KOULES 6 "28 Jul 1995" "Linux" "games"
NAME
xkoules - Action game for X11
SYNOPSIS
xkoules [-SxslMmpdh]
KOULES FROM THE TOP:

.

--- . . O

/ \ . .

| | . . .. ---

\ / / \ X O

--- | O|

\ O/

--- ---

. O /O O\\

. . . . | |

. . . \ /

. .X. . O ---

. . . .

. . . . ...

. . . .

. . . .

. . .

H A V E

FUN

!

DESCRIPTION
Koules is an action game. The mission is to bounce all koules fighters from your sector
"OPTIONS"

-h for help

-s for small display(320x250) for slow machines

-l for large display(640x480) default size

-m for monochrome displays

-b for black and white mode

-p use private colormap

-y Synchronize with X use only for debugging

-f Disable palette fading

-d Disable sound support Game will run faster.

-x Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking

-M DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.

"Network options"

-C<host> run koules as network client

-S run koules as network server

-P<port> select port. Default is:12345 Use this in case that some other program is already using this port.

"Server options"

-W run server in width mode-support for 320x200 svgalib and OS/2 clients. Use this in case that server is refusing your clients.

-L<level> select level for server

-D<number> select dificulty for server: 0: nightmare 1: hard 2: medium(default and recomended) 3: easy 4: very easy

-K run server in deathmatch mode

"Points:"

Bounce something : +1

Eat extension : +10

Eat thief : -30

Eat friend : +30 At end of level

every live : +20

every lost level : -100

In deathmatch mode

every destroyed concurrent: +100

PORTABILITY
The program is written in ANSI C and uses the X11 graphics library. Joystick is supported only on Linux.
SEE ALSO
http://www.paru.cas.cz/~hubicka/koules/English/koules.html
AUTHOR
Jan Hubicka email: hubicka@paru.cas.cz

smail:

Jan Hubicka

Dukelskych bojovniku 1944

Tabor 39001

Czech Republic