1 
2 //
3 // This source file is part of appleseed.
4 // Visit https://appleseedhq.net/ for additional information and resources.
5 //
6 // This software is released under the MIT license.
7 //
8 // Copyright (c) 2010-2013 Francois Beaune, Jupiter Jazz Limited
9 // Copyright (c) 2014-2018 Francois Beaune, The appleseedhq Organization
10 //
11 // Permission is hereby granted, free of charge, to any person obtaining a copy
12 // of this software and associated documentation files (the "Software"), to deal
13 // in the Software without restriction, including without limitation the rights
14 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
15 // copies of the Software, and to permit persons to whom the Software is
16 // furnished to do so, subject to the following conditions:
17 //
18 // The above copyright notice and this permission notice shall be included in
19 // all copies or substantial portions of the Software.
20 //
21 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
22 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
24 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
25 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
26 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
27 // THE SOFTWARE.
28 //
29 
30 #pragma once
31 
32 // appleseed.studio headers.
33 #include "mainwindow/project/entityactions.h"
34 #include "mainwindow/project/entitycreatorbase.h"
35 #include "mainwindow/project/ientityvalueprovider.h"
36 #include "mainwindow/project/itembase.h"
37 
38 // Qt headers.
39 #include <QObject>
40 
41 // Forward declarations.
42 namespace appleseed     { namespace studio { class AttributeEditor; } }
43 namespace appleseed     { namespace studio { template <typename Entity, typename ParentEntity, typename ParentItem> class CollectionItem; } }
44 namespace appleseed     { namespace studio { class EntityEditorContext; } }
45 namespace foundation    { class Dictionary; }
46 namespace renderer      { class Frame; }
47 namespace renderer      { class PostProcessingStage; }
48 
49 namespace appleseed {
50 namespace studio {
51 
52 class FrameItem
53   : public ItemBase
54   , public IEntityValueProvider
55   , public EntityCreatorBase    // gcc 4.8 requires public inheritance here
56 {
57     Q_OBJECT
58 
59   public:
60     FrameItem(
61         EntityEditorContext&    editor_context,
62         renderer::Frame*        frame);
63 
64     foundation::Dictionary get_values() const override;
65 
66     void add_item(renderer::PostProcessingStage* stage);
67 
68   private slots:
69     void slot_edit_accepted(foundation::Dictionary values);
70 
71   private:
72     friend class EntityEditionAction<FrameItem>;
73 
74     typedef CollectionItem<renderer::PostProcessingStage, renderer::Frame, FrameItem> PostProcessingStageCollectionItem;
75 
76     renderer::Frame*                    m_frame;
77     PostProcessingStageCollectionItem*  m_post_processing_stage_collection_item;
78 
79     void slot_edit(AttributeEditor* attribute_editor) override;
80     void edit(const foundation::Dictionary& values);
81 };
82 
83 }   // namespace studio
84 }   // namespace appleseed
85