12012-05-05    <nakamaru@gmail.com>
2	* version 1.03.
3	* Fixed the pfm reader to treat rows as ordered from bottom to top.
4	* Added support for xz compression.
52006-10-07    <nakamaru@gmail.com>
6	* version 1.02.
7	* Modified texture images to have edge-margins for avoiding
8	  GL_CLAMP issues, while not using GL_CLAMP_TO_EDGE (so the
9	  program should still run on GL1.1).
10	* Moved glViewport() to display() because it doesn't work after
11	  glutFullScreen() on MacOSX.
12	* Added MacOSX as a target.
13	* Modified reshape() not to align width/height to even numbers.
142005-02-26    <maru@on.cs.keio.ac.jp>
15	* version 1.01.
16	* Fixed a bug in CReaderHDR.c (incorrectly handling non-RLE data).
172004-12-05    <maru@on.cs.keio.ac.jp>
18	* Called current version 1.00.
19