1 //------------------------------------------------------------------------------
2 // <auto-generated>
3 //     This code was generated by a tool.
4 //     Runtime Version:2.0.50727.832
5 //
6 //     Changes to this file may cause incorrect behavior and will be lost if
7 //     the code is regenerated.
8 // </auto-generated>
9 //------------------------------------------------------------------------------
10 
11 namespace Graphviz.Properties {
12     using System;
13 
14 
15     /// <summary>
16     ///   A strongly-typed resource class, for looking up localized strings, etc.
17     /// </summary>
18     // This class was auto-generated by the StronglyTypedResourceBuilder
19     // class via a tool like ResGen or Visual Studio.
20     // To add or remove a member, edit your .ResX file then rerun ResGen
21     // with the /str option, or rebuild your VS project.
22     [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
23     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25     internal class Resources {
26 
27         private static global::System.Resources.ResourceManager resourceMan;
28 
29         private static global::System.Globalization.CultureInfo resourceCulture;
30 
31         [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
Resources()32         internal Resources() {
33         }
34 
35         /// <summary>
36         ///   Returns the cached ResourceManager instance used by this class.
37         /// </summary>
38         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39         internal static global::System.Resources.ResourceManager ResourceManager {
40             get {
41                 if (object.ReferenceEquals(resourceMan, null)) {
42                     global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Graphviz.Properties.Resources", typeof(Resources).Assembly);
43                     resourceMan = temp;
44                 }
45                 return resourceMan;
46             }
47         }
48 
49         /// <summary>
50         ///   Overrides the current thread's CurrentUICulture property for all
51         ///   resource lookups using this strongly typed resource class.
52         /// </summary>
53         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54         internal static global::System.Globalization.CultureInfo Culture {
55             get {
56                 return resourceCulture;
57             }
58             set {
59                 resourceCulture = value;
60             }
61         }
62 
63         internal static System.Drawing.Bitmap ActualSize {
64             get {
65                 object obj = ResourceManager.GetObject("ActualSize", resourceCulture);
66                 return ((System.Drawing.Bitmap)(obj));
67             }
68         }
69 
70         internal static System.Drawing.Bitmap EdgeAttributes {
71             get {
72                 object obj = ResourceManager.GetObject("EdgeAttributes", resourceCulture);
73                 return ((System.Drawing.Bitmap)(obj));
74             }
75         }
76 
77         internal static System.Drawing.Bitmap GraphAttributes {
78             get {
79                 object obj = ResourceManager.GetObject("GraphAttributes", resourceCulture);
80                 return ((System.Drawing.Bitmap)(obj));
81             }
82         }
83 
84         internal static System.Drawing.Bitmap Information {
85             get {
86                 object obj = ResourceManager.GetObject("Information", resourceCulture);
87                 return ((System.Drawing.Bitmap)(obj));
88             }
89         }
90 
91         internal static System.Drawing.Bitmap NodeAttributes {
92             get {
93                 object obj = ResourceManager.GetObject("NodeAttributes", resourceCulture);
94                 return ((System.Drawing.Bitmap)(obj));
95             }
96         }
97 
98         internal static System.Drawing.Bitmap ZoomIn {
99             get {
100                 object obj = ResourceManager.GetObject("ZoomIn", resourceCulture);
101                 return ((System.Drawing.Bitmap)(obj));
102             }
103         }
104 
105         internal static System.Drawing.Bitmap ZoomOut {
106             get {
107                 object obj = ResourceManager.GetObject("ZoomOut", resourceCulture);
108                 return ((System.Drawing.Bitmap)(obj));
109             }
110         }
111     }
112 }
113