1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
17 /** \file
18  * \ingroup bke
19  */
20 
21 #include <stdlib.h>
22 #include <string.h>
23 
24 #include "BLI_listbase.h"
25 #include "BLI_string.h"
26 #include "BLI_string_utils.h"
27 #include "BLI_utildefines.h"
28 
29 #include "BLT_translation.h"
30 
31 #include "BKE_global.h"
32 #include "BKE_idprop.h"
33 #include "BKE_idtype.h"
34 #include "BKE_lib_id.h"
35 #include "BKE_lib_query.h"
36 #include "BKE_main.h"
37 #include "BKE_object.h"
38 #include "BKE_scene.h"
39 #include "BKE_workspace.h"
40 
41 #include "DNA_object_types.h"
42 #include "DNA_scene_types.h"
43 #include "DNA_screen_types.h"
44 #include "DNA_windowmanager_types.h"
45 #include "DNA_workspace_types.h"
46 
47 #include "DEG_depsgraph.h"
48 
49 #include "MEM_guardedalloc.h"
50 
51 /* -------------------------------------------------------------------- */
52 
workspace_free_data(ID * id)53 static void workspace_free_data(ID *id)
54 {
55   WorkSpace *workspace = (WorkSpace *)id;
56 
57   BKE_workspace_relations_free(&workspace->hook_layout_relations);
58 
59   BLI_freelistN(&workspace->owner_ids);
60   BLI_freelistN(&workspace->layouts);
61 
62   while (!BLI_listbase_is_empty(&workspace->tools)) {
63     BKE_workspace_tool_remove(workspace, workspace->tools.first);
64   }
65 
66   MEM_SAFE_FREE(workspace->status_text);
67 }
68 
workspace_foreach_id(ID * id,LibraryForeachIDData * data)69 static void workspace_foreach_id(ID *id, LibraryForeachIDData *data)
70 {
71   WorkSpace *workspace = (WorkSpace *)id;
72 
73   LISTBASE_FOREACH (WorkSpaceLayout *, layout, &workspace->layouts) {
74     BKE_LIB_FOREACHID_PROCESS(data, layout->screen, IDWALK_CB_USER);
75   }
76 }
77 
78 IDTypeInfo IDType_ID_WS = {
79     .id_code = ID_WS,
80     .id_filter = FILTER_ID_WS,
81     .main_listbase_index = INDEX_ID_WS,
82     .struct_size = sizeof(WorkSpace),
83     .name = "WorkSpace",
84     .name_plural = "workspaces",
85     .translation_context = BLT_I18NCONTEXT_ID_WORKSPACE,
86     .flags = IDTYPE_FLAGS_NO_COPY | IDTYPE_FLAGS_NO_MAKELOCAL | IDTYPE_FLAGS_NO_ANIMDATA,
87 
88     .init_data = NULL,
89     .copy_data = NULL,
90     .free_data = workspace_free_data,
91     .make_local = NULL,
92     .foreach_id = workspace_foreach_id,
93     .foreach_cache = NULL,
94 
95     .blend_write = NULL,
96     .blend_read_data = NULL,
97     .blend_read_lib = NULL,
98     .blend_read_expand = NULL,
99 };
100 
101 /** \name Internal Utils
102  * \{ */
103 
workspace_layout_name_set(WorkSpace * workspace,WorkSpaceLayout * layout,const char * new_name)104 static void workspace_layout_name_set(WorkSpace *workspace,
105                                       WorkSpaceLayout *layout,
106                                       const char *new_name)
107 {
108   BLI_strncpy(layout->name, new_name, sizeof(layout->name));
109   BLI_uniquename(&workspace->layouts,
110                  layout,
111                  "Layout",
112                  '.',
113                  offsetof(WorkSpaceLayout, name),
114                  sizeof(layout->name));
115 }
116 
117 /**
118  * This should only be used directly when it is to be expected that there isn't
119  * a layout within \a workspace that wraps \a screen. Usually - especially outside
120  * of BKE_workspace - #BKE_workspace_layout_find should be used!
121  */
workspace_layout_find_exec(const WorkSpace * workspace,const bScreen * screen)122 static WorkSpaceLayout *workspace_layout_find_exec(const WorkSpace *workspace,
123                                                    const bScreen *screen)
124 {
125   return BLI_findptr(&workspace->layouts, screen, offsetof(WorkSpaceLayout, screen));
126 }
127 
workspace_relation_add(ListBase * relation_list,void * parent,const int parentid,void * data)128 static void workspace_relation_add(ListBase *relation_list,
129                                    void *parent,
130                                    const int parentid,
131                                    void *data)
132 {
133   WorkSpaceDataRelation *relation = MEM_callocN(sizeof(*relation), __func__);
134   relation->parent = parent;
135   relation->parentid = parentid;
136   relation->value = data;
137   /* add to head, if we switch back to it soon we find it faster. */
138   BLI_addhead(relation_list, relation);
139 }
workspace_relation_remove(ListBase * relation_list,WorkSpaceDataRelation * relation)140 static void workspace_relation_remove(ListBase *relation_list, WorkSpaceDataRelation *relation)
141 {
142   BLI_remlink(relation_list, relation);
143   MEM_freeN(relation);
144 }
145 
workspace_relation_ensure_updated(ListBase * relation_list,void * parent,const int parentid,void * data)146 static void workspace_relation_ensure_updated(ListBase *relation_list,
147                                               void *parent,
148                                               const int parentid,
149                                               void *data)
150 {
151   WorkSpaceDataRelation *relation = BLI_listbase_bytes_find(
152       relation_list, &parentid, sizeof(parentid), offsetof(WorkSpaceDataRelation, parentid));
153   if (relation != NULL) {
154     relation->parent = parent;
155     relation->value = data;
156     /* reinsert at the head of the list, so that more commonly used relations are found faster. */
157     BLI_remlink(relation_list, relation);
158     BLI_addhead(relation_list, relation);
159   }
160   else {
161     /* no matching relation found, add new one */
162     workspace_relation_add(relation_list, parent, parentid, data);
163   }
164 }
165 
workspace_relation_get_data_matching_parent(const ListBase * relation_list,const void * parent)166 static void *workspace_relation_get_data_matching_parent(const ListBase *relation_list,
167                                                          const void *parent)
168 {
169   WorkSpaceDataRelation *relation = BLI_findptr(
170       relation_list, parent, offsetof(WorkSpaceDataRelation, parent));
171   if (relation != NULL) {
172     return relation->value;
173   }
174 
175   return NULL;
176 }
177 
178 /**
179  * Checks if \a screen is already used within any workspace. A screen should never be assigned to
180  * multiple WorkSpaceLayouts, but that should be ensured outside of the BKE_workspace module
181  * and without such checks.
182  * Hence, this should only be used as assert check before assigning a screen to a workspace.
183  */
184 #ifndef NDEBUG
workspaces_is_screen_used(const Main * bmain,bScreen * screen)185 static bool workspaces_is_screen_used
186 #else
187 static bool UNUSED_FUNCTION(workspaces_is_screen_used)
188 #endif
189     (const Main *bmain, bScreen *screen)
190 {
191   for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) {
192     if (workspace_layout_find_exec(workspace, screen)) {
193       return true;
194     }
195   }
196 
197   return false;
198 }
199 
200 /** \} */
201 
202 /* -------------------------------------------------------------------- */
203 /** \name Create, Delete, Init
204  * \{ */
205 
BKE_workspace_add(Main * bmain,const char * name)206 WorkSpace *BKE_workspace_add(Main *bmain, const char *name)
207 {
208   WorkSpace *new_workspace = BKE_id_new(bmain, ID_WS, name);
209   id_us_ensure_real(&new_workspace->id);
210   return new_workspace;
211 }
212 
213 /**
214  * Remove \a workspace by freeing itself and its data. This is a higher-level wrapper that
215  * calls #workspace_free_data (through #BKE_id_free) to free the workspace data, and frees
216  * other data-blocks owned by \a workspace and its layouts (currently that is screens only).
217  *
218  * Always use this to remove (and free) workspaces. Don't free non-ID workspace members here.
219  */
BKE_workspace_remove(Main * bmain,WorkSpace * workspace)220 void BKE_workspace_remove(Main *bmain, WorkSpace *workspace)
221 {
222   for (WorkSpaceLayout *layout = workspace->layouts.first, *layout_next; layout;
223        layout = layout_next) {
224     layout_next = layout->next;
225     BKE_workspace_layout_remove(bmain, workspace, layout);
226   }
227   BKE_id_free(bmain, workspace);
228 }
229 
BKE_workspace_instance_hook_create(const Main * bmain,const int winid)230 WorkSpaceInstanceHook *BKE_workspace_instance_hook_create(const Main *bmain, const int winid)
231 {
232   WorkSpaceInstanceHook *hook = MEM_callocN(sizeof(WorkSpaceInstanceHook), __func__);
233 
234   /* set an active screen-layout for each possible window/workspace combination */
235   for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) {
236     BKE_workspace_active_layout_set(hook, winid, workspace, workspace->layouts.first);
237   }
238 
239   return hook;
240 }
BKE_workspace_instance_hook_free(const Main * bmain,WorkSpaceInstanceHook * hook)241 void BKE_workspace_instance_hook_free(const Main *bmain, WorkSpaceInstanceHook *hook)
242 {
243   /* workspaces should never be freed before wm (during which we call this function).
244    * However, when running in background mode, loading a blend file may allocate windows (that need
245    * to be freed) without creating workspaces. This happens in BlendfileLoadingBaseTest. */
246   BLI_assert(!BLI_listbase_is_empty(&bmain->workspaces) || G.background);
247 
248   /* Free relations for this hook */
249   for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) {
250     for (WorkSpaceDataRelation *relation = workspace->hook_layout_relations.first, *relation_next;
251          relation;
252          relation = relation_next) {
253       relation_next = relation->next;
254       if (relation->parent == hook) {
255         workspace_relation_remove(&workspace->hook_layout_relations, relation);
256       }
257     }
258   }
259 
260   MEM_freeN(hook);
261 }
262 
263 /**
264  * Add a new layout to \a workspace for \a screen.
265  */
BKE_workspace_layout_add(Main * bmain,WorkSpace * workspace,bScreen * screen,const char * name)266 WorkSpaceLayout *BKE_workspace_layout_add(Main *bmain,
267                                           WorkSpace *workspace,
268                                           bScreen *screen,
269                                           const char *name)
270 {
271   WorkSpaceLayout *layout = MEM_callocN(sizeof(*layout), __func__);
272 
273   BLI_assert(!workspaces_is_screen_used(bmain, screen));
274 #ifndef DEBUG
275   UNUSED_VARS(bmain);
276 #endif
277   layout->screen = screen;
278   id_us_plus(&layout->screen->id);
279   workspace_layout_name_set(workspace, layout, name);
280   BLI_addtail(&workspace->layouts, layout);
281 
282   return layout;
283 }
284 
BKE_workspace_layout_remove(Main * bmain,WorkSpace * workspace,WorkSpaceLayout * layout)285 void BKE_workspace_layout_remove(Main *bmain, WorkSpace *workspace, WorkSpaceLayout *layout)
286 {
287   /* Screen should usually be set, but we call this from file reading to get rid of invalid
288    * layouts. */
289   if (layout->screen) {
290     id_us_min(&layout->screen->id);
291     BKE_id_free(bmain, layout->screen);
292   }
293   BLI_freelinkN(&workspace->layouts, layout);
294 }
295 
BKE_workspace_relations_free(ListBase * relation_list)296 void BKE_workspace_relations_free(ListBase *relation_list)
297 {
298   for (WorkSpaceDataRelation *relation = relation_list->first, *relation_next; relation;
299        relation = relation_next) {
300     relation_next = relation->next;
301     workspace_relation_remove(relation_list, relation);
302   }
303 }
304 
305 /** \} */
306 
307 /* -------------------------------------------------------------------- */
308 /** \name General Utils
309  * \{ */
310 
BKE_workspace_layout_find(const WorkSpace * workspace,const bScreen * screen)311 WorkSpaceLayout *BKE_workspace_layout_find(const WorkSpace *workspace, const bScreen *screen)
312 {
313   WorkSpaceLayout *layout = workspace_layout_find_exec(workspace, screen);
314   if (layout) {
315     return layout;
316   }
317 
318   printf(
319       "%s: Couldn't find layout in this workspace: '%s' screen: '%s'. "
320       "This should not happen!\n",
321       __func__,
322       workspace->id.name + 2,
323       screen->id.name + 2);
324 
325   return NULL;
326 }
327 
328 /**
329  * Find the layout for \a screen without knowing which workspace to look in.
330  * Can also be used to find the workspace that contains \a screen.
331  *
332  * \param r_workspace: Optionally return the workspace that contains the
333  * looked up layout (if found).
334  */
BKE_workspace_layout_find_global(const Main * bmain,const bScreen * screen,WorkSpace ** r_workspace)335 WorkSpaceLayout *BKE_workspace_layout_find_global(const Main *bmain,
336                                                   const bScreen *screen,
337                                                   WorkSpace **r_workspace)
338 {
339   WorkSpaceLayout *layout;
340 
341   if (r_workspace) {
342     *r_workspace = NULL;
343   }
344 
345   for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) {
346     if ((layout = workspace_layout_find_exec(workspace, screen))) {
347       if (r_workspace) {
348         *r_workspace = workspace;
349       }
350 
351       return layout;
352     }
353   }
354 
355   return NULL;
356 }
357 
358 /**
359  * Circular workspace layout iterator.
360  *
361  * \param callback: Custom function which gets executed for each layout.
362  * Can return false to stop iterating.
363  * \param arg: Custom data passed to each \a callback call.
364  *
365  * \return the layout at which \a callback returned false.
366  */
BKE_workspace_layout_iter_circular(const WorkSpace * workspace,WorkSpaceLayout * start,bool (* callback)(const WorkSpaceLayout * layout,void * arg),void * arg,const bool iter_backward)367 WorkSpaceLayout *BKE_workspace_layout_iter_circular(const WorkSpace *workspace,
368                                                     WorkSpaceLayout *start,
369                                                     bool (*callback)(const WorkSpaceLayout *layout,
370                                                                      void *arg),
371                                                     void *arg,
372                                                     const bool iter_backward)
373 {
374   WorkSpaceLayout *iter_layout;
375 
376   if (iter_backward) {
377     LISTBASE_CIRCULAR_BACKWARD_BEGIN (&workspace->layouts, iter_layout, start) {
378       if (!callback(iter_layout, arg)) {
379         return iter_layout;
380       }
381     }
382     LISTBASE_CIRCULAR_BACKWARD_END(&workspace->layouts, iter_layout, start);
383   }
384   else {
385     LISTBASE_CIRCULAR_FORWARD_BEGIN (&workspace->layouts, iter_layout, start) {
386       if (!callback(iter_layout, arg)) {
387         return iter_layout;
388       }
389     }
390     LISTBASE_CIRCULAR_FORWARD_END(&workspace->layouts, iter_layout, start);
391   }
392 
393   return NULL;
394 }
395 
BKE_workspace_tool_remove(struct WorkSpace * workspace,struct bToolRef * tref)396 void BKE_workspace_tool_remove(struct WorkSpace *workspace, struct bToolRef *tref)
397 {
398   if (tref->runtime) {
399     MEM_freeN(tref->runtime);
400   }
401   if (tref->properties) {
402     IDP_FreeProperty(tref->properties);
403   }
404   BLI_remlink(&workspace->tools, tref);
405   MEM_freeN(tref);
406 }
407 
BKE_workspace_owner_id_check(const WorkSpace * workspace,const char * owner_id)408 bool BKE_workspace_owner_id_check(const WorkSpace *workspace, const char *owner_id)
409 {
410   if ((*owner_id == '\0') || ((workspace->flags & WORKSPACE_USE_FILTER_BY_ORIGIN) == 0)) {
411     return true;
412   }
413 
414   /* We could use hash lookup, for now this list is highly likely under < ~16 items. */
415   return BLI_findstring(&workspace->owner_ids, owner_id, offsetof(wmOwnerID, name)) != NULL;
416 }
417 
BKE_workspace_id_tag_all_visible(Main * bmain,int tag)418 void BKE_workspace_id_tag_all_visible(Main *bmain, int tag)
419 {
420   BKE_main_id_tag_listbase(&bmain->workspaces, tag, false);
421   wmWindowManager *wm = bmain->wm.first;
422   LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
423     WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
424     workspace->id.tag |= tag;
425   }
426 }
427 
428 /** \} */
429 
430 /* -------------------------------------------------------------------- */
431 /** \name Getters/Setters
432  * \{ */
433 
BKE_workspace_active_get(WorkSpaceInstanceHook * hook)434 WorkSpace *BKE_workspace_active_get(WorkSpaceInstanceHook *hook)
435 {
436   return hook->active;
437 }
BKE_workspace_active_set(WorkSpaceInstanceHook * hook,WorkSpace * workspace)438 void BKE_workspace_active_set(WorkSpaceInstanceHook *hook, WorkSpace *workspace)
439 {
440   /* DO NOT check for `hook->active == workspace` here. Caller code is supposed to do it if
441    * that optimization is possible and needed.
442    * This code can be called from places where we might have this equality, but still want to
443    * ensure/update the active layout below.
444    * Known case where this is buggy and will crash later due to NULL active layout: reading
445    * a blend file, when the new read workspace ID happens to have the exact same memory address
446    * as when it was saved in the blend file (extremely unlikely, but possible). */
447 
448   hook->active = workspace;
449   if (workspace) {
450     WorkSpaceLayout *layout = workspace_relation_get_data_matching_parent(
451         &workspace->hook_layout_relations, hook);
452     if (layout) {
453       hook->act_layout = layout;
454     }
455   }
456 }
457 
458 /**
459  * Get the layout that is active for \a hook (which is the visible layout for the active workspace
460  * in \a hook).
461  */
BKE_workspace_active_layout_get(const WorkSpaceInstanceHook * hook)462 WorkSpaceLayout *BKE_workspace_active_layout_get(const WorkSpaceInstanceHook *hook)
463 {
464   return hook->act_layout;
465 }
466 
467 /**
468  * Get the layout to be activated should \a workspace become or be the active workspace in \a hook.
469  */
BKE_workspace_active_layout_for_workspace_get(const WorkSpaceInstanceHook * hook,const WorkSpace * workspace)470 WorkSpaceLayout *BKE_workspace_active_layout_for_workspace_get(const WorkSpaceInstanceHook *hook,
471                                                                const WorkSpace *workspace)
472 {
473   /* If the workspace is active, the active layout can be returned, no need for a lookup. */
474   if (hook->active == workspace) {
475     return hook->act_layout;
476   }
477 
478   /* Inactive workspace */
479   return workspace_relation_get_data_matching_parent(&workspace->hook_layout_relations, hook);
480 }
481 
482 /**
483  * \brief Activate a layout
484  *
485  * Sets \a layout as active for \a workspace when activated through or already active in \a hook.
486  * So when the active workspace of \a hook is \a workspace, \a layout becomes the active layout of
487  * \a hook too. See #BKE_workspace_active_set().
488  *
489  * \a workspace does not need to be active for this.
490  *
491  * WorkSpaceInstanceHook.act_layout should only be modified directly to update the layout pointer.
492  */
BKE_workspace_active_layout_set(WorkSpaceInstanceHook * hook,const int winid,WorkSpace * workspace,WorkSpaceLayout * layout)493 void BKE_workspace_active_layout_set(WorkSpaceInstanceHook *hook,
494                                      const int winid,
495                                      WorkSpace *workspace,
496                                      WorkSpaceLayout *layout)
497 {
498   hook->act_layout = layout;
499   workspace_relation_ensure_updated(&workspace->hook_layout_relations, hook, winid, layout);
500 }
501 
BKE_workspace_active_screen_get(const WorkSpaceInstanceHook * hook)502 bScreen *BKE_workspace_active_screen_get(const WorkSpaceInstanceHook *hook)
503 {
504   return hook->act_layout->screen;
505 }
BKE_workspace_active_screen_set(WorkSpaceInstanceHook * hook,const int winid,WorkSpace * workspace,bScreen * screen)506 void BKE_workspace_active_screen_set(WorkSpaceInstanceHook *hook,
507                                      const int winid,
508                                      WorkSpace *workspace,
509                                      bScreen *screen)
510 {
511   /* we need to find the WorkspaceLayout that wraps this screen */
512   WorkSpaceLayout *layout = BKE_workspace_layout_find(hook->active, screen);
513   BKE_workspace_active_layout_set(hook, winid, workspace, layout);
514 }
515 
BKE_workspace_layout_name_get(const WorkSpaceLayout * layout)516 const char *BKE_workspace_layout_name_get(const WorkSpaceLayout *layout)
517 {
518   return layout->name;
519 }
BKE_workspace_layout_name_set(WorkSpace * workspace,WorkSpaceLayout * layout,const char * new_name)520 void BKE_workspace_layout_name_set(WorkSpace *workspace,
521                                    WorkSpaceLayout *layout,
522                                    const char *new_name)
523 {
524   workspace_layout_name_set(workspace, layout, new_name);
525 }
526 
BKE_workspace_layout_screen_get(const WorkSpaceLayout * layout)527 bScreen *BKE_workspace_layout_screen_get(const WorkSpaceLayout *layout)
528 {
529   return layout->screen;
530 }
531 
532 /** \} */
533