1 #ifndef GAME_H 2 #define GAME_H 3 4 void Game_start(int newlevel); 5 void Game_quit(void); 6 void Game_warp_to_level(int lev); 7 void Game_add_high_score(const char *str); 8 void Game_button_press(int x, int y); 9 void Game_button_release(int x, int y); 10 void Game_update(void); 11 12 int Game_score(void); 13 int Game_level(void); 14 int Game_screensize(void); 15 double Game_scale(int dimensions); 16 17 #endif 18