1 
2 /*
3  * glReadPixels and glCopyPixels test
4  *
5  * Brian Paul   March 1, 2000  This file is in the public domain.
6  */
7 
8 #include <assert.h>
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <math.h>
12 #include <string.h>
13 #include "glut_wrap.h"
14 
15 #include "readtex.h"
16 
17 #define IMAGE_FILE DEMOS_DATA_DIR "girl.rgb"
18 
19 static int ImgWidth, ImgHeight;
20 static int WinWidth, WinHeight;
21 static GLenum ImgFormat;
22 static GLubyte *Image = NULL;
23 
24 static int APosX, APosY;  /* simple drawpixels */
25 static int BPosX, BPosY;  /* read/draw pixels */
26 static int CPosX, CPosY;  /* copypixels */
27 
28 static GLboolean DrawFront = GL_FALSE;
29 static GLboolean ScaleAndBias = GL_FALSE;
30 static GLboolean Benchmark = GL_FALSE;
31 static GLboolean Triangle = GL_FALSE;
32 static GLubyte *TempImage = NULL;
33 
34 #define COMBO 1
35 #if COMBO == 0
36 #define ReadFormat ImgFormat
37 #define ReadType GL_UNSIGNED_BYTE
38 #elif COMBO == 1
39 static GLenum ReadFormat = GL_RGBA;
40 static GLenum ReadType = GL_UNSIGNED_BYTE;
41 #elif COMBO == 2
42 static GLenum ReadFormat = GL_RGB;
43 static GLenum ReadType = GL_UNSIGNED_BYTE;
44 #elif COMBO == 3
45 static GLenum ReadFormat = GL_RGB;
46 static GLenum ReadType = GL_UNSIGNED_SHORT_5_6_5;
47 #elif COMBO == 4
48 static GLenum ReadFormat = GL_RGBA;
49 static GLenum ReadType = GL_UNSIGNED_SHORT_1_5_5_5_REV;
50 #elif COMBO == 5
51 static GLenum ReadFormat = GL_BGRA;
52 static GLenum ReadType = GL_UNSIGNED_SHORT_5_5_5_1;
53 #elif COMBO == 6
54 static GLenum ReadFormat = GL_BGRA;
55 static GLenum ReadType = GL_UNSIGNED_SHORT_4_4_4_4_REV;
56 #elif COMBO == 7
57 static GLenum ReadFormat = GL_RGBA;
58 static GLenum ReadType = GL_HALF_FLOAT_ARB;
59 #undef GL_OES_read_format
60 #endif
61 
62 
63 static void
Reset(void)64 Reset( void )
65 {
66    APosX = 5;     APosY = 20;
67    BPosX = APosX + ImgWidth + 5;   BPosY = 20;
68    CPosX = BPosX + ImgWidth + 5;   CPosY = 20;
69 }
70 
71 
72 static void
PrintString(const char * s)73 PrintString(const char *s)
74 {
75    while (*s) {
76       glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
77       s++;
78    }
79 }
80 
81 
82 static void
SetupPixelTransfer(GLboolean invert)83 SetupPixelTransfer(GLboolean invert)
84 {
85    if (invert) {
86       glPixelTransferf(GL_RED_SCALE, -1.0);
87       glPixelTransferf(GL_RED_BIAS, 1.0);
88       glPixelTransferf(GL_GREEN_SCALE, -1.0);
89       glPixelTransferf(GL_GREEN_BIAS, 1.0);
90       glPixelTransferf(GL_BLUE_SCALE, -1.0);
91       glPixelTransferf(GL_BLUE_BIAS, 1.0);
92    }
93    else {
94       glPixelTransferf(GL_RED_SCALE, 1.0);
95       glPixelTransferf(GL_RED_BIAS, 0.0);
96       glPixelTransferf(GL_GREEN_SCALE, 1.0);
97       glPixelTransferf(GL_GREEN_BIAS, 0.0);
98       glPixelTransferf(GL_BLUE_SCALE, 1.0);
99       glPixelTransferf(GL_BLUE_BIAS, 0.0);
100    }
101 }
102 
103 
104 /**
105  * Exercise Pixel Pack parameters by reading the image in four pieces.
106  */
107 static void
ComplexReadPixels(GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid * pixels)108 ComplexReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
109                   GLenum format, GLenum type, GLvoid *pixels)
110 {
111    const GLsizei width0 = width / 2;
112    const GLsizei width1 = width - width0;
113    const GLsizei height0 = height / 2;
114    const GLsizei height1 = height - height0;
115 
116    glPixelStorei(GL_PACK_ROW_LENGTH, width);
117 
118    /* lower-left quadrant */
119    glReadPixels(x, y, width0, height0, format, type, pixels);
120 
121    /* lower-right quadrant */
122    glPixelStorei(GL_PACK_SKIP_PIXELS, width0);
123    glReadPixels(x + width0, y, width1, height0, format, type, pixels);
124 
125    /* upper-left quadrant */
126    glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
127    glPixelStorei(GL_PACK_SKIP_ROWS, height0);
128    glReadPixels(x, y + height0, width0, height1, format, type, pixels);
129 
130    /* upper-right quadrant */
131    glPixelStorei(GL_PACK_SKIP_PIXELS, width0);
132    glPixelStorei(GL_PACK_SKIP_ROWS, height0);
133    glReadPixels(x + width0, y + height0, width1, height1, format, type, pixels);
134 
135    /* restore defaults */
136    glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
137    glPixelStorei(GL_PACK_SKIP_ROWS, 0);
138    glPixelStorei(GL_PACK_ROW_LENGTH, ImgWidth);
139 }
140 
141 
142 
143 static void
Display(void)144 Display( void )
145 {
146    glClearColor(.3, .3, .3, 1);
147    glClear( GL_COLOR_BUFFER_BIT );
148 
149    glRasterPos2i(5, ImgHeight+25);
150    PrintString("f = toggle front/back  s = toggle scale/bias  b = benchmark");
151 
152    /* draw original image */
153    glRasterPos2i(APosX, 5);
154    PrintString("Original");
155    if (!Triangle) {
156       glRasterPos2i(APosX, APosY);
157       glEnable(GL_DITHER);
158       SetupPixelTransfer(GL_FALSE);
159       glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
160       glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
161    }
162    else {
163       float z = 0;
164 
165       glViewport(APosX, APosY, ImgWidth, ImgHeight);
166       glMatrixMode( GL_PROJECTION );
167       glLoadIdentity();
168       glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
169       glDisable(GL_CULL_FACE);
170 
171       /* Red should never be seen
172        */
173       glBegin(GL_POLYGON);
174       glColor3f(1,0,0);
175       glVertex3f(-2, -2, z);
176       glVertex3f(-2, 2, z);
177       glVertex3f(2, 2, z);
178       glVertex3f(2, -2, z);
179       glEnd();
180 
181       /* Blue background
182        */
183       glBegin(GL_POLYGON);
184       glColor3f(.5,.5,1);
185       glVertex3f(-1, -1, z);
186       glVertex3f(-1, 1, z);
187       glVertex3f(1, 1, z);
188       glVertex3f(1, -1, z);
189       glEnd();
190 
191       /* Triangle
192        */
193       glBegin(GL_TRIANGLES);
194       glColor3f(.8,0,0);
195       glVertex3f(-0.9, -0.9, z);
196       glColor3f(0,.9,0);
197       glVertex3f( 0.9, -0.9, z);
198       glColor3f(0,0,.7);
199       glVertex3f( 0.0,  0.9, z);
200       glEnd();
201 
202       glColor3f(1,1,1);
203 
204       glViewport( 0, 0, WinWidth, WinHeight );
205       glMatrixMode( GL_PROJECTION );
206       glLoadIdentity();
207       glOrtho( 0.0, WinWidth, 0.0, WinHeight, -1.0, 1.0 );
208    }
209 
210    /* might try alignment=4 here for testing */
211    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
212    glPixelStorei(GL_PACK_ALIGNMENT, 1);
213 
214    /* do readpixels, drawpixels */
215    glRasterPos2i(BPosX, 5);
216    PrintString("Read/DrawPixels");
217    SetupPixelTransfer(ScaleAndBias);
218    if (Benchmark) {
219       GLint reads = 0;
220       GLint endTime;
221       GLint startTime = glutGet(GLUT_ELAPSED_TIME);
222       GLdouble seconds, mpixels, mpixelsPerSecond;
223       printf("Benchmarking...\n");
224       do {
225          glReadPixels(APosX, APosY, ImgWidth, ImgHeight,
226                       ReadFormat, ReadType, TempImage);
227          reads++;
228          endTime = glutGet(GLUT_ELAPSED_TIME);
229       } while (endTime - startTime < 4000);   /* 4 seconds */
230       seconds = (double) (endTime - startTime) / 1000.0;
231       mpixels = reads * (ImgWidth * ImgHeight / (1000.0 * 1000.0));
232       mpixelsPerSecond = mpixels / seconds;
233       printf("Result:  %d reads in %f seconds = %f Mpixels/sec\n",
234              reads, seconds, mpixelsPerSecond);
235       Benchmark = GL_FALSE;
236    }
237    else {
238       /* clear the temporary image to white (helpful for debugging */
239       memset(TempImage, 255, ImgWidth * ImgHeight * 4);
240 #if 1
241       glReadPixels(APosX, APosY, ImgWidth, ImgHeight,
242                    ReadFormat, ReadType, TempImage);
243       (void) ComplexReadPixels;
244 #else
245       /* you might use this when debugging */
246       ComplexReadPixels(APosX, APosY, ImgWidth, ImgHeight,
247                         ReadFormat, ReadType, TempImage);
248 #endif
249    }
250    glRasterPos2i(BPosX, BPosY);
251    glDisable(GL_DITHER);
252    SetupPixelTransfer(GL_FALSE);
253    glDrawPixels(ImgWidth, ImgHeight, ReadFormat, ReadType, TempImage);
254 
255    /* do copypixels */
256    glRasterPos2i(CPosX, 5);
257    PrintString("CopyPixels");
258    glRasterPos2i(CPosX, CPosY);
259    glDisable(GL_DITHER);
260    SetupPixelTransfer(ScaleAndBias);
261    glCopyPixels(APosX, APosY, ImgWidth, ImgHeight, GL_COLOR);
262 
263    if (!DrawFront)
264       glutSwapBuffers();
265    else
266       glFinish();
267 }
268 
269 
270 static void
Reshape(int width,int height)271 Reshape( int width, int height )
272 {
273    WinWidth = width;
274    WinHeight = height;
275 
276    glViewport( 0, 0, width, height );
277    glMatrixMode( GL_PROJECTION );
278    glLoadIdentity();
279    glOrtho( 0.0, width, 0.0, height, -1.0, 1.0 );
280    glMatrixMode( GL_MODELVIEW );
281    glLoadIdentity();
282 }
283 
284 
285 static void
Key(unsigned char key,int x,int y)286 Key( unsigned char key, int x, int y )
287 {
288    (void) x;
289    (void) y;
290    switch (key) {
291       case 'b':
292          Benchmark = GL_TRUE;
293          break;
294       case 't':
295          Triangle = !Triangle;
296          break;
297       case 's':
298          ScaleAndBias = !ScaleAndBias;
299          break;
300       case 'f':
301          DrawFront = !DrawFront;
302          if (DrawFront) {
303             glDrawBuffer(GL_FRONT);
304             glReadBuffer(GL_FRONT);
305          }
306          else {
307             glDrawBuffer(GL_BACK);
308             glReadBuffer(GL_BACK);
309          }
310          printf("glDrawBuffer(%s)\n", DrawFront ? "GL_FRONT" : "GL_BACK");
311          break;
312       case 27:
313          exit(0);
314          break;
315    }
316    glutPostRedisplay();
317 }
318 
319 
320 static void
Init(GLboolean ciMode)321 Init( GLboolean ciMode )
322 {
323    GLboolean have_read_format = GL_FALSE;
324 
325    printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
326    printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
327 
328    Image = LoadRGBImage( IMAGE_FILE, &ImgWidth, &ImgHeight, &ImgFormat );
329    if (!Image) {
330       printf("Couldn't read %s\n", IMAGE_FILE);
331       exit(0);
332    }
333 
334    if (ciMode) {
335       /* Convert RGB image to grayscale */
336       GLubyte *indexImage = (GLubyte *) malloc( ImgWidth * ImgHeight );
337       GLint i;
338       for (i=0; i<ImgWidth*ImgHeight; i++) {
339          int gray = Image[i*3] + Image[i*3+1] + Image[i*3+2];
340          indexImage[i] = gray / 3;
341       }
342       free(Image);
343       Image = indexImage;
344       ImgFormat = GL_COLOR_INDEX;
345 
346       for (i=0;i<255;i++) {
347          float g = i / 255.0;
348          glutSetColor(i, g, g, g);
349       }
350    }
351 
352 #ifdef GL_OES_read_format
353    if ( glutExtensionSupported( "GL_OES_read_format" ) ) {
354       glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,   (GLint *) &ReadType);
355       glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, (GLint *) &ReadFormat);
356 
357       have_read_format = GL_TRUE;
358    }
359 #endif
360 
361    printf( "GL_OES_read_format %ssupported.  "
362 	   "Using type / format = 0x%04x / 0x%04x\n",
363 	   (have_read_format) ? "" : "not ",
364 	   ReadType, ReadFormat );
365 
366    printf("Loaded %d by %d image\n", ImgWidth, ImgHeight );
367 
368    glPixelStorei(GL_UNPACK_ROW_LENGTH, ImgWidth);
369    glPixelStorei(GL_PACK_ROW_LENGTH, ImgWidth);
370 
371    Reset();
372 
373    /* allocate large TempImage to store and image data type, plus an
374     * extra 1KB in case we're tinkering with pack alignment.
375     */
376    TempImage = (GLubyte *) malloc(ImgWidth * ImgHeight * 4 * 4
377                                   + 1000);
378    assert(TempImage);
379 }
380 
381 
382 int
main(int argc,char * argv[])383 main( int argc, char *argv[] )
384 {
385    GLboolean ciMode = GL_FALSE;
386    glutInitWindowSize( 750, 250 );
387    glutInit( &argc, argv );
388    if (argc > 1 && strcmp(argv[1], "-ci")==0) {
389       ciMode = GL_TRUE;
390    }
391    if (ciMode)
392       glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE );
393    else
394       glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
395    glutCreateWindow(argv[0]);
396    Init(ciMode);
397    glutReshapeFunc( Reshape );
398    glutKeyboardFunc( Key );
399    glutDisplayFunc( Display );
400    glutMainLoop();
401    return 0;
402 }
403