAME_H
2 #define GAME_H
3 
4 void Game_start(int newlevel);
5 void Game_quit(void);
6 void Game_warp_to_level(int lev);
7 void Game_add_high_score(const char *str);
8 void Game_button_press(int x, int y);
9 void Game_button_release(int x, int y);
10 void Game_update(void);
11 
12 int Game_score(void);
13 int Game_level(void);
14 int Game_screensize(void);
15 double Game_scale(int dimensions);
16 
17 #endif
18