1<?xml version="1.0" encoding="UTF-8"?>
2<!-- File generated by appleseed.dll version 2.1.0-beta (SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2). -->
3<project format_revision="31">
4    <scene>
5        <camera name="camera" model="pinhole_camera">
6            <parameter name="autofocus_enabled" value="false" />
7            <parameter name="controller_target" value="0.25 0.25 -1" />
8            <parameter name="film_dimensions" value="0.024892 0.018669" />
9            <parameter name="focal_length" value="0.035" />
10            <transform time="0">
11                <matrix>
12                    1.00000000000000000 0.00000000000000000 0.00000000000000000 0.00000000000000000
13                    0.00000000000000000 1.00000000000000000 0.00000000000000000 0.00000000000000000
14                    0.00000000000000000 0.00000000000000000 1.00000000000000000 2.00000000000000000
15                    0.00000000000000000 0.00000000000000000 0.00000000000000000 1.00000000000000000
16                </matrix>
17            </transform>
18        </camera>
19        <environment name="environment" model="generic_environment" />
20        <assembly name="assembly">
21            <color name="white">
22                <parameter name="color_space" value="linear_rgb" />
23                <parameter name="multiplier" value="1.0" />
24                <parameter name="wavelength_range" value="400.0 700.0" />
25                <values>
26                    1.000000000 1.000000000 1.000000000
27                </values>
28                <alpha>
29                    1.000000000
30                </alpha>
31            </color>
32            <surface_shader name="white_surface_shader" model="constant_surface_shader">
33                <parameter name="color" value="white" />
34            </surface_shader>
35            <material name="white_material" model="generic_material">
36                <parameter name="surface_shader" value="white_surface_shader" />
37            </material>
38            <object name="square" model="mesh_object">
39                <parameters name="filename">
40                    <parameter name="0" value="square.0.obj" />
41                </parameters>
42            </object>
43            <object_instance name="square.square_inst" object="square.square">
44                <transform>
45                    <matrix>
46                        1.00000000000000000 0.00000000000000000 0.00000000000000000 -0.25000000000000000
47                        0.00000000000000000 1.00000000000000000 0.00000000000000000 -0.25000000000000000
48                        0.00000000000000000 0.00000000000000000 1.00000000000000000 0.00000000000000000
49                        0.00000000000000000 0.00000000000000000 0.00000000000000000 1.00000000000000000
50                    </matrix>
51                </transform>
52                <assign_material slot="Default" side="front" material="white_material" />
53            </object_instance>
54        </assembly>
55        <assembly_instance name="assembly_inst" assembly="assembly">
56        </assembly_instance>
57    </scene>
58    <output>
59        <frame name="beauty">
60            <parameter name="camera" value="camera" />
61            <parameter name="resolution" value="640 480" />
62        </frame>
63    </output>
64    <configurations>
65        <configuration name="final" base="base_final">
66            <parameter name="lighting_engine" value="pt" />
67            <parameter name="pixel_renderer" value="uniform" />
68            <parameters name="pt">
69                <parameter name="dl_light_samples" value="1" />
70                <parameter name="enable_caustics" value="true" />
71                <parameter name="enable_dl" value="true" />
72                <parameter name="enable_ibl" value="true" />
73                <parameter name="ibl_bsdf_samples" value="1" />
74                <parameter name="ibl_env_samples" value="1" />
75                <parameter name="max_bounces" value="-1" />
76                <parameter name="max_diffuse_bounces" value="-1" />
77                <parameter name="max_glossy_bounces" value="-1" />
78                <parameter name="max_specular_bounces" value="-1" />
79                <parameter name="next_event_estimation" value="true" />
80                <parameter name="rr_min_path_length" value="3" />
81            </parameters>
82            <parameters name="uniform_pixel_renderer">
83                <parameter name="samples" value="9" />
84            </parameters>
85        </configuration>
86        <configuration name="interactive" base="base_interactive">
87            <parameters name="pt">
88                <parameter name="max_bounces" value="-1" />
89                <parameter name="max_diffuse_bounces" value="-1" />
90                <parameter name="max_glossy_bounces" value="-1" />
91                <parameter name="max_specular_bounces" value="-1" />
92            </parameters>
93        </configuration>
94    </configurations>
95</project>
96