12012-05-05 <nakamaru@gmail.com> 2 * version 1.03. 3 * Fixed the pfm reader to treat rows as ordered from bottom to top. 4 * Added support for xz compression. 52006-10-07 <nakamaru@gmail.com> 6 * version 1.02. 7 * Modified texture images to have edge-margins for avoiding 8 GL_CLAMP issues, while not using GL_CLAMP_TO_EDGE (so the 9 program should still run on GL1.1). 10 * Moved glViewport() to display() because it doesn't work after 11 glutFullScreen() on MacOSX. 12 * Added MacOSX as a target. 13 * Modified reshape() not to align width/height to even numbers. 142005-02-26 <maru@on.cs.keio.ac.jp> 15 * version 1.01. 16 * Fixed a bug in CReaderHDR.c (incorrectly handling non-RLE data). 172004-12-05 <maru@on.cs.keio.ac.jp> 18 * Called current version 1.00. 19