1 2 #define FLITYPE 0xAF11 3 #define FLCTYPE 0xAF12 4 5 #define COLOR_256 4 6 #define DELTA_FLC 7 7 #define COLOR_64 11 8 #define DELTA_FLI 12 9 #define BLACK 13 10 #define BYTE_RUN 15 11 #define LITERAL 16 12 #define PSTAMP 18 13 14 /* Structure of flic file header. Fields with + before the comment are FLC only. */ 15 struct FLI_HEADER { 16 long size; /* size of entire file */ 17 unsigned short int type; /* 0xAF12 = FLC, 0xAF11 = FLI */ 18 short int frames; /* number of frames in flic */ 19 short int width; /* screen width in pixels */ 20 short int height; /* sceen height in pixels */ 21 short int depth; /* bits per pixel (always 8) */ 22 unsigned short int flags; /* set to 0x0003 */ 23 long speed; /* time delay between frames, FLI: 1/70thsec, FLC: msec */ 24 short int reserved0; /* set to 0 */ 25 long created; /*+ MS-DOS formatted date and time of creation */ 26 long creator; /*+ Animator Pro serial number */ 27 long updated; /*+ date of last update */ 28 long updater; /*+ Serial number of updating program */ 29 short int aspectx; /*+ ratio of screen used to create flic */ 30 short int aspecty; /*+ */ 31 char reserved1[38]; /*+ 38 bytes set to 0 */ 32 long oframe1; /*+ file offset of first frame */ 33 long oframe2; /*+ file offset of second frame */ 34 char reserved2[40]; /* 40 bytes set to 0 */ 35 }; 36 37 #define FLI_HEADERLEN ( sizeof( struct FLI_HEADER ) ) 38 39 struct FLI_CHUNK_HEADER { 40 long size; /* size of chunk */ 41 short unsigned int type; /* chunk type */ 42 short unsigned int chunks; /* number of subchunks */ 43 char reserved[8]; /* set to 0 */ 44 }; 45 46 #define FLI_CHUNK_HEADERLEN ( sizeof( struct FLI_CHUNK_HEADER ) )