1 /*****************************************
2   xjump version 2
3 
4   resource.h   �ե�����Хå��꥽����
5 
6   (C) Nov 8, 1997  ROYALPANDA
7 *****************************************/
8 
9 #include<stdio.h>
10 
11 
12 char *DefaultResources[] = {
13 
14 "XJump*font                     : -adobe-*-*-*-*-*-24-*-*-*-*-*-*-*",
15 "XJump*foreground               : white",
16 "XJump*background               : black",
17 "XJump*borderColor              : white",
18 "XJump*defaultDistance          : 16",
19 "XJump*borderWidth              : 0",
20 
21 "XJump*title.label              : FALLING TOWER ver 2.7",
22 "XJump*title.horizDistance      : 64",
23 "XJump*title.foreground         : white",
24 "XJump*title.background         : blue",
25 "XJump*title.borderColor        : navy",
26 "XJump*title.borderWidth        : 4",
27 
28 "XJump*scoreBoard.fromVert      : title",
29 "XJump*scoreBoard.horizDistance : 128",
30 
31 "XJump*scLabel.label            : Floor",
32 
33 "XJump*score.fromHoriz          : scLabel",
34 
35 "XJump*gameover.label           : Game Over",
36 "XJump*gameover.fromVert        : scoreBoard",
37 "XJump*gameover.horizDistance   : 200",
38 "XJump*gameover.vertDistance    : 96",
39 "XJump*gameover.foreground      : white",
40 "XJump*gameover.background      : blue",
41 "XJump*gameover.borderColor     : navy",
42 "XJump*gameover.borderWidth     : 4",
43 
44 "XJump*pause.label              : Pause",
45 "XJump*pause.fromVert           : scoreBoard",
46 "XJump*pause.horizDistance      : 224",
47 "XJump*pause.vertDistance       : 96",
48 "XJump*pause.foreground         : white",
49 "XJump*pause.background         : blue",
50 "XJump*pause.borderColor        : navy",
51 "XJump*pause.borderWidth        : 4",
52 
53 "XJump*scr.fromVert             : scoreBoard",
54 "XJump*scr.borderWidth          : 0",
55 
56 "XJump*record_v.fromVert        : scoreBoard",
57 "XJump*record_v.allowVert       : True",
58 "XJump*record_v.allowHoriz      : True",
59 "XJump*record_v*borderWidth     : 1",
60 
61 "XJump*record.font		: -*-fixed-*-*-*-*-20-*-*-*-c-*-*-*",
62 
63 "XJump*copyright.label          : (C) 1997 ROYALPANDA",
64 "XJump*copyright.foreground     : green",
65 "XJump*copyright.fromVert       : scr",
66 "XJump*copyright.horizDistance  : 64",
67 
68 "XJump*game.translations        : #override \\n\
69 \
70 <Key>Left    : key_on(LEFT)          \\n\
71 <KeyUp>Left  : key_off(LEFT)         \\n\
72 <Key>j       : key_on(LEFT)          \\n\
73 <KeyUp>j     : key_off(LEFT)         \\n\
74 <Key>KP_4    : key_on(LEFT)          \\n\
75 <KeyUp>KP_4  : key_off(LEFT)         \\n\
76 <Btn2Down>   : key_on(LEFT)          \\n\
77 <Btn2Up>     : key_off(LEFT)         \\n\
78 \
79 <Key>Right   : key_on(RIGHT)         \\n\
80 <KeyUp>Right : key_off(RIGHT)        \\n\
81 <Key>l       : key_on(RIGHT)         \\n\
82 <KeyUp>l     : key_off(RIGHT)        \\n\
83 <Key>KP_6    : key_on(RIGHT)         \\n\
84 <KeyUp>KP_6  : key_off(RIGHT)        \\n\
85 <Btn3Down>   : key_on(RIGHT)         \\n\
86 <Btn3Up>     : key_off(RIGHT)        \\n\
87 \
88 <Key>Up      : key_on(UP)start()     \\n\
89 <KeyUp>Up    : key_off(UP)           \\n\
90 <Key>space   : key_on(UP)start()     \\n\
91 <KeyUp>space : key_off(UP)           \\n\
92 <Key>z       : key_on(UP)            \\n\
93 <KeyUp>z     : key_off(UP)start()    \\n\
94 <Key>KP_8    : key_on(UP)            \\n\
95 <KeyUp>KP_8  : key_off(UP)start()    \\n\
96 <Btn1Down>   : key_on(UP)            \\n\
97 <Btn1Up>     : key_off(UP)start()    \\n\
98 \
99 <Key>p       : pause()               \\n\
100 Shift<Key>q  : quit()                \\n\
101 ",
102 NULL};
103