1 /* $Id: winAudio.h,v 5.0 2001/04/07 20:00:59 dik Exp $ 2 * 3 * XPilot, a multiplayer gravity war game. Copyright (C) 1991-2001 by 4 * 5 * Bj�rn Stabell <bjoern@xpilot.org> 6 * Ken Ronny Schouten <ken@xpilot.org> 7 * Bert Gijsbers <bert@xpilot.org> 8 * Dick Balaska <dick@xpilot.org> 9 * 10 * This program is free software; you can redistribute it and/or modify 11 * it under the terms of the GNU General Public License as published by 12 * the Free Software Foundation; either version 2 of the License, or 13 * (at your option) any later version. 14 * 15 * This program is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU General Public License for more details. 19 * 20 * You should have received a copy of the GNU General Public License 21 * along with this program; if not, write to the Free Software 22 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 23 */ 24 25 /***************************************************************************\ 26 * winAudio.h - XPilotNT Windoze audio interface module * 27 \***************************************************************************/ 28 #ifdef SOUND 29 30 extern int audioDeviceInit(char *display); 31 extern void audioDeviceEvents(); 32 extern void audioDevicePlay(char *filename, int type, int volume, void **private); 33 34 #endif 35