1 /* spline.c: spline and spline list (represented as arrays) manipulation. */
2 
3 #ifdef HAVE_CONFIG_H
4 #include "config.h"
5 #endif /* Def: HAVE_CONFIG_H */
6 
7 #include "message.h"
8 #include "types.h"
9 #include "spline.h"
10 #include "vector.h"
11 #include "xstd.h"
12 #include <assert.h>
13 
14 /* Print a spline in human-readable form.  */
15 
16 void
print_spline(FILE * f,spline_type s)17 print_spline (FILE *f, spline_type s)
18 {
19   assert(SPLINE_DEGREE (s) == LINEARTYPE || SPLINE_DEGREE (s) == CUBICTYPE);
20 
21   if (SPLINE_DEGREE (s) == LINEARTYPE)
22     fprintf (f, "(%.3f,%.3f)--(%.3f,%.3f).\n",
23                 START_POINT (s).x, START_POINT (s).y,
24                 END_POINT (s).x, END_POINT (s).y);
25 
26   else if (SPLINE_DEGREE (s) == CUBICTYPE)
27     fprintf (f, "(%.3f,%.3f)..ctrls(%.3f,%.3f)&(%.3f,%.3f)..(%.3f,%.3f).\n",
28                 START_POINT (s).x, START_POINT (s).y,
29                 CONTROL1 (s).x, CONTROL1 (s).y,
30                 CONTROL2 (s).x, CONTROL2 (s).y,
31                 END_POINT (s).x, END_POINT (s).y);
32 }
33 
34 
35 /* Evaluate the spline S at a given T value.  This is an implementation
36    of de Casteljau's algorithm.  See Schneider's thesis, p.37.
37    The variable names are taken from there.  */
38 
39 at_real_coord
evaluate_spline(spline_type s,at_real t)40 evaluate_spline (spline_type s, at_real t)
41 {
42   spline_type V[4];    /* We need degree+1 splines, but assert degree <= 3.  */
43   signed i, j;
44   at_real one_minus_t = (at_real) 1.0 - t;
45   polynomial_degree degree = SPLINE_DEGREE (s);
46 
47   for (i = 0; i <= degree; i++)
48     {
49       V[0].v[i].x = s.v[i].x;
50       V[0].v[i].y = s.v[i].y;
51       V[0].v[i].z = s.v[i].z;
52     }
53 
54   for (j = 1; j <= degree; j++)
55     for (i = 0; i <= degree - j; i++)
56       {
57         at_real_coord t1 = Pmult_scalar (V[j - 1].v[i], one_minus_t);
58         at_real_coord t2 = Pmult_scalar (V[j - 1].v[i + 1], t);
59         at_real_coord temp = Padd (t1, t2);
60         V[j].v[i].x = temp.x;
61         V[j].v[i].y = temp.y;
62         V[j].v[i].z = temp.z;
63       }
64 
65   return V[degree].v[0];
66 }
67 
68 
69 /* Return a new, empty, spline list.  */
70 
71 spline_list_type *
new_spline_list(void)72 new_spline_list (void)
73 {
74   spline_list_type *answer;
75 
76   XMALLOC (answer, sizeof (spline_list_type));
77   *answer = empty_spline_list();
78   return answer;
79 }
80 
81 spline_list_type
empty_spline_list(void)82 empty_spline_list (void)
83 {
84   spline_list_type answer;
85   SPLINE_LIST_DATA (answer) = NULL;
86   SPLINE_LIST_LENGTH (answer) = 0;
87   return answer;
88 }
89 
90 /* Return a new spline list with SPLINE as the first element.  */
91 
92 spline_list_type *
new_spline_list_with_spline(spline_type spline)93 new_spline_list_with_spline (spline_type spline)
94 {
95   spline_list_type *answer;
96 
97   answer = new_spline_list();
98   XMALLOC (SPLINE_LIST_DATA (*answer), sizeof (spline_type));
99   SPLINE_LIST_ELT (*answer, 0) = spline;
100   SPLINE_LIST_LENGTH (*answer) = 1;
101 
102   return answer;
103 }
104 
105 
106 /* Free the storage in a spline list.  We don't have to free the
107    elements, since they are arrays in automatic storage.  And we don't
108    want to free the list if it was empty.  */
109 
110 void
free_spline_list(spline_list_type spline_list)111 free_spline_list (spline_list_type spline_list)
112 {
113   if (SPLINE_LIST_DATA (spline_list) != NULL)
114     free (SPLINE_LIST_DATA (spline_list));
115 }
116 
117 
118 /* Append the spline S to the list SPLINE_LIST.  */
119 
120 void
append_spline(spline_list_type * l,spline_type s)121 append_spline (spline_list_type *l, spline_type s)
122 {
123   assert (l != NULL);
124 
125   SPLINE_LIST_LENGTH (*l)++;
126   XREALLOC (SPLINE_LIST_DATA (*l), SPLINE_LIST_LENGTH (*l) * sizeof (spline_type));
127   LAST_SPLINE_LIST_ELT (*l) = s;
128 }
129 
130 
131 /* Tack the elements in the list S2 onto the end of S1.
132    S2 is not changed.  */
133 
134 void
concat_spline_lists(spline_list_type * s1,spline_list_type s2)135 concat_spline_lists (spline_list_type *s1, spline_list_type s2)
136 {
137   unsigned this_spline;
138   unsigned new_length;
139 
140   assert (s1 != NULL);
141 
142   new_length = SPLINE_LIST_LENGTH (*s1) + SPLINE_LIST_LENGTH (s2);
143 
144   XREALLOC (SPLINE_LIST_DATA (*s1), new_length * sizeof (spline_type));
145 
146   for (this_spline = 0; this_spline < SPLINE_LIST_LENGTH (s2); this_spline++)
147     SPLINE_LIST_ELT (*s1, SPLINE_LIST_LENGTH (*s1)++)
148       = SPLINE_LIST_ELT (s2, this_spline);
149 }
150 
151 
152 /* Return a new, empty, spline list array.  */
153 
154 spline_list_array_type
new_spline_list_array(void)155 new_spline_list_array (void)
156 {
157   spline_list_array_type answer;
158 
159   SPLINE_LIST_ARRAY_DATA (answer) = NULL;
160   SPLINE_LIST_ARRAY_LENGTH (answer) = 0;
161 
162   return answer;
163 }
164 
165 
166 /* Free the storage in a spline list array.  We don't
167    want to free the list if it is empty.  */
168 void
free_spline_list_array(spline_list_array_type * spline_list_array)169 free_spline_list_array (spline_list_array_type *spline_list_array)
170 {
171   unsigned this_list;
172 
173   for (this_list = 0;
174        this_list < SPLINE_LIST_ARRAY_LENGTH (*spline_list_array);
175        this_list++)
176     free_spline_list (SPLINE_LIST_ARRAY_ELT (*spline_list_array, this_list));
177 
178   if (SPLINE_LIST_ARRAY_DATA (*spline_list_array) != NULL)
179     free (SPLINE_LIST_ARRAY_DATA (*spline_list_array));
180 
181   flush_log_output ();
182 }
183 
184 
185 /* Append the spline S to the list SPLINE_LIST_ARRAY.  */
186 
187 void
append_spline_list(spline_list_array_type * l,spline_list_type s)188 append_spline_list (spline_list_array_type *l, spline_list_type s)
189 {
190   SPLINE_LIST_ARRAY_LENGTH (*l)++;
191   XREALLOC (SPLINE_LIST_ARRAY_DATA (*l), SPLINE_LIST_ARRAY_LENGTH (*l) * sizeof (spline_list_type));
192   LAST_SPLINE_LIST_ARRAY_ELT (*l) = s;
193 }
194 
195