1#pragma once 2 3#include "../item/button.qh" 4CLASS(XonoticButton, Button) 5 METHOD(XonoticButton, configureXonoticButton, void(entity, string, vector, string)); 6 ATTRIB(XonoticButton, fontSize, float, SKINFONTSIZE_NORMAL); 7 ATTRIB(XonoticButton, image, string, SKINGFX_BUTTON); 8 ATTRIB(XonoticButton, grayImage, string, SKINGFX_BUTTON_GRAY); 9 ATTRIB(XonoticButton, color, vector, SKINCOLOR_BUTTON_N); 10 ATTRIB(XonoticButton, colorC, vector, SKINCOLOR_BUTTON_C); 11 ATTRIB(XonoticButton, colorF, vector, SKINCOLOR_BUTTON_F); 12 ATTRIB(XonoticButton, colorD, vector, SKINCOLOR_BUTTON_D); 13 ATTRIB(XonoticButton, alpha, float, SKINALPHA_TEXT); 14 ATTRIB(XonoticButton, disabledAlpha, float, SKINALPHA_DISABLED); 15 ATTRIB(XonoticButton, marginLeft, float, SKINMARGIN_BUTTON); // chars 16 ATTRIB(XonoticButton, marginRight, float, SKINMARGIN_BUTTON); // chars 17ENDCLASS(XonoticButton) 18 19entity makeXonoticButton_T(string theText, vector theColor, string theTooltip); 20entity makeXonoticButton(string theText, vector theColor); 21