1 2 // 3 // This source file is part of appleseed. 4 // Visit https://appleseedhq.net/ for additional information and resources. 5 // 6 // This software is released under the MIT license. 7 // 8 // Copyright (c) 2017-2018 Francois Beaune, The appleseedhq Organization 9 // 10 // Permission is hereby granted, free of charge, to any person obtaining a copy 11 // of this software and associated documentation files (the "Software"), to deal 12 // in the Software without restriction, including without limitation the rights 13 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 14 // copies of the Software, and to permit persons to whom the Software is 15 // furnished to do so, subject to the following conditions: 16 // 17 // The above copyright notice and this permission notice shall be included in 18 // all copies or substantial portions of the Software. 19 // 20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 21 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 23 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 24 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 25 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 26 // THE SOFTWARE. 27 // 28 29 #pragma once 30 31 // appleseed.foundation headers. 32 #include "foundation/utility/api/apiarray.h" 33 #include "foundation/utility/searchpaths.h" 34 35 // appleseed.main headers. 36 #include "main/dllsymbol.h" 37 38 // Forward declarations. 39 namespace renderer { class IObjectFactory; } 40 namespace renderer { class Object; } 41 namespace renderer { class Plugin; } 42 43 namespace renderer 44 { 45 46 // 47 // An array of object factories. 48 // 49 50 APPLESEED_DECLARE_APIARRAY(ObjectFactoryArray, IObjectFactory*); 51 52 53 // 54 // Object factory registrar. 55 // 56 57 class APPLESEED_DLLSYMBOL ObjectFactoryRegistrar 58 { 59 public: 60 typedef Object EntityType; 61 typedef IObjectFactory FactoryType; 62 typedef ObjectFactoryArray FactoryArrayType; 63 64 // Constructor. 65 explicit ObjectFactoryRegistrar( 66 const foundation::SearchPaths& search_paths = foundation::SearchPaths()); 67 68 // Destructor. 69 ~ObjectFactoryRegistrar(); 70 71 // Register a factory defined in a plugin. 72 void register_factory_plugin(Plugin* plugin, void* plugin_entry_point); 73 74 // Retrieve the registered factories. 75 FactoryArrayType get_factories() const; 76 77 // Lookup a factory by name. 78 const FactoryType* lookup(const char* name) const; 79 80 private: 81 struct Impl; 82 Impl* impl; 83 }; 84 85 } // namespace renderer 86