1XCOMM ===================================================================== 2XCOMM Imakefile - xmemory v3.6 - Helmut.Hoenig@hub.de - July 3, 1996 3XCOMM ===================================================================== 4 5XCOMM Default font pattern to be used when creating letter or smiley tiles 6 7 FONT_DEFAULT = \"-bitstream-bitstream\ charter-bold-r-*\" 8 9XCOMM where to search for data-files, when not found in current dir 10 11 XMEMORYDIR = \"${DATADIR}/xmemory\" 12 13XCOMM set the compiler that you like, 14XCOMM gcc should suit, since the libraries are not needed. 15 16 CXX ?= c++ 17 18XCOMM ####################################################################### 19 20 SRCS = board.C color.C font.C port.C tile.C xmemory.C \ 21 gif_image.C color_mapper.C mem_image.C 22 23 LOCAL_LIBRARIES = $(XLIB) 24 25 OBJS = board.o color.o font.o port.o tile.o xmemory.o \ 26 gif_image.o color_mapper.o mem_image.o 27 28xmemory: $(OBJS) $(DEPLIBS) 29 $(RM) $@ 30 $(CXX) -o $@ $(OBJS) $(LDOPTIONS) $(LOCAL_LIBRARIES) $(LDLIBS) $(EXTRA_LOAD_FLAGS) 31 32ComplexCplusplusProgramTarget(xmemory) 33DependTarget() 34CleanTarget() 35 36 37xmemory.o: 38 $(CXX) $(CXXFLAGS) -DDATA_DIRECTORY=$(XMEMORYDIR) -DFONT_DEFAULT=$(FONT_DEFAULT) -c xmemory.C -o $@ 39 40.C.o: 41 $(CXX) $(CXXFLAGS) -c $< -o $@ 42