1 // This may look like C code, but it is really -*- C++ -*-
2 //
3 // Copyright Bob Friesenhahn, 1999, 2000, 2002, 2003
4 //
5 // GD/PerlMagick example using Magick++ methods.
6 //
7 // Concept and algorithms lifted from PerlMagick demo script
8 //
9
10 #include <Magick++.h>
11 #include <string>
12 #include <iostream>
13
14 using namespace std;
15
16 using namespace Magick;
17
main(int,char ** argv)18 int main( int /*argc*/, char ** argv)
19 {
20
21 // Initialize ImageMagick install location for Windows
22 InitializeMagick(*argv);
23
24 try {
25
26 string srcdir("");
27 if(getenv("SRCDIR") != 0)
28 srcdir = getenv("SRCDIR");
29
30 //
31 // Create a 300x300 white canvas.
32 //
33 Image image( "300x300", "white" );
34
35 //
36 // Draw texture-filled polygon
37 //
38 // Polygon list
39 std::vector<Coordinate> poly_coord;
40 poly_coord.push_back( Coordinate(30,30) );
41 poly_coord.push_back( Coordinate(100,10) );
42 poly_coord.push_back( Coordinate(190,290) );
43 poly_coord.push_back( Coordinate(30,290) );
44
45 Image texture( srcdir + "tile.miff" );
46 image.fillPattern( texture );
47 image.draw( DrawablePolygon( poly_coord ) );
48 texture.isValid( false );
49 image.fillPattern( texture ); // Unset texture
50
51 //
52 // Draw filled ellipse with black border, and red fill color
53 //
54 image.strokeColor( "black" );
55 image.fillColor( "red" );
56 image.strokeWidth( 5 );
57 image.draw( DrawableEllipse( 100,100, 50,75, 0,360 ) );
58 image.fillColor( Color() ); // Clear out fill color
59
60 //
61 // Draw ellipse, and polygon, with black stroke, strokeWidth of 5
62 //
63 image.strokeColor( "black" );
64 image.strokeWidth( 5 );
65 vector<Drawable> drawlist;
66
67 // Add polygon to list
68 poly_coord.clear();
69 poly_coord.push_back( Coordinate(30,30) );
70 poly_coord.push_back( Coordinate(100,10) );
71 poly_coord.push_back( Coordinate(190,290) );
72 poly_coord.push_back( Coordinate(30,290) );
73 drawlist.push_back( DrawablePolygon( poly_coord ) );
74 image.draw( drawlist );
75
76 //
77 // Floodfill object with blue
78 //
79 image.colorFuzz( 0.5*QuantumRange );
80 image.floodFillColor( "+132+62", "blue" );
81
82 //
83 // Draw text
84 //
85 image.strokeColor(Color());
86 image.fillColor( "red" );
87 if (getenv("MAGICK_FONT") != 0)
88 image.font(string(getenv("MAGICK_FONT")));
89 image.fontPointsize( 18 );
90 #if MAGICKCORE_FREETYPE_DELEGATE
91 image.annotate( "Hello world!", "+150+20" );
92 #endif
93
94 image.fillColor( "blue" );
95 image.fontPointsize( 14 );
96 #if MAGICKCORE_FREETYPE_DELEGATE
97 image.annotate( "Goodbye cruel world!", "+150+38" );
98 #endif
99
100 image.fillColor( "black" );
101 image.fontPointsize( 14 );
102 #if MAGICKCORE_FREETYPE_DELEGATE
103 image.annotate( "I'm climbing the wall!", "+280+120",
104 NorthWestGravity, 90.0 );
105 #endif
106 //image.display();
107 //
108 // Write image.
109 //
110
111 cout << "Writing image \"shapes_out.miff\" ..." << endl;
112 image.depth( 8 );
113 image.compressType( RLECompression );
114 image.write( "shapes_out.miff" );
115
116 // cout << "Display image..." << endl;
117 // image.display( );
118
119 }
120 catch( exception &error_ )
121 {
122 cout << "Caught exception: " << error_.what() << endl;
123 return 1;
124 }
125
126 return 0;
127 }
128