1 /* 2 * XFrisk - The classic board game for X 3 * Copyright (C) 1993-1999 Elan Feingold (elan@aetherworks.com) 4 * 5 * This program is free software; you can redistribute it and/or modify 6 * it under the terms of the GNU General Public License as published by 7 * the Free Software Foundation; either version 2 of the License, or 8 * (at your option) any later version. 9 * 10 * This program is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU General Public License for more details. 14 * 15 * You should have received a copy of the GNU General Public License 16 * along with this program; if not, write to the Free Software 17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 18 * 19 * $Id: language.h,v 1.13 2000/01/17 21:12:45 tony Exp $ 20 */ 21 22 #ifndef _LANGUAGE_H 23 #define _LANGUAGE_H 24 25 #ifdef FRENCH 26 #define HUMAN "Humain" 27 #define UNKNOWN "Un inconnu" 28 #define PINK_CREATURE "Cr�ature rose et chevelue avec tendences auto-destructives." 29 //countries 30 #define NORTH_AMERICA "Am�rique du nord" 31 #define SOUTH_AMERICA "Am�rique du sud" 32 #define AFRICA "Afrique" 33 #define AUSTRALIA "Australie" 34 #define EUROPE "Europe" 35 #define GREENLAND "Groenland" 36 #define ICELAND "Islande" 37 #define SIBERIA "Sib�rie" 38 #define URAL "Oural" 39 #define ALASKA "Alaska" 40 #define NORTHWEST "Territoires du nord-ouest" 41 #define IRKUTSK "Irkutsk" 42 #define SCANDINAVIA "Scandinavie" 43 #define UKRAINE "Ukraine" 44 #define KAMCHATKA "Kamchatka" 45 #define QUEBEC "Qu�bec" 46 #define ONTARIO "Ontario" 47 #define ALBERTA "Alberta" 48 #define YAKUTSK "Yakutsk" 49 #define GREAT_BRITAIN "Grande Bretagne" 50 #define AFGHANISTAN "Afghanistan" 51 #define NORTHERN_EUROPE "Europe du nord" 52 #define WEST_STATES "Ouest des �tats-unis " 53 #define EAST_STATES "Est des �tats-unis " 54 #define WEST_EUROPE "Europe de l'ouest" 55 #define SOUTH_EUROPE "Europe du sud" 56 #define MONGOLIA "Mongolie" 57 #define CHINA "Chine" 58 #define JAPAN "Japon" 59 #define MIDDLE_EAST "Moyen-Orient" 60 #define CENTRAL_AMERICA "Am�rique central" 61 #define NORTH_AFRICA "Afrique du nord" 62 #define EGYPT "Egypte" 63 #define INDIA "Inde" 64 #define SIAM "Siam" 65 #define EAST_AFRICA "Afrique de l'est" 66 #define INDONESIA "Indon�sie" 67 #define VENEZUELA "V�n�zu�la" 68 #define BRASIL "Br�sil" 69 #define PERU "P�rou" 70 #define CONGO "Congo" 71 #define NEW_GUINEA "Nouvelle Guin�e" 72 #define SOUTH_AFRICA "Afrique du sud" 73 #define WESTERN_AUSTRALIA "Australie occidentale" 74 #define EASTERN_AUSTRALIA "Est de l'australie" 75 #define MADAGASCAR "Madagascar" 76 #define ARGENTINA "Argentine" 77 //messages 78 #define CLIENT_MISMATCH "Mauvaise version de client" 79 #define NEW_CLIENT "Un nouveau client" 80 #define HAS_REGISTERED "est enregistr�." 81 #define NO_ROOM "Plus de place pour un nouveau client!" 82 #define ERROR_PROTOCOL "Erreur de protocol" 83 #define IGNORE_CLIENT "Ignore ce client." 84 #define SERVER_CONNECT_FAILED "Une connexion �choue, le client est perdu..." 85 #define GAME_OVER "Le jeu est termin�: un joueur vivant (ou un client complet) quitte le jeu." 86 #define SERVER_STARTING "D�marage de Frisk" 87 #define FINISHED_REGISTRY "a fini d'enregistrer ses joueurs." 88 #define HAS_DEREGISTERED "%s a quitt�." 89 #define SERVERNAME "Serveur" 90 #define CLIENT_DEAD "est consid�r� comme mort (il a �mis un mauvais message.)\n" 91 #define CLIENT "Le client" 92 #define SERVER_STARTING "SERVEUR: D�marage de Frisk" 93 #define ERR_PORT_IN_USE "SERVEUR: Le port de Frisk est utilis�. Le serveur est\n d�j� lanc�, ou un serveur est salement plant�,\n dans ce cas il faut attendre quelques minutes pour\n que le port soit � nouveau disponible. Je quitte.\n" 94 #define CLIENT "Le client" 95 #define IS_REGISTERED "est enregistr�." 96 #define NEW_AI "Un nouveau client AI" 97 #define HELLO_NEW "Bonjour nouveau client, vous �tes" 98 #define BEING_UPDATED "va �tre mis � jour." 99 #define BEGINNING "Les clients ont fini de s'enregistrer, le jeu commence." 100 #define ERR_COMMLINK "CLIENT: Ne peut cr�er la liaison." 101 #define ERR_UNKNOWN_HOST "CLIENT: La machine `%s' est inconnue." 102 #define ERR_COULD_NOT_CONNECT "CLIENT: Impossible de se connecter au serveur Frisk sur `%s'.\n"\ 103 " Quelqu'un doit commencer par lancer `friskserver' \n"\ 104 " sur cette machine.\n" 105 #define MSG_CONNECTED "CLIENT: Connect� au serveur.\n" 106 #define MSG_WAITING_SRV_ID "CLIENT: Attend que le serveur �mette l'ID client..." 107 #define MSG_DONE "Re�u.\n" 108 #define ERR_SERVER_FULL "CLIENT: Ne peut participer, le serveur est complet! Je suis impressionn�..." 109 #define ERR_PROTOCOL_MISMATCH "CLIENT: Le serveur n'utilise pas le m�me protocole!" 110 #define ERR_SERVER_FAILED "CLIENT: Le server a �chou� (%s)\n" 111 #define ERR_NONRECOVERABLE "CLIENT: Impossible de r�parer cela, une future version le fera.\n" 112 #define ERR_OBJECT_FAILURE "�chec" 113 #define ERR_SRV_NONRECOVERABLE "Le server a �chou�, impossible de r�parer." 114 #define INVALID_MESSAGE "Le serveur a re�u un message invalide de ma part." 115 #define ERR_COMMFAILED "SERVEUR: CommLink operation �choue, recup�re.\n" 116 #define TXT_HANDLED_FAILURE "SERVEUR: R�cup�ration correcte de la perte d'un client.\n" 117 #define TXT_SEND_FAILED "�chec � l'�mission d'un message." 118 #define TXT_RECEIVE_FAILED "�chec � la r�ception d'un message." 119 #define TXT_CANT_OPEN "CARDS: Ne peut ouvrir" 120 #define TXT_CARDS_NUMCOUNTRIES "CARDS: Nombre de pays invalide!" 121 #define TXT_FATAL_ERROR "Erreur fatale" 122 #define TXT_ONLY_CURRENT "Seul le joueur courant peut �changer des cartes!" 123 #define TXT_BE_FORTIFIED "va �tre fortifi�" 124 125 #else 126 /* ENGLISH is default language*/ 127 128 #define HUMAN "Human" 129 #define UNKNOWN "Unknown" 130 #define PINK_CREATURE "Hairless pink creature with self-destructive tendencies." 131 /*countries*/ 132 #define NORTH_AMERICA "North America" 133 #define SOUTH_AMERICA "South America" 134 #define AFRICA "Africa" 135 #define AUSTRALIA "Australia" 136 #define ASIA "Asia" 137 #define EUROPE "Europe" 138 #define GREENLAND "Greenland" 139 #define ICELAND "Iceland" 140 #define SIBERIA "Siberia" 141 #define URAL "Ural" 142 #define ALASKA "Alaska" 143 #define NORTH_WEST "Northwest Territories" 144 #define IRKUTSK "Irkutsk" 145 #define SCANDINAVIA "Scandinavia" 146 #define UKRAINE "Ukraine" 147 #define KAMCHATKA "Kamchatka" 148 #define QUEBEC "Quebec" 149 #define ONTARIO "Ontario" 150 #define ALBERTA "Alberta" 151 #define YAKUTSK "Yakutsk" 152 #define GREAT_BRITAIN "Great Britain" 153 #define AFGHANISTAN "Afghanistan" 154 #define NORTHERN_EUROPE "Northern Europe" 155 #define WEST_STATES "Western United States" 156 #define EAST_STATES "Eastern United States" 157 #define WEST_EUROPE "Western Europe" 158 #define SOUTH_EUROPE "Southern Europe" 159 #define MONGOLIA "Mongolia" 160 #define CHINA "China" 161 #define JAPAN "Japan" 162 #define MIDDLE_EAST "Middle East" 163 #define CENTRAL_AMERICA "Central America" 164 #define NORTH_AFRICA "Northern Africa" 165 #define EGYPT "Egypt" 166 #define INDIA "India" 167 #define SIAM "Siam" 168 #define EAST_AFRICA "Eastern Africa" 169 #define INDONESIA "Indonesia" 170 #define VENEZUELA "Venezuela" 171 #define BRASIL "Brazil" 172 #define PERU "Peru" 173 #define CONGO "Congo" 174 #define NEW_GUINEA "New Guinea" 175 #define SOUTH_AFRICA "South Africa" 176 #define WESTERN_AUSTRALIA "Western Australia" 177 #define EASTERN_AUSTRALIA "Eastern Australia" 178 #define MADAGASCAR "Madagascar" 179 #define ARGENTINA "Argentina" 180 /*messages*/ 181 #define HELLO_NEW "Hello new client, you are" 182 #define BEGINNING "Clients have finished registering, beginning game." 183 #define SERVERNAME "Server" 184 #define BEING_UPDATED "is being updated." 185 #define NEW_CLIENT "A new client" 186 #define NEW_AI "A new AI client" 187 #define CLIENT "The client" 188 #define IS_REGISTERED "is registered" 189 #define CLIENT_MISMATCH "Client version mismatch" 190 #define ERROR_PROTOCOL "Error in protocol" 191 #define IGNORE_CLIENT "Ignoring wanna-be client." 192 #define SERVER_STARTING "Starting Frisk" 193 #define HAS_DEREGISTERED "has deregistered." 194 #define HAS_REGISTERED "has registered" 195 #define NO_ROOM "Unable to allocate room for new client!" 196 #define GAME_OVER "The game is over: a live player (or an entire client) left the game" 197 #define FINISHED_REGISTRY "has finished registering players." 198 /*lame, but the next two belong together :-)*/ 199 #define CLIENT_DEAD "considered dead (it sent a bogus message.)\n" 200 #define ERR_PORT_IN_USE " is already in use. Perhaps a\n server is already running, or else a server crashed\n badly, in which case you will probably have to wait\n a few minutes till the port clears. I'm exiting.\n" 201 #define SERVER_CONNECT_FAILED "Connect to client failed, it's lost." 202 203 #define ERR_COMMLINK "CLIENT: Cannot create CommLink." 204 #define ERR_UNKNOWN_HOST "CLIENT: The host `%s' is unknown." 205 #define ERR_COULD_NOT_CONNECT "CLIENT: Cannot connect to a Frisk server on `%s'.\n"\ 206 " One probably needs to be started by running\n"\ 207 " `friskserver' on the machine.\n" 208 #define MSG_CONNECTED "CLIENT: Connected to server.\n" 209 #define MSG_WAITING_SRV_ID "CLIENT: Waiting for server to send client ID..." 210 #define MSG_DONE "Done.\n" 211 #define ERR_SERVER_FULL "CLIENT: Can't join, server is full! I'm impressed..." 212 #define ERR_PROTOCOL_MISMATCH "CLIENT: Server is not following protocol!" 213 #define ERR_SERVER_FAILED "CLIENT: The server has failed (%s)\n" 214 #define ERR_NONRECOVERABLE "CLIENT: Cannot recover from this, future version will.\n" 215 #define ERR_OBJECT_FAILURE "Object Failure" 216 #define ERR_SRV_NONRECOVERABLE "The server has failed, cannot recover." 217 #define INVALID_MESSAGE "The server received an invalid message from me." 218 #define ERR_COMMFAILED "SERVER: CommLink operation failed, recovering.\n" 219 #define TXT_HANDLED_FAILURE "SERVER: Successfully handled client failure.\n" 220 #define TXT_SEND_FAILED "SendMessage failed." 221 #define TXT_RECEIVE_FAILED "ReceiveMessage failed." 222 #define TXT_CANT_OPEN "CARDS: Cannot open" 223 #define TXT_CARDS_NUMCOUNTRIES "CARDS: Wrong number of countries!" 224 #define TXT_FATAL_ERROR "Fatal Error" 225 #define TXT_ONLY_CURRENT "Only the current player may exchange cards!" 226 #define TXT_BE_FORTIFIED "will be fortified" 227 #endif 228 #endif 229