1#pragma once
2
3#include "rootdialog.qh"
4CLASS(XonoticHUDPressedKeysDialog, XonoticRootDialog)
5	METHOD(XonoticHUDPressedKeysDialog, fill, void(entity));
6	ATTRIB(XonoticHUDPressedKeysDialog, title, string, _("Pressed Keys Panel"));
7	ATTRIB(XonoticHUDPressedKeysDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
8	ATTRIB(XonoticHUDPressedKeysDialog, intendedWidth, float, 0.4);
9	ATTRIB(XonoticHUDPressedKeysDialog, rows, float, 15);
10	ATTRIB(XonoticHUDPressedKeysDialog, columns, float, 4);
11	ATTRIB(XonoticHUDPressedKeysDialog, name, string, "HUDpressedkeys");
12	ATTRIB(XonoticHUDPressedKeysDialog, requiresConnection, float, true);
13ENDCLASS(XonoticHUDPressedKeysDialog)
14