1# ##### BEGIN GPL LICENSE BLOCK ##### 2# 3# This program is free software; you can redistribute it and/or 4# modify it under the terms of the GNU General Public License 5# as published by the Free Software Foundation; either version 2 6# of the License, or (at your option) any later version. 7# 8# This program is distributed in the hope that it will be useful, 9# but WITHOUT ANY WARRANTY; without even the implied warranty of 10# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11# GNU General Public License for more details. 12# 13# You should have received a copy of the GNU General Public License 14# along with this program; if not, write to the Free Software Foundation, 15# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 16# 17# ##### END GPL LICENSE BLOCK ##### 18 19# <pep8 compliant> 20import bpy 21from bpy.types import Panel 22from rna_prop_ui import PropertyPanel 23 24 25class DataButtonsPanel: 26 bl_space_type = 'PROPERTIES' 27 bl_region_type = 'WINDOW' 28 bl_context = "data" 29 30 @classmethod 31 def poll(cls, context): 32 engine = context.engine 33 return context.speaker and (engine in cls.COMPAT_ENGINES) 34 35 36class DATA_PT_context_speaker(DataButtonsPanel, Panel): 37 bl_label = "" 38 bl_options = {'HIDE_HEADER'} 39 COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} 40 41 def draw(self, context): 42 layout = self.layout 43 44 ob = context.object 45 speaker = context.speaker 46 space = context.space_data 47 48 if ob: 49 layout.template_ID(ob, "data") 50 elif speaker: 51 layout.template_ID(space, "pin_id") 52 53 54class DATA_PT_speaker(DataButtonsPanel, Panel): 55 bl_label = "Sound" 56 COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} 57 58 def draw(self, context): 59 layout = self.layout 60 61 speaker = context.speaker 62 63 layout.template_ID(speaker, "sound", open="sound.open_mono") 64 65 layout.use_property_split = True 66 67 layout.prop(speaker, "muted") 68 69 col = layout.column() 70 col.active = not speaker.muted 71 col.prop(speaker, "volume", slider=True) 72 col.prop(speaker, "pitch") 73 74 75class DATA_PT_distance(DataButtonsPanel, Panel): 76 bl_label = "Distance" 77 bl_options = {'DEFAULT_CLOSED'} 78 COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} 79 80 def draw(self, context): 81 layout = self.layout 82 83 layout.use_property_split = True 84 85 speaker = context.speaker 86 layout.active = not speaker.muted 87 88 col = layout.column() 89 sub = col.column(align=True) 90 sub.prop(speaker, "volume_min", slider=True, text="Volume Min") 91 sub.prop(speaker, "volume_max", slider=True, text="Max") 92 col.prop(speaker, "attenuation") 93 94 col.separator() 95 col.prop(speaker, "distance_max", text="Max Distance") 96 col.prop(speaker, "distance_reference", text="Distance Reference") 97 98 99class DATA_PT_cone(DataButtonsPanel, Panel): 100 bl_label = "Cone" 101 bl_options = {'DEFAULT_CLOSED'} 102 COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} 103 104 def draw(self, context): 105 layout = self.layout 106 107 layout.use_property_split = True 108 109 speaker = context.speaker 110 layout.active = not speaker.muted 111 112 col = layout.column() 113 114 sub = col.column(align=True) 115 sub.prop(speaker, "cone_angle_outer", text="Angle Outer") 116 sub.prop(speaker, "cone_angle_inner", text="Inner") 117 118 col.separator() 119 120 col.prop(speaker, "cone_volume_outer", slider=True) 121 122 123class DATA_PT_custom_props_speaker(DataButtonsPanel, PropertyPanel, Panel): 124 COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'} 125 _context_path = "object.data" 126 _property_type = bpy.types.Speaker 127 128 129classes = ( 130 DATA_PT_context_speaker, 131 DATA_PT_speaker, 132 DATA_PT_distance, 133 DATA_PT_cone, 134 DATA_PT_custom_props_speaker, 135) 136 137if __name__ == "__main__": # only for live edit. 138 from bpy.utils import register_class 139 for cls in classes: 140 register_class(cls) 141