1            Macintosh-specific help file for NetHack 3.6
2
3The following are options, features, or concerns specific to the
4MacOS Classic port of NetHack.  Bug reports, suggestions, comments,
5and so on, should be addressed to:
6
7    To: nethack-bugs@nethack.org
8    Subject: Mac NetHack 3.6
9
10or you can use our on-line bug reporting form at
11
12    http://www.nethack.org
13
14Please include your machine-type, system software version and other
15relevant information (i.e. system extensions, monitor, accelerators
16and so on).
17
18
19=== Configuration of a playground
20    NetHack is packaged in a Dungeon Folder which includes:
21        NetHack - the application file itself.
22        NetHack Defaults - text file for default option settings.
23        License - licensing terms for nethack.
24        Guidebook - description of the game in long format.
25        Recover - the application to restore save files from crashed games.
26    Previous versions had a large number of data files in the Dungeon
27    Folder.  These are now packaged as resources inside the application
28    file and will no longer appear in the Dungeon Folder.
29
30    During play another file type appears:
31        Player level files (labelled "iName.n", i is a constant number,
32            Name is the player name and n is the dungeon level).
33
34    Two other types of files will appear in the Dungeon Folder
35    as a result of playing NetHack:
36        Bones files (of previously deceased players).
37        Saved games (labelled "save/iName", i is a number, same as above,
38            and Name is the player name).
39
40    The following files or file types may be thrown away:
41        logfile - if it becomes too large.  A new one will be generated.
42        Player level files _not_ belonging to a game in progress.
43            Alternatively, these files may be processed by Recover,
44            which may be able to restore a save file from the level files.
45        Old bones files and saved games.
46
47
48=== Resuming a saved game
49    Double-click (or open) the desired saved game file or open NetHack
50    and answer the "Who are you?" dialog with the player name of
51    the saved game in the Dungeon Folder.
52
53
54=== Windows
55    The Dungeon Map and Message windows are the essential windows used
56    during window-mode play.  During tty-mode play there is only one
57    window which displays the map, messages, lists and other info.
58    For window-mode play, lists (e.g. the list of objects that may
59    be wielded) and special info windows appear as needed.  Windows
60    may be closed in the normal ways (i.e. clicking their close box,
61    choosing 'Close' from the File menu or typing the command
62    equivalent for 'Close', cmd-W) and the list windows may also be
63    dismissed by hitting the space bar (or Return or Enter Keys).
64    Hitting the ESCape key will dismiss special windows without
65    scrolling to the end.
66
67    The command "Reposition" on the File menu may be used to restore the
68    the startup sizes and locations of the various windows.  The
69    window positions are saved in a file labelled "NetHack Windows"
70    in the appropriate preferences folder.
71
72
73=== Default options
74    The following options are specific to the Macintosh port:
75    background:  - black or white
76    MACgraphics  - use enhanced dungeon map symbols [TRUE]
77    page_wait    - display  --MORE--  after messages [TRUE]
78
79    Default options may be set by editing the NetHack Defaults text
80    file (using SimpleText or your favorite editor).  The following
81    notation is used:
82
83        OPTIONS=name:Arnold,time,!tombstone
84
85    It should also be mentioned here that there are two graphic
86    interface modes available: 'mac' and 'tty'.  Choosing between
87    these interfaces is accomplished by the option:
88    window:mac - the default multi-window Macintosh(tm) interface.
89    window:tty - traditional Unix(tm)-style TTY window interface.
90
91    See option help (?f or ?g) for more details.
92
93
94=== Movement by mouse
95    The shape (direction) of the cursor over the Dungeon Map window,
96    typically, indicates the direction that you desire to move in when
97    the mouse is clicked.  Modifier keys affect mouse-movement in the
98    same way that they affect keyboard movement.  Clicking on yourself
99    means rest one turn and Shift-clicking on yourself means "open door"
100    in the subsequently indicated direction.
101
102
103=== Sounds
104    Real sounds (resources) have been added for various instruments.
105    The option "silent" [FALSE] controls whether or not a sound will
106    be heard when an instrument is applied.
107
108
109=== Explore and Debug Modes
110    As of version 3.1.2, you can enter Explore (aka Discover) mode or
111    Debug (aka Wizard) mode by choosing the appropriate entries on the
112    'Mode' popup-menu section of the "Who are you?" startup dialog.
113    This same dialog allows you to specify your role, race, gender,
114    alignment, and name, of course.
115
116    Starting in Explore mode is essentially the same as playing in
117    Regular mode except that if you are killed then you are given an
118    opportunity to override your death.  Because of this advantage,
119    your Explore mode scores are not entered on the scoreboard record.
120    You also get a wand of wishing in your starting inventory and can
121    see your intrinsic abilities using the command ctl-X (also available
122    on the 'Explore' submenu on the File menu).
123
124    Starting in Debug mode is only intended for developers and others
125    interested in characterizing bugs.  Using this mode for other
126    purposes will have confusing results and eliminate your enjoyment
127    of the game!
128
129
130=== Menus
131    As of version 3.1.2, the menus have been reworked to provide access
132    to all the NetHack commands and a special 'Kbd' menu was added to
133    facilitate play using only the mouse.  In some cases, a command may
134    appear on more than one menu.  In general, the commands have been
135    grouped to appear on an appropriate menu:
136    File  - commands related to windows, start mode and play control.
137    Help  - info commands generally not related to a specific game (i.e.
138            (key descriptions, version info, internal option editor).
139    Info  - commands that are generally game-specific (i.e. inventory
140            related, describe features seen on the map or name things).
141    Equip - commands related to things you might wield or wear.
142    Act   - commands for actions that you might do alone (i.e. wait,
143            jump) or do with another dungeon denizen (i.e. pay, chat).
144    Magic - commands for things that you might do with items (drop,
145            eat, read) or spell-related.
146    Bits  - commands for things you might do to dungeon pieces (i.e.
147            open door, loot chest, engrave on the floor, climb stairs).
148
149    The key related to a command generally appears to the left of the
150    menu entry for that command (i.e. w for wield and W for wear). A
151    leftmost # denotes an extended command (without a related key) and
152    a left cloverleaf or command symbol denotes a command that requires
153    either a control or command key modifier (i.e. holding down the
154    control or command key while hitting the related key).
155
156
157===
158The members of the Macintosh NetHack port team hope you enjoy this game.
159