1 /* 2 ** c_console.h 3 ** 4 **--------------------------------------------------------------------------- 5 ** Copyright 1998-2006 Randy Heit 6 ** All rights reserved. 7 ** 8 ** Redistribution and use in source and binary forms, with or without 9 ** modification, are permitted provided that the following conditions 10 ** are met: 11 ** 12 ** 1. Redistributions of source code must retain the above copyright 13 ** notice, this list of conditions and the following disclaimer. 14 ** 2. Redistributions in binary form must reproduce the above copyright 15 ** notice, this list of conditions and the following disclaimer in the 16 ** documentation and/or other materials provided with the distribution. 17 ** 3. The name of the author may not be used to endorse or promote products 18 ** derived from this software without specific prior written permission. 19 ** 20 ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 21 ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 22 ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 23 ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 24 ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 25 ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 26 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 27 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 28 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 29 ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 **--------------------------------------------------------------------------- 31 ** 32 */ 33 34 #ifndef __C_CONSOLE__ 35 #define __C_CONSOLE__ 36 37 #include <stdarg.h> 38 #include "basictypes.h" 39 40 struct event_t; 41 42 #define C_BLINKRATE (TICRATE/2) 43 44 typedef enum cstate_t 45 { 46 c_up=0, c_down=1, c_falling=2, c_rising=3 47 } 48 constate_e; 49 50 #define PRINTLEVELS 5 51 extern int PrintColors[PRINTLEVELS + 2]; 52 53 extern constate_e ConsoleState; 54 extern int ConBottom; 55 56 // Initialize the console 57 void C_InitConsole (int width, int height, bool ingame); 58 void C_DeinitConsole (); 59 void C_InitConback(); 60 61 // Adjust the console for a new screen mode 62 void C_NewModeAdjust (void); 63 64 void C_Ticker (void); 65 66 void AddToConsole (int printlevel, const char *string); 67 int PrintString (int printlevel, const char *string); 68 int VPrintf (int printlevel, const char *format, va_list parms) GCCFORMAT(2); 69 70 void C_DrawConsole (bool hw2d); 71 void C_ToggleConsole (void); 72 void C_FullConsole (void); 73 void C_HideConsole (void); 74 void C_AdjustBottom (void); 75 void C_FlushDisplay (void); 76 77 void C_InitTicker (const char *label, unsigned int max, bool showpercent=true); 78 void C_SetTicker (unsigned int at, bool forceUpdate=false); 79 80 class FFont; 81 void C_MidPrint (FFont *font, const char *message); 82 void C_MidPrintBold (FFont *font, const char *message); 83 84 bool C_Responder (event_t *ev); 85 86 void C_AddTabCommand (const char *name); 87 void C_RemoveTabCommand (const char *name); 88 void C_ClearTabCommands(); // Removes all tab commands 89 90 #endif 91