1#pragma once 2 3#include "rootdialog.qh" 4CLASS(XonoticHUDPressedKeysDialog, XonoticRootDialog) 5 METHOD(XonoticHUDPressedKeysDialog, fill, void(entity)); 6 ATTRIB(XonoticHUDPressedKeysDialog, title, string, _("Pressed Keys Panel")); 7 ATTRIB(XonoticHUDPressedKeysDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT); 8 ATTRIB(XonoticHUDPressedKeysDialog, intendedWidth, float, 0.4); 9 ATTRIB(XonoticHUDPressedKeysDialog, rows, float, 15); 10 ATTRIB(XonoticHUDPressedKeysDialog, columns, float, 4); 11 ATTRIB(XonoticHUDPressedKeysDialog, name, string, "HUDpressedkeys"); 12 ATTRIB(XonoticHUDPressedKeysDialog, requiresConnection, float, true); 13ENDCLASS(XonoticHUDPressedKeysDialog) 14