1 //========================================================================
2 // GLFW 3.3 Win32 - www.glfw.org
3 //------------------------------------------------------------------------
4 // Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
5 //
6 // This software is provided 'as-is', without any express or implied
7 // warranty. In no event will the authors be held liable for any damages
8 // arising from the use of this software.
9 //
10 // Permission is granted to anyone to use this software for any purpose,
11 // including commercial applications, and to alter it and redistribute it
12 // freely, subject to the following restrictions:
13 //
14 // 1. The origin of this software must not be misrepresented; you must not
15 //    claim that you wrote the original software. If you use this software
16 //    in a product, an acknowledgment in the product documentation would
17 //    be appreciated but is not required.
18 //
19 // 2. Altered source versions must be plainly marked as such, and must not
20 //    be misrepresented as being the original software.
21 //
22 // 3. This notice may not be removed or altered from any source
23 //    distribution.
24 //
25 //========================================================================
26 
27 #define _GLFW_PLATFORM_JOYSTICK_STATE         _GLFWjoystickWin32 win32
28 #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
29 
30 #define _GLFW_PLATFORM_MAPPING_NAME "Windows"
31 
32 // Joystick element (axis, button or slider)
33 //
34 typedef struct _GLFWjoyobjectWin32
35 {
36     int                     offset;
37     int                     type;
38 } _GLFWjoyobjectWin32;
39 
40 // Win32-specific per-joystick data
41 //
42 typedef struct _GLFWjoystickWin32
43 {
44     _GLFWjoyobjectWin32*    objects;
45     int                     objectCount;
46     IDirectInputDevice8W*   device;
47     DWORD                   index;
48     GUID                    guid;
49 } _GLFWjoystickWin32;
50 
51 
52 void _glfwInitJoysticksWin32(void);
53 void _glfwTerminateJoysticksWin32(void);
54 void _glfwDetectJoystickConnectionWin32(void);
55 void _glfwDetectJoystickDisconnectionWin32(void);
56 
57