1
2//
3// This source file is part of appleseed.
4// Visit https://appleseedhq.net/ for additional information and resources.
5//
6// This software is released under the MIT license.
7//
8// Copyright (c) 2016-2018 Luis Barrancos, The appleseedhq Organization
9//
10// Permission is hereby granted, free of charge, to any person obtaining a copy
11// of this software and associated documentation files (the "Software"), to deal
12// in the Software without restriction, including without limitation the rights
13// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14// copies of the Software, and to permit persons to whom the Software is
15// furnished to do so, subject to the following conditions:
16//
17// The above copyright notice and this permission notice shall be included in
18// all copies or substantial portions of the Software.
19//
20// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26// THE SOFTWARE.
27//
28
29shader as_maya_components2Vector
30(
31    float compX = 0.0,
32    float compY = 0.0,
33    float compZ = 0.0,
34    output vector comp = vector(compX, compY, compZ)
35)
36{
37    comp = vector(compX, compY, compZ);
38}
39