1 /* $Id: winAudio.h,v 5.0 2001/04/07 20:00:59 dik Exp $
2  *
3  * XPilot, a multiplayer gravity war game.  Copyright (C) 1991-2001 by
4  *
5  *      Bj�rn Stabell        <bjoern@xpilot.org>
6  *      Ken Ronny Schouten   <ken@xpilot.org>
7  *      Bert Gijsbers        <bert@xpilot.org>
8  *      Dick Balaska         <dick@xpilot.org>
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23  */
24 
25 /***************************************************************************\
26 *  winAudio.h - XPilotNT Windoze audio interface module						*
27 \***************************************************************************/
28 #ifdef SOUND
29 
30 extern	int		audioDeviceInit(char *display);
31 extern	void	audioDeviceEvents();
32 extern	void	audioDevicePlay(char *filename, int type, int volume, void **private);
33 
34 #endif
35