1 /*
2 * This program is free software; you can redistribute it and/or
3 * modify it under the terms of the GNU General Public License
4 * as published by the Free Software Foundation; either version 2
5 * of the License, or (at your option) any later version.
6 *
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
11 *
12 * You should have received a copy of the GNU General Public License
13 * along with this program; if not, write to the Free Software Foundation,
14 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15 */
16
17 /** \file
18 * \ingroup modifiers
19 */
20
21 #include <vector>
22
23 #include "BKE_lib_query.h"
24 #include "BKE_mesh.h"
25 #include "BKE_modifier.h"
26 #include "BKE_volume.h"
27
28 #include "MOD_modifiertypes.h"
29 #include "MOD_ui_common.h"
30
31 #include "DNA_mesh_types.h"
32 #include "DNA_meshdata_types.h"
33 #include "DNA_modifier_types.h"
34 #include "DNA_object_types.h"
35 #include "DNA_screen_types.h"
36 #include "DNA_volume_types.h"
37
38 #include "UI_interface.h"
39 #include "UI_resources.h"
40
41 #include "RNA_access.h"
42
43 #include "BLI_float4x4.hh"
44 #include "BLI_math_vector.h"
45 #include "BLI_span.hh"
46 #include "BLI_timeit.hh"
47
48 #include "DEG_depsgraph_query.h"
49
50 #ifdef WITH_OPENVDB
51 # include <openvdb/tools/GridTransformer.h>
52 # include <openvdb/tools/VolumeToMesh.h>
53 #endif
54
55 using blender::float3;
56 using blender::float4x4;
57 using blender::Span;
58
initData(ModifierData * md)59 static void initData(ModifierData *md)
60 {
61 VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
62 vmmd->object = NULL;
63 vmmd->threshold = 0.1f;
64 strncpy(vmmd->grid_name, "density", MAX_NAME);
65 vmmd->adaptivity = 0.0f;
66 vmmd->resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_GRID;
67 vmmd->voxel_amount = 32;
68 vmmd->voxel_size = 0.1f;
69 vmmd->flag = 0;
70 }
71
updateDepsgraph(ModifierData * md,const ModifierUpdateDepsgraphContext * ctx)72 static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
73 {
74 VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
75 DEG_add_modifier_to_transform_relation(ctx->node, "Volume to Mesh Modifier");
76 if (vmmd->object) {
77 DEG_add_object_relation(
78 ctx->node, vmmd->object, DEG_OB_COMP_GEOMETRY, "Volume to Mesh Modifier");
79 DEG_add_object_relation(
80 ctx->node, vmmd->object, DEG_OB_COMP_TRANSFORM, "Volume to Mesh Modifier");
81 }
82 }
83
foreachIDLink(ModifierData * md,Object * ob,IDWalkFunc walk,void * userData)84 static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
85 {
86 VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
87 walk(userData, ob, (ID **)&vmmd->object, IDWALK_CB_NOP);
88 }
89
panel_draw(const bContext * UNUSED (C),Panel * panel)90 static void panel_draw(const bContext *UNUSED(C), Panel *panel)
91 {
92 uiLayout *layout = panel->layout;
93
94 PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
95 VolumeToMeshModifierData *vmmd = static_cast<VolumeToMeshModifierData *>(ptr->data);
96
97 uiLayoutSetPropSep(layout, true);
98 uiLayoutSetPropDecorate(layout, false);
99
100 {
101 uiLayout *col = uiLayoutColumn(layout, false);
102 uiItemR(col, ptr, "object", 0, NULL, ICON_NONE);
103 uiItemR(col, ptr, "grid_name", 0, NULL, ICON_NONE);
104 }
105
106 {
107 uiLayout *col = uiLayoutColumn(layout, false);
108 uiItemR(col, ptr, "resolution_mode", 0, NULL, ICON_NONE);
109 if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT) {
110 uiItemR(col, ptr, "voxel_amount", 0, NULL, ICON_NONE);
111 }
112 else if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE) {
113 uiItemR(col, ptr, "voxel_size", 0, NULL, ICON_NONE);
114 }
115 }
116
117 {
118 uiLayout *col = uiLayoutColumn(layout, false);
119 uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
120 uiItemR(col, ptr, "adaptivity", 0, NULL, ICON_NONE);
121 uiItemR(col, ptr, "use_smooth_shade", 0, NULL, ICON_NONE);
122 }
123
124 modifier_panel_end(layout, ptr);
125 }
126
panelRegister(ARegionType * region_type)127 static void panelRegister(ARegionType *region_type)
128 {
129 modifier_panel_register(region_type, eModifierType_VolumeToMesh, panel_draw);
130 }
131
132 #ifdef WITH_OPENVDB
133
134 struct VolumeToMeshOp {
135 const openvdb::GridBase &base_grid;
136 VolumeToMeshModifierData &vmmd;
137 const ModifierEvalContext &ctx;
138 std::vector<openvdb::Vec3s> verts;
139 std::vector<openvdb::Vec3I> tris;
140 std::vector<openvdb::Vec4I> quads;
141
operator ()VolumeToMeshOp142 template<typename GridType> bool operator()()
143 {
144 if constexpr (std::is_scalar_v<typename GridType::ValueType>) {
145 this->generate_mesh_data<GridType>();
146 return true;
147 }
148 else {
149 return false;
150 }
151 }
152
generate_mesh_dataVolumeToMeshOp153 template<typename GridType> void generate_mesh_data()
154 {
155 /* Make a new transform from the index space into the mesh object space. */
156 openvdb::math::Transform::Ptr transform = this->base_grid.transform().copy();
157 transform->postMult(openvdb::Mat4d((float *)vmmd.object->obmat));
158 openvdb::Mat4d imat = openvdb::Mat4d((float *)ctx.object->imat);
159 /* `imat` had floating point issues and wasn't affine. */
160 imat.setCol(3, openvdb::Vec4d(0, 0, 0, 1));
161 transform->postMult(imat);
162
163 /* Create a new grid with a different transform. The underlying tree is shared. */
164 typename GridType::ConstPtr grid = openvdb::gridConstPtrCast<GridType>(
165 this->base_grid.copyGridReplacingTransform(transform));
166
167 if (this->vmmd.resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_GRID) {
168 this->grid_to_mesh(*grid);
169 return;
170 }
171
172 const float resolution_factor = this->compute_resolution_factor(*grid);
173 typename GridType::Ptr temp_grid = this->create_grid_with_changed_resolution(
174 *grid, resolution_factor);
175 this->grid_to_mesh(*temp_grid);
176 }
177
178 template<typename GridType>
create_grid_with_changed_resolutionVolumeToMeshOp179 typename GridType::Ptr create_grid_with_changed_resolution(const GridType &old_grid,
180 const float resolution_factor)
181 {
182 BLI_assert(resolution_factor > 0.0f);
183
184 openvdb::Mat4R xform;
185 xform.setToScale(openvdb::Vec3d(resolution_factor));
186 openvdb::tools::GridTransformer transformer{xform};
187
188 typename GridType::Ptr new_grid = GridType::create();
189 transformer.transformGrid<openvdb::tools::BoxSampler>(old_grid, *new_grid);
190 new_grid->transform() = old_grid.transform();
191 new_grid->transform().preScale(1.0f / resolution_factor);
192 return new_grid;
193 }
194
compute_resolution_factorVolumeToMeshOp195 float compute_resolution_factor(const openvdb::GridBase &grid) const
196 {
197 const openvdb::Vec3s voxel_size{grid.voxelSize()};
198 const float current_voxel_size = std::max({voxel_size[0], voxel_size[1], voxel_size[2]});
199 const float desired_voxel_size = this->compute_desired_voxel_size(grid);
200 return current_voxel_size / desired_voxel_size;
201 }
202
compute_desired_voxel_sizeVolumeToMeshOp203 float compute_desired_voxel_size(const openvdb::GridBase &grid) const
204 {
205 if (this->vmmd.resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE) {
206 return this->vmmd.voxel_size;
207 }
208 const openvdb::CoordBBox coord_bbox = base_grid.evalActiveVoxelBoundingBox();
209 const openvdb::BBoxd bbox = grid.transform().indexToWorld(coord_bbox);
210 const float max_extent = bbox.extents()[bbox.maxExtent()];
211 const float voxel_size = max_extent / this->vmmd.voxel_amount;
212 return voxel_size;
213 }
214
grid_to_meshVolumeToMeshOp215 template<typename GridType> void grid_to_mesh(const GridType &grid)
216 {
217 openvdb::tools::volumeToMesh(
218 grid, this->verts, this->tris, this->quads, this->vmmd.threshold, this->vmmd.adaptivity);
219 }
220 };
221
new_mesh_from_openvdb_data(Span<openvdb::Vec3s> verts,Span<openvdb::Vec3I> tris,Span<openvdb::Vec4I> quads)222 static Mesh *new_mesh_from_openvdb_data(Span<openvdb::Vec3s> verts,
223 Span<openvdb::Vec3I> tris,
224 Span<openvdb::Vec4I> quads)
225 {
226 const int tot_loops = 3 * tris.size() + 4 * quads.size();
227 const int tot_polys = tris.size() + quads.size();
228
229 Mesh *mesh = BKE_mesh_new_nomain(verts.size(), 0, 0, tot_loops, tot_polys);
230
231 /* Write vertices. */
232 for (const int i : verts.index_range()) {
233 const blender::float3 co = blender::float3(verts[i].asV());
234 copy_v3_v3(mesh->mvert[i].co, co);
235 }
236
237 /* Write triangles. */
238 for (const int i : tris.index_range()) {
239 mesh->mpoly[i].loopstart = 3 * i;
240 mesh->mpoly[i].totloop = 3;
241 for (int j = 0; j < 3; j++) {
242 /* Reverse vertex order to get correct normals. */
243 mesh->mloop[3 * i + j].v = tris[i][2 - j];
244 }
245 }
246
247 /* Write quads. */
248 const int poly_offset = tris.size();
249 const int loop_offset = tris.size() * 3;
250 for (const int i : quads.index_range()) {
251 mesh->mpoly[poly_offset + i].loopstart = loop_offset + 4 * i;
252 mesh->mpoly[poly_offset + i].totloop = 4;
253 for (int j = 0; j < 4; j++) {
254 /* Reverse vertex order to get correct normals. */
255 mesh->mloop[loop_offset + 4 * i + j].v = quads[i][3 - j];
256 }
257 }
258
259 BKE_mesh_calc_edges(mesh, false, false);
260 BKE_mesh_calc_normals(mesh);
261 return mesh;
262 }
263 #endif
264
create_empty_mesh(const Mesh * input_mesh)265 static Mesh *create_empty_mesh(const Mesh *input_mesh)
266 {
267 Mesh *new_mesh = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
268 BKE_mesh_copy_settings(new_mesh, input_mesh);
269 return new_mesh;
270 }
271
modifyMesh(ModifierData * md,const ModifierEvalContext * ctx,Mesh * input_mesh)272 static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *input_mesh)
273 {
274 #ifdef WITH_OPENVDB
275 VolumeToMeshModifierData *vmmd = reinterpret_cast<VolumeToMeshModifierData *>(md);
276 if (vmmd->object == nullptr) {
277 return create_empty_mesh(input_mesh);
278 }
279 if (vmmd->object->type != OB_VOLUME) {
280 return create_empty_mesh(input_mesh);
281 }
282 if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE &&
283 vmmd->voxel_size == 0.0f) {
284 return create_empty_mesh(input_mesh);
285 }
286 if (vmmd->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT &&
287 vmmd->voxel_amount == 0) {
288 return create_empty_mesh(input_mesh);
289 }
290
291 Volume *volume = static_cast<Volume *>(vmmd->object->data);
292
293 BKE_volume_load(volume, DEG_get_bmain(ctx->depsgraph));
294 VolumeGrid *volume_grid = BKE_volume_grid_find(volume, vmmd->grid_name);
295 if (volume_grid == nullptr) {
296 BKE_modifier_set_error(md, "Cannot find '%s' grid", vmmd->grid_name);
297 return create_empty_mesh(input_mesh);
298 }
299
300 const openvdb::GridBase::ConstPtr grid = BKE_volume_grid_openvdb_for_read(volume, volume_grid);
301
302 const VolumeGridType grid_type = BKE_volume_grid_type(volume_grid);
303 VolumeToMeshOp to_mesh_op{*grid, *vmmd, *ctx};
304 if (!BKE_volume_grid_type_operation(grid_type, to_mesh_op)) {
305 BKE_modifier_set_error(md, "Expected a scalar grid");
306 return create_empty_mesh(input_mesh);
307 }
308
309 Mesh *mesh = new_mesh_from_openvdb_data(to_mesh_op.verts, to_mesh_op.tris, to_mesh_op.quads);
310 BKE_mesh_copy_settings(mesh, input_mesh);
311 if (vmmd->flag & VOLUME_TO_MESH_USE_SMOOTH_SHADE) {
312 BKE_mesh_smooth_flag_set(mesh, true);
313 }
314 return mesh;
315 #else
316 UNUSED_VARS(md, ctx);
317 BKE_modifier_set_error(md, "Compiled without OpenVDB");
318 return create_empty_mesh(input_mesh);
319 #endif
320 }
321
322 ModifierTypeInfo modifierType_VolumeToMesh = {
323 /* name */ "Volume to Mesh",
324 /* structName */ "VolumeToMeshModifierData",
325 /* structSize */ sizeof(VolumeToMeshModifierData),
326 /* srna */ &RNA_VolumeToMeshModifier,
327 /* type */ eModifierTypeType_Constructive,
328 /* flags */ eModifierTypeFlag_AcceptsMesh,
329 /* icon */ ICON_VOLUME_DATA, /* TODO: Use correct icon. */
330
331 /* copyData */ BKE_modifier_copydata_generic,
332
333 /* deformVerts */ NULL,
334 /* deformMatrices */ NULL,
335 /* deformVertsEM */ NULL,
336 /* deformMatricesEM */ NULL,
337 /* modifyMesh */ modifyMesh,
338 /* modifyHair */ NULL,
339 /* modifyPointCloud */ NULL,
340 /* modifyVolume */ NULL,
341
342 /* initData */ initData,
343 /* requiredDataMask */ NULL,
344 /* freeData */ NULL,
345 /* isDisabled */ NULL,
346 /* updateDepsgraph */ updateDepsgraph,
347 /* dependsOnTime */ NULL,
348 /* dependsOnNormals */ NULL,
349 /* foreachIDLink */ foreachIDLink,
350 /* foreachTexLink */ NULL,
351 /* freeRuntimeData */ NULL,
352 /* panelRegister */ panelRegister,
353 /* blendWrite */ NULL,
354 /* blendRead */ NULL,
355 };
356