1 /***************************************** 2 xjump version 2 3 4 resource.h �ե�����Хå������ 5 6 (C) Nov 8, 1997 ROYALPANDA 7 *****************************************/ 8 9 #include<stdio.h> 10 11 12 char *DefaultResources[] = { 13 14 "XJump*font : -adobe-*-*-*-*-*-24-*-*-*-*-*-*-*", 15 "XJump*foreground : white", 16 "XJump*background : black", 17 "XJump*borderColor : white", 18 "XJump*defaultDistance : 16", 19 "XJump*borderWidth : 0", 20 21 "XJump*title.label : FALLING TOWER ver 2.7", 22 "XJump*title.horizDistance : 64", 23 "XJump*title.foreground : white", 24 "XJump*title.background : blue", 25 "XJump*title.borderColor : navy", 26 "XJump*title.borderWidth : 4", 27 28 "XJump*scoreBoard.fromVert : title", 29 "XJump*scoreBoard.horizDistance : 128", 30 31 "XJump*scLabel.label : Floor", 32 33 "XJump*score.fromHoriz : scLabel", 34 35 "XJump*gameover.label : Game Over", 36 "XJump*gameover.fromVert : scoreBoard", 37 "XJump*gameover.horizDistance : 200", 38 "XJump*gameover.vertDistance : 96", 39 "XJump*gameover.foreground : white", 40 "XJump*gameover.background : blue", 41 "XJump*gameover.borderColor : navy", 42 "XJump*gameover.borderWidth : 4", 43 44 "XJump*pause.label : Pause", 45 "XJump*pause.fromVert : scoreBoard", 46 "XJump*pause.horizDistance : 224", 47 "XJump*pause.vertDistance : 96", 48 "XJump*pause.foreground : white", 49 "XJump*pause.background : blue", 50 "XJump*pause.borderColor : navy", 51 "XJump*pause.borderWidth : 4", 52 53 "XJump*scr.fromVert : scoreBoard", 54 "XJump*scr.borderWidth : 0", 55 56 "XJump*record_v.fromVert : scoreBoard", 57 "XJump*record_v.allowVert : True", 58 "XJump*record_v.allowHoriz : True", 59 "XJump*record_v*borderWidth : 1", 60 61 "XJump*record.font : -*-fixed-*-*-*-*-20-*-*-*-c-*-*-*", 62 63 "XJump*copyright.label : (C) 1997 ROYALPANDA", 64 "XJump*copyright.foreground : green", 65 "XJump*copyright.fromVert : scr", 66 "XJump*copyright.horizDistance : 64", 67 68 "XJump*game.translations : #override \\n\ 69 \ 70 <Key>Left : key_on(LEFT) \\n\ 71 <KeyUp>Left : key_off(LEFT) \\n\ 72 <Key>j : key_on(LEFT) \\n\ 73 <KeyUp>j : key_off(LEFT) \\n\ 74 <Key>KP_4 : key_on(LEFT) \\n\ 75 <KeyUp>KP_4 : key_off(LEFT) \\n\ 76 <Btn2Down> : key_on(LEFT) \\n\ 77 <Btn2Up> : key_off(LEFT) \\n\ 78 \ 79 <Key>Right : key_on(RIGHT) \\n\ 80 <KeyUp>Right : key_off(RIGHT) \\n\ 81 <Key>l : key_on(RIGHT) \\n\ 82 <KeyUp>l : key_off(RIGHT) \\n\ 83 <Key>KP_6 : key_on(RIGHT) \\n\ 84 <KeyUp>KP_6 : key_off(RIGHT) \\n\ 85 <Btn3Down> : key_on(RIGHT) \\n\ 86 <Btn3Up> : key_off(RIGHT) \\n\ 87 \ 88 <Key>Up : key_on(UP)start() \\n\ 89 <KeyUp>Up : key_off(UP) \\n\ 90 <Key>space : key_on(UP)start() \\n\ 91 <KeyUp>space : key_off(UP) \\n\ 92 <Key>z : key_on(UP) \\n\ 93 <KeyUp>z : key_off(UP)start() \\n\ 94 <Key>KP_8 : key_on(UP) \\n\ 95 <KeyUp>KP_8 : key_off(UP)start() \\n\ 96 <Btn1Down> : key_on(UP) \\n\ 97 <Btn1Up> : key_off(UP)start() \\n\ 98 \ 99 <Key>p : pause() \\n\ 100 Shift<Key>q : quit() \\n\ 101 ", 102 NULL}; 103