1XJump*font			: -adobe-*-*-*-*-*-24-*-*-*-*-*-*-*
2XJump*foreground		: white
3XJump*background		: black
4XJump*borderColor		: white
5XJump*defaultDistance		: 16
6XJump*borderWidth		: 0
7XJump*title.label		: FALLING TOWER ver 2.6
8XJump*title.horizDistance	: 64
9XJump*title.foreground		: white
10XJump*title.background		: blue
11XJump*title.borderColor		: navy
12XJump*title.borderWidth		: 4
13XJump*scoreBoard.fromVert	: title
14XJump*scoreBoard.horizDistance	: 128
15XJump*scLabel.label		: Floor
16XJump*score.fromHoriz		: scLabel
17XJump*gameover.label		: Game Over
18XJump*gameover.fromVert		: scoreBoard
19XJump*gameover.horizDistance	: 200
20XJump*gameover.vertDistance	: 96
21XJump*gameover.foreground	: white
22XJump*gameover.background	: blue
23XJump*gameover.borderColor	: navy
24XJump*gameover.borderWidth	: 4
25XJump*pause.label		: Pause
26XJump*pause.fromVert		: scoreBoard
27XJump*pause.horizDistance	: 224
28XJump*pause.vertDistance	: 96
29XJump*pause.foreground		: white
30XJump*pause.background		: blue
31XJump*pause.borderColor		: navy
32XJump*pause.borderWidth		: 4
33XJump*scr.fromVert		: scoreBoard
34XJump*scr.borderWidth		: 0
35XJump*record_v.fromVert		: scoreBoard
36XJump*record_v.allowVert	: True
37XJump*record_v.allowHoriz	: True
38XJump*record_v*borderWidth	: 1
39XJump*record.font		: -*-fixed-*-*-*-*-20-*-*-*-c-*-*-*
40XJump*copyright.label		: (C) 1997 ROYALPANDA
41XJump*copyright.foreground	: green
42XJump*copyright.fromVert	: scr
43XJump*copyright.horizDistance	: 64
44XJump*game.translations		: #override \n\
45\
46<Key>Left    : key_on(LEFT)          \n\
47<KeyUp>Left  : key_off(LEFT)         \n\
48<Key>j       : key_on(LEFT)          \n\
49<KeyUp>j     : key_off(LEFT)         \n\
50<Key>KP_4    : key_on(LEFT)          \n\
51<KeyUp>KP_4  : key_off(LEFT)         \n\
52<Btn2Down>   : key_on(LEFT)          \n\
53<Btn2Up>     : key_off(LEFT)         \n\
54\
55<Key>Right   : key_on(RIGHT)         \n\
56<KeyUp>Right : key_off(RIGHT)        \n\
57<Key>l       : key_on(RIGHT)         \n\
58<KeyUp>l     : key_off(RIGHT)        \n\
59<Key>KP_6    : key_on(RIGHT)         \n\
60<KeyUp>KP_6  : key_off(RIGHT)        \n\
61<Btn3Down>   : key_on(RIGHT)         \n\
62<Btn3Up>     : key_off(RIGHT)        \n\
63\
64<Key>Up      : key_on(UP)start()     \n\
65<KeyUp>Up    : key_off(UP)           \n\
66<Key>space   : key_on(UP)start()     \n\
67<KeyUp>space : key_off(UP)           \n\
68<Key>z       : key_on(UP)            \n\
69<KeyUp>z     : key_off(UP)start()    \n\
70<Key>KP_8    : key_on(UP)            \n\
71<KeyUp>KP_8  : key_off(UP)start()    \n\
72<Btn1Down>   : key_on(UP)            \n\
73<Btn1Up>     : key_off(UP)start()    \n\
74\
75<Key>p       : pause()               \n\
76Shift<Key>q  : quit()                \n\
77