1Xmahjongg NEWS 2 3Version 3.7 8.Mar.2005 4 5* Man page bug fixes from Debian via Dave Swegen. 6 7* Source code reorganization. 8 9 10Version 3.6.1 13.Sep.2002 11 12* Compilation fixes for newer GCCs; problems reported by Rene Blokland. 13 14 15Version 3.6 21.Aug.2001 16 17* Added `rat', `ox', `tiger', `hare', `dragon', `snake', `horse', `ram', 18 `monkey', `rooster', `dog', and `boar' layouts -- the whole Chinese 19 zodiac! -- contributed by Todd Michel McComb <mccomb@medieval.org>. 20 21 22Version 3.5 30.Jun.2001 23 24* Added native support for KDE Mahjongg (kmahjongg) tilesets and layouts. 25 (The tilesets must be converted to GIF format; kmahjongg uses BMP.) 26 Brought to my attention by Jim Broderick <broderick@linuxfreemail.com>. 27 28* Another compilation fix reported by Rene Blokland <reneb@cistron.nl>. 29 30* Fixed bug: xmahjongg would ignore some button release events. 31 32 33Version 3.4 17.May.2001 34 35* Compilation fix for newer gccs. 36 37 38Version 3.3 3.Apr.2000 39 40* Game play change: If a tile is selected already and you click a tile that 41 doesn't match, the selection is transferred to that new tile. (It used to 42 just beep at you.) 43 44* Bug fix in permstr.cc: now xmahjongg can be compiled with recent versions 45 of gcc. The error was a strange use of va_arg(). Reported by C. M. 46 Connelly <c@eskimo.com>. 47 48 49Version 3.2 5.Jan.2000 50 51* Added two new tilesets: `dorothys', a colored version by Dorothy Robinson 52 <mokuren@teleport.com> (the old `dorothys' has been renamed to 53 `dorwhite'), and `real', scanned images of some real Mah Jongg tiles 54 provided by Mark Sanctuary <sanctuary@jps.net>. 55 56* Added new tileset format. Check `share/tiles/real.gif' to see what it 57 looks like. 58 59 60Version 3.1 30.Dec.1999 61 62* Some small changes to hopefully fix a mystery bug: Some people report 63 that xmahjongg appears with no tiles visible. I can't replicate this. 64 65 66Version 3.0 19.Dec.1999 67 68* Finally completed number font! 69 70* Better support for very thick tilesets and tilesets with lower-right 71 direction shadows. 72 73* The `thick' tileset is now the default. 74 75* Speed improvements on highlighting and unhighlighting tiles. 76 77* The match count no longer bleeds into the layout area when there are a 78 lot of matches. 79 80* Can read Kyodai Mahjongg layout files. (See http://www.kyodai.com/) 81 82 83Version 3.0b11 17.Dec.1999 84 85* Added `dorothys' tileset, thanks to Dorothy Robinson 86 <mokuren@teleport.com>, artist of the original xmahjongg tiles. Also 87 added support for tilesets that don't have lower-left direction shadows. 88 89 90Version 3.0b10 12.Jan.1999 91 92* Fixed buffer overrun bug: xmahjongg wouldn't load anything but the 93 default layout. 94 95 96Version 3.0b9 28.Dec.1998 97 98* The xmahjongg package now uses automake. 99 100* Use the failing-malloc library to avoid problems with some systems' bad 101 realloc() definitions. 102 103* Improved error messages on bad files. 104 105 106Version 3.0b8 5.Nov.1998 107 108* Added support for Gnome Mahjongg-style tilesets. (Well, almost: while 109 Gnome Mahjongg reads XPMs -- and probably every other format, using imlib 110 -- xmahjongg can still only read GIFs.) 111 112* Added two tilesets from Gnome Mahjongg: `gnome' and `gnome2'. These 113 tilesets were apparently created by Jonathan Buzzard and Max Watson. 114 115* Shrank the border around the layout to waste less screen space. The default 116 tileset with default layout will now fit on a 1024x768 screen. 117 118* Renamed the `--board' option to `--layout'. Moved `share/boards' to 119 `share/layouts'. Renamed the `tall' tileset to `thick'. 120 121 122Version 3.0b7 26.Sep.1998 123 124* `--help' now prints to stdout, following the GNU Coding Standards. 125 126* Made `--solvable-boards' the default. 127 128* Makefiles: Added `make uninstall' target, enabled `./configure's 129 program name transformations, made VPATH builds possible. 130 131 132Version 3.0b6 17.Sep.1998 133 134* More configuration changes so it'll work with egcs or gcc-2.7.2.1. 135 136 137Version 3.0b5 16.Sep.1998 138 139* Made it compilable with egcs. 140 141 142Version 3.0b4 12.Sep.1998 143 144* Fixed several display and clipping bugs. 145 146* Added `--list' and `--background'. 147 148* Initial display and new-game display are cleaner. 149 150* Cleaned up Panel and Board by removing unused or duplicate members and 151 functionality. 152 153 154Version 3.0b3 10.Sep.1998 155 156* Who the hell knows. 157 158 159Version 3.0b2 7.Sep.1998 160 161* Big release after the summer. Traversal, solutions, bug fixes, cleaned-up 162 code, a first go at a tile count, etc., etc. 163 164 165Version 3.0a1 1997 166 167* First release. 168